2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2016, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure, Markus Armbruster
6 * Empire is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
21 * See files README, COPYING and CREDITS in the root of the source
22 * tree for related information and legal notices. It is expected
23 * that future projects/authors will amend these files as needed.
27 * mtch.c: Matching operations on structures and commands.
29 * Known contributors to this file:
30 * Markus Armbruster, 2004-2009
37 #include "prototypes.h"
40 * Search for @command in @coms[], return its index.
41 * Return M_NOTFOUND if there are no matches, M_NOTUNIQUE if there are
42 * several, M_IGNORE if the command should be ignored.
43 * Ignore commands that require more permissions than @comstat.
46 comtch(char *command, struct cmndstr *coms, int comstat)
51 if (!command || !*command)
54 for (com = coms; com->c_form; com++) {
55 if ((com->c_permit & comstat) != com->c_permit)
57 switch (mineq(command, com->c_form)) {