2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * fort.c: Increase the fortification value of land units
29 * Known contributors to this file:
45 int fort_amt, hard_amt;
49 if (!snxtitem(&ni, EF_LAND, player->argp[1], NULL))
51 p = getstarg(player->argp[2], "Amount: ", buf);
55 if (fort_amt > land_mob_max)
56 fort_amt = land_mob_max;
58 while (nxtitem(&ni, &land)) {
59 if (!player->owner || land.lnd_own == 0)
61 getland(land.lnd_uid, &land);
62 if (land.lnd_mobil < 0)
64 if (land.lnd_ship >= 0) {
65 pr("%s is on a ship and can't be fortified\n", prland(&land));
68 if (land.lnd_land >= 0) {
69 pr("%s is on a land unit and can't be fortified\n",
76 /* This is use for things like "fort * -67" which will
77 use all mobility down to leaving 67 left. */
79 hard_amt = land.lnd_mobil + hard_amt;
84 if (lnd_fortify(&land, hard_amt) <= 0) {
85 pr("%s can't be fortified%s\n", prland(&land),
86 land.lnd_harden >= land_mob_max ? " any further" : "");
91 pr("%s hardened to %d\n", prland(&land), land.lnd_harden);
93 putland(land.lnd_uid, &land);
97 pr("%s: No unit(s)\n", player->argp[1]);
99 pr("%s: No unit(s)\n", "");
102 pr("%d unit%s\n", nunits, splur(nunits));