2 # Empire - A multi-player, client/server Internet based war game.
3 # Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 # Ken Stevens, Steve McClure, Markus Armbruster
6 # Empire is free software: you can redistribute it and/or modify
7 # it under the terms of the GNU General Public License as published by
8 # the Free Software Foundation, either version 3 of the License, or
9 # (at your option) any later version.
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
16 # You should have received a copy of the GNU General Public License
17 # along with this program. If not, see <http://www.gnu.org/licenses/>.
21 # See files README, COPYING and CREDITS in the root of the source
22 # tree for related information and legal notices. It is expected
23 # that future projects/authors will amend these files as needed.
27 # product.config: Product characteristics
29 # Known contributors to this file:
30 # Markus Armbruster, 2006-2016
32 # Derived from product.c; no known contributors
35 # Available item types (columns ct and type) are in item.config.
36 # Levels (columns lev and nlndx) are in compiled-in table level.
37 # Resources (column nrndx) are in compiled-in table resources.
39 # A product is either an item (value other than -1 in column type) or
40 # a level (value other than none in column lev).
42 # Products with a value other than none in column nrndx mine that
43 # natural resource. When nrdep is non-zero, mining depletes the
44 # resource. The smaller the value, the slower the depletion.
46 # If you customize constituents (columns ct and ca), you may need to
47 # customize item.config column power, too.
49 # Do not edit this file to customize a game! Create your own custom
50 # configuration file(s), best next to your econfig, and name them in
51 # econfig key custom_tables.
54 uid sname ct(0) ct(1) ct(2) ca(0) ca(1) ca(2) type lev cost nrndx nrdep nlndx nlmin nllag name
55 # Mining natural resources:
56 0 "iron" -1 -1 -1 0 0 0 i none 0 min 0 none 0 0 "iron ore"
57 1 "dust" -1 -1 -1 0 0 0 d none 0 gold 20 none 0 0 "gold dust"
58 2 "food" -1 -1 -1 0 0 0 f none 0 fert 0 tech -10 10 "food"
59 3 "oil" -1 -1 -1 0 0 0 o none 0 ocon 10 tech -10 10 "oil"
60 4 "rad" -1 -1 -1 0 0 0 r none 2 uran 35 tech 40 10 "radioactive materials"
61 # Processing stuff into different stuff:
62 5 "shells" l h -1 2 1 0 s none 3 none 0 tech 20 10 "shells"
63 6 "guns" o l h 1 5 10 g none 30 none 0 tech 20 10 "guns"
64 7 "petrol" o -1 -1 1 0 0 p none 1 none 0 tech 20 10 "petrol"
65 8 "bars" d -1 -1 5 0 0 b none 10 none 0 none 0 0 "gold bars"
66 9 "lcm" i -1 -1 1 0 0 l none 0 none 0 tech -10 10 "light construction materials"
67 10 "hcm" i -1 -1 2 0 0 h none 0 none 0 tech -10 10 "heavy construction materials"
69 11 "tech" d o l 1 5 10 -1 tech 300 none 0 edu 5 10 "technological breakthroughs"
70 12 "medical" d o l 1 5 10 -1 res 90 none 0 edu 5 10 "medical discoveries"
71 13 "edu" l -1 -1 1 0 0 -1 edu 9 none 0 none 0 0 "a class of graduates"
72 14 "happy" l -1 -1 1 0 0 -1 hap 9 none 0 none 0 0 "happy strollers"