2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * edit.c: Edit things (sectors, ships, planes, units, nukes, countries)
29 * Known contributors to this file:
32 * Steve McClure, 1998-2000
33 * Ron Koenderink, 2003-2009
34 * Markus Armbruster, 2003-2013
50 static void print_sect(struct sctstr *);
51 static void print_nat(struct natstr *);
52 static void print_plane(struct plnstr *);
53 static void print_land(struct lndstr *);
54 static void print_ship(struct shpstr *);
55 static int getin(char *, char **);
56 static int edit_sect(struct sctstr *, char, int, char *);
57 static int edit_nat(struct natstr *, char, int, char *);
58 static int edit_ship(struct shpstr *, char, int, char *);
59 static int edit_land(struct lndstr *, char, int, char *);
60 static int edit_plane(struct plnstr *, char, int, char *);
81 what = getstarg(player->argp[1],
82 "Edit what (country, land, ship, plane, nuke, unit)? ",
89 if (!(ptr = getstarg(player->argp[2], "Sector : ", buf)))
91 if (!sarg_xy(ptr, &x, &y))
93 if (!getsect(x, y, §))
97 np = natargp(player->argp[2], "Country? ");
102 if ((num = onearg(player->argp[2], "Plane number? ")) < 0)
104 if (!getplane(num, &plane))
108 if ((num = onearg(player->argp[2], "Ship number? ")) < 0)
110 if (!getship(num, &ship))
114 if ((num = onearg(player->argp[2], "Unit number? ")) < 0)
116 if (!getland(num, &land))
120 pr("Not implemented yet.\n");
126 if (!player->argp[3]) {
146 if (player->argp[arg_index]) {
147 if (player->argp[arg_index+1]) {
148 thing = player->argp[arg_index++][0];
149 ptr = player->argp[arg_index++];
153 } else if (arg_index == 3) {
154 err = getin(buf, &ptr);
184 if ((err = edit_nat(np, thing, arg, ptr)) != RET_OK)
188 if (!check_sect_ok(§))
190 if ((err = edit_sect(§, thing, arg, ptr)) != RET_OK)
196 if (!check_ship_ok(&ship))
198 if ((err = edit_ship(&ship, thing, arg, ptr)) != RET_OK)
200 if (!ef_ensure_space(EF_SHIP, ship.shp_uid, 50))
202 if (!putship(ship.shp_uid, &ship))
206 if (!check_land_ok(&land))
208 if ((err = edit_land(&land, thing, arg, ptr)) != RET_OK)
210 if (!ef_ensure_space(EF_LAND, land.lnd_uid, 50))
212 if (!putland(land.lnd_uid, &land))
216 if (!check_plane_ok(&plane))
218 if ((err = edit_plane(&plane, thing, arg, ptr)) != RET_OK)
220 if (!ef_ensure_space(EF_PLANE, plane.pln_uid, 50))
222 if (!putplane(plane.pln_uid, &plane))
230 benefit(natid who, int good)
237 nreport(player->cnum, N_AIDS, who, 1);
240 nreport(player->cnum, N_HURTS, who, 1);
245 noise(struct sctstr *sptr, char *name, int old, int new)
247 pr("%s of %s changed from %d to %d\n",
248 name, xyas(sptr->sct_x, sptr->sct_y, player->cnum), old, new);
250 wu(player->cnum, sptr->sct_own,
251 "%s in %s was changed from %d to %d by an act of %s\n",
252 name, xyas(sptr->sct_x, sptr->sct_y, sptr->sct_own),
253 old, new, cname(player->cnum));
254 benefit(sptr->sct_own, old < new);
258 print_sect(struct sctstr *sect)
260 pr("Location <L>: %s\t", xyas(sect->sct_x, sect->sct_y, player->cnum));
261 pr("Distribution sector <D>: %s\n",
262 xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum));
263 pr("Designation <s>: %c\tNew designation <S>: %c\n",
264 dchr[sect->sct_type].d_mnem, dchr[sect->sct_newtype].d_mnem);
265 pr("own oo eff mob min gld frt oil urn wrk lty che ctg plg ptime fall avail\n");
266 pr(" o O e m i g f c u w l x X p t F a\n");
267 pr("%3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %5d %4d %5d\n",
268 sect->sct_own, sect->sct_oldown, sect->sct_effic, sect->sct_mobil,
269 sect->sct_min, sect->sct_gmin, sect->sct_fertil, sect->sct_oil,
270 sect->sct_uran, sect->sct_work, sect->sct_loyal,
271 sect->sct_che, sect->sct_che_target,
272 sect->sct_pstage, sect->sct_ptime,
273 sect->sct_fallout, sect->sct_avail);
275 pr("Mines <M>: %d\n", sect->sct_mines);
276 pr("Road %% <R>: %d\t", sect->sct_road);
277 pr("Rail %% <r>: %d\t", sect->sct_rail);
278 pr("Defense %% <d>: %d\n", sect->sct_defense);
282 print_nat(struct natstr *np)
286 pr("Country #: %2d\n", np->nat_cnum);
287 pr("Name <n>: %-20s\t", np->nat_cnam);
288 pr("Representative <r>: %-20s\n", np->nat_pnam);
289 pr("BTUs <b>: %3d\t\t\t", np->nat_btu);
290 pr("Reserves <m>: %5d\n", np->nat_reserve);
291 pr("Capital <c>: %s\t\t",
292 xyas(np->nat_xcap, np->nat_ycap, player->cnum));
293 pr("Origin <o>: %3s\n",
294 xyas(np->nat_xorg, np->nat_yorg, player->cnum));
295 pr("Status <s>: 0x%x\t\t\t", np->nat_stat);
296 pr("Seconds Used <u>: %3d\n", np->nat_timeused);
297 pr("Technology <T>: %.2f\t\t", np->nat_level[NAT_TLEV]);
298 pr("Research <R>: %.2f\n", np->nat_level[NAT_RLEV]);
299 pr("Education <E>: %.2f\t\t", np->nat_level[NAT_ELEV]);
300 pr("Happiness <H>: %.2f\n", np->nat_level[NAT_HLEV]);
301 pr("Money <M>: $%6d\n", np->nat_money);
302 pr("Telegrams <t>: %6d\n", np->nat_tgms);
304 pr("Countries contacted: ");
305 for (i = 0; i < MAXNOC; i++) {
306 if (getcontact(np, i))
307 pr("%d(%d) ", i, getcontact(np, i));
314 print_plane(struct plnstr *plane)
316 pr("%s %s\n", prnatid(plane->pln_own), prplane(plane));
317 pr("UID <U>: %d\t\t", plane->pln_uid);
318 pr("Owner <O>: %d\t\t", plane->pln_own);
319 pr("Location <l>: %s\n",
320 xyas(plane->pln_x, plane->pln_y, player->cnum));
321 pr("Efficiency <e>: %d\t", plane->pln_effic);
322 pr("Mobility <m>: %d\n", plane->pln_mobil);
323 pr("Tech <t>: %d\t\t", plane->pln_tech);
324 pr("Wing <w>: %.1s\n", &plane->pln_wing);
325 pr("Range <r>: %d\t\t", plane->pln_range);
326 pr("Flags <f>: %d\n", plane->pln_flags);
327 pr("Ship <s>: %d\t\t", plane->pln_ship);
328 pr("Land Unit <y>: %d\t", plane->pln_land);
332 print_land(struct lndstr *land)
334 pr("%s %s\n", prnatid(land->lnd_own), prland(land));
335 pr("UID <U>: %d\n", land->lnd_uid);
336 pr("Owner <O>: %d\n", land->lnd_own);
337 pr("Location <L>: %s\n", xyas(land->lnd_x, land->lnd_y, player->cnum));
338 pr("Efficiency <e>: %d\t", land->lnd_effic);
339 pr("Mobility <M>: %d\n", land->lnd_mobil);
340 pr("Tech <t>: %d\t\t", land->lnd_tech);
341 pr("Army <a>: %.1s\n", &land->lnd_army);
342 pr("Fortification <F>: %d\t", land->lnd_harden);
343 pr("Land unit <Y>: %d\n", land->lnd_land);
344 pr("Ship <S>: %d\t\t", land->lnd_ship);
345 pr("Retreat percentage <Z>: %d\n", land->lnd_retreat);
346 pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
347 land->lnd_rpath, land->lnd_rflags);
348 pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
349 pr(" c m u f s g p i d o l h r\n");
350 pr("%3d", land->lnd_item[I_CIVIL]);
351 pr("%4d", land->lnd_item[I_MILIT]);
352 pr("%4d", land->lnd_item[I_UW]);
353 pr("%5d", land->lnd_item[I_FOOD]);
354 pr("%4d", land->lnd_item[I_SHELL]);
355 pr("%4d", land->lnd_item[I_GUN]);
356 pr("%5d", land->lnd_item[I_PETROL]);
357 pr("%5d", land->lnd_item[I_IRON]);
358 pr("%5d", land->lnd_item[I_DUST]);
359 pr("%5d", land->lnd_item[I_OIL]);
360 pr("%5d", land->lnd_item[I_LCM]);
361 pr("%5d", land->lnd_item[I_HCM]);
362 pr("%4d", land->lnd_item[I_RAD]);
367 print_ship(struct shpstr *ship)
369 pr("%s %s\n", prnatid(ship->shp_own), prship(ship));
370 pr("UID <U>: %d\n", ship->shp_uid);
371 pr("Owner <O>: %d\t\t\t", ship->shp_own);
372 pr("Location <L>: %s\n", xyas(ship->shp_x, ship->shp_y, player->cnum));
373 pr("Tech <T>: %d\t\t\t", ship->shp_tech);
374 pr("Efficiency <E>: %d\n", ship->shp_effic);
375 pr("Mobility <M>: %d\t\t", ship->shp_mobil);
376 pr("Fleet <F>: %.1s\n", &ship->shp_fleet);
377 pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
378 ship->shp_rpath, ship->shp_rflags);
379 pr("Plague Stage <a>: %d\t\t", ship->shp_pstage);
380 pr("Plague Time <b>: %d\n", ship->shp_ptime);
381 pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
382 pr(" c m u f s g p i d o l h r\n");
383 pr("%3d", ship->shp_item[I_CIVIL]);
384 pr("%4d", ship->shp_item[I_MILIT]);
385 pr("%4d", ship->shp_item[I_UW]);
386 pr("%5d", ship->shp_item[I_FOOD]);
387 pr("%4d", ship->shp_item[I_SHELL]);
388 pr("%4d", ship->shp_item[I_GUN]);
389 pr("%5d", ship->shp_item[I_PETROL]);
390 pr("%5d", ship->shp_item[I_IRON]);
391 pr("%5d", ship->shp_item[I_DUST]);
392 pr("%5d", ship->shp_item[I_OIL]);
393 pr("%5d", ship->shp_item[I_LCM]);
394 pr("%5d", ship->shp_item[I_HCM]);
395 pr("%4d", ship->shp_item[I_RAD]);
400 getin(char *buf, char **valp)
405 p = getstarg(NULL, "%c xxxxx -- thing value : ", buf);
410 for (; isspace(*p); p++) ;
414 for (; *p && !isspace(*p); p++) ;
415 for (; isspace(*p); p++) ;
422 #if 0 /* not needed right now */
424 warn_deprecated(char key)
426 pr("Key <%c> is deprecated and will go away in a future release\n", key);
431 edit_sect(struct sctstr *sect, char op, int arg, char *p)
433 natid newown, oldown;
441 newown = (natid)LIMIT_TO(arg, 0, MAXNOC - 1);
442 pr("Owner of %s changed from %s to %s.\n",
443 xyas(sect->sct_x, sect->sct_y, player->cnum),
444 prnatid(sect->sct_own), prnatid(newown));
446 wu(player->cnum, sect->sct_own,
447 "Sector %s lost to deity intervention\n",
448 xyas(sect->sct_x, sect->sct_y, sect->sct_own));
450 benefit(sect->sct_own, 0);
451 sect->sct_own = newown;
453 wu(player->cnum, newown,
454 "Sector %s gained from deity intervention\n",
455 xyas(sect->sct_x, sect->sct_y, newown));
462 oldown = (natid)LIMIT_TO(arg, 0, MAXNOC - 1);
463 pr("Old owner of %s changed from %s to %s.\n",
464 xyas(sect->sct_x, sect->sct_y, player->cnum),
465 prnatid(sect->sct_oldown), prnatid(oldown));
466 sect->sct_oldown = oldown;
469 new = LIMIT_TO(arg, 0, 100);
470 noise(sect, "Efficiency", sect->sct_effic, new);
471 sect->sct_effic = new;
474 new = LIMIT_TO(arg, -127, 255);
475 noise(sect, "Mobility", sect->sct_mobil, new);
476 sect->sct_mobil = new;
479 new = LIMIT_TO(arg, 0, 127);
480 noise(sect, "Iron ore content", sect->sct_min, new);
481 sect->sct_min = (unsigned char)new;
484 new = LIMIT_TO(arg, 0, 127);
485 noise(sect, "Gold content", sect->sct_gmin, new);
486 sect->sct_gmin = (unsigned char)new;
489 new = LIMIT_TO(arg, 0, 127);
490 noise(sect, "Fertility", sect->sct_fertil, new);
491 sect->sct_fertil = (unsigned char)new;
494 new = LIMIT_TO(arg, 0, 127);
495 noise(sect, "Oil content", sect->sct_oil, new);
496 sect->sct_oil = (unsigned char)new;
499 new = LIMIT_TO(arg, 0, 127);
500 noise(sect, "Uranium content", sect->sct_uran, new);
501 sect->sct_uran = (unsigned char)new;
504 new = LIMIT_TO(arg, 0, 100);
505 noise(sect, "Workforce percentage", sect->sct_work, new);
506 sect->sct_work = (unsigned char)new;
509 new = LIMIT_TO(arg, 0, 127);
510 pr("Loyalty of %s changed from %d to %d\n",
511 xyas(sect->sct_x, sect->sct_y, player->cnum),
512 sect->sct_loyal, new);
513 sect->sct_loyal = (unsigned char)new;
517 new = LIMIT_TO(arg, 0, CHE_MAX);
518 pr("Guerillas in %s changed from %d to %d\n",
519 xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
523 old = sect->sct_che_target;
524 new = LIMIT_TO(arg, 0, MAXNOC - 1);
525 pr("Che target of %s changed from %s to %s.\n",
526 xyas(sect->sct_x, sect->sct_y, player->cnum),
527 prnatid(old), prnatid(new));
528 sect->sct_che_target = new;
533 old = sect->sct_pstage;
534 new = LIMIT_TO(arg, 0, PLG_EXPOSED);
535 pr("Plague stage of %s changed from %d to %d\n",
536 xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
537 sect->sct_pstage = new;
540 old = sect->sct_ptime;
541 new = LIMIT_TO(arg, 0, 255);
542 pr("Plague time of %s changed from %d to %d\n",
543 xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
544 sect->sct_ptime = new;
547 old = sect->sct_fallout;
548 new = LIMIT_TO(arg, 0, FALLOUT_MAX);
549 pr("Fallout for sector %s changed from %d to %d\n",
550 xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
551 sect->sct_fallout = new;
554 new = LIMIT_TO(arg, 0, 9999);
555 noise(sect, "Available workforce", sect->sct_avail, new);
556 sect->sct_avail = new;
559 new = LIMIT_TO(arg, 0, MINES_MAX);
560 sect->sct_mines = new;
561 pr("Mines changed to %d\n", new);
564 if (!sarg_xy(p, &newx, &newy))
568 ef_set_uid(EF_SECTOR, §, XYOFFSET(newx, newy));
571 if (!sarg_xy(p, &newx, &newy))
573 pr("Distribution location for sector %s changed from %s to %s\n",
574 xyas(sect->sct_x, sect->sct_y, player->cnum),
575 xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum),
576 xyas(newx, newy, player->cnum));
577 sect->sct_dist_x = newx;
578 sect->sct_dist_y = newy;
581 des = sct_typematch(p);
584 pr("Designation for sector %s changed from %c to %c\n",
585 xyas(sect->sct_x, sect->sct_y, player->cnum),
586 dchr[sect->sct_type].d_mnem, dchr[des].d_mnem);
587 set_coastal(sect, sect->sct_type, des);
588 sect->sct_type = des;
591 des = sct_typematch(p);
594 pr("New designation for sector %s changed from %c to %c\n",
595 xyas(sect->sct_x, sect->sct_y, player->cnum),
596 dchr[sect->sct_newtype].d_mnem, dchr[des].d_mnem);
597 sect->sct_newtype = des;
600 new = LIMIT_TO(arg, 0, 100);
601 noise(sect, "Road percentage", sect->sct_road, new);
602 sect->sct_road = new;
605 new = LIMIT_TO(arg, 0, 100);
606 noise(sect, "Rail percentage", sect->sct_rail, new);
607 sect->sct_rail = new;
610 new = LIMIT_TO(arg, 0, 100);
611 noise(sect, "Defense percentage", sect->sct_defense, new);
612 sect->sct_defense = new;
615 pr("huh? (%c)\n", op);
622 edit_nat(struct natstr *np, char op, int arg, char *p)
625 natid nat = np->nat_cnum;
626 float farg = (float)atof(p);
630 if (!check_nat_name(p, nat))
632 pr("Country name changed from %s to %s\n", np->nat_cnam, p);
633 strcpy(np->nat_cnam, p);
636 pr("Country representative changed from %s to %s\n",
638 strncpy(np->nat_pnam, p, sizeof(np->nat_pnam) - 1);
644 arg = LIMIT_TO(arg, 0, 1024);
645 pr("BTU's changed from %d to %d\n", np->nat_btu, arg);
649 benefit(nat, np->nat_reserve < arg);
650 pr("Military reserves changed from %d to %d\n",
651 np->nat_reserve, arg);
652 wu(player->cnum, nat,
653 "Military reserves changed from %d to %d by divine intervention.\n",
654 np->nat_reserve, arg);
655 np->nat_reserve = arg;
658 if (!sarg_xy(p, &newx, &newy))
660 pr("Capital coordinates changed from %s to %s\n",
661 xyas(np->nat_xcap, np->nat_ycap, player->cnum),
662 xyas(newx, newy, player->cnum));
667 if (!sarg_xy(p, &newx, &newy))
669 pr("Origin coordinates changed from %s to %s\n",
670 xyas(np->nat_xorg, np->nat_yorg, player->cnum),
671 xyas(newx, newy, player->cnum));
676 np->nat_stat = LIMIT_TO(arg, STAT_UNUSED, STAT_GOD);
679 arg = LIMIT_TO(arg, 0, m_m_p_d * 60);
680 pr("Number of seconds used changed from %d to %d.\n",
681 np->nat_timeused, arg);
682 np->nat_timeused = arg;
685 pr("Money changed from %d to %d\n", np->nat_money, arg);
686 wu(player->cnum, nat,
687 "Money changed from %d to %d by divine intervention.\n",
692 pr("Tech changed from %.2f to %.2f.\n",
693 np->nat_level[NAT_TLEV], farg);
694 np->nat_level[NAT_TLEV] = farg;
697 pr("Research changed from %.2f to %.2f.\n",
698 np->nat_level[NAT_RLEV], farg);
699 np->nat_level[NAT_RLEV] = farg;
702 pr("Education changed from %.2f to %.2f.\n",
703 np->nat_level[NAT_ELEV], farg);
704 np->nat_level[NAT_ELEV] = farg;
707 pr("Happiness changed from %.2f to %.2f.\n",
708 np->nat_level[NAT_HLEV], farg);
709 np->nat_level[NAT_HLEV] = farg;
712 pr("huh? (%c)\n", op);
720 edit_ship(struct shpstr *ship, char op, int arg, char *p)
727 ship->shp_pstage = arg;
730 ship->shp_ptime = arg;
733 strncpy(ship->shp_rpath, p, sizeof(ship->shp_rpath) - 1);
736 ship->shp_rflags = arg;
739 ef_set_uid(EF_SHIP, ship, arg);
743 wu(player->cnum, ship->shp_own,
744 "%s taken from you by deity intervention!\n", prship(ship));
745 if (arg && arg < MAXNOC) {
746 wu(player->cnum, (natid)arg,
747 "%s given to you by deity intervention!\n", prship(ship));
748 ship->shp_own = (natid)arg;
753 if (!sarg_xy(p, &newx, &newy))
759 arg = LIMIT_TO(arg, mchr[(int)ship->shp_type].m_tech, SHRT_MAX);
760 shp_set_tech(ship, arg);
763 ship->shp_effic = LIMIT_TO(arg, SHIP_MINEFF, 100);
766 ship->shp_mobil = arg;
771 else if (isalpha(p[0]))
772 ship->shp_fleet = p[0];
774 pr("%c: invalid fleet\n", p[0]);
779 ship->shp_item[I_CIVIL] = arg;
782 ship->shp_item[I_MILIT] = arg;
785 ship->shp_item[I_UW] = arg;
788 ship->shp_item[I_FOOD] = arg;
791 ship->shp_item[I_SHELL] = arg;
794 ship->shp_item[I_GUN] = arg;
797 ship->shp_item[I_PETROL] = arg;
800 ship->shp_item[I_IRON] = arg;
803 ship->shp_item[I_DUST] = arg;
806 ship->shp_item[I_OIL] = arg;
809 ship->shp_item[I_LCM] = arg;
812 ship->shp_item[I_HCM] = arg;
815 ship->shp_item[I_RAD] = arg;
818 pr("huh? (%c)\n", op);
825 edit_land(struct lndstr *land, char op, int arg, char *p)
832 land->lnd_land = arg;
835 ef_set_uid(EF_LAND, land, arg);
839 wu(player->cnum, land->lnd_own,
840 "%s taken from you by deity intervention!\n", prland(land));
842 if (arg && arg < MAXNOC) {
843 wu(player->cnum, (natid)arg,
844 "%s given to you by deity intervention!\n", prland(land));
845 land->lnd_own = (natid)arg;
850 if (!sarg_xy(p, &newx, &newy))
856 land->lnd_effic = LIMIT_TO(arg, LAND_MINEFF, 100);
859 land->lnd_mobil = arg;
862 arg = LIMIT_TO(arg, lchr[(int)land->lnd_type].l_tech, SHRT_MAX);
863 lnd_set_tech(land, arg);
868 else if (isalpha(p[0]))
869 land->lnd_army = p[0];
871 pr("%c: invalid army\n", p[0]);
876 land->lnd_harden = LIMIT_TO(arg, 0, 255);
879 land->lnd_ship = arg;
882 land->lnd_retreat = arg;
885 strncpy(land->lnd_rpath, p, sizeof(land->lnd_rpath) - 1);
888 land->lnd_rflags = arg;
891 land->lnd_item[I_CIVIL] = arg;
894 land->lnd_item[I_MILIT] = arg;
897 land->lnd_item[I_UW] = arg;
900 land->lnd_item[I_FOOD] = arg;
903 land->lnd_item[I_SHELL] = arg;
906 land->lnd_item[I_GUN] = arg;
909 land->lnd_item[I_PETROL] = arg;
912 land->lnd_item[I_IRON] = arg;
915 land->lnd_item[I_DUST] = arg;
918 land->lnd_item[I_OIL] = arg;
921 land->lnd_item[I_LCM] = arg;
924 land->lnd_item[I_HCM] = arg;
927 land->lnd_item[I_RAD] = arg;
930 pr("huh? (%c)\n", op);
937 edit_plane(struct plnstr *plane, char op, int arg, char *p)
943 ef_set_uid(EF_PLANE, plane, arg);
946 if (!sarg_xy(p, &newx, &newy))
953 wu(player->cnum, plane->pln_own,
954 "%s taken from you by deity intervention!\n",
956 if (arg && arg < MAXNOC) {
957 plane->pln_own = (natid)arg;
958 wu(player->cnum, plane->pln_own,
959 "%s given to you by deity intervention!\n", prplane(plane));
961 plane->pln_effic = 0;
964 plane->pln_effic = LIMIT_TO(arg, PLANE_MINEFF, 100);
967 plane->pln_mobil = LIMIT_TO(arg, -127, 255);
970 arg = LIMIT_TO(arg, plchr[(int)plane->pln_type].pl_tech, SHRT_MAX);
971 pln_set_tech(plane, arg);
976 else if (isalpha(p[0]))
977 plane->pln_wing = p[0];
979 pr("%c: invalid wing\n", p[0]);
984 plane->pln_range = (unsigned char)arg;
987 plane->pln_ship = arg;
990 plane->pln_land = arg;
993 plane->pln_flags = arg;
996 pr("huh? (%c)\n", op);