2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * real.c: Show or set a realm
30 * Known contributors to this file:
43 list_realm(int curr, struct natstr *natp)
51 b = &natp->nat_b[curr];
56 xyrelrange(natp, &abs, &rel);
57 pr("Realm #%d is %d:%d,%d:%d\n", curr,
58 rel.lx, rel.hx, rel.ly, rel.hy);
65 register struct boundstr *rp;
70 s_char *realmp = player->argp[1];
72 natp = getnatp(player->cnum);
79 if (!isdigit(*realmp))
81 curr = lastr = atoi(realmp);
82 if (curr < 0 || curr >= MAXNOR) {
83 pr("Realm number must be in the range 0:%d\n",
90 if (player->argp[2] == 0) {
91 while (curr <= lastr) {
92 list_realm(curr, natp);
96 if (sarg_type(player->argp[2]) != NS_AREA)
98 if (!sarg_area(player->argp[2], &abs))
100 rp = &natp->nat_b[curr];
102 rp->b_xh = abs.hx - 1;
104 rp->b_yh = abs.hy - 1;
105 natp->nat_b[curr] = *rp;
106 list_realm(curr, natp);
121 s_char *rp = player->argp[1];
134 pr("Realms for %s (#%d)\n",cname(nat),nat);
138 while (curr <= lastr) {
139 b = &natp->nat_b[curr];
144 xyrelrange(natp, &abs, &rel);
145 pr("Realm #%d is %d:%d,%d:%d\n", curr,
146 rel.lx, rel.hx, rel.ly, rel.hy);