2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * files.c: Create all the misc files
30 * Known contributors to this file:
44 #include "../lib/gen/getopt.h"
58 #include "prototypes.h"
65 static void file_sct_init(coord, coord, struct sctstr *ptr,
69 print_usage(char *program_name)
71 printf("Usage: %s [OPTION]...\n"
72 " -e CONFIG-FILE configuration file\n"
74 " -f force overwrite of existing game\n"
75 " -h display this help and exit\n"
76 " -v display version information and exit\n",
77 program_name, dflt_econfig);
81 main(int argc, char *argv[])
88 struct realmstr realm;
93 char *config_file = NULL;
95 time_t current_time = time(NULL);
97 while ((opt = getopt(argc, argv, "e:fhv")) != EOF) {
100 config_file = optarg;
106 print_usage(argv[0]);
109 printf("%s\n\n%s", version, legal);
112 print_usage(argv[0]);
117 if (emp_config(config_file) < 0)
122 if (mkdir(gamedir, S_IRWXU | S_IRWXG) < 0 && errno != EEXIST) {
124 printf("Can't make game directory\n");
127 if (chdir(gamedir)) {
128 fprintf(stderr, "Can't chdir to %s (%s)\n", gamedir, strerror(errno));
133 printf("WARNING: this blasts the existing game in %s (if any)\n",
135 printf("continue? ");
136 fgets(buf, sizeof(buf), stdin);
137 if (*buf != 'y' && *buf != 'Y')
140 for (i = 0; i < EF_MAX; i++) {
141 if (!EF_IS_GAME_STATE(i))
143 if (!ef_open(i, EFF_CREATE)) {
148 memset(&game, 0, sizeof(game));
149 game.ef_type = EF_GAME;
151 ef_write(EF_GAME, 0, &game);
152 memset(&nat, 0, sizeof(nat));
153 nat.ef_type = EF_NATION;
154 strcpy(nat.nat_cnam, "POGO");
155 strcpy(nat.nat_pnam, "peter");
156 nat.nat_stat = STAT_GOD;
158 nat.nat_money = 123456789;
160 nat.nat_flags |= NF_FLASH;
162 printf("All praise to %s!\n", nat.nat_cnam);
163 memset(&nat, 0, sizeof(nat));
164 for (i = 1; i < MAXNOC; i++) {
165 nat.ef_type = EF_NATION;
169 memset(&realm, 0, sizeof(realm));
170 realm.ef_type = EF_REALM;
171 for (i = 0; i < MAXNOC; i++) {
173 for (j = 0; j < MAXNOR; j++) {
175 realm.r_uid = (i * MAXNOR) + j;
176 realm.r_timestamp = current_time;
180 if (mkdir(teldir, S_IRWXU | S_IRWXG) < 0 && errno != EEXIST) {
182 printf("Can't make telegram directory\n");
185 for (x = MAXNOC - 1; x >= 0; x--) {
186 filename = mailbox(buf, x);
187 close(creat(filename, S_IRWUG));
189 close(creat(annfil, S_IRWUG));
191 /* create a zero-filled sector file */
192 memset(&sct, 0, sizeof(sct));
193 for (y = 0; y < WORLD_Y; y++) {
194 for (x = 0; x < WORLD_X / 2; x++) {
195 file_sct_init(x * 2 + (y & 1), y, &sct, current_time);
199 map = calloc(WORLD_X * WORLD_Y / 2, sizeof(*map));
200 for (i = 0; i < MAXNOC; i++) {
201 ef_write(EF_MAP, i, map);
203 for (i = 0; i < MAXNOC; i++) {
204 ef_write(EF_BMAP, i, map);
206 for (i = 0; i < EF_MAX; i++) {
207 if (!EF_IS_GAME_STATE(i))
216 file_sct_init(coord x, coord y, struct sctstr *ptr, time_t timestamp)
218 struct sctstr *sp = (struct sctstr *)ptr;
220 sp->ef_type = EF_SECTOR;
225 sp->sct_timestamp = timestamp;
226 sp->sct_newtype = sp->sct_type = SCT_WATER;