2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * real.c: Show or set a realm
30 * Known contributors to this file:
45 list_realm(int curr, struct natstr *natp)
53 b = &natp->nat_b[curr];
58 xyrelrange(natp, &abs, &rel);
59 pr("Realm #%d is %d:%d,%d:%d\n", curr, rel.lx, rel.hx, rel.ly, rel.hy);
66 register struct boundstr *rp;
71 char *realmp = player->argp[1];
73 natp = getnatp(player->cnum);
80 if (*realmp && !isdigit(*realmp))
82 curr = lastr = atoi(realmp);
83 if (curr < 0 || curr >= MAXNOR) {
84 pr("Realm number must be in the range 0:%d\n", MAXNOR - 1);
88 if (player->argp[2] == 0) {
89 while (curr <= lastr) {
90 list_realm(curr, natp);
94 if (sarg_type(player->argp[2]) != NS_AREA)
98 if (!sarg_area(player->argp[2], &abs))
100 rp = &natp->nat_b[curr];
102 rp->b_xh = abs.hx - 1;
104 rp->b_yh = abs.hy - 1;
105 natp->nat_b[curr] = *rp;
106 list_realm(curr, natp);