2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2015, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * misc.h: Misc client definitions
29 * Known contributors to this file:
38 #define MAX(a, b) ((a) >= (b) ? (a) : (b))
39 #define MIN(a,b) ((a) < (b) ? (a) : (b))
41 extern char empirehost[];
42 extern char empireport[];
43 extern int eight_bit_clean;
48 #ifdef HAVE_CURSES_TERMINFO
52 #else /* !HAVE_CURSES_TERMINFO */
53 #define getsose() ((void)0)
54 #define putso() ((void)0)
55 #define putse() ((void)0)
56 #endif /* !HAVE_CURSES_TERMINFO */
58 int recvline(int s, char *buf);
60 int expect(int s, int match, char *buf);
61 int tcp_connect(char *, char *);
62 int login(int s, char *uname, char *cname, char *cpass, int kill_proc, int);
64 void sendcmd(int s, char *cmd, char *arg);
65 void servercmd(int, char *, int);
69 #define pclose _pclose
71 #define snprintf _snprintf