2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2020, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * newe.c: Show new sector efficiency (projected)
29 * Known contributors to this file:
30 * Thomas Ruschak, 1993
31 * Markus Armbruster, 2004-2016
46 struct nstr_sect nstr;
49 if (!snxtsct(&nstr, player->argp[1]))
51 player->simulation = 1;
54 while (nxtsct(&nstr, §)) {
58 natp = getnatp(sect.sct_own);
59 do_feed(§, natp, etu_per_update, 1);
63 pr("EFFICIENCY SIMULATION\n");
64 pr(" sect des projected eff\n");
66 prxy("%4d,%-4d", nstr.x, nstr.y);
67 pr(" %c", dchr[sect.sct_type].d_mnem);
68 pr(" %3d%%\n", sect.sct_effic);
70 player->simulation = 0;
73 pr("%s: No sector(s)\n", player->argp[1]);
75 pr("%s: No sector(s)\n", "");
78 pr("%d sector%s\n", nsect, splur(nsect));