2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * show.c: Give info on empire objects, planes, boats, nukes, etc.
30 * Known contributors to this file:
57 if (!(p = getstarg(player->argp[1],
58 "Describe what (plane, nuke, bridge, ship, sect, land unit, tower)? ",
63 natp = getnatp(player->cnum);
64 rlev = (int)(1.25 * natp->nat_level[NAT_RLEV]);
66 if (!player->argp[3]) {
67 tlev = (int)(1.25 * natp->nat_level[NAT_TLEV]);
71 tlev = (int)atoi(player->argp[3]);
72 if (tlev > (int)(1.25 * natp->nat_level[NAT_TLEV]) && !player->god)
73 tlev = (int)(1.25 * natp->nat_level[NAT_TLEV]);
77 pr("Printing for tech level '%d'\n", tlev);
87 tlev = ((rlev / drnuke_const) > tlev ? tlev :
88 (rlev / drnuke_const));
89 bfunc = show_nuke_build;
90 cfunc = show_nuke_capab;
91 sfunc = show_nuke_stats;
94 bfunc = show_land_build;
95 sfunc = show_land_stats;
96 cfunc = show_land_capab;
99 bfunc = show_plane_build;
100 sfunc = show_plane_stats;
101 cfunc = show_plane_capab;
104 if (*(p + 1) == 'e') {
105 bfunc = show_sect_build;
106 sfunc = show_sect_stats;
107 cfunc = show_sect_capab;
109 bfunc = show_ship_build;
110 sfunc = show_ship_stats;
111 cfunc = show_ship_capab;
117 if (!(p = getstarg(player->argp[2],
118 "Build, stats, or capability data (b,s,c)? ", buf))
121 if (*p == 'B' || *p == 'b')
123 else if (*p == 'C' || *p == 'c')
125 else if (*p == 'S' || *p == 's')