2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * files.c: Create all the misc files
30 * Known contributors to this file:
58 #include "prototypes.h"
65 static void file_sct_init(coord, coord, struct sctstr *ptr);
68 print_usage(char *program_name)
70 printf("Usage: %s [OPTION]...\n"
71 " -e CONFIG-FILE configuration file\n"
73 " -f force overwrite of existing game\n"
74 " -h display this help and exit\n"
75 " -v display version information and exit\n",
76 program_name, dflt_econfig);
80 main(int argc, char *argv[])
87 struct realmstr realm;
92 char *config_file = NULL;
95 while ((opt = getopt(argc, argv, "e:fhv")) != EOF) {
104 print_usage(argv[0]);
107 printf("%s\n\n%s", version, legal);
110 print_usage(argv[0]);
115 if (emp_config(config_file) < 0)
120 if (mkdir(gamedir, S_IRWXU | S_IRWXG) < 0 && errno != EEXIST) {
122 printf("Can't make game directory\n");
125 if (chdir(gamedir)) {
126 fprintf(stderr, "Can't chdir to %s (%s)\n", gamedir, strerror(errno));
131 printf("WARNING: this blasts the existing game in %s (if any)\n",
133 printf("continue? ");
134 fgets(buf, sizeof(buf), stdin);
135 if (*buf != 'y' && *buf != 'Y')
138 for (i = 0; i < EF_MAX; i++) {
139 if (!EF_IS_GAME_STATE(i))
141 if (!ef_open(i, EFF_CREATE)) {
146 memset(&game, 0, sizeof(game));
147 game.ef_type = EF_GAME;
149 ef_write(EF_GAME, 0, &game);
150 memset(&nat, 0, sizeof(nat));
151 nat.ef_type = EF_NATION;
152 strcpy(nat.nat_cnam, "POGO");
153 strcpy(nat.nat_pnam, "peter");
154 nat.nat_stat = STAT_GOD;
156 nat.nat_money = 123456789;
158 nat.nat_flags |= NF_FLASH;
160 printf("All praise to %s!\n", nat.nat_cnam);
161 memset(&nat, 0, sizeof(nat));
162 for (i = 1; i < MAXNOC; i++) {
163 nat.ef_type = EF_NATION;
167 memset(&realm, 0, sizeof(realm));
168 realm.ef_type = EF_REALM;
169 for (i = 0; i < MAXNOC; i++) {
171 for (j = 0; j < MAXNOR; j++) {
173 realm.r_uid = (i * MAXNOR) + j;
177 if (mkdir(teldir, S_IRWXU | S_IRWXG) < 0 && errno != EEXIST) {
179 printf("Can't make telegram directory\n");
182 for (x = MAXNOC - 1; x >= 0; x--) {
183 filename = mailbox(buf, x);
184 close(creat(filename, S_IRWUG));
186 close(creat(annfil, S_IRWUG));
188 /* create a zero-filled sector file */
189 memset(&sct, 0, sizeof(sct));
190 for (y = 0; y < WORLD_Y; y++) {
191 for (x = 0; x < WORLD_X / 2; x++) {
192 file_sct_init(x * 2 + (y & 1), y, &sct);
196 map = calloc(WORLD_SZ(), sizeof(*map));
197 for (i = 0; i < MAXNOC; i++) {
198 ef_write(EF_MAP, i, map);
200 for (i = 0; i < MAXNOC; i++) {
201 ef_write(EF_BMAP, i, map);
203 for (i = 0; i < EF_MAX; i++) {
204 if (!EF_IS_GAME_STATE(i))
213 file_sct_init(coord x, coord y, struct sctstr *ptr)
215 struct sctstr *sp = (struct sctstr *)ptr;
217 sp->ef_type = EF_SECTOR;
222 sp->sct_newtype = sp->sct_type = SCT_WATER;