2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * getvar.c: Routines for manipulating variable lists.
30 * Known contributors to this file:
40 getvec(int class, int *vec, s_char *sp, int ptype)
42 u_short *src = ef_items(ptype, sp);
45 if (!src || class != VT_ITEM) {
46 logerror("getvec: ptype %d has no vars", ptype);
50 for (i = 0; i <= I_MAX; ++i)
57 putvec(int class, int *vec, s_char *sp, int ptype)
59 u_short *dst = ef_items(ptype, sp);
62 if (!dst || class != VT_ITEM) {
63 logerror("putvec: ptype %d has no vars", ptype);
67 for (i = 0; i <= I_MAX; ++i)