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1 /*
2  *  Empire - A multi-player, client/server Internet based war game.
3  *  Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak,
4  *                           Ken Stevens, Steve McClure
5  *
6  *  This program is free software; you can redistribute it and/or modify
7  *  it under the terms of the GNU General Public License as published by
8  *  the Free Software Foundation; either version 2 of the License, or
9  *  (at your option) any later version.
10  *
11  *  This program is distributed in the hope that it will be useful,
12  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  *  GNU General Public License for more details.
15  *
16  *  You should have received a copy of the GNU General Public License
17  *  along with this program; if not, write to the Free Software
18  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  *
20  *  ---
21  *
22  *  See files README, COPYING and CREDITS in the root of the source
23  *  tree for related information and legal notices.  It is expected
24  *  that future projects/authors will amend these files as needed.
25  *
26  *  ---
27  *
28  *  login.c: Allow the player to login
29  * 
30  *  Known contributors to this file:
31  *     Dave Pare, 1994
32  *     Steve McClure, 2000
33  *     Markus Armbruster, 2004-2005
34  */
35
36 #include <config.h>
37
38 #include <string.h>
39 #include "prototypes.h"
40 #include "misc.h"
41 #include "proto.h"
42 #include "player.h"
43 #include "com.h"
44 #include "empthread.h"
45 #include "empio.h"
46 #include "match.h"
47 #include "nsc.h"
48 #include "nat.h"
49 #include "optlist.h"
50 #include "file.h"
51 #include "subs.h"
52 #include "common.h"
53 #include "gen.h"
54
55 #if !defined(_WIN32)
56 #include <netinet/in.h>
57 #endif
58 #include <errno.h>
59
60 extern struct cmndstr login_coms[];
61
62
63 /*ARGSUSED*/
64 void
65 player_login(void *ud)
66 {
67     char buf[128];
68     char space[128];
69     int ac;
70     int cmd;
71
72     player->proc = empth_self();
73
74     pr_id(player, C_INIT, "Empire server ready\n");
75
76     while (!io_eof(player->iop) && !io_error(player->iop)) {
77         io_output(player->iop, IO_WAIT);
78         if (io_gets(player->iop, buf, sizeof(buf)) < 0) {
79             io_input(player->iop, IO_WAIT);
80             continue;
81         }
82         ac = parse(buf, player->argp, NULL, space, NULL);
83         cmd = comtch(player->argp[0], login_coms, 0);
84         if (cmd < 0) {
85             pr_id(player, C_BADCMD, "Command %s not found\n", player->argp[0]);
86             continue;
87         }
88         switch (login_coms[cmd].c_addr()) {
89         case RET_OK:
90             break;
91         case RET_FAIL:
92             break;
93         case RET_SYN:
94             pr_id(player, C_BADCMD, "Usage %s\n", login_coms[cmd].c_form);
95             break;
96         default:
97             break;
98         }
99         if (player->state >= PS_SHUTDOWN)
100             break;
101     }
102     player->state = PS_SHUTDOWN;
103     if (!io_eof(player->iop)) {
104         pr_id(player, C_EXIT, "so long...\n");
105         io_noblocking(player->iop, 0);
106         while (io_output(player->iop, IO_WAIT) > 0) ;
107     }
108     player_delete(player);
109     empth_exit();
110     /*NOTREACHED*/
111 }
112
113 static int
114 client_cmd(void)
115 {
116     int i;
117
118     if (!player->argp[1])
119         return RET_SYN;
120
121     for (i = 1; player->argp[i]; ++i) {
122         if (i > 1)
123             strncat(player->client, " ", sizeof(player->client) - 1);
124         strncat(player->client, player->argp[i], sizeof(player->client) - 1);
125     }
126     player->client[sizeof(player->client) - 1] = '\0';
127     pr_id(player, C_CMDOK, "talking to %s\n", player->client);
128     return RET_OK;
129 }
130
131 static int
132 user_cmd(void)
133 {
134     if (!player->argp[1])
135         return RET_SYN;
136     strncpy(player->userid, player->argp[1], sizeof(player->userid) - 1);
137     player->userid[sizeof(player->userid) - 1] = '\0';
138     pr_id(player, C_CMDOK, "hello %s\n", player->userid);
139     return RET_OK;
140 }
141
142 static int
143 sanc_cmd(void)
144 {
145     struct nstr_item ni;
146     struct natstr nat;
147     int first = 1;
148
149     if (!opt_BLITZ) {
150         pr_id(player, C_BADCMD, "Command %s not found\n", player->argp[0]);
151         return RET_FAIL;
152     }
153
154     snxtitem_all(&ni, EF_NATION);
155     while (nxtitem(&ni, &nat)) {
156         if (nat.nat_stat != STAT_SANCT)
157             continue;
158         if (first) {
159             pr_id(player, C_DATA,
160                   "The following countries are still in sanctuary:\n");
161             first = 0;
162         }
163         pr_id(player, C_DATA, "%s\n", nat.nat_cnam);
164     }
165     if (first)
166         pr_id(player, C_CMDOK, "There are no countries in sanctuary\n");
167     else
168         pr_id(player, C_CMDOK, "\n");
169     return RET_OK;
170 }
171
172 static int
173 coun_cmd(void)
174 {
175     natid cnum;
176
177     if (!player->argp[1])
178         return RET_SYN;
179     if (natbyname(player->argp[1], &cnum) < 0) {
180         pr_id(player, C_CMDERR, "country %s does not exist\n", player->argp[1]);
181         return RET_FAIL;
182     }
183     player->cnum = cnum;
184     player->authenticated = 0;
185     pr_id(player, C_CMDOK, "country name %s\n", player->argp[1]);
186     return 0;
187 }
188
189 static int
190 pass_cmd(void)
191 {
192     if (!player->argp[1])
193         return RET_SYN;
194     if (player->cnum == 255) {
195         pr_id(player, C_CMDERR, "need country first\n");
196         return RET_FAIL;
197     }
198     if (!natpass(player->cnum, player->argp[1])) {
199         pr_id(player, C_CMDERR, "password bad, logging entry\n");
200         logerror("%s tried country #%d with %s",
201                  praddr(player), player->cnum, player->argp[1]);
202         return RET_FAIL;
203     }
204     player->authenticated = 1;
205     pr_id(player, C_CMDOK, "password ok\n");
206     logerror("%s using country #%d", praddr(player), player->cnum);
207     return RET_OK;
208 }
209
210 static int
211 options_cmd(void)
212 {
213     /*
214      * The option mechanism allows arbitrary string values, but so far
215      * all options are flags in struct player.  Should be easy to
216      * generalize if needed.
217      */
218     struct logoptstr {
219         char *name;
220         int val;
221     };
222     static struct logoptstr login_opts[] = {
223         { "utf-8", PF_UTF8 }
224     };
225     char **ap;
226     char *p;
227     int opt;
228     unsigned i;
229
230     if (!player->argp[1]) {
231         for (i = 0; i < sizeof(login_opts) / sizeof(*login_opts); ++i)
232             pr_id(player, C_DATA, "%s=%d\n",
233                   login_opts[i].name,
234                   (player->flags & login_opts[i].val) != 0);
235         pr_id(player, C_CMDOK, "\n");
236         return RET_OK;
237     }
238
239     for (ap = player->argp+1; *ap; ++ap) {
240         p = strchr(*ap, '=');
241         if (p)
242             *p++ = 0;
243         opt = stmtch(*ap, login_opts,
244                      offsetof(struct logoptstr, name),
245                      sizeof(struct logoptstr));
246         if (opt < 0) {
247             pr_id(player, C_BADCMD, "Option %s not found\n", *ap);
248             return RET_FAIL;
249         }
250         if (!p || atoi(p))
251             player->flags |= login_opts[opt].val;
252         else
253             player->flags &= ~login_opts[opt].val;
254     }
255
256     pr_id(player, C_CMDOK, "Accepted\n");
257
258     return RET_OK;
259 }
260
261 static int
262 may_play(void)
263 {
264     struct natstr *np;
265
266     if (player->cnum == 255 || !player->authenticated) {
267         pr_id(player, C_CMDERR, "need country and password\n");
268         return 0;
269     }
270     /* TODO strstr() cheesy, compare IP against IP/BITS ... */
271     np = getnatp(player->cnum);
272     if (np->nat_stat == STAT_GOD && *privip
273         && !strstr(privip, player->hostaddr)) {
274         logerror("Deity login from untrusted host attempted by %s",
275                  praddr(player));
276         logerror("To allow this, add %s to econfig key privip",
277                  player->hostaddr);
278         pr_id(player, C_EXIT,
279               "Deity login not allowed from this IP!"
280               "  See log for help on how to allow it.\n");
281         return 0;
282     }
283     return 1;
284 }
285
286 static int
287 play_cmd(void)
288 {
289     struct player *other;
290     natid cnum;
291     struct natstr *natp;
292     char **ap;
293
294     ap = player->argp;
295     if (*++ap) {
296         strncpy(player->userid, *ap, sizeof(player->userid) - 1);
297         player->userid[sizeof(player->userid) - 1] = '\0';
298         player->authenticated = 0;
299     }
300     if (*++ap) {
301         if (natbyname(*ap, &cnum) < 0) {
302             pr_id(player, C_CMDERR, "country %s does not exist\n", *ap);
303             return RET_FAIL;
304         }
305     }
306     if (*++ap) {
307         if (!natpass(cnum, *ap)) {
308             pr_id(player, C_CMDERR, "password bad, logging entry\n");
309             logerror("%s tried country #%d with %s",
310                      praddr(player), cnum, *ap);
311             return RET_FAIL;
312         }
313         player->cnum = cnum;
314         player->authenticated = 1;
315     }
316     if (!may_play())
317         return RET_FAIL;
318     other = getplayer((natid)player->cnum);
319     if (other) {
320         natp = getnatp(player->cnum);
321         if (natp->nat_stat != STAT_VIS) {
322             pr_id(player, C_EXIT, "country in use by %s\n", praddr(other));
323         } else {
324             pr_id(player, C_EXIT, "country in use\n");
325         }
326         return RET_FAIL;
327     }
328     logerror("%s logged in as country #%d", praddr(player), player->cnum);
329     pr_id(player, C_INIT, "%d\n", CLIENTPROTO);
330     player_main(player);
331     logerror("%s logged out, country #%d", praddr(player), player->cnum);
332     player->state = PS_SHUTDOWN;
333     return RET_OK;
334 }
335
336 static int
337 kill_cmd(void)
338 {
339     struct player *other;
340
341     if (!may_play())
342         return RET_FAIL;
343     other = getplayer(player->cnum);
344     if (!other) {
345         pr_id(player, C_EXIT, "country not in use\n");
346         return RET_FAIL;
347     }
348     logerror("%s killed country #%d", praddr(player), player->cnum);
349     io_shutdown(other->iop, IO_READ | IO_WRITE);
350     pr_id(player, C_EXIT, "closed socket of offending job\n");
351     return RET_OK;
352 }
353
354 static int
355 quit_cmd(void)
356 {
357     pr_id(player, C_EXIT, "so long\n");
358     io_shutdown(player->iop, IO_READ);
359     return RET_OK;
360 }
361
362 struct cmndstr login_coms[] = {
363     {"client client-id...", 0, client_cmd, 0, 0},
364     {"coun country", 0, coun_cmd, 0, 0},
365     {"kill", 0, kill_cmd, 0, 0},
366     {"options option=value...", 0, options_cmd, 0, 0},
367     {"pass password", 0, pass_cmd, 0, 0},
368     {"play [user [country [password]]]", 0, play_cmd, 0, 0},
369     {"quit", 0, quit_cmd, 0, 0},
370     {"sanc", 0, sanc_cmd, 0, 0},
371     {"user name", 0, user_cmd, 0, 0},
372     {0, 0, 0, 0, 0}
373 };