2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * sect.c: Sector pre-write and post-read data massage
30 * Known contributors to this file:
33 * Markus Armbruster, 2004-2008
48 #include "prototypes.h"
53 sct_postread(int id, void *ptr)
55 struct sctstr *sp = ptr;
57 player->owner = (player->god || sp->sct_own == player->cnum);
63 sct_prewrite(int id, void *old, void *new)
65 struct sctstr *oldsp = old;
66 struct sctstr *sp = new;
71 item_prewrite(sp->sct_item);
73 mil = sp->sct_item[I_MILIT];
74 civs = sp->sct_item[I_CIVIL];
76 prev_own = oldsp->sct_own;
83 if (own && !civs && !mil && !has_units(sp->sct_x, sp->sct_y, own, NULL)
84 && !(sp->sct_flags & MOVE_IN_PROGRESS)) {
86 own = sp->sct_own = 0;
88 if (sp->sct_type == SCT_CAPIT || sp->sct_type == SCT_MOUNT)
89 caploss(sp, prev_own, "");
93 lost_and_found(EF_SECTOR, prev_own, own,
94 0, sp->sct_x, sp->sct_y);
98 item_prewrite(short *item)
102 for (i = I_NONE + 1; i <= I_MAX; ++i) {
103 if (CANT_HAPPEN(item[i] < 0))
105 else if (CANT_HAPPEN(item[i] > ITEM_MAX))
115 while (0 != (c = *arg++))
116 if (!isdigit(c) && !isspace(c) && (c != '/'))