2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * main.c: client main function
30 * Known contributors to this file:
33 * Ron Koenderink, 2004-2007
34 * Markus Armbruster, 2005-2009
42 #include "sys/socket.h"
52 #define getpwuid(uid) ((void)(uid), w32_getpw())
53 #define sysdep_init() w32_sysdep_init()
59 static struct passwd *w32_getpw(void);
60 static void w32_sysdep_init(void);
62 #define sysdep_init() ((void)0)
66 print_usage(char *program_name)
68 printf("Usage: %s [OPTION]...[COUNTRY [PASSWORD]]\n"
69 " -2 FILE Append log of session to FILE\n"
70 " -k Kill connection\n"
72 " -h display this help and exit\n"
73 " -v display version information and exit\n",
78 main(int argc, char **argv)
81 char *auxfname = NULL;
92 while ((opt = getopt(argc, argv, "2:kuhv")) != EOF) {
101 utf8 = eight_bit_clean = 1;
104 print_usage(argv[0]);
107 printf("%s\n\n%s", version, legal);
110 print_usage(argv[0]);
119 country = getenv("COUNTRY");
123 passwd = getenv("PLAYER");
124 port = getenv("EMPIREPORT");
127 host = getenv("EMPIREHOST");
130 uname = getenv("LOGNAME");
134 pwd = getpwuid(getuid());
136 fprintf(stderr, "You don't exist. Go away\n");
139 uname = pwd->pw_name;
143 if (auxfname && (auxfp = fopen(auxfname, "a")) == NULL) {
144 fprintf(stderr, "Unable to open %s for append\n", auxfname);
150 sock = tcp_connect(host, port);
152 if (!login(sock, uname, country, passwd, send_kill, utf8))
163 * Get Windows user name
165 static struct passwd *
168 static char unamebuf[128];
169 static struct passwd pwd;
172 unamesize = sizeof(unamebuf);
173 if (GetUserName(unamebuf, &unamesize)) {
174 pwd.pw_name = unamebuf;
175 if (unamesize == 0 || strlen(unamebuf) == 0)
176 pwd.pw_name = "nobody";
178 pwd.pw_name = "nobody";
183 w32_sysdep_init(void)
188 * stdout is unbuffered under Windows if connected to a character
189 * device, and putchar() screws up when printing multibyte strings
190 * bytewise to an unbuffered stream. Switch stdout to line-
191 * buffered mode. Unfortunately, ISO C allows implementations to
192 * screw that up, and of course Windows does. Manual flushing
193 * after each prompt is required.
195 setvbuf(stdout, NULL, _IOLBF, 4096);
197 err = w32_socket_init();
199 fprintf(stderr, "WSAStartup Failed, error code %d\n", err);