2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * host.c: make stream connection to empire
30 * Known contributors to this file:
38 #include <sys/types.h>
40 #include <arpa/inet.h>
41 #include <sys/socket.h>
42 #include <netinet/in.h>
53 hostaddr(char *name, struct sockaddr_in *addr)
57 if (name == NULL || *name == 0)
60 addr->sin_addr.s_addr = inet_addr(name);
62 hp = gethostbyname(name);
64 fprintf(stderr, "%s: No such host\n", name);
67 memcpy(&addr->sin_addr, hp->h_addr, sizeof(addr->sin_addr));
69 printf("Trying to connect to '%s'\n", inet_ntoa(addr->sin_addr));
77 hostport(char *name, struct sockaddr_in *addr)
81 if (name == NULL || *name == 0)
85 addr->sin_port = htons(atoi(name));
87 addr->sin_port = atoi(name);
88 addr->sin_port = htons(addr->sin_port);
91 sp = getservbyname(name, "tcp");
94 addr->sin_port = sp->s_port;
100 hostconnect(struct sockaddr_in *addr)
104 s = socket(AF_INET, SOCK_STREAM, 0);
107 errno = WSAGetLastError();
112 addr->sin_family = AF_INET;
113 if (connect(s, (struct sockaddr *)addr, sizeof(*addr)) < 0) {
115 errno = WSAGetLastError();
119 printf("Check that your EMPIREHOST and EMPIREPORT are correct.\n");