16 | building sectors 100% 60% 59%
32 edit l 3:4,-2:4 ?des#. e 60
33 edit l 5:6,-2:4 ?des#. e 59
34 edit l * ?des#.&eff=0 e 100
35 edit l * ?des==&eff=20 e 100
36 edit l * ?des=@&eff=20 e 100
38 | avail for 2 pt in h, 2 f2 in *, 2 linf in !, 2 10kt in n
43 | avail for 2 = or 2 @ in bridge heads
48 edit l * ?des==&yloc<0 a 359
50 | plenty of materials in 59%ers
58 || country#1: builds ships, has money for 3 pt
60 edit c 1 c -2,0 s 4 b 640 M 239 T 100
62 || country#2: builds planes, has money for 3 f2
64 edit c 2 c -3,1 s 4 b 640 M 159 T 100
66 || country#3: builds lands, has money for 3 linf
68 edit c 3 c -2,2 s 4 b 640 M 119 T 100
70 || country#4: builds nukes, has money for 3 10kt
72 edit c 4 c -3,3 s 4 b 640 M 39999 T 300
74 || country#5: builds EASY_BRIDGES bridge spans, has money for 3
75 | also tries a tower with insufficient tech
77 edit c 5 c -2,4 s 4 b 640 M 3999 T 99
78 edit l -8:6,4 ?des#. o 5 O 5
79 || country#6: tries to build bridge spans, but has no tech
81 edit c 6 c -3,-1 s 4 b 640 M 10000 T 9
82 edit l -3:-1,-1 o 6 O 6
83 || country#7: builds !EASY_BRIDGES bridge spans, has money for 4
84 | also tries a tower with !BRIDGETOWERS
86 edit c 7 c -2,-2 s 4 b 640 M 4999 T 100
87 edit l -6:6,-2 o 7 O 7
88 || country#9: builds bridge towers, has money for 3
90 edit c 9 c -2,-4 s 4 b 640 M 11999 T 100
91 edit l -9:0,-5:-4 ?des#. o 9 O 9
92 || show initial state here to help maintainers