2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * sinf.c: Do an infrastructure report
30 * Known contributors to this file:
41 static void prmobcost(struct sctstr *, int);
48 struct nstr_sect nstr;
50 if (!snxtsct(&nstr, player->argp[1]))
54 while (nxtsct(&nstr, §)) {
60 pr(" road rail defense\n");
63 pr(" sect eff eff mcost eff mcost eff fact\n");
66 pr("%3d ", sect.sct_own);
67 prxy("%4d,%-4d", nstr.x, nstr.y, player->cnum);
68 pr(" %c", dchr[sect.sct_type].d_mnem);
69 if (sect.sct_newtype != sect.sct_type)
70 pr("%c", dchr[sect.sct_newtype].d_mnem);
73 pr("%4d%% ", sect.sct_effic);
74 pr("%4d%% ", sect.sct_road);
75 prmobcost(§, MOB_MOVE);
76 pr("%4d%% ", sect.sct_rail);
77 prmobcost(§, MOB_RAIL);
78 pr("%4d%% ", SCT_DEFENSE(§));
79 pr("%5.2f\n", sector_strength(§));
83 pr("%s: No sector(s)\n", player->argp[1]);
85 pr("%s: No sector(s)\n", "");
88 pr("%d sector%s\n", nsect, splur(nsect));
93 prmobcost(struct sctstr *sp, int mobtype)
95 double cost = sector_mcost(sp, mobtype);