2 # Empire - A multi-player, client/server Internet based war game.
3 # Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 # Ken Stevens, Steve McClure
6 # This program is free software; you can redistribute it and/or modify
7 # it under the terms of the GNU General Public License as published by
8 # the Free Software Foundation; either version 2 of the License, or
9 # (at your option) any later version.
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
16 # You should have received a copy of the GNU General Public License
17 # along with this program; if not, write to the Free Software
18 # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 # See files README, COPYING and CREDITS in the root of the source
23 # tree for related information and legal notices. It is expected
24 # that future projects/authors will amend these files as needed.
28 # land.config: Land unit characteristics
30 # Known contributors to this file:
31 # Markus Armbruster, 2006
33 # Derived from land.c; known contributors:
34 # Thomas Ruschak, 1992
36 # Steve McClure, 1998-2000
39 # Available flags are in land_chr_flags[]. info Unit-types should
43 type name l_b h_b g_b s_b tech cost ...
44 0 "cav cavalry" 10 5 0 0 30 500
45 1 "linf light infantry" 8 4 0 0 40 300
46 2 "inf infantry" 10 5 0 0 50 500
47 3 "mtif motor inf" 15 10 0 0 190 400
48 4 "mif mech inf" 15 10 0 0 190 800
49 5 "mar marines" 10 5 0 0 140 1000
50 6 "sup supply" 10 5 0 0 50 500
51 7 "tra train" 100 50 0 0 40 3500
52 8 "spy infiltrator" 10 5 0 0 40 750
53 9 "com commando" 10 5 0 0 55 1500
54 10 "aau aa unit" 20 10 0 0 70 500
55 11 "art artillery" 20 10 0 0 35 800
56 12 "lat lt artillery" 20 10 0 0 70 500
57 13 "hat hvy artillery" 40 20 0 0 100 800
58 14 "mat mech artillery" 20 10 0 0 200 1000
59 15 "eng engineer" 10 5 0 0 130 3000
60 16 "meng mech engineer" 10 5 0 0 260 4500
61 17 "lar lt armor" 10 5 0 0 150 600
62 18 "har hvy armor" 20 10 0 0 120 500
63 19 "arm armor" 20 10 0 0 170 1000
64 20 "sec security" 10 5 0 0 170 600
65 21 "rad radar unit" 10 5 0 0 270 1000
69 type name att def vul spd vis spy rma frg acc dam amm aaf fuelc fuelu nxl nla ...
70 0 "cav cavalry" 1.2 0.5 80 32 18 4 3 0 0 0 0 0 0 0 0 0
71 1 "linf light infantry" 1.0 1.5 60 28 15 2 1 0 0 0 1 1 0 0 0 0
72 2 "inf infantry" 1.0 1.5 60 25 15 2 1 0 0 0 0 0 0 0 0 0
73 3 "mtif motor inf" 1.2 2.2 60 33 17 1 3 0 0 0 2 3 13 1 0 0
74 4 "mif mech inf" 1.5 2.5 50 33 17 1 3 0 0 0 2 3 13 1 0 0
75 5 "mar marines" 1.4 2.4 60 25 14 2 1 0 0 0 1 2 0 0 0 0
76 6 "sup supply" 0.1 0.2 80 25 20 1 0 0 0 0 0 0 0 0 0 0
77 7 "tra train" 0.0 0.0 120 10 25 3 0 0 0 0 0 0 0 0 5 12
78 8 "spy infiltrator" 0.0 0.0 80 32 18 4 3 0 0 0 0 0 0 0 0 0
79 9 "com commando" 0.0 0.0 80 32 18 4 3 0 0 0 0 0 0 0 0 0
80 10 "aau aa unit" 0.5 1.0 60 18 20 1 1 0 0 0 1 2 0 0 0 0
81 11 "art artillery" 0.1 0.4 70 18 20 1 0 8 50 5 2 1 0 0 0 0
82 12 "lat lt artillery" 0.2 0.6 60 30 18 1 1 5 10 3 1 1 0 0 0 0
83 13 "hat hvy artillery" 0.0 0.2 60 12 20 1 0 11 99 8 4 1 0 0 0 0
84 14 "mat mech artillery" 0.2 0.6 50 35 17 1 1 8 35 6 3 3 13 1 0 0
85 15 "eng engineer" 1.2 2.4 50 25 14 2 1 0 0 0 1 1 0 0 0 0
86 16 "meng mech engineer" 1.8 3.5 45 33 15 3 3 0 0 0 1 5 25 2 0 0
87 17 "lar lt armor" 2.0 1.0 50 42 15 4 4 0 0 0 1 2 25 1 0 0
88 18 "har hvy armor" 2.0 0.8 50 18 17 1 1 0 0 0 2 1 10 2 0 0
89 19 "arm armor" 3.0 1.5 40 33 16 2 2 0 0 0 1 2 13 1 0 0
90 20 "sec security" 1.0 2.0 60 25 15 2 1 0 0 0 1 1 0 0 0 0
91 21 "rad radar unit" 0.0 0.0 50 33 15 3 0 0 0 0 0 2 25 2 1 0
95 type name civ mil she gun pet iro dus bar foo oil lcm hcm uw rad flags
96 0 "cav cavalry" 0 20 0 0 0 0 0 0 12 0 0 0 0 0 (light recon)
97 1 "linf light infantry" 0 25 1 0 0 0 0 0 15 0 0 0 0 0 (light assault)
98 2 "inf infantry" 0 100 0 0 0 0 0 0 24 0 0 0 0 0 (light assault)
99 3 "mtif motor inf" 0 100 8 0 0 0 0 0 60 0 0 0 0 0 (light)
100 4 "mif mech inf" 0 100 8 0 0 0 0 0 60 0 0 0 0 0 (light)
101 5 "mar marines" 0 100 4 0 0 0 0 0 60 0 0 0 0 0 (light marine assault)
102 6 "sup supply" 0 25 200 10 300 100 100 10 300 0 200 100 0 0 (supply light)
103 7 "tra train" 0 990 990 200 990 500 500 100 990 990 990 990 0 150 (supply train heavy)
104 8 "spy infiltrator" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 (recon light assault spy)
105 9 "com commando" 0 0 3 0 0 0 0 0 0 0 0 0 0 0 (light recon assault spy)
106 10 "aau aa unit" 0 20 5 0 0 0 0 0 12 0 0 0 0 0 (light flak)
107 11 "art artillery" 0 25 40 10 0 0 0 0 24 0 0 0 0 0 (light)
108 12 "lat lt artillery" 0 25 20 6 0 0 0 0 12 0 0 0 0 0 (light)
109 13 "hat hvy artillery" 0 25 80 12 0 0 0 0 24 0 0 0 0 0 ()
110 14 "mat mech artillery" 0 25 40 10 0 0 0 0 15 0 0 0 0 0 (light)
111 15 "eng engineer" 0 20 3 0 0 0 0 0 12 0 0 0 0 0 (engineer light assault)
112 16 "meng mech engineer" 0 20 4 0 0 0 0 0 15 0 0 0 0 0 (engineer light assault)
113 17 "lar lt armor" 0 50 4 0 0 0 0 0 30 0 0 0 0 0 (light recon)
114 18 "har hvy armor" 0 100 3 0 0 0 0 0 48 0 0 0 0 0 ()
115 19 "arm armor" 0 50 4 0 0 0 0 0 30 0 0 0 0 0 (light)
116 20 "sec security" 0 50 4 0 0 0 0 0 30 0 0 0 0 0 (security light)
117 21 "rad radar unit" 0 10 0 0 0 0 0 0 7 0 0 0 0 0 (light radar)