2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * setsect.c: Give resources to a country
29 * Known contributors to this file:
32 * Markus Armbruster, 2004-2013
43 * format: setres thing <sect> <#>
52 struct nstr_sect nstr;
56 what = getstarg(player->argp[1],
57 "Give what (iron, gold, oil, uranium, fertility, owner, eff., mob., work, avail., oldown, mines)? ",
64 if (!snxtsct(&nstr, player->argp[2]))
66 while (nxtsct(&nstr, §) > 0) {
67 p = getstarg(player->argp[3], "What value : ", buf);
71 if (!check_sect_ok(§))
75 current = sect.sct_min;
77 current = LIMIT_TO(current, 0, 100);
78 if (sect.sct_own != 0)
79 resnoise(§, "Iron ore content", sect.sct_min, current);
80 sect.sct_min = (unsigned char)current;
83 current = sect.sct_gmin;
85 current = LIMIT_TO(current, 0, 100);
86 if (sect.sct_own != 0)
87 resnoise(§, "Gold content", sect.sct_gmin, current);
88 sect.sct_gmin = (unsigned char)current;
93 current = sect.sct_oil;
95 current = LIMIT_TO(current, 0, 100);
96 if (sect.sct_own != 0)
97 resnoise(§, "Oil content", sect.sct_oil, current);
98 sect.sct_oil = (unsigned char)current;
101 if ((amt < 0) || (amt > MAXNOC - 1))
103 pr("Owner of %s changed from %s (#%d) to %s (#%d).\n",
104 xyas(sect.sct_x, sect.sct_y, player->cnum),
105 cname(sect.sct_own), sect.sct_own, cname(amt), amt);
107 wu(player->cnum, sect.sct_own,
108 "Sector %s lost to deity intervention\n",
109 xyas(sect.sct_x, sect.sct_y, sect.sct_own));
112 wu(player->cnum, amt,
113 "Sector %s gained from deity intervention\n",
114 xyas(sect.sct_x, sect.sct_y, amt));
115 sect.sct_own = (natid)amt;
118 if ((amt < 0) || (amt > MAXNOC - 1))
120 pr("Old owner of %s changed from %s (#%d) to %s (#%d).\n",
121 xyas(sect.sct_x, sect.sct_y, player->cnum),
122 cname(sect.sct_oldown),
123 sect.sct_oldown, cname(amt), amt);
124 sect.sct_oldown = (natid)amt;
132 current = sect.sct_effic;
134 current = LIMIT_TO(current, 0, 100);
135 pr("Efficiency in %s changed to %d.\n",
136 xyas(sect.sct_x, sect.sct_y, player->cnum), current);
137 sect.sct_effic = current;
142 current = sect.sct_mines;
144 current = LIMIT_TO(current, 0, MINES_MAX);
145 if (sect.sct_own != 0 && sect.sct_own == sect.sct_oldown)
146 resnoise(§, "Mines", sect.sct_mines, current);
147 sect.sct_mines = current;
150 current = sect.sct_mobil;
152 current = LIMIT_TO(current, -127, 127);
153 pr("Mobility in %s changed to %d.\n",
154 xyas(sect.sct_x, sect.sct_y, player->cnum), current);
155 sect.sct_mobil = current;
163 current = sect.sct_avail;
165 current = LIMIT_TO(current, 0, 9999);
166 pr("Available in %s changed to %d.\n",
167 xyas(sect.sct_x, sect.sct_y, player->cnum), current);
168 sect.sct_avail = (short)current;
171 current = sect.sct_work;
173 current = LIMIT_TO(current, 0, 100);
174 pr("Work in %s changed to %d.\n",
175 xyas(sect.sct_x, sect.sct_y, player->cnum), current);
176 sect.sct_work = (unsigned char)current;
179 current = sect.sct_fertil;
181 current = LIMIT_TO(current, 0, 100);
182 if (sect.sct_own != 0)
183 resnoise(§, "Fertility content", sect.sct_fertil, current);
184 sect.sct_fertil = (unsigned char)current;
187 current = sect.sct_uran;
189 current = LIMIT_TO(current, 0, 100);
190 if (sect.sct_own != 0)
191 resnoise(§, "Uranium content", sect.sct_uran, current);
192 sect.sct_uran = (unsigned char)current;
204 resbenefit(natid who, int good)
211 nreport(player->cnum, N_AIDS, who, 1);
214 nreport(player->cnum, N_HURTS, who, 1);
219 resnoise(struct sctstr *sptr, char *name, int old, int new)
221 pr("%s of %s changed from %d to %d\n",
222 name, xyas(sptr->sct_x, sptr->sct_y, player->cnum), old, new);
225 "%s in %s was changed from %d to %d by an act of %s\n",
226 name, xyas(sptr->sct_x, sptr->sct_y, sptr->sct_own),
227 old, new, cname(player->cnum));
228 resbenefit(sptr->sct_own, (old < new));