2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * hap_fact.c: Happiness effect on che
30 * Known contributors to this file:
48 double hap_fact(struct natstr *tnat, struct natstr *vnat)
52 hap_fact = vnat->nat_level[NAT_HLEV];
53 if (hap_fact && tnat->nat_level[NAT_HLEV])
54 hap_fact = tnat->nat_level[NAT_HLEV] / hap_fact;
55 else if (!hap_fact && !tnat->nat_level[NAT_HLEV])
57 else if (tnat->nat_level[NAT_HLEV]) /* Target has happy, better fighting */
59 else /* Target has no happy, worse fighting */