2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * lwp.c: Interface from Empire threads to LWP threads
30 * Known contributors to this file:
35 #include "prototypes.h"
36 #include "empthread.h"
41 empth_init(void **ctx, int flags)
43 lwpInitSystem(7, (char **)ctx, flags);
49 empth_create(int prio, void (*entry)(void *), int size, int flags,
50 char *name, char *desc, void *ud)
54 flags = LwpCurrent->flags;
55 return lwpCreate(prio, entry, size, flags, name, desc, 0, 0, ud);
69 /* We want to leave the main thread around forever, until it's time
70 for it to die for real (in a shutdown) */
71 if (!strcmp(LwpCurrent->name, "Main")) {
74 lwpSleepUntil(now + 60);
87 empth_terminate(empth_t *a)
93 empth_select(int fd, int flags)
95 lwpSleepFd(fd, flags);
99 empth_wakeup(empth_t *a)
105 empth_sleep(time_t until)
107 lwpSleepUntil(until);
112 empth_sem_create(char *name, int cnt)
114 return lwpCreateSem(name, cnt);
118 empth_sem_signal(empth_sem_t *sm)
124 empth_sem_wait(empth_sem_t *sm)
132 /* no way we can be here while using LWP threads */