2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * give.c: give stuff to countries (deity)
30 * Known contributors to this file:
48 * format: give <commod> <sect> <amt>
58 struct nstr_sect nstr;
61 if (!(ip = whatitem(player->argp[1], "which commodity? ")))
63 if (!snxtsct(&nstr, player->argp[2]))
65 while (nxtsct(&nstr, §) > 0) {
66 p = getstarg(player->argp[3], "how much : ", buf);
67 if (p == 0 || *p == '\0')
69 if ((amt = atoi(p)) == 0)
71 n = sect.sct_item[ip->i_vtype];
72 if (amt < 0 && -amt > n) {
74 } else if (amt > 0 && amt + n > ITEM_MAX) {
78 sect.sct_item[ip->i_vtype] = m;
80 if (sect.sct_own != 0 && m != n) {
83 nreport(player->cnum, N_GIFT, sect.sct_own, 1);
84 wu(player->cnum, sect.sct_own, "%s gave you %d %s in %s\n",
85 cname(player->cnum), m - n, ip->i_name,
86 xyas(sect.sct_x, sect.sct_y, sect.sct_own));
89 nreport(sect.sct_own, N_TAKE, player->cnum, 1);
90 wu(player->cnum, sect.sct_own, "%s stole %d %s from %s\n",
91 cname(player->cnum), n - m, ip->i_name,
92 xyas(sect.sct_x, sect.sct_y, sect.sct_own));
95 pr("%d %s in %s\n", m, ip->i_name,
96 xyas(sect.sct_x, sect.sct_y, player->cnum));