2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * budg.c: Calculate production levels, prioritize
30 * Known contributors to this file:
31 * Thomas Ruschak, 1992
32 * Ville Virrankoski, 1995
33 * Steve McClure, 1997-2000
54 static void calc_all(long int (*p_sect)[2], int *taxes, int *Ncivs,
55 int *Nuws, int *bars, int *Nbars, int *mil,
56 int *ships, int *sbuild, int *nsbuild, int *smaint,
57 int *units, int *lbuild, int *nlbuild, int *lmaint,
58 int *planes, int *pbuild, int *npbuild, int *pmaint);
59 static s_char *dotsprintf(s_char *buf, s_char *format, int data);
60 static int goodsect(char c);
61 static void prexpense(long int cash, int *expensesp, s_char priority, int amount);
66 s_char stype = 0, *pq;
68 long p_sect[SCT_MAXDEF+1][2];
69 int taxes = 0, bars = 0, mil = 0;
70 int Ncivs = 0, Nuws = 0, Nbars = 0;
72 int income = 0, expenses = 0;
73 int sbuild = 0, smaint = 0, pbuild = 0, pmaint = 0, ships = 0, planes =
75 int nsbuild = 0, npbuild = 0, which = 0;
76 int lbuild = 0, lmaint = 0, units = 0, nlbuild = 0;
81 memset(p_sect, 0, sizeof(p_sect));
84 np = getnatp(player->cnum);
85 if (player->argp[1] != (s_char *)0) {
86 if (goodsect(player->argp[1][0]))
87 stype = player->argp[1][0];
89 switch (player->argp[1][0]) {
97 stype = player->argp[1][0];
103 if ((stype != 0) && (stype != 'C')) {
104 pq = getstarg(player->argp[2], "Priority? ", buf);
108 if (pq != (s_char *)0) {
110 priority = (atoi(pq) < 0 ? -1 * atoi(pq) : atoi(pq));
111 if (priority > PRI_MAX) {
112 pr("Priorities must be less than %d!\n", PRI_MAX + 1);
115 for (x = 0; x <= PRI_MAX; x++)
116 if (priority && (np->nat_priorities[x] == priority)) {
117 pr("Priorities must be unique!\n");
120 } else if (*pq == '~')
125 if ((stype) && !player->god) {
126 if (!isupper(stype)) {
128 while ((which < SCT_MAXDEF + 2) &&
129 (stype != dchr[which].d_mnem))
131 if (which == SCT_MAXDEF + 2)
161 for (x = 0; x <= PRI_MAX; x++) {
162 np->nat_priorities[x] = -1;
165 np->nat_priorities[which] = priority;
171 player->simulation = 1;
172 calc_all(p_sect, &taxes, &Ncivs, &Nuws, &bars, &Nbars, &mil, &ships,
173 &sbuild, &nsbuild, &smaint, &units, &lbuild, &nlbuild,
174 &lmaint, &planes, &pbuild, &npbuild, &pmaint);
176 income = taxes + bars;
177 pr("Sector Type\t\tAbbr\tProduction\tPriority\t Cost\n");
178 for (x = 0; x <= SCT_MAXDEF; x++) {
179 if (!p_sect[x][1] && np->nat_priorities[x] == -1)
181 if (!pchr[dchr[x].d_prd].p_cost &&
182 np->nat_priorities[x] == -1 && x != SCT_ENLIST) {
186 pr("%-17s\t%c\t", dchr[x].d_name, dchr[x].d_mnem);
188 pr("%ld mil \t", p_sect[x][0]);
189 else if (pchr[dchr[x].d_prd].p_cost != 0)
190 pr("%ld %-7s\t", p_sect[x][0], pchr[dchr[x].d_prd].p_sname);
194 if (np->nat_priorities[x] != -1) {
195 pr("%d", np->nat_priorities[x]);
199 if (np->nat_priorities[x] != 0) {
200 if ((np->nat_money + income - expenses) > 0) {
201 pr("%8ld", p_sect[x][1]);
202 expenses += p_sect[x][1];
204 pr("[%7ld]", p_sect[x][1]);
206 if ((np->nat_money + income - expenses) > 0)
207 pr("(%7ld)", p_sect[x][1]);
209 pr("[(%7ld)]", p_sect[x][1]);
216 sprintf(buf, "%d unit%s", nlbuild, splur(nlbuild));
217 pr("Unit building\t\tL\t%-16s", buf);
218 if (np->nat_priorities[PRI_LBUILD] != -1)
219 pr("%d", np->nat_priorities[PRI_LBUILD]);
220 prexpense(np->nat_money + income, &expenses,
221 np->nat_priorities[PRI_LBUILD], -1 * lbuild);
225 sprintf(buf, "%d unit%s", units, splur(units));
226 pr("Unit maintenance\tA\t%-16s", buf);
227 if (np->nat_priorities[PRI_LMAINT] != -1)
228 pr("%d", np->nat_priorities[PRI_LMAINT]);
229 prexpense(np->nat_money + income, &expenses,
230 np->nat_priorities[PRI_LMAINT], -1 * lmaint);
234 sprintf(buf, "%d ship%s", nsbuild, splur(nsbuild));
235 pr("Ship building\t\tS\t%-16s", buf);
236 if (np->nat_priorities[PRI_SBUILD] != -1)
237 pr("%d", np->nat_priorities[PRI_SBUILD]);
238 prexpense(np->nat_money + income, &expenses,
239 np->nat_priorities[PRI_SBUILD], -1 * sbuild);
243 sprintf(buf, "%d ship%s", ships, splur(ships));
244 pr("Ship maintenance\tM\t%-16s", buf);
245 if (np->nat_priorities[PRI_SMAINT] != -1)
246 pr("%d", np->nat_priorities[PRI_SMAINT]);
247 prexpense(np->nat_money + income, &expenses,
248 np->nat_priorities[PRI_SMAINT], -1 * smaint);
252 sprintf(buf, "%d plane%s", npbuild, splur(npbuild));
253 pr("Plane building\t\tP\t%-16s", buf);
254 if (np->nat_priorities[PRI_PBUILD] != -1)
255 pr("%d", np->nat_priorities[PRI_PBUILD]);
256 prexpense(np->nat_money + income, &expenses,
257 np->nat_priorities[PRI_PBUILD], -1 * pbuild);
261 sprintf(buf, "%d plane%s", planes, splur(planes));
262 pr("Plane maintenance\tN\t%-16s", buf);
263 if (np->nat_priorities[PRI_PMAINT] != -1)
264 pr("%d", np->nat_priorities[PRI_PMAINT]);
265 prexpense(np->nat_money + income, &expenses,
266 np->nat_priorities[PRI_PMAINT], -1 * pmaint);
268 if (p_sect[SCT_EFFIC][1]) {
269 pr("Sector building\t\t\t\t%8ld sct(s)\t\t%8ld\n",
270 p_sect[SCT_EFFIC][0], p_sect[SCT_EFFIC][1]);
271 expenses += p_sect[SCT_EFFIC][1];
275 n = (mil - np->nat_reserve * money_res * etu) / (etu * money_mil);
276 sprintf(in, "%d mil, %d res", n, (int)np->nat_reserve);
277 pr("Military payroll\t\t%-32s%8d\n", in, -mil);
280 if (p_sect[SCT_CAPIT][0]) {
281 n = p_sect[SCT_CAPIT][0];
285 1 ? opt_BIG_CITY ? "city" : "capital" : opt_BIG_CITY ?
286 "cities" : "capitals");
287 pr("%s maintenance\t\t%-32s%8ld\n",
288 opt_BIG_CITY ? "City" : "Capital", in, p_sect[SCT_CAPIT][1]);
289 expenses += p_sect[SCT_CAPIT][1];
291 pr("Total expenses%s\n", dotsprintf(buf, "%58d", expenses));
293 sprintf(in, "%d civ%s, %d uw%s",
294 Ncivs, splur(Ncivs), Nuws, splur(Nuws));
295 pr("Income from taxes\t\t%-32s%+8d\n", in, taxes);
298 sprintf(in, "%d bar%s", Nbars, splur(Nbars));
299 pr("Income from bars\t\t%-32s%+8d\n", in, bars);
301 pr("Total income%s\n", dotsprintf(buf, "%+60d", income));
302 pr("Balance forward\t\t\t\t\t\t %10ld\n", np->nat_money);
303 pr("Estimated delta\t\t\t\t\t\t %+10d\n", income - expenses);
304 pr("Estimated new treasury%s\n",
305 dotsprintf(buf, "%50d", np->nat_money + income - expenses));
306 if (((np->nat_money + income - expenses) < 0) && !player->god) {
307 pr("After processsing sectors, you will be broke!\n");
308 pr("Sectors will not produce, distribute, or deliver!\n\n");
311 player->simulation = 0;
316 calc_all(long int (*p_sect)[2], int *taxes, int *Ncivs, int *Nuws,
317 int *bars, int *Nbars, int *mil, int *ships, int *sbuild,
318 int *nsbuild, int *smaint, int *units, int *lbuild, int *nlbuild,
319 int *lmaint, int *planes, int *pbuild, int *npbuild, int *pmaint)
323 int sm = 0, sb = 0, pm = 0, pb = 0, lm = 0, lb = 0;
326 int n, civ_tax, uw_tax, mil_pay;
328 int etu = etu_per_update;
331 lnd_money[player->cnum] = sea_money[player->cnum] = 0;
332 air_money[player->cnum] = 0;
336 np = getnatp(player->cnum);
337 bp = (int *)calloc(WORLD_X * WORLD_Y * 8, sizeof(int));
338 for (n = 0; NULL != (sp = getsectid(n)); n++) {
339 fill_update_array(bp, sp);
340 if (sp->sct_own == player->cnum) {
342 tax(sp, np, etu, &pop, &civ_tax, &uw_tax, &mil_pay);
343 *Ncivs += sp->sct_item[I_CIVIL];
344 *Nuws += sp->sct_item[I_UW];
345 *taxes += civ_tax + uw_tax;
347 if (sp->sct_type == SCT_BANK) {
348 *bars += bank_income(sp, etu);
349 *Nbars += sp->sct_item[I_BAR];
353 tpops[player->cnum] = pop;
354 *mil += (int)(np->nat_reserve * money_res * etu);
356 *mil += (int)upd_slmilcosts(np->nat_cnum, etu);
358 for (y = 1; y <= PRI_MAX; y++) {
359 for (z = 0; z <= PRI_MAX; z++)
360 if (np->nat_priorities[z] == y)
363 tmp_money = lnd_money[player->cnum];
364 *ships = prod_ship(etu, player->cnum, bp, 0);
365 *smaint = lnd_money[player->cnum] - tmp_money;
369 tmp_money = sea_money[player->cnum];
370 *nsbuild = prod_ship(etu, player->cnum, bp, 1);
371 *sbuild = sea_money[player->cnum] - tmp_money;
375 tmp_money = lnd_money[player->cnum];
376 *units = prod_land(etu, player->cnum, bp, 0);
377 *lmaint = lnd_money[player->cnum] - tmp_money;
381 tmp_money = lnd_money[player->cnum];
382 *nlbuild = prod_land(etu, player->cnum, bp, 1);
383 *lbuild = lnd_money[player->cnum] - tmp_money;
387 tmp_money = air_money[player->cnum];
388 *planes = prod_plane(etu, player->cnum, bp, 0);
389 *pmaint = air_money[player->cnum] - tmp_money;
393 tmp_money = air_money[player->cnum];
394 *npbuild = prod_plane(etu, player->cnum, bp, 1);
395 *pbuild = air_money[player->cnum] - tmp_money;
399 produce_sect(player->cnum, etu, bp, p_sect, z);
403 /* 0 is maintain, 1 is build */
405 tmp_money = sea_money[player->cnum];
406 *ships = prod_ship(etu, player->cnum, bp, 0);
407 *smaint = sea_money[player->cnum] - tmp_money;
410 tmp_money = sea_money[player->cnum];
411 *nsbuild = prod_ship(etu, player->cnum, bp, 1);
412 *sbuild = sea_money[player->cnum] - tmp_money;
415 tmp_money = lnd_money[player->cnum];
416 *units = prod_land(etu, player->cnum, bp, 0);
417 *lmaint = lnd_money[player->cnum] - tmp_money;
420 tmp_money = lnd_money[player->cnum];
421 *nlbuild = prod_land(etu, player->cnum, bp, 1);
422 *lbuild = lnd_money[player->cnum] - tmp_money;
425 tmp_money = air_money[player->cnum];
426 *planes = prod_plane(etu, player->cnum, bp, 0);
427 *pmaint = air_money[player->cnum] - tmp_money;
430 tmp_money = air_money[player->cnum];
431 *npbuild = prod_plane(etu, player->cnum, bp, 1);
432 *pbuild = air_money[player->cnum] - tmp_money;
435 /* produce all sects that haven't produced yet */
436 produce_sect(player->cnum, etu, bp, p_sect, -1);
438 lnd_money[player->cnum] = sea_money[player->cnum] = 0;
439 air_money[player->cnum] = 0;
448 for (x = 4; x < SCT_MAXDEF + 2; x++)
449 if (dchr[x].d_mnem == c)
456 dotsprintf(s_char *buf, s_char *format, int data)
458 sprintf(buf, format, data);
459 return (s_char *)memset(buf, '.', strspn(buf, " "));
463 prexpense(long int cash, int *expensesp, s_char priority, int amount)
465 if (cash > *expensesp) {
467 pr("\t\t%8d\n", amount);
468 *expensesp += amount;
470 pr("\t\t(%7d)\n", amount);
473 pr("\t\t[%7d]\n", amount);
474 *expensesp += amount;
476 pr("\t\t[(%6d)]\n", amount);