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1 /*
2  *  Empire - A multi-player, client/server Internet based war game.
3  *  Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4  *                           Ken Stevens, Steve McClure
5  *
6  *  This program is free software; you can redistribute it and/or modify
7  *  it under the terms of the GNU General Public License as published by
8  *  the Free Software Foundation; either version 2 of the License, or
9  *  (at your option) any later version.
10  *
11  *  This program is distributed in the hope that it will be useful,
12  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  *  GNU General Public License for more details.
15  *
16  *  You should have received a copy of the GNU General Public License
17  *  along with this program; if not, write to the Free Software
18  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  *
20  *  ---
21  *
22  *  See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23  *  related information and legal notices. It is expected that any future
24  *  projects/authors will amend these files as needed.
25  *
26  *  ---
27  *
28  *  rada.c: Do radar from a ship/unit/sector
29  * 
30  *  Known contributors to this file:
31  *     
32  */
33
34 #include <ctype.h>
35 #include "misc.h"
36 #include "player.h"
37 #include "xy.h"
38 #include "var.h"
39 #include "ship.h"
40 #include "land.h"
41 #include "sect.h"
42 #include "nsc.h"
43 #include "nat.h"
44 #include "file.h"
45 #include "commands.h"
46 #include "optlist.h"
47
48 int
49 rada(void)
50 {
51         s_char  *cp;
52         int     type;
53         double  tf;
54         double  tech;
55         struct  nstr_item ni;
56         struct  nstr_sect ns;
57         struct  shpstr ship;
58         struct  lndstr land;
59         struct  sctstr sect;
60         int     from_unit;
61         s_char  buf[1024];
62
63         from_unit = (**player->argp == 'l');
64
65         if (!from_unit)
66                 cp = getstarg(player->argp[1], "Radar from (ship # or sector(s)) : ", buf);
67         else
68                 cp = getstarg(player->argp[1], "Radar from (unit # or sector(s)) : ", buf);
69         if (cp == 0)
70                 return RET_SYN;
71         type = sarg_type(cp);
72         if (type == NS_AREA) {
73                 if (!snxtsct(&ns, cp))
74                         return RET_SYN;
75                 tech = tfact(player->cnum, 8.0);
76                 if (tech > ((double)WORLD_Y/4.0))
77                         tech = ((double)WORLD_Y/4.0);
78                 if (tech > ((double)WORLD_X/8.0))
79                         tech = ((double)WORLD_X/8.0);
80                 while (nxtsct(&ns, &sect)) {
81                         if (sect.sct_type != SCT_RADAR)
82                                 continue;
83                         if (!player->owner)
84                                 continue;
85                         radmap(sect.sct_x, sect.sct_y, (int)sect.sct_effic,
86                                 (int) (tech * 2.0), 0.0);
87                 }
88         } else if (type == NS_LIST || type == NS_GROUP) {
89                 if (!from_unit){
90                         /* assumes a NS_LIST return is a shipno */
91                         if (!snxtitem(&ni, EF_SHIP, cp)) {
92                                 pr("Specify at least one ship\n");
93                                 return RET_SYN;
94                         }
95                         while (nxtitem(&ni, (s_char *)&ship)) {
96                                 if (!player->owner)
97                                         continue;
98                                 if (mchr[(int)ship.shp_type].m_flags & M_SONAR)
99                                         tf = techfact(ship.shp_tech, 1.0);
100                                 else
101                                         tf = 0.0;
102                                 pr("%s at ", prship(&ship));
103                                 tech = techfact(ship.shp_tech,
104                                         (double) mchr[(int)ship.shp_type].m_vrnge);
105                                 if (tech > ((double)WORLD_Y/2.0))
106                                         tech = ((double)WORLD_Y/2.0);
107                                 if (tech > ((double)WORLD_X/4.0))
108                                         tech = ((double)WORLD_X/4.0);
109                                 radmap(ship.shp_x, ship.shp_y, ship.shp_effic,
110                                         (int) tech, tf);
111                         }
112                 }else{
113                         /* from a land unit */
114                         if (!snxtitem(&ni, EF_LAND, cp)) {
115                                 pr("Specify at least one unit\n");
116                                 return RET_SYN;
117                         }
118                         while (nxtitem(&ni, (s_char *)&land)) {
119                                 if (!player->owner)
120                                         continue;
121                                 if (!(lchr[(int)land.lnd_type].l_flags & L_RADAR)){
122                                         pr("%s can't use radar!\n",
123                                            prland(&land));
124                                         continue;
125                                 }
126                                 if (land.lnd_ship >= 0){
127                                         pr("Units on ships can't use radar!\n");
128                                         continue;
129                                 }
130                                 tf = 0.0;
131                                 pr("%s at ", prland(&land));
132                                 tech = techfact(land.lnd_tech,
133                                         (double) land.lnd_spy);
134                                 if (tech > ((double)WORLD_Y/2.0))
135                                         tech = ((double)WORLD_Y/2.0);
136                                 if (tech > ((double)WORLD_X/4.0))
137                                         tech = ((double)WORLD_X/4.0);
138                                 radmap(land.lnd_x, land.lnd_y, land.lnd_effic,
139                                         (int) tech, tf);
140                         }
141                 }
142         } else {
143                 if (!from_unit)
144                         pr("Must use a ship or sector specifier\n");
145                 else
146                         pr("Must use a unit or sector specifier\n");
147                 return RET_SYN;
148         }
149         return RET_OK;
150 }