2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * fort.c: Increase the fortification value of land units
30 * Known contributors to this file:
50 int fort_amt, hard_amt;
54 if (!snxtitem(&ni, EF_LAND, player->argp[1]))
56 p = getstarg(player->argp[2], "Amount: ", buf);
57 if (p == 0 || *p == 0)
60 if (fort_amt > land_mob_max)
61 fort_amt = land_mob_max;
63 while (nxtitem(&ni, &land)) {
64 if (!player->owner || land.lnd_own == 0)
66 getland(land.lnd_uid, &land);
67 if (land.lnd_mobil < 0)
69 if (land.lnd_ship >= 0) {
70 pr("%s is on a ship and can't be fortified\n", prland(&land));
73 if (land.lnd_land >= 0) {
74 pr("%s is on a land unit and can't be fortified\n",
81 /* This is use for things like "fort * -67" which will
82 use all mobility down to leaving 67 left. */
84 hard_amt = land.lnd_mobil + hard_amt;
89 if (lnd_fortify (&land, hard_amt) <= 0) {
90 pr("%s can't be fortified%s\n", prland(&land),
91 land.lnd_harden >= land_mob_max ? " any further" : "");
96 pr("%s hardened to %d\n", prland(&land), land.lnd_harden);
98 putland(land.lnd_uid, &land);
102 pr("%s: No unit(s)\n", player->argp[1]);
104 pr("%s: No unit(s)\n", "");
107 pr("%d unit%s\n", nunits, splur(nunits));