2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * show.c: Give info on empire objects, planes, boats, nukes, etc.
29 * Known contributors to this file:
53 p = getstarg(player->argp[1], "Show what ('?' to list options)? ", buf);
57 pr("bridge, item, land, news, nuke, plane, sect, ship, product, tower, updates\n");
61 natp = getnatp(player->cnum);
62 rlev = (int)(1.25 * natp->nat_level[NAT_RLEV]);
64 if (!player->argp[3]) {
65 tlev = (int)(1.25 * natp->nat_level[NAT_TLEV]);
69 tlev = (int)atoi(player->argp[3]);
70 if (tlev > (int)(1.25 * natp->nat_level[NAT_TLEV]) && !player->god)
71 tlev = (int)(1.25 * natp->nat_level[NAT_TLEV]);
86 if (*(p + 1) == 'e') {
90 if (drnuke_const > MIN_DRNUKE_CONST)
91 tlev = ((rlev / drnuke_const) > tlev ? tlev :
92 (rlev / drnuke_const));
93 bfunc = show_nuke_build;
94 cfunc = show_nuke_capab;
95 sfunc = show_nuke_stats;
98 bfunc = show_land_build;
99 sfunc = show_land_stats;
100 cfunc = show_land_capab;
107 bfunc = show_plane_build;
108 sfunc = show_plane_stats;
109 cfunc = show_plane_capab;
112 if (*(p + 1) == 'e') {
113 bfunc = show_sect_build;
114 sfunc = show_sect_stats;
115 cfunc = show_sect_capab;
117 bfunc = show_ship_build;
118 sfunc = show_ship_stats;
119 cfunc = show_ship_capab;
123 show_updates(player->argp[2] ? atoi(player->argp[2]) : 8);
129 p = getstarg(player->argp[2],
130 "Build, stats, or capability data (b,s,c)? ", buf);
133 pr("Printing for tech level '%d'\n", tlev);
134 if (*p == 'B' || *p == 'b')
136 else if (*p == 'C' || *p == 'c')
138 else if (*p == 'S' || *p == 's')