2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
30 * Known contributors to this file:
58 s_char flightpath[MAX_PATH_LEN];
61 struct nstr_item ni_bomb;
62 struct nstr_item ni_esc;
64 struct emp_qelem bomb_list;
65 struct emp_qelem esc_list;
67 struct sctstr ap_sect;
73 if (!snxtitem(&ni_bomb, EF_PLANE, player->argp[1]))
75 if (!snxtitem(&ni_esc, EF_PLANE,
76 getstarg(player->argp[2], "escort(s)? ", buf)))
77 pr("No escorts...\n");
78 if (!get_assembly_point(player->argp[3], &ap_sect, buf))
82 if (getpath(flightpath, player->argp[4], ax, ay, 0, 0, P_FLYING) == 0
87 (void)pathtoxy(flightpath, &tx, &ty, fcost);
88 pr("Ending sector is %s\n", xyas(tx, ty, player->cnum));
89 ip = whatitem(player->argp[5], "transport what? ");
92 getsect(tx, ty, &target);
95 if (pln_onewaymission(&target, &cno, &wantflags) < 0)
98 dst_ptr = (s_char *)⌖
102 dst_ptr = (s_char *)&ship;
106 if (ip && ip->i_vtype == I_CIVIL && target.sct_own != target.sct_oldown) {
107 pr("Can't fly civilians into occupied sectors.\n");
111 ap_to_target = strlen(flightpath);
112 if (*(flightpath + strlen(flightpath) - 1) == 'h')
114 pr("range to target is %d\n", ap_to_target);
116 * select planes within range
119 pln_sel(&ni_bomb, &bomb_list, &ap_sect, ap_to_target,
120 1, wantflags, P_M | P_O);
121 if (QEMPTY(&bomb_list)) {
122 pr("No planes could be equipped for the mission.\n");
127 pln_sel(&ni_esc, &esc_list, &ap_sect, ap_to_target,
128 1, wantflags, P_M | P_O);
129 if (cno >= 0 && !pln_oneway_to_carrier_ok(&bomb_list, &esc_list, cno)) {
130 pr("Not enough room on ship #%d!\n", cno);
134 * now arm and equip the bombers, transports, whatever.
136 mission_flags |= P_X; /* stealth (shhh) */
137 mission_flags |= P_H; /* gets turned off if not all choppers */
138 mission_flags = pln_arm(&bomb_list, ap_to_target, 't',
139 ip, 0, mission_flags);
140 if (QEMPTY(&bomb_list)) {
141 pr("No planes could be equipped for the mission.\n");
144 mission_flags = pln_arm(&esc_list, ap_to_target, 't',
145 ip, P_ESC | P_F, mission_flags);
146 ac_encounter(&bomb_list, &esc_list, ax, ay, flightpath, mission_flags,
148 if (QEMPTY(&bomb_list)) {
149 pr("No planes got through fighter defenses\n");
151 getsect(tx, ty, &target);
152 pln_dropoff(&bomb_list, ip, tx, ty, dst_ptr, dst_type);
153 pln_newlanding(&bomb_list, tx, ty, cno);
154 pln_newlanding(&esc_list, tx, ty, cno);