2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * land.c: List land units
30 * Known contributors to this file:
50 if (!snxtitem(&ni, EF_LAND, player->argp[1]))
54 while (nxtitem(&ni, &land)) {
55 if (land.lnd_own == 0)
57 if (!player->owner && !player->god)
59 count_land_planes(&land);
60 lnd_count_units(&land);
65 pr(" # unit type x,y a eff mil frt mu fd");
74 pr("%3d ", land.lnd_own);
76 pr("%-15.15s", lchr[(int)land.lnd_type].l_name);
77 prxy(" %4d,%-4d", land.lnd_x, land.lnd_y, player->cnum);
78 pr("%c", land.lnd_army);
79 pr("%4d%%", land.lnd_effic);
80 pr("%4d", lnd_getmil(&land));
81 pr("%4d", land.lnd_harden);
82 pr("%4d", land.lnd_mobil);
83 pr("%4d", land.lnd_item[I_FOOD]);
85 pr("%3d", land.lnd_fuel);
86 pr("%4d ", land.lnd_tech);
87 pr("%3d%%", land.lnd_retreat);
88 pr("%3d", land.lnd_rad_max);
89 pr("%3d", land.lnd_nxlight);
90 pr("%3d", land.lnd_nland);
91 if (land.lnd_ship >= 0)
92 pr(" S%4d", land.lnd_ship);
93 else if (land.lnd_land >= 0)
94 pr(" L%4d", land.lnd_land);
99 pr("%s: No unit(s)\n", player->argp[1]);
101 pr("%s: No unit(s)\n", "");
104 pr("%d unit%s\n", nunits, splur(nunits));