2 * Empire - A multi-player, client/server Internet based war game.
3 * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
4 * Ken Stevens, Steve McClure
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 * See files README, COPYING and CREDITS in the root of the source
23 * tree for related information and legal notices. It is expected
24 * that future projects/authors will amend these files as needed.
28 * files.c: Create all the misc files
30 * Known contributors to this file:
55 #include "prototypes.h"
62 static void file_sct_init(coord, coord, struct sctstr *ptr);
65 print_usage(char *program_name)
67 printf("Usage: %s [OPTION]...\n"
68 " -e CONFIG-FILE configuration file\n"
70 " -f force overwrite of existing game\n"
71 " -h display this help and exit\n"
72 " -v display version information and exit\n",
73 program_name, dflt_econfig);
77 main(int argc, char *argv[])
84 struct realmstr realm;
89 char *config_file = NULL;
92 while ((opt = getopt(argc, argv, "e:fhv")) != EOF) {
101 print_usage(argv[0]);
104 printf("%s\n\n%s", version, legal);
107 print_usage(argv[0]);
112 if (emp_config(config_file) < 0)
117 if (mkdir(gamedir, S_IRWXU | S_IRWXG) < 0 && errno != EEXIST) {
119 printf("Can't make game directory\n");
122 if (chdir(gamedir)) {
123 fprintf(stderr, "Can't chdir to %s (%s)\n", gamedir, strerror(errno));
128 printf("WARNING: this blasts the existing game in %s (if any)\n",
130 printf("continue? ");
131 fgets(buf, sizeof(buf), stdin);
132 if (*buf != 'y' && *buf != 'Y')
135 for (i = 0; i < EF_MAX; i++) {
136 if (!EF_IS_GAME_STATE(i))
138 if (!ef_open(i, EFF_CREATE)) {
143 memset(&game, 0, sizeof(game));
144 game.ef_type = EF_GAME;
146 ef_write(EF_GAME, 0, &game);
147 memset(&nat, 0, sizeof(nat));
148 nat.ef_type = EF_NATION;
149 strcpy(nat.nat_cnam, "POGO");
150 strcpy(nat.nat_pnam, "peter");
151 nat.nat_stat = STAT_GOD;
153 nat.nat_money = 123456789;
155 nat.nat_flags |= NF_FLASH;
157 printf("All praise to %s!\n", nat.nat_cnam);
158 memset(&nat, 0, sizeof(nat));
159 for (i = 1; i < MAXNOC; i++) {
160 nat.ef_type = EF_NATION;
164 memset(&realm, 0, sizeof(realm));
165 realm.ef_type = EF_REALM;
166 for (i = 0; i < MAXNOC; i++) {
168 for (j = 0; j < MAXNOR; j++) {
170 realm.r_uid = (i * MAXNOR) + j;
174 if (mkdir(teldir, S_IRWXU | S_IRWXG) < 0 && errno != EEXIST) {
176 printf("Can't make telegram directory\n");
179 for (x = MAXNOC - 1; x >= 0; x--) {
180 filename = mailbox(buf, x);
181 close(creat(filename, S_IRWUG));
183 close(creat(annfil, S_IRWUG));
185 /* create a zero-filled sector file */
186 memset(&sct, 0, sizeof(sct));
187 for (y = 0; y < WORLD_Y; y++) {
188 for (x = 0; x < WORLD_X / 2; x++) {
189 file_sct_init(x * 2 + (y & 1), y, &sct);
193 map = calloc(WORLD_SZ(), sizeof(*map));
194 for (i = 0; i < MAXNOC; i++) {
195 ef_write(EF_MAP, i, map);
197 for (i = 0; i < MAXNOC; i++) {
198 ef_write(EF_BMAP, i, map);
200 for (i = 0; i < EF_MAX; i++) {
201 if (!EF_IS_GAME_STATE(i))
210 file_sct_init(coord x, coord y, struct sctstr *ptr)
212 struct sctstr *sp = (struct sctstr *)ptr;
214 sp->ef_type = EF_SECTOR;
219 sp->sct_newtype = sp->sct_type = SCT_WATER;