2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * ship.c: Ship pre-write data massage
30 * Known contributors to this file:
45 #include "prototypes.h"
49 shp_postread(int n, void *ptr)
51 struct shpstr *sp = ptr;
53 if (sp->shp_uid != n) {
54 logerror("shp_postread: Error - %d != %d, zeroing.\n",
56 memset(sp, 0, sizeof(struct shpstr));
61 player->owner = (player->god || sp->shp_own == player->cnum);
65 shp_prewrite(int n, void *old, void *new)
67 struct shpstr *oldsp = old;
68 struct shpstr *sp = new;
69 natid own = sp->shp_own;
74 if (own && sp->shp_effic < SHIP_MINEFF) {
75 mpr(own, "\t%s sunk!\n", prship(sp));
78 for (i = 0; NULL != (lp = getlandp(i)); i++) {
79 if (lp->lnd_own && lp->lnd_ship == n) {
80 mpr(lp->lnd_own, "%s sunk!\n", prland(lp));
84 putland(lp->lnd_uid, lp);
87 for (i = 0; NULL != (pp = getplanep(i)); i++) {
88 if (pp->pln_own && pp->pln_ship == n) {
89 mpr(pp->pln_own, "%s sunk!\n", prplane(pp));
93 putplane(pp->pln_uid, pp);
97 item_prewrite(sp->shp_item);
100 /* We've avoided assigning to sp->shp_own, in case oldsp == sp */
101 if (oldsp->shp_own != own)
102 lost_and_found(EF_SHIP, oldsp->shp_own, own,
103 sp->shp_uid, sp->shp_x, sp->shp_y);
109 prship(struct shpstr *sp)
111 return prbuf("%s %s(#%d)",
112 mchr[(int)sp->shp_type].m_name, sp->shp_name,