2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * bdes.c: Change bmap designations
30 * Known contributors to this file:
45 struct nstr_sect nstr;
52 if (!snxtsct(&nstr, player->argp[1]))
54 while (nxtsct(&nstr, §)) {
55 if ((nstr.ncond > 0) && (sect.sct_own != player->cnum))
57 d = player->map[sect.sct_uid];
58 sprintf(prompt, "%s '%c' desig? ",
59 xyas(nstr.x, nstr.y, player->cnum),
61 if (!(p = getstarg(player->argp[2], prompt, buf))) {
67 pr("Bad character. Must be printable!\n");
70 changed |= map_set(player->cnum, nstr.x, nstr.y, *p, 2);
73 writebmap(player->cnum);