2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
23 * related information and legal notices. It is expected that any future
24 * projects/authors will amend these files as needed.
28 * status.c: Process and perhaps display status messages
30 * Known contributors to this file:
36 #include <bounds/fix-args.h>
39 #include "prototypes.h"
41 #if defined(_EMPTH_LWP)
44 lwpStatus(struct lwpProc *proc, char *format, ...)
47 static struct timeval startTime;
52 if (proc->flags & LWP_PRINT) {
53 if (startTime.tv_sec == 0)
54 gettimeofday(&startTime, 0);
56 sec = tv.tv_sec - startTime.tv_sec;
57 msec = (tv.tv_usec - startTime.tv_usec) / 1000;
62 printf("%d:%02d.%03d %17s[%d]: ",
63 sec / 60, sec % 60, msec / 10, proc->name, proc->pri);