2 .NA unload "Inverse of load (above)"
4 .SY "unload <COMMODITY> <SHIPS> <AMOUNT>"
5 .SY "unload plane <SHIPS> <PLANES>"
6 .SY "unload land <SHIPS> <UNITS>"
7 The unload command is the opposite of load and follows the
9 so why look here for documentation?
11 The only thing to know is that unload won't unload more of a thing if the
12 sector already has 999. For example, if a ship has 10 food, and the harbor
13 has 994, you can only unload 5 of the 10 food.
15 Also, you must have Friendly relations with the owner of the harbor
16 in order to unload into it.
17 .SA "load, Ships, Moving"