2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * edit.c: Edit things (sectors, ships, planes, units, nukes, countries)
30 * Known contributors to this file:
33 * Steve McClure, 1998-2000
34 * Ron Koenderink, 2003-2004
61 static void benefit(natid who, int good);
62 static int docountry(s_char op, int arg, s_char *p, float farg, natid nat,
64 static int doland(s_char op, int arg, s_char *p, struct sctstr *sect);
65 static int doplane(s_char op, int arg, s_char *p, struct plnstr *plane);
66 static int doship(s_char op, int arg, s_char *p, struct shpstr *ship);
67 static int dounit(s_char op, int arg, s_char *p, float farg, struct lndstr *land);
68 static int getin(s_char **, s_char **, int *, s_char *);
69 static void noise(struct sctstr *sptr, int public_amt, s_char *name,
71 static void pr_land(struct lndstr *land);
72 static void pr_plane(struct plnstr *plane);
73 static void pr_ship(struct shpstr *ship);
74 static void prnat(natid n);
75 static void prsect(struct sctstr *sect);
97 s_char ewhat; /* saves information from the command line
100 if ((what = getstarg(player->argp[1],
101 "Edit What (country, land, ship, plane, nuke, unit)? ",
107 if (!(ptr = getstarg(player->argp[2], "Sector : ", buf)))
109 if (!sarg_xy(ptr, &x, &y))
111 if (!getsect(x, y, §))
115 if ((num = natarg(player->argp[2], "Country number? ")) < 0)
121 if ((num = onearg(player->argp[2], "Plane number? ")) < 0)
123 if (!getplane(num, &plane))
127 if ((num = onearg(player->argp[2], "Ship number? ")) < 0)
129 if (!getship(num, &ship))
133 if ((num = onearg(player->argp[2], "Unit number? ")) < 0)
135 if (!getland(num, &land))
139 pr("Not implemented yet.\n");
145 if (player->argp[3] == 0) {
167 if (player->argp[arg_index] != 0) {
168 if (player->argp[arg_index+1] != 0) {
169 thing = player->argp[arg_index++];
170 ptr = player->argp[arg_index++];
174 } else if (arg_index == 3) {
175 if ((err = getin(&thing, &ptr, &arg, buf)) != RET_OK) {
202 farg = (float)atof(ptr);
203 if ((err = docountry(thing[0], arg, ptr, farg, nat, np))
208 if ((err = doland(thing[0], arg, ptr, §)) != RET_OK)
214 if ((err = doship(thing[0], arg, ptr, &ship)) != RET_OK)
216 if (!ef_ensure_space(EF_SHIP, ship.shp_uid, 50))
218 if (!putship(ship.shp_uid, &ship))
222 farg = (float)atof(ptr);
223 if ((err = dounit(thing[0], arg, ptr, farg, &land))
226 if (!ef_ensure_space(EF_LAND, land.lnd_uid, 50))
228 if (!putland(land.lnd_uid, &land))
232 if ((err = doplane(thing[0], arg, ptr, &plane))
235 if (!ef_ensure_space(EF_PLANE, plane.pln_uid, 50))
237 if (!putplane(plane.pln_uid, &plane))
250 benefit(natid who, int good)
257 nreport(player->cnum, N_AIDS, who, 1);
260 nreport(player->cnum, N_HURTS, who, 1);
265 noise(struct sctstr *sptr, int public_amt, s_char *name, int old, int new)
269 pr("%s of %s changed from %d to %d\n",
270 name, xyas(sptr->sct_x, sptr->sct_y, player->cnum), old, new);
272 (void)sprintf(p, "changed from %d to %d", old, new);
274 (void)sprintf(p, "%s", (old < new ? "increased" : "decreased"));
276 wu(player->cnum, sptr->sct_own,
277 "%s in %s was %s by an act of %s\n",
278 name, xyas(sptr->sct_x, sptr->sct_y, sptr->sct_own),
279 p, cname(player->cnum));
280 benefit(sptr->sct_own, (old < new));
284 prsect(struct sctstr *sect)
286 pr("Location <L>: %s\t", xyas(sect->sct_x, sect->sct_y, player->cnum));
287 pr("Distribution sector <D>: %s\n",
288 xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum));
289 pr("Designation <s>: %c\t New designation <S>: %c\n",
290 dchr[sect->sct_type].d_mnem, dchr[sect->sct_newtype].d_mnem);
291 pr("own oo eff mob min gld frt oil urn wrk lty che ctg plg ptime fall avail\n");
292 pr(" o O e m i g f c u w l x X p t F a\n");
293 pr("%3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %3d %5d %4d %5d\n",
294 sect->sct_own, sect->sct_oldown, sect->sct_effic, sect->sct_mobil,
295 sect->sct_min, sect->sct_gmin, sect->sct_fertil, sect->sct_oil,
296 sect->sct_uran, sect->sct_work, sect->sct_loyal,
297 sect->sct_che, sect->sct_che_target,
298 sect->sct_pstage, sect->sct_ptime,
299 sect->sct_fallout, sect->sct_avail);
301 pr("Mines <M>: %d\t", sect->sct_mines);
302 pr("Coastal <C>: %d\n", sect->sct_coastal);
303 pr("Road %% <R>: %d\t", sect->sct_road);
304 pr("Rail %% <r>: %d\t", sect->sct_rail);
305 pr("Defense %% <d>: %d\n", sect->sct_defense);
315 if ((np = getnatp(n)) == 0)
317 pr("Country #: %2d\n", n);
318 pr("Name <n>: %-20s\t", np->nat_cnam);
319 pr("Representative <r>: %-20s\n", np->nat_pnam);
320 pr("BTUs <b>: %3d\t\t\t", np->nat_btu);
321 pr("Reserves <m>: %5ld\n", np->nat_reserve);
322 pr("Capital <c>: %s\t\t",
323 xyas(np->nat_xcap, np->nat_ycap, player->cnum));
324 pr("Origin <o>: %3s\n",
325 xyas(np->nat_xorg, np->nat_yorg, player->cnum));
326 pr("Status <s>: 0x%x\t\t\t", np->nat_stat);
327 pr("Min Used <u>: %3d\n", np->nat_minused);
328 pr("Technology <T>: %.2f\t\t", np->nat_level[NAT_TLEV]);
329 pr("Research <R>: %.2f\n", np->nat_level[NAT_RLEV]);
330 pr("Education <E>: %.2f\t\t", np->nat_level[NAT_ELEV]);
331 pr("Happiness <H>: %.2f\n", np->nat_level[NAT_HLEV]);
332 pr("Money <M>: $%6ld\n", np->nat_money);
333 pr("Telegrams <t>: %6d\n", np->nat_tgms);
334 if (opt_DEMANDUPDATE)
335 pr("Updates missed <U>: %d\n", np->nat_missed);
337 pr("Countries contacted: ");
338 for (i = 0; i < MAXNOC; i++) {
339 if (getcontact(np, i))
340 pr("%d(%d) ", i, getcontact(np, i));
347 pr_plane(struct plnstr *plane)
349 pr("UID <U>: %d\t\t", (int)plane->pln_uid);
350 pr("Owner <O>: %d\t\t", (int)plane->pln_own);
351 pr("Location <l>: %s\n",
352 xyas(plane->pln_x, plane->pln_y, player->cnum));
353 pr("Efficiency <e>: %d\t", (int)plane->pln_effic);
354 pr("Mobility <m>: %d\n", (int)plane->pln_mobil);
355 pr("Tech <t>: %d\t\t", plane->pln_tech);
356 pr("Wing <w>: %c\n", plane->pln_wing);
357 pr("Attack <a>: %d\t\t", plane->pln_att);
358 pr("Defense <d>: %d\n", plane->pln_def);
359 pr("Range <r>: %d\t\t", plane->pln_range);
360 pr("Flags <f>: %d\n", plane->pln_flags);
361 pr("Ship <s>: %d\t\t", plane->pln_ship);
362 pr("Land Unit <y>: %d\t", plane->pln_land);
363 pr("Nuke Type <n>: %d\n", plane->pln_nuketype);
367 pr_land(struct lndstr *land)
369 pr("UID <U>: %d\n", (int)land->lnd_uid);
370 pr("Owner <O>: %d\n", (int)land->lnd_own);
371 pr("Location <L>: %s\n", xyas(land->lnd_x, land->lnd_y, player->cnum));
372 pr("Efficiency <e>: %d\t", (int)land->lnd_effic);
373 pr("Mobility <M>: %d\n", (int)land->lnd_mobil);
374 pr("Tech <t>: %d\t\t", land->lnd_tech);
375 pr("Army <a>: %c\n", land->lnd_army);
376 pr("Fortification <F>: %d\t", land->lnd_harden);
377 pr("Fuel <B>: %d\n", land->lnd_fuel);
378 count_land_planes(land);
379 pr("Xlight planes <X>: %d\n", land->lnd_nxlight);
380 pr("Land unit <Y>: %d\n", land->lnd_land);
381 pr("Ship <S>: %d\t\t", land->lnd_ship);
382 pr("Radius <P>: %d\n", land->lnd_rad_max);
383 pr("Retreat percentage <Z>: %d\n", (int)land->lnd_retreat);
384 pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
385 land->lnd_rpath, (int)land->lnd_rflags);
386 pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
387 pr(" c m u f s g p i d o l h r\n");
388 pr("%3d", land->lnd_item[I_CIVIL]);
389 pr("%4d", land->lnd_item[I_MILIT]);
390 pr("%4d", land->lnd_item[I_UW]);
391 pr("%5d", land->lnd_item[I_FOOD]);
392 pr("%4d", land->lnd_item[I_SHELL]);
393 pr("%4d", land->lnd_item[I_GUN]);
394 pr("%5d", land->lnd_item[I_PETROL]);
395 pr("%5d", land->lnd_item[I_IRON]);
396 pr("%5d", land->lnd_item[I_DUST]);
397 pr("%5d", land->lnd_item[I_OIL]);
398 pr("%5d", land->lnd_item[I_LCM]);
399 pr("%5d", land->lnd_item[I_HCM]);
400 pr("%4d", land->lnd_item[I_RAD]);
405 pr_ship(struct shpstr *ship)
409 if ((natp = getnatp(ship->shp_own)) == 0)
411 pr("%s (#%d) %s\n", natp->nat_cnam, (int)ship->shp_own, prship(ship));
412 pr("UID <U>: %d\n", (int)ship->shp_uid);
413 pr("Owner <O>: %d\t\t\t", (int)ship->shp_own);
414 pr("Location <L>: %s\n", xyas(ship->shp_x, ship->shp_y, player->cnum));
415 pr("Tech <T>: %d\t\t\t", ship->shp_tech);
416 pr("Efficiency <E>: %d\n", (int)ship->shp_effic);
417 pr("Mobility <M>: %d\t\t", (int)ship->shp_mobil);
418 pr("Fleet <F>: %c\n", ship->shp_fleet);
420 pr("Xlight planes <X>: %d\t\t", (int)ship->shp_nxlight);
421 pr("Planes <P>: %d\n", (int)ship->shp_nplane);
422 pr("Helos <H>: %d\t\t\t", (int)ship->shp_nchoppers);
424 pr("Units <Y>: %d\n", (int)ship->shp_nland);
425 /* could depend on opt_FUEL - but a deity might want to set this
426 up before enabling the option */
427 pr("Fuel <B>: %d\t\t\t", (int)ship->shp_fuel);
428 pr("Retreat path <R>: '%s'\t\tRetreat Flags <W>: %d\n",
429 ship->shp_rpath, (int)ship->shp_rflags);
430 pr("Plague Stage <a>: %d\t\t",ship->shp_pstage);
431 pr("Plague Time <b>: %d\n", ship->shp_ptime);
432 pr("civ mil uw food shl gun pet irn dst oil lcm hcm rad\n");
433 pr(" c m u f s g p i d o l h r\n");
434 pr("%3d", ship->shp_item[I_CIVIL]);
435 pr("%4d", ship->shp_item[I_MILIT]);
436 pr("%4d", ship->shp_item[I_UW]);
437 pr("%5d", ship->shp_item[I_FOOD]);
438 pr("%4d", ship->shp_item[I_SHELL]);
439 pr("%4d", ship->shp_item[I_GUN]);
440 pr("%5d", ship->shp_item[I_PETROL]);
441 pr("%5d", ship->shp_item[I_IRON]);
442 pr("%5d", ship->shp_item[I_DUST]);
443 pr("%5d", ship->shp_item[I_OIL]);
444 pr("%5d", ship->shp_item[I_LCM]);
445 pr("%5d", ship->shp_item[I_HCM]);
446 pr("%4d", ship->shp_item[I_RAD]);
451 errcheck(int num, int min, int max)
461 getin(s_char **what, s_char **p, int *arg, s_char *buf)
463 if (!(*what = getstarg(*p, "%c xxxxx -- thing value : ", buf))) {
468 while (**what && isspace(**what))
472 for (*p = *what; **p && !isspace(**p); (*p)++) /* skip non spaces */
474 while (**p && isspace(**p))
483 warn_deprecated(char key)
485 pr("Key <%c> is deprecated and will go away in a future release\n", key);
489 doland(s_char op, int arg, s_char *p, struct sctstr *sect)
491 natid newown, oldown;
499 sect->sct_coastal = (arg ? 1 : 0);
500 pr("Coastal flag of %s changed to %d\n",
501 xyas(sect->sct_x, sect->sct_y, player->cnum),
507 newown = (natid)errcheck(arg, 0, MAXNOC - 1);
508 pr("Owner of %s changed from %s (#%d) to %s (#%d).\n",
509 xyas(sect->sct_x, sect->sct_y, player->cnum),
510 cname(sect->sct_own), sect->sct_own, cname(newown), newown);
512 makelost(EF_SECTOR, sect->sct_own, 0, sect->sct_x,
514 wu(player->cnum, sect->sct_own,
515 "Sector %s lost to deity intervention\n", xyas(sect->sct_x,
520 benefit(sect->sct_own, 0);
521 sect->sct_own = newown;
523 makenotlost(EF_SECTOR, newown, 0, sect->sct_x, sect->sct_y);
524 wu(player->cnum, newown,
525 "Sector %s gained from deity intervention\n",
526 xyas(sect->sct_x, sect->sct_y, sect->sct_own));
533 oldown = (natid)errcheck(arg, 0, MAXNOC - 1);
534 pr("Old owner of %s changed from %s (#%d) to %s (#%d).\n",
535 xyas(sect->sct_x, sect->sct_y, player->cnum),
536 cname(sect->sct_oldown),
537 sect->sct_oldown, cname(oldown), oldown);
538 sect->sct_oldown = oldown;
541 new = errcheck(arg, 0, 100);
542 noise(sect, 1, "Efficiency", (int)sect->sct_effic, new);
543 sect->sct_effic = (u_char)new;
546 new = errcheck(arg, -127, 255);
547 noise(sect, 1, "Mobility", (int)sect->sct_mobil, new);
548 sect->sct_mobil = new;
551 new = errcheck(arg, 0, 127);
552 noise(sect, 1, "Iron ore content", (int)sect->sct_min, new);
553 sect->sct_min = (u_char)new;
556 new = errcheck(arg, 0, 127);
557 noise(sect, 1, "Gold content", (int)sect->sct_gmin, new);
558 sect->sct_gmin = (u_char)new;
561 new = errcheck(arg, 0, 127);
562 noise(sect, 1, "Fertility", (int)sect->sct_fertil, new);
563 sect->sct_fertil = (u_char)new;
566 new = errcheck(arg, 0, 127);
567 noise(sect, 1, "Oil content", (int)sect->sct_oil, new);
568 sect->sct_oil = (u_char)new;
571 new = errcheck(arg, 0, 127);
572 noise(sect, 1, "Uranium content", (int)sect->sct_uran, new);
573 sect->sct_uran = (u_char)new;
576 new = errcheck(arg, 0, 100);
577 noise(sect, 1, "Workforce percentage", (int)sect->sct_work, new);
578 sect->sct_work = (u_char)new;
581 new = errcheck(arg, 0, 127);
582 pr("Loyalty of %s changed from %d to %d%%\n",
583 xyas(sect->sct_x, sect->sct_y, player->cnum),
584 sect->sct_loyal, new);
585 sect->sct_loyal = (u_char)new;
589 new = errcheck(arg, 0, CHE_MAX);
590 pr("Guerillas in %s changed from %d to %d\n",
591 xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
595 old = sect->sct_che_target;
596 new = errcheck(arg, 0, MAXNOC - 1);
597 pr("Old owner of %s changed from %s (#%d) to %s (#%d).\n",
598 xyas(sect->sct_x, sect->sct_y, player->cnum),
599 cname(old), old, cname(new), new);
600 sect->sct_che_target = new;
603 old = sect->sct_pstage;
604 new = errcheck(arg, 0, PLG_EXPOSED);
605 pr("Plague stage of %s changed from %d to %d%%\n",
606 xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
607 sect->sct_pstage = new;
610 old = sect->sct_ptime;
611 new = errcheck(arg, 0, 255);
612 pr("Plague time of %s changed from %d to %d%%\n",
613 xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
614 sect->sct_ptime = new;
617 old = sect->sct_fallout;
618 new = errcheck(arg, 0, FALLOUT_MAX);
619 pr("Fallout for sector %s changed from %d to %d\n",
620 xyas(sect->sct_x, sect->sct_y, player->cnum), old, new);
621 sect->sct_fallout = new;
624 new = errcheck(arg, 0, 9999);
625 noise(sect, 1, "Available workforce", (int)sect->sct_avail, new);
626 sect->sct_avail = new;
629 new = errcheck(arg, 0, MINES_MAX);
630 sect->sct_mines = new;
631 pr("Mines changed to %d\n", new);
634 if (!sarg_xy(p, &newx, &newy))
640 if (!sarg_xy(p, &newx, &newy))
642 pr("Distribtion Location for sector %s changed from %s to %s\n",
643 xyas(sect->sct_x, sect->sct_y, player->cnum),
644 xyas(sect->sct_dist_x, sect->sct_dist_y, player->cnum),
645 xyas(newx, newy, player->cnum));
646 sect->sct_dist_x = newx;
647 sect->sct_dist_y = newy;
650 des = sct_typematch(p);
653 pr("Designation for sector %s changed from %c to %c\n",
654 xyas(sect->sct_x, sect->sct_y, player->cnum),
655 dchr[sect->sct_type].d_mnem, dchr[des].d_mnem);
656 set_coastal(sect, des);
657 sect->sct_type = des;
660 des = sct_typematch(p);
663 pr("New Designation for sector %s changed from %c to %c\n",
664 xyas(sect->sct_x, sect->sct_y, player->cnum),
665 dchr[sect->sct_newtype].d_mnem, dchr[des].d_mnem);
666 sect->sct_newtype = des;
673 noise(sect, 1, "Road percentage", (int)sect->sct_road, arg);
674 sect->sct_road = arg;
681 noise(sect, 1, "Rail percentage", (int)sect->sct_rail, arg);
682 sect->sct_rail = arg;
689 noise(sect, 1, "Defense percentage", (int)sect->sct_defense, arg);
690 sect->sct_defense = arg;
693 pr("huh? (%c)\n", op);
701 docountry(s_char op, int arg, s_char *p, float farg, natid nat,
707 pr("Country name changed from %s to %s\n", np->nat_cnam, p);
708 strncpy(np->nat_cnam, p, sizeof(np->nat_cnam) - 1);
711 pr("Country representative changed from %s to %s\n",
713 strncpy(np->nat_pnam, p, sizeof(np->nat_pnam) - 1);
719 arg = errcheck(arg, 0, 1024);
720 pr("BTU's changed from %d to %d\n", np->nat_btu, arg);
724 benefit(nat, np->nat_reserve < arg);
725 pr("Military Reserves changed from %ld to %d\n",
726 np->nat_reserve, arg);
727 if (np->nat_stat == STAT_NORM)
728 wu(player->cnum, nat,
729 "Military Reserves changed from %ld to %d by divine intervention.\n",
730 np->nat_reserve, arg);
731 np->nat_reserve = arg;
734 if (!sarg_xy(p, &newx, &newy))
736 pr("Capital coordinates changed from %s to %s\n",
737 xyas(np->nat_xcap, np->nat_ycap, player->cnum),
738 xyas(newx, newy, player->cnum));
743 if (!sarg_xy(p, &newx, &newy))
745 pr("Origin coordinates changed from %s to %s\n",
746 xyas(np->nat_xorg, np->nat_yorg, player->cnum),
747 xyas(newx, newy, player->cnum));
752 np->nat_stat = (s_char)errcheck(arg, 0, STAT_NEW);
755 arg = errcheck(arg, 0, m_m_p_d);
756 pr("Number of minutes used changed from %d to %d.\n",
757 np->nat_minused, arg);
758 np->nat_minused = arg;
761 pr("Money changed from %ld to %d\n", np->nat_money, arg);
762 wu(player->cnum, nat,
763 "Money changed from %ld to %d by divine intervention.\n",
768 pr("Tech changed from %.2f to %.2f.\n",
769 np->nat_level[NAT_TLEV], farg);
770 np->nat_level[NAT_TLEV] = farg;
773 pr("Research changed from %.2f to %.2f.\n",
774 np->nat_level[NAT_RLEV], farg);
775 np->nat_level[NAT_RLEV] = farg;
778 pr("Education changed from %.2f to %.2f.\n",
779 np->nat_level[NAT_ELEV], farg);
780 np->nat_level[NAT_ELEV] = farg;
783 pr("Happiness changed from %.2f to %.2f.\n",
784 np->nat_level[NAT_HLEV], farg);
785 np->nat_level[NAT_HLEV] = farg;
788 np->nat_missed = arg;
791 pr("huh? (%c)\n", op);
800 doship(s_char op, int arg, s_char *p, struct shpstr *ship)
807 ship->shp_pstage = arg;
810 ship->shp_ptime = arg;
813 memcpy(ship->shp_rpath, p, sizeof(ship->shp_rpath));
816 ship->shp_rflags = arg;
819 ship->shp_nchoppers = arg;
822 ship->shp_nxlight = arg;
829 wu(player->cnum, ship->shp_own,
830 "%s taken from you by deity intervention!\n", prship(ship));
831 if (arg && arg < MAXNOC) {
832 wu(player->cnum, (natid)arg,
833 "%s given to you by deity intervention!\n", prship(ship));
834 makelost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x,
836 ship->shp_own = (natid)arg;
837 makenotlost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x,
841 makelost(EF_SHIP, ship->shp_own, ship->shp_uid, ship->shp_x,
843 ship->shp_own = (natid)0;
847 if (!sarg_xy(p, &newx, &newy))
855 mchr[(int)ship->shp_type].m_tech, SHRT_MAX));
858 ship->shp_effic = errcheck(arg, SHIP_MINEFF, 100);
861 ship->shp_mobil = arg;
864 ship->shp_fuel = errcheck(arg, 0, 255);
868 ship->shp_fleet = ' ';
869 else if (isalpha(p[0]))
870 ship->shp_fleet = p[0];
872 pr("%c: invalid fleet\n", p[0]);
877 ship->shp_nland = errcheck(arg, 0, 100);
880 ship->shp_nplane = errcheck(arg, 0, 100);
883 ship->shp_item[I_CIVIL] = arg;
886 ship->shp_item[I_MILIT] = arg;
889 ship->shp_item[I_UW] = arg;
892 ship->shp_item[I_FOOD] = arg;
895 ship->shp_item[I_SHELL] = arg;
898 ship->shp_item[I_GUN] = arg;
901 ship->shp_item[I_PETROL] = arg;
904 ship->shp_item[I_IRON] = arg;
907 ship->shp_item[I_DUST] = arg;
910 ship->shp_item[I_OIL] = arg;
913 ship->shp_item[I_LCM] = arg;
916 ship->shp_item[I_HCM] = arg;
919 ship->shp_item[I_RAD] = arg;
923 ship->shp_armor = errcheck(arg, 0, SHRT_MAX);
926 pr("huh? (%c)\n", op);
933 dounit(s_char op, int arg, s_char *p, float farg, struct lndstr *land)
940 land->lnd_land = arg;
947 wu(player->cnum, land->lnd_own,
948 "%s taken from you by deity intervention!\n", prland(land));
950 if (arg && arg < MAXNOC) {
951 wu(player->cnum, (natid)arg,
952 "%s given to you by deity intervention!\n", prland(land));
953 makelost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x,
955 land->lnd_own = (natid)arg;
956 makenotlost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x,
959 makelost(EF_LAND, land->lnd_own, land->lnd_uid, land->lnd_x,
962 land->lnd_own = (natid)0;
966 if (!sarg_xy(p, &newx, &newy))
972 land->lnd_effic = errcheck(arg, LAND_MINEFF, 100);
975 land->lnd_mobil = arg;
980 lchr[(int)land->lnd_type].l_tech, SHRT_MAX));
984 land->lnd_army = ' ';
985 else if (isalpha(p[0]))
986 land->lnd_army = p[0];
988 pr("%c: invalid army\n", p[0]);
993 land->lnd_harden = errcheck(arg, 0, 255);
996 land->lnd_fuel = errcheck(arg, 0, 255);
999 land->lnd_nxlight = arg;
1002 land->lnd_ship = arg;
1005 land->lnd_rad_max = arg;
1008 land->lnd_retreat = arg;
1011 memcpy(land->lnd_rpath, p, sizeof(land->lnd_rpath));
1014 land->lnd_rflags = arg;
1017 land->lnd_item[I_CIVIL] = arg;
1020 land->lnd_item[I_MILIT] = arg;
1023 land->lnd_item[I_UW] = arg;
1026 land->lnd_item[I_FOOD] = arg;
1029 land->lnd_item[I_SHELL] = arg;
1032 land->lnd_item[I_GUN] = arg;
1035 land->lnd_item[I_PETROL] = arg;
1038 land->lnd_item[I_IRON] = arg;
1041 land->lnd_item[I_DUST] = arg;
1044 land->lnd_item[I_OIL] = arg;
1047 land->lnd_item[I_LCM] = arg;
1050 land->lnd_item[I_HCM] = arg;
1053 land->lnd_item[I_RAD] = arg;
1056 warn_deprecated(op);
1057 pr("Attack changed from %1.2f to %1.2f.\n",
1058 land->lnd_att, farg);
1059 land->lnd_att = farg;
1062 warn_deprecated(op);
1063 pr("Defense changed from %1.2f to %1.2f.\n",
1064 land->lnd_def, farg);
1065 land->lnd_def = farg;
1068 pr("huh? (%c)\n", op);
1076 doplane(s_char op, int arg, s_char *p, struct plnstr *plane)
1082 plane->pln_nuketype = arg;
1085 plane->pln_uid = arg;
1088 if (!sarg_xy(p, &newx, &newy))
1090 plane->pln_x = newx;
1091 plane->pln_y = newy;
1095 wu(player->cnum, plane->pln_own,
1096 "%s taken from you by deity intervention!\n",
1098 if (arg && arg < MAXNOC) {
1099 makelost(EF_PLANE, plane->pln_own, plane->pln_uid,
1100 plane->pln_x, plane->pln_y);
1101 plane->pln_own = (natid)arg;
1102 makenotlost(EF_PLANE, plane->pln_own, plane->pln_uid,
1103 plane->pln_x, plane->pln_y);
1104 wu(player->cnum, plane->pln_own,
1105 "%s given to you by deity intervention!\n", prplane(plane));
1107 plane->pln_effic = 0;
1108 makelost(EF_PLANE, plane->pln_own, plane->pln_uid,
1109 plane->pln_x, plane->pln_y);
1110 plane->pln_own = (natid)0;
1114 plane->pln_effic = errcheck(arg, PLANE_MINEFF, 100);
1117 plane->pln_mobil = errcheck(arg, -127, 255);
1122 plchr[(int)plane->pln_type].pl_tech, SHRT_MAX));
1126 plane->pln_wing = ' ';
1127 else if (isalpha(p[0]))
1128 plane->pln_wing = p[0];
1130 pr("%c: invalid wing\n", p[0]);
1135 plane->pln_att = (s_char)errcheck(arg, 0, 127);
1138 plane->pln_def = (s_char)arg;
1141 plane->pln_range = (u_char)arg;
1144 plane->pln_ship = arg;
1147 plane->pln_land = arg;
1150 plane->pln_flags = arg;
1153 pr("huh? (%c)\n", op);