2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * budg.c: Calculate production levels, prioritize
30 * Known contributors to this file:
31 * Thomas Ruschak, 1992
32 * Ville Virrankoski, 1995
33 * Steve McClure, 1997-2000
53 static void calc_all(long int (*p_sect)[2], int *taxes, int *Ncivs,
54 int *Nuws, int *bars, int *Nbars, int *mil,
55 int *ships, int *sbuild, int *nsbuild, int *smaint,
56 int *units, int *lbuild, int *nlbuild, int *lmaint,
57 int *planes, int *pbuild, int *npbuild, int *pmaint);
58 static int change_prio(struct natstr *np, char code, char *newval);
59 static char *dotsprintf(char *buf, char *format, int data);
60 static void prexpense(long int cash, int *expensesp, int priority, int amount);
66 long p_sect[SCT_MAXDEF+1][2];
67 int taxes, Ncivs, Nuws, bars, Nbars, mil;
68 int ships, sbuild, nsbuild, smaint;
69 int units, lbuild, nlbuild, lmaint;
70 int planes, pbuild, npbuild, pmaint;
79 np = getnatp(player->cnum);
80 if (player->argp[1]) {
81 res = change_prio(np, player->argp[1][0], player->argp[2]);
88 player->simulation = 1;
90 &taxes, &Ncivs, &Nuws, &bars, &Nbars, &mil,
91 &ships, &sbuild, &nsbuild, &smaint,
92 &units, &lbuild, &nlbuild, &lmaint,
93 &planes, &pbuild, &npbuild, &pmaint);
95 income = taxes + bars;
97 pr("Sector Type\t\tAbbr\tProduction\tPriority\t Cost\n");
98 for (i = 0; i <= SCT_MAXDEF; i++) {
99 if (!p_sect[i][1] && np->nat_priorities[i] == -1)
101 if (!pchr[dchr[i].d_prd].p_cost &&
102 np->nat_priorities[i] == -1 && i != SCT_ENLIST)
105 pr("%-17s\t%c\t", dchr[i].d_name, dchr[i].d_mnem);
107 pr("%ld mil \t", p_sect[i][0]);
108 else if (pchr[dchr[i].d_prd].p_cost != 0)
109 pr("%ld %-7s\t", p_sect[i][0], pchr[dchr[i].d_prd].p_sname);
113 if (np->nat_priorities[i] != -1)
114 pr("%d", np->nat_priorities[i]);
115 prexpense(np->nat_money + income, &expenses,
116 np->nat_priorities[i], p_sect[i][1]);
120 sprintf(buf, "%d unit%s", nlbuild, splur(nlbuild));
121 pr("Unit building\t\tL\t%-16s", buf);
122 if (np->nat_priorities[PRI_LBUILD] != -1)
123 pr("%d", np->nat_priorities[PRI_LBUILD]);
124 prexpense(np->nat_money + income, &expenses,
125 np->nat_priorities[PRI_LBUILD], -1 * lbuild);
129 sprintf(buf, "%d unit%s", units, splur(units));
130 pr("Unit maintenance\tA\t%-16s", buf);
131 if (np->nat_priorities[PRI_LMAINT] != -1)
132 pr("%d", np->nat_priorities[PRI_LMAINT]);
133 prexpense(np->nat_money + income, &expenses,
134 np->nat_priorities[PRI_LMAINT], -1 * lmaint);
138 sprintf(buf, "%d ship%s", nsbuild, splur(nsbuild));
139 pr("Ship building\t\tS\t%-16s", buf);
140 if (np->nat_priorities[PRI_SBUILD] != -1)
141 pr("%d", np->nat_priorities[PRI_SBUILD]);
142 prexpense(np->nat_money + income, &expenses,
143 np->nat_priorities[PRI_SBUILD], -1 * sbuild);
147 sprintf(buf, "%d ship%s", ships, splur(ships));
148 pr("Ship maintenance\tM\t%-16s", buf);
149 if (np->nat_priorities[PRI_SMAINT] != -1)
150 pr("%d", np->nat_priorities[PRI_SMAINT]);
151 prexpense(np->nat_money + income, &expenses,
152 np->nat_priorities[PRI_SMAINT], -1 * smaint);
156 sprintf(buf, "%d plane%s", npbuild, splur(npbuild));
157 pr("Plane building\t\tP\t%-16s", buf);
158 if (np->nat_priorities[PRI_PBUILD] != -1)
159 pr("%d", np->nat_priorities[PRI_PBUILD]);
160 prexpense(np->nat_money + income, &expenses,
161 np->nat_priorities[PRI_PBUILD], -1 * pbuild);
165 sprintf(buf, "%d plane%s", planes, splur(planes));
166 pr("Plane maintenance\tN\t%-16s", buf);
167 if (np->nat_priorities[PRI_PMAINT] != -1)
168 pr("%d", np->nat_priorities[PRI_PMAINT]);
169 prexpense(np->nat_money + income, &expenses,
170 np->nat_priorities[PRI_PMAINT], -1 * pmaint);
172 if (p_sect[SCT_EFFIC][1]) {
173 pr("Sector building\t\t\t\t%8ld sct(s)\t\t%8ld\n",
174 p_sect[SCT_EFFIC][0], p_sect[SCT_EFFIC][1]);
175 expenses += p_sect[SCT_EFFIC][1];
178 n = (mil - np->nat_reserve * money_res * etu) / (etu * money_mil);
179 sprintf(in, "%d mil, %d res", n, (int)np->nat_reserve);
180 pr("Military payroll\t\t%-32s%8d\n", in, -mil);
183 if (p_sect[SCT_CAPIT][0]) {
184 n = p_sect[SCT_CAPIT][0];
185 sprintf(in, "%d %s%s",
187 opt_BIG_CITY ? "cit" : "capital",
188 opt_BIG_CITY ? iesplur(n) : splur(n));
189 pr("%s maintenance\t\t%-32s%8ld\n",
190 opt_BIG_CITY ? "City" : "Capital", in, p_sect[SCT_CAPIT][1]);
191 expenses += p_sect[SCT_CAPIT][1];
193 pr("Total expenses%s\n", dotsprintf(buf, "%58d", expenses));
195 sprintf(in, "%d civ%s, %d uw%s",
196 Ncivs, splur(Ncivs), Nuws, splur(Nuws));
197 pr("Income from taxes\t\t%-32s%+8d\n", in, taxes);
200 sprintf(in, "%d bar%s", Nbars, splur(Nbars));
201 pr("Income from bars\t\t%-32s%+8d\n", in, bars);
203 pr("Total income%s\n", dotsprintf(buf, "%+60d", income));
204 pr("Balance forward\t\t\t\t\t\t %10ld\n", np->nat_money);
205 pr("Estimated delta\t\t\t\t\t\t %+10d\n", income - expenses);
206 pr("Estimated new treasury%s\n",
207 dotsprintf(buf, "%50d", np->nat_money + income - expenses));
208 if (((np->nat_money + income - expenses) < 0) && !player->god) {
209 pr("After processsing sectors, you will be broke!\n");
210 pr("Sectors will not produce, distribute, or deliver!\n\n");
213 player->simulation = 0;
218 calc_all(long p_sect[][2],
219 int *taxes, int *Ncivs, int *Nuws, int *bars, int *Nbars, int *mil,
220 int *ships, int *sbuild, int *nsbuild, int *smaint,
221 int *units, int *lbuild, int *nlbuild, int *lmaint,
222 int *planes, int *pbuild, int *npbuild, int *pmaint)
226 int sm = 0, sb = 0, pm = 0, pb = 0, lm = 0, lb = 0;
229 int n, civ_tax, uw_tax, mil_pay;
231 int etu = etu_per_update;
234 lnd_money[player->cnum] = sea_money[player->cnum] = 0;
235 air_money[player->cnum] = 0;
237 memset(p_sect, 0, sizeof(**p_sect) * (SCT_MAXDEF+1) * 2);
238 *taxes = *Ncivs = *Nuws = *bars = *Nbars = *mil = 0;
239 *ships = *sbuild = *nsbuild = *smaint = 0;
240 *units = *lbuild = *nlbuild = *lmaint = 0;
241 *planes = *pbuild = *npbuild = *pmaint = 0;
243 np = getnatp(player->cnum);
244 bp = calloc(WORLD_X * WORLD_Y * 8, sizeof(int));
245 for (n = 0; NULL != (sp = getsectid(n)); n++) {
246 fill_update_array(bp, sp);
247 if (sp->sct_own == player->cnum) {
249 tax(sp, np, etu, &pop, &civ_tax, &uw_tax, &mil_pay);
250 *Ncivs += sp->sct_item[I_CIVIL];
251 *Nuws += sp->sct_item[I_UW];
252 *taxes += civ_tax + uw_tax;
254 if (sp->sct_type == SCT_BANK) {
255 *bars += bank_income(sp, etu);
256 *Nbars += sp->sct_item[I_BAR];
260 tpops[player->cnum] = pop;
261 *mil += (int)(np->nat_reserve * money_res * etu);
263 *mil += (int)upd_slmilcosts(np->nat_cnum, etu);
265 for (y = 1; y <= PRI_MAX; y++) {
266 for (z = 0; z <= PRI_MAX; z++)
267 if (np->nat_priorities[z] == y)
270 tmp_money = lnd_money[player->cnum];
271 *ships = prod_ship(etu, player->cnum, bp, 0);
272 *smaint = lnd_money[player->cnum] - tmp_money;
276 tmp_money = sea_money[player->cnum];
277 *nsbuild = prod_ship(etu, player->cnum, bp, 1);
278 *sbuild = sea_money[player->cnum] - tmp_money;
282 tmp_money = lnd_money[player->cnum];
283 *units = prod_land(etu, player->cnum, bp, 0);
284 *lmaint = lnd_money[player->cnum] - tmp_money;
288 tmp_money = lnd_money[player->cnum];
289 *nlbuild = prod_land(etu, player->cnum, bp, 1);
290 *lbuild = lnd_money[player->cnum] - tmp_money;
294 tmp_money = air_money[player->cnum];
295 *planes = prod_plane(etu, player->cnum, bp, 0);
296 *pmaint = air_money[player->cnum] - tmp_money;
300 tmp_money = air_money[player->cnum];
301 *npbuild = prod_plane(etu, player->cnum, bp, 1);
302 *pbuild = air_money[player->cnum] - tmp_money;
306 produce_sect(player->cnum, etu, bp, p_sect, z);
310 /* 0 is maintain, 1 is build */
312 tmp_money = sea_money[player->cnum];
313 *ships = prod_ship(etu, player->cnum, bp, 0);
314 *smaint = sea_money[player->cnum] - tmp_money;
317 tmp_money = sea_money[player->cnum];
318 *nsbuild = prod_ship(etu, player->cnum, bp, 1);
319 *sbuild = sea_money[player->cnum] - tmp_money;
322 tmp_money = lnd_money[player->cnum];
323 *units = prod_land(etu, player->cnum, bp, 0);
324 *lmaint = lnd_money[player->cnum] - tmp_money;
327 tmp_money = lnd_money[player->cnum];
328 *nlbuild = prod_land(etu, player->cnum, bp, 1);
329 *lbuild = lnd_money[player->cnum] - tmp_money;
332 tmp_money = air_money[player->cnum];
333 *planes = prod_plane(etu, player->cnum, bp, 0);
334 *pmaint = air_money[player->cnum] - tmp_money;
337 tmp_money = air_money[player->cnum];
338 *npbuild = prod_plane(etu, player->cnum, bp, 1);
339 *pbuild = air_money[player->cnum] - tmp_money;
342 /* produce all sects that haven't produced yet */
343 produce_sect(player->cnum, etu, bp, p_sect, -1);
345 lnd_money[player->cnum] = sea_money[player->cnum] = 0;
346 air_money[player->cnum] = 0;
351 change_prio(struct natstr *np, char code, char *newval)
377 for (i = 0; i <= PRI_MAX; ++i)
378 np->nat_priorities[i] = -1;
381 idx = sct_typematch(player->argp[1]);
382 if (idx < 0 || idx == SCT_CAPIT)
386 if (!(p = getstarg(newval, "Priority? ", buf)))
390 if (prio < 0 || PRI_MAX < prio) {
391 pr("Priorities must be between 0 and %d!\n", PRI_MAX);
394 for (i = 0; i <= PRI_MAX; i++) {
395 if (i != idx && prio && np->nat_priorities[i] == prio) {
396 pr("Priorities must be unique!\n");
400 } else if (p[0] == '~')
405 np->nat_priorities[idx] = prio;
412 dotsprintf(char *buf, char *format, int data)
414 sprintf(buf, format, data);
415 return memset(buf, '.', strspn(buf, " "));
419 prexpense(long int cash, int *expensesp, int priority, int amount)
421 if (cash > *expensesp) {
423 pr("\t\t%8d\n", amount);
424 *expensesp += amount;
426 pr("\t\t(%7d)\n", amount);
429 pr("\t\t[%7d]\n", amount);
430 *expensesp += amount;
432 pr("\t\t[(%6d)]\n", amount);