2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * tags.c: save redir, execute and pipe info to protect against tampering
31 * Known contributors to this file:
45 struct tagstruct *taglist;
48 static unsigned short tagnum;
56 sprintf(exec, "execute");
62 struct tagstruct *tag1, *tag2;
67 if (!strncmp(tag1->item, p, strlen(tag1->item))) {
69 taglist = taglist->next;
73 while (tag1->next != NULL) {
75 if (!strncmp(tag2->item, p, strlen(tag2->item))) {
77 tag1->next = tag2->next;