2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * leve.c: Do a distribution threshold level report
30 * Known contributors to this file:
31 * David Muir Sharnoff, 1987
50 struct nstr_sect nstr;
52 if (!snxtsct(&nstr, player->argp[1]))
56 while (nxtsct(&nstr, §)) {
60 pr("DISTRIBUTION LEVELS\n");
63 pr(" sect dst civ mil uw food sh gun pet iron dust bar oil lcm hcm rad\n");
66 pr("%2d ", sect.sct_own);
67 prxy("%3d,%-3d", nstr.x, nstr.y, player->cnum);
68 pr(" %c ", dchr[sect.sct_type].d_mnem);
69 prxy("%3d,%-3d", sect.sct_dist_x, sect.sct_dist_y, player->cnum);
70 pr(" %4d", sect.sct_dist[I_CIVIL]);
71 pr("%4d", sect.sct_dist[I_MILIT]);
72 pr("%4d", sect.sct_dist[I_UW]);
73 pr("%5d", sect.sct_dist[I_FOOD]);
74 pr("%4d", sect.sct_dist[I_SHELL]);
75 pr("%4d", sect.sct_dist[I_GUN]);
76 pr("%4d", sect.sct_dist[I_PETROL]);
77 pr("%5d", sect.sct_dist[I_IRON]);
78 pr("%5d", sect.sct_dist[I_DUST]);
79 pr("%4d", sect.sct_dist[I_BAR]);
80 pr("%4d", sect.sct_dist[I_OIL]);
81 pr("%4d", sect.sct_dist[I_LCM]);
82 pr("%4d", sect.sct_dist[I_HCM]);
83 pr("%4d", sect.sct_dist[I_RAD]);
88 pr("%s: No sector(s)\n", player->argp[1]);
90 pr("%s: No sector(s)\n", "");
93 pr("%d sector%s\n", nsect, splur(nsect));