2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * scra.c: Scrap ships, planes or land units
30 * Known contributors to this file:
74 if (!(p = getstarg(player->argp[1], "Ship, land, or plane? ", buf)))
87 pr("Ships, land units, or planes only! (s, l, p)\n");
90 sprintf(prompt, "%s(s)? ", ef_nameof(type));
91 if ((p = getstarg(player->argp[2], prompt, buf)) == 0)
93 if (!snxtitem(&ni, type, p))
95 if (p && (isalpha(*p) || (*p == '*') || (*p == '~') || issector(p)
97 s_char y_or_n[80], bbuf[80];
99 memset(y_or_n, 0, sizeof(y_or_n));
100 if (type == EF_SHIP) {
102 sprintf(bbuf, "all ships");
104 sprintf(bbuf, "all unassigned ships");
105 else if (issector(p))
106 sprintf(bbuf, "all ships in %s", p);
107 else if (isalpha(*p))
108 sprintf(bbuf, "fleet %c", *p);
110 sprintf(bbuf, "ships %s", p);
111 } else if (type == EF_LAND) {
113 sprintf(bbuf, "all land units");
115 sprintf(bbuf, "all unassigned land units");
116 else if (issector(p))
117 sprintf(bbuf, "all units in %s", p);
118 else if (isalpha(*p))
119 sprintf(bbuf, "army %c", *p);
121 sprintf(bbuf, "units %s", p);
124 sprintf(bbuf, "all planes");
126 sprintf(bbuf, "all unassigned planes");
127 else if (issector(p))
128 sprintf(bbuf, "all planes in %s", p);
129 else if (isalpha(*p))
130 sprintf(bbuf, "wing %c", *p);
132 sprintf(bbuf, "planes %s", p);
135 sprintf(y_or_n, "Really scrap %s [n]? ", bbuf);
136 if (!confirm(y_or_n))
139 while (nxtitem(&ni, (s_char *)&item)) {
144 if (ontradingblock(type, (int *)&item.ship)) {
145 pr("You cannot scrap an item on the trading block!\n");
150 if (type == EF_SHIP) {
151 getsect(item.ship.shp_x, item.ship.shp_y, §);
152 if (sect.sct_type != SCT_HARBR)
154 if (sect.sct_effic < 60 || sect.sct_own != player->cnum)
156 } else if (type == EF_LAND) {
157 if (item.land.lnd_ship >= 0) {
158 pr("%s is on a ship, and cannot be scrapped!\n",
162 getsect(item.land.lnd_x, item.land.lnd_y, §);
164 getsect(item.plane.pln_x, item.plane.pln_y, §);
165 if (sect.sct_type != SCT_AIRPT)
167 if (sect.sct_effic < 60 ||
168 (sect.sct_own != player->cnum &&
169 getrel(getnatp(sect.sct_own), player->cnum) < FRIENDLY))
172 if (type == EF_SHIP) {
173 eff = ((float)item.ship.shp_effic / 100.0);
174 mp = &mchr[(int)item.ship.shp_type];
175 if (opt_TRADESHIPS) {
176 if (mp->m_flags & M_TRADE) {
177 pr("WARNING: You only collect money from trade ships if you \"scuttle\" them!\n");
179 "Are you really sure that you want to scrap %s (n)? ",
181 if (!confirm(prompt)) {
182 pr("%s not scrapped\n", prship(&item.ship));
187 pr("%s", prship(&item.ship));
188 for (i = I_NONE + 1; i <= I_MAX; i++) {
189 sect.sct_item[i] += item.ship.shp_item[i];
191 sect.sct_item[I_LCM] += mp->m_lcm * 2 / 3 * eff;
192 sect.sct_item[I_HCM] += mp->m_hcm * 2 / 3 * eff;
193 getsect(item.ship.shp_x, item.ship.shp_y, §2);
194 snxtitem_all(&ni2, EF_PLANE);
195 while (nxtitem(&ni2, (s_char *)&plane)) {
196 if (plane.pln_own == 0)
198 if (plane.pln_ship == item.ship.shp_uid) {
200 "Plane %d transferred off ship %d to %s\n",
201 ni2.cur, item.ship.shp_uid,
202 xyas(plane.pln_x, plane.pln_y, player->cnum));
204 if (sect2.sct_own != plane.pln_own) {
206 "%s given to %s\n", prplane(&plane),
207 cname(sect2.sct_own));
209 "%s given to you by %s\n", prplane(&plane),
210 cname(player->cnum));
212 makelost(EF_PLANE, plane.pln_own, plane.pln_uid,
213 plane.pln_x, plane.pln_y);
214 plane.pln_own = sect2.sct_own;
215 makenotlost(EF_PLANE, plane.pln_own, plane.pln_uid,
216 plane.pln_x, plane.pln_y);
217 putplane(plane.pln_uid, (s_char *)&plane);
220 snxtitem_all(&ni2, EF_LAND);
221 while (nxtitem(&ni2, (s_char *)&land)) {
222 if (land.lnd_own == 0)
224 if (land.lnd_ship == item.ship.shp_uid) {
226 "Land unit %d transferred off ship %d to %s\n",
227 ni2.cur, item.ship.shp_uid,
228 xyas(land.lnd_x, land.lnd_y, player->cnum));
230 if (sect2.sct_own != land.lnd_own) {
232 "%s given to %s\n", prland(&land),
233 cname(sect2.sct_own));
235 "%s given to you by %s\n", prland(&land),
236 cname(player->cnum));
238 makelost(EF_LAND, land.lnd_own, land.lnd_uid,
239 land.lnd_x, land.lnd_y);
240 land.lnd_own = sect2.sct_own;
241 makenotlost(EF_LAND, land.lnd_own, land.lnd_uid,
242 land.lnd_x, land.lnd_y);
243 putland(land.lnd_uid, (s_char *)&land);
246 makelost(EF_SHIP, item.ship.shp_own, item.ship.shp_uid,
247 item.ship.shp_x, item.ship.shp_y);
248 item.ship.shp_own = 0;
249 putship(item.ship.shp_uid, (s_char *)&item.ship);
250 } else if (type == EF_LAND) {
251 eff = ((float)item.land.lnd_effic / 100.0);
252 lp = &lchr[(int)item.land.lnd_type];
253 pr("%s", prland(&item.land));
254 for (i = I_NONE + 1; i <= I_MAX; i++) {
255 sect.sct_item[i] += item.land.lnd_item[i];
257 sect.sct_item[I_LCM] += lp->l_lcm * 2 / 3 * eff;
258 sect.sct_item[I_HCM] += lp->l_hcm * 2 / 3 * eff;
259 getsect(item.land.lnd_x, item.land.lnd_y, §2);
261 snxtitem_all(&ni2, EF_LAND);
262 while (nxtitem(&ni2, (s_char *)&land)) {
263 if (land.lnd_own == 0)
265 if (land.lnd_land == item.land.lnd_uid) {
267 "Land unit %d transferred off land unit %d to %s\n",
268 land.lnd_uid, item.land.lnd_uid,
269 xyas(land.lnd_x, land.lnd_y, player->cnum));
271 if (sect2.sct_own != land.lnd_own) {
273 "%s given to %s\n", prland(&land),
274 cname(sect2.sct_own));
276 "%s given to you by %s\n", prland(&land),
277 cname(player->cnum));
279 makelost(EF_LAND, land.lnd_own, land.lnd_uid,
280 land.lnd_x, land.lnd_y);
281 land.lnd_own = sect2.sct_own;
282 makenotlost(EF_LAND, land.lnd_own, land.lnd_uid,
283 land.lnd_x, land.lnd_y);
284 putland(land.lnd_uid, (s_char *)&land);
288 snxtitem_all(&ni2, EF_PLANE);
289 while (nxtitem(&ni2, (s_char *)&plane)) {
290 if (plane.pln_own == 0)
292 if (plane.pln_land == item.land.lnd_uid) {
294 "Plane %d transferred off land unit %d to %s\n",
295 ni2.cur, item.land.lnd_uid,
296 xyas(plane.pln_x, plane.pln_y, player->cnum));
298 if (sect2.sct_own != plane.pln_own) {
300 "%s given to %s\n", prplane(&plane),
301 cname(sect2.sct_own));
303 "%s given to you by %s\n", prplane(&plane),
304 cname(player->cnum));
306 makelost(EF_PLANE, plane.pln_own, plane.pln_uid,
307 plane.pln_x, plane.pln_y);
308 plane.pln_own = sect2.sct_own;
309 makenotlost(EF_PLANE, plane.pln_own, plane.pln_uid,
310 plane.pln_x, plane.pln_y);
311 putplane(plane.pln_uid, (s_char *)&plane);
314 makelost(EF_LAND, item.land.lnd_own, item.land.lnd_uid,
315 item.land.lnd_x, item.land.lnd_y);
316 item.land.lnd_own = 0;
317 putland(item.land.lnd_uid, (s_char *)&item.land);
319 eff = ((float)item.land.lnd_effic / 100.0);
320 pp = &plchr[(int)item.plane.pln_type];
321 pr("%s", prplane(&item.plane));
322 sect.sct_item[I_LCM] += pp->pl_lcm * 2 / 3 * eff;
323 sect.sct_item[I_HCM] += pp->pl_hcm * 2 / 3 * eff;
324 sect.sct_item[I_MILIT] += pp->pl_crew;
325 makelost(EF_PLANE, item.plane.pln_own, item.plane.pln_uid,
326 item.plane.pln_x, item.plane.pln_y);
327 item.plane.pln_own = 0;
328 putplane(item.plane.pln_uid, (s_char *)&item.plane);
330 pr(" scrapped in %s\n",
331 xyas(sect.sct_x, sect.sct_y, player->cnum));
332 for (i = I_NONE + 1; i <= I_MAX; i++) {
333 if (sect.sct_item[i] > ITEM_MAX)
334 sect.sct_item[i] = ITEM_MAX;