2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * lost.c: List lost items
29 * Known contributors to this file:
46 if (!snxtitem(&ni, EF_LOST,
47 player->argp[1] ? player->argp[1] : "*",
54 pr("DUMP LOST ITEMS %ld\n", (long)now);
57 pr("type id x y timestamp\n");
58 while (nxtitem(&ni, &lost)) {
59 if (lost.lost_owner == 0)
61 if (lost.lost_owner != player->cnum && !player->god)
64 pr("%d ", lost.lost_owner);
65 pr("%d %d ", lost.lost_type, lost.lost_id);
66 prxy("%d %d ", lost.lost_x, lost.lost_y);
67 pr("%ld\n", (long)lost.lost_timestamp);
72 pr("%s: Nothing lost.\n", player->argp[1]);
74 pr("%s: Nothing lost.\n", "");
76 pr("%d lost item%s.\n", nlost, splur(nlost));