2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * lostsub.c: Subroutines for lost items
30 * Known contributors to this file:
32 * Markus Armbruster, 2008
40 static int findlost(short, natid, short, coord, coord, int);
43 * Record item ID of type TYPE changed owner from EXOWN to OWN at X, Y.
46 lost_and_found(int type, natid exown, natid own, int id, coord x, coord y)
51 makelost(type, exown, id, x, y);
53 makenotlost(type, own, id, x, y);
57 makelost(short type, natid owner, short id, coord x, coord y)
62 n = findlost(type, owner, id, x, y, 1);
63 ef_blank(EF_LOST, n, &lost);
64 lost.lost_type = type;
65 lost.lost_owner = owner;
73 makenotlost(short type, natid owner, short id, coord x, coord y)
78 n = findlost(type, owner, id, x, y, 0);
88 * Find a suitable slot in the lost file.
89 * If a record for TYPE, OWNER, ID, X, Y exists, return its index.
90 * Else if FREE is non-zero, return the index of an unused record.
94 findlost(short type, natid owner, short id, coord x, coord y, int free)
100 for (n = 0; getlost(n, &lost); n++) {
101 if (!lost.lost_owner && freeslot < 0)
103 if (!lost.lost_owner)
105 if (lost.lost_owner == owner && type == lost.lost_type) {
106 if (type == EF_SECTOR && lost.lost_x == x && lost.lost_y == y)
108 else if (lost.lost_id == id)