3 Conn0 output Conn0 2 Empire server ready
4 Conn0 input user tester
5 Conn0 output Conn0 0 hello tester
7 Conn0 output Conn0 10 country red does not exist
8 Conn0 output Conn0 3 so long...
9 Conn1 output Conn1 2 Empire server ready
10 Conn1 input user tester
11 Conn1 output Conn1 0 hello tester
13 Conn1 output Conn1 0 country name 1
15 Conn1 output Conn1 0 password ok
17 Conn1 login 1 127.0.0.1 tester
18 Play#1 output Play#1 2 2
19 Play#1 output Play#1 1
20 Play#1 output Play#1 1 *** Server configured for testing ***
21 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
22 Play#1 output Play#1 6 0 640
23 Play#1 input cens * ?shell>0
25 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
26 Play#1 output Play#1 1 CENSUS del dst
27 Play#1 output Play#1 1 sect eff prd mob uf uf old civ mil uw food work avail ter fall coa
28 Play#1 output Play#1 1 -4,0 + 100% 127 .. .. 100 5 0 0 0% 0 0 1
29 Play#1 output Play#1 1 -2,0 f 4% 127 .. .. 100 5 0 0 0% 0 0
30 Play#1 output Play#1 1 0,0 f 5% 127 .. .. 100 5 0 0 0% 0 0
31 Play#1 output Play#1 1 2,0 f 100% 127 .. .. 100 5 0 0 0% 0 0
32 Play#1 output Play#1 1 4,0 f 100% 127 .. .. 100 5 0 0 0% 0 0 1
33 Play#1 output Play#1 1 5 sectors
34 Play#1 output Play#1 6 0 640
35 Play#1 input comm * ?shell>0
36 Play#1 command commodity
37 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
38 Play#1 output Play#1 1 COMMODITIES deliver-- distribute
39 Play#1 output Play#1 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
40 Play#1 output Play#1 1 -4,0 + .......... .......... 1 1 0 0 0 0 0 0 0 0
41 Play#1 output Play#1 1 -2,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
42 Play#1 output Play#1 1 0,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
43 Play#1 output Play#1 1 2,0 f .......... .......... 100 1 0 0 0 0 0 0 0 0
44 Play#1 output Play#1 1 4,0 f .......... .......... 100 7 0 0 0 0 0 0 0 0
45 Play#1 output Play#1 1 5 sectors
46 Play#1 output Play#1 6 0 640
47 Play#1 input fire se 1,0 6,0
49 Play#1 output Play#1 6 0 639
50 Play#1 input fire se -4,0 6,0
52 Play#1 output Play#1 6 0 638
53 Play#1 input fire se -2,0 6,0
55 Play#1 output Play#1 1 Fort not efficient enough to fire!
56 Play#1 output Play#1 6 0 637
57 Play#1 input fire se 0,0 0,0
59 Play#1 output Play#1 1 Sector 0,0 ready to fire
60 Play#1 output Play#1 1 You can't fire upon yourself!
61 Play#1 output Play#1 6 0 636
62 Play#1 input fire se 0,0 1,0
64 Play#1 output Play#1 1 Sector 0,0 ready to fire
65 Play#1 output Play#1 1 No such sector exists!
66 Play#1 output Play#1 6 0 635
67 Play#1 input fire se 0,0 666
69 Play#1 output Play#1 1 Sector 0,0 ready to fire
70 Play#1 output Play#1 1 No such ship exists!
71 Play#1 output Play#1 6 0 634
72 Play#1 input move m 0,0 1 nh
74 Play#1 output Play#1 1 No mobility used
75 Play#1 output Play#1 1 127 mob left in 0,0
76 Play#1 output Play#1 6 0 633
77 Play#1 input fire se 0,0 6,0
79 Play#1 output Play#1 1 Not enough military in sector 0,0!
80 Play#1 output Play#1 6 0 632
81 Play#1 input move m 1,1 1 yh
83 Play#1 output Play#1 1 Total movement cost = 1
84 Play#1 output Play#1 1 126 mob left in 1,1
85 Play#1 output Play#1 6 0 631
86 Play#1 input move g 0,0 1 nh
88 Play#1 output Play#1 1 No mobility used
89 Play#1 output Play#1 1 127 mob left in 0,0
90 Play#1 output Play#1 6 0 630
91 Play#1 input fire se 0,0 6,0
93 Play#1 output Play#1 1 Not enough guns in sector 0,0!
94 Play#1 output Play#1 6 0 629
95 Play#1 input move g 1,1 1 yh
97 Play#1 output Play#1 1 Total movement cost = 3
98 Play#1 output Play#1 1 123 mob left in 1,1
99 Play#1 output Play#1 6 0 628
100 Play#1 input move s 0,0 1 nh
102 Play#1 output Play#1 1 No mobility used
103 Play#1 output Play#1 1 127 mob left in 0,0
104 Play#1 output Play#1 6 0 627
105 Play#1 input fire se 0,0 6,0
107 Play#1 output Play#1 1 Not enough shells in sector 0,0!
108 Play#1 output Play#1 6 0 626
109 Play#1 input move s 1,1 1 yh
111 Play#1 output Play#1 1 Total movement cost = 1
112 Play#1 output Play#1 1 122 mob left in 1,1
113 Play#1 output Play#1 6 0 625
114 Play#1 input fire se 4,0 -12,0
116 Play#1 output Play#1 1 Sector 4,0 ready to fire
117 Play#1 output Play#1 1 range is 5.00 (4.50)
118 Play#1 output Play#1 1 \007Kaboom!!!
119 Play#1 output Play#1 1 Target out of range.
120 Play#1 output Play#1 6 0 624
121 Play#1 input fire se 4,0 0
123 Play#1 output Play#1 1 Sector 4,0 ready to fire
124 Play#1 output Play#1 1 range is 5.00 (4.50)
125 Play#1 output Play#1 1 \007Kaboom!!!
126 Play#1 output Play#1 1 Target out of range.
127 Play#1 output Play#1 6 0 623
128 Play#1 input fire se 4,0 13
130 Play#1 output Play#1 1 Sector 4,0 ready to fire
131 Play#1 output Play#1 1 range is 4.00 (4.50)
132 Play#1 output Play#1 1 \007Kaboom!!!
133 Play#1 output Play#1 1 Target out of range.
134 Play#1 output Play#1 6 0 622
135 Play#1 input fire se 4,0 12
137 Play#1 output Play#1 1 Sector 4,0 ready to fire
138 Play#1 output Play#1 1 range is 4.00 (4.50)
139 Play#1 output Play#1 1 \007Kaboom!!!
140 Play#1 output Play#1 1 Target out of range.
141 Play#1 output Play#1 6 0 621
142 Play#1 input fire se 4,0 14,0
144 Play#1 output Play#1 1 Sector 4,0 ready to fire
145 Play#1 output Play#1 1 range is 4.00 (4.50)
146 Play#1 output Play#1 1 \007Kaboom!!!
147 Play#1 output Play#1 1 Target out of range.
148 Play#1 output Play#1 6 0 620
149 Play#1 input fire se 4,0 14,0
151 Play#1 output Play#1 1 Sector 4,0 ready to fire
152 Play#1 output Play#1 1 range is 4.00 (4.50)
153 Play#1 output Play#1 1 \007Kaboom!!!
154 Play#1 output Play#1 1 Target out of range.
155 Play#1 output Play#1 6 0 619
156 Play#1 input fire se 4,0 14,0
158 Play#1 output Play#1 1 Sector 4,0 ready to fire
159 Play#1 output Play#1 1 range is 5.00 (4.50)
160 Play#1 output Play#1 1 \007Kaboom!!!
161 Play#1 output Play#1 1 Shells hit sector 14,0 for 22 damage.
162 Play#1 output Play#1 6 0 618
163 Play#1 input fire se 4,0 14,0
165 Play#1 output Play#1 1 Sector 4,0 ready to fire
166 Play#1 output Play#1 1 range is 4.00 (4.50)
167 Play#1 output Play#1 1 \007Kaboom!!!
168 Play#1 output Play#1 1 Target out of range.
169 Play#1 output Play#1 6 0 617
170 Play#1 input fire se 4,0 14,0
172 Play#1 output Play#1 1 Sector 4,0 ready to fire
173 Play#1 output Play#1 1 range is 4.00 (4.50)
174 Play#1 output Play#1 1 \007Kaboom!!!
175 Play#1 output Play#1 1 Target out of range.
176 Play#1 output Play#1 6 0 616
177 Play#1 input fire se 4,0 14,0
179 Play#1 output Play#1 1 Sector 4,0 ready to fire
180 Play#1 output Play#1 1 range is 5.00 (4.50)
181 Play#1 output Play#1 1 \007Kaboom!!!
182 Play#1 output Play#1 1 Shells hit sector 14,0 for 39 damage.
183 Play#1 output Play#1 6 0 615
184 Play#1 input fire se 4,0 2,-2
186 Play#1 output Play#1 1 Sector 4,0 ready to fire
187 Play#1 output Play#1 1 range is 5.00 (4.50)
188 Play#1 output Play#1 1 \007Kaboom!!!
189 Play#1 output Play#1 1 Shells hit sector 2,-2 for 21 damage.
190 Play#1 output Play#1 6 0 614
191 Play#1 input move s 2,0 20 gh
193 Play#1 output Play#1 1 Total movement cost = 7
194 Play#1 output Play#1 1 120 mob left in 2,0
195 Play#1 output Play#1 6 0 613
196 Play#1 input fire se 0,0 -2,-2
198 Play#1 output Play#1 1 Sector 0,0 ready to fire
199 Play#1 output Play#1 1 range is 3.00 (3.50)
200 Play#1 output Play#1 1 \007Kaboom!!!
201 Play#1 output Play#1 1 Shells hit sector -2,-2 for 0 damage.
202 Play#1 output Play#1 6 0 612
203 Play#1 input fire se 2,0 -2,-2
205 Play#1 output Play#1 1 Sector 2,0 ready to fire
206 Play#1 output Play#1 1 range is 5.00 (4.50)
207 Play#1 output Play#1 1 \007Kaboom!!!
208 Play#1 output Play#1 1 Shells hit sector -2,-2 for 5 damage.
209 Play#1 output Play#1 6 0 611
210 Play#1 input fire se 4,0 -2,-2
212 Play#1 output Play#1 1 Sector 4,0 ready to fire
213 Play#1 output Play#1 1 range is 5.00 (4.50)
214 Play#1 output Play#1 1 \007Kaboom!!!
215 Play#1 output Play#1 1 Shells hit sector -2,-2 for 43 damage.
216 Play#1 output Play#1 6 0 610
217 Play#1 input __cmd added -3 -3 0
219 Play#1 output Play#1 6 0 607
220 Play#1 input fire se 0,0 2,2
222 Play#1 output Play#1 1 Sector 0,0 ready to fire
223 Play#1 output Play#1 1 range is 4.00 (3.50)
224 Play#1 output Play#1 1 \007Kaboom!!!
225 Play#1 output Play#1 1 Shells hit sector 2,2 for 0 damage.
226 Play#1 output Play#1 6 0 606
227 Play#1 input fire se 2,0 2,2
229 Play#1 output Play#1 1 Sector 2,0 ready to fire
230 Play#1 output Play#1 1 range is 5.00 (4.50)
231 Play#1 output Play#1 1 \007Kaboom!!!
232 Play#1 output Play#1 1 Shells hit sector 2,2 for 5 damage.
233 Play#1 output Play#1 6 0 605
234 Play#1 input fire se 4,0 2,2
236 Play#1 output Play#1 1 Sector 4,0 ready to fire
237 Play#1 output Play#1 1 range is 4.00 (4.50)
238 Play#1 output Play#1 1 \007Kaboom!!!
239 Play#1 output Play#1 1 Shells hit sector 2,2 for 21 damage.
240 Play#1 output Play#1 6 0 604
241 Play#1 input fire se 0,0 9
243 Play#1 output Play#1 1 Sector 0,0 ready to fire
244 Play#1 output Play#1 1 range is 4.00 (3.50)
245 Play#1 output Play#1 1 \007Kaboom!!!
246 Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 5,1 for 0 damage.
247 Play#1 output Play#1 6 0 603
248 Play#1 input fire se 2,0 9
250 Play#1 output Play#1 1 Sector 2,0 ready to fire
251 Play#1 output Play#1 1 range is 4.00 (4.50)
252 Play#1 output Play#1 1 \007Kaboom!!!
253 Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 5,1 for 3 damage.
254 Play#1 output Play#1 1 cs cargo ship (#9) takes 2
255 Play#1 output Play#1 6 0 602
256 Play#1 input __cmd added 1 1 0
258 Play#1 output Play#1 6 0 603
259 Play#1 input fire se 0,0 23
261 Play#1 output Play#1 1 Sector 0,0 ready to fire
262 Play#1 output Play#1 1 range is 3.00 (3.50)
263 Play#1 output Play#1 1 \007Kaboom!!!
264 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 0 damage.
265 Play#1 output Play#1 6 0 602
266 Play#1 input fire se 2,0 23
268 Play#1 output Play#1 1 Sector 2,0 ready to fire
269 Play#1 output Play#1 1 range is 4.00 (4.50)
270 Play#1 output Play#1 1 \007Kaboom!!!
271 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 2 damage.
272 Play#1 output Play#1 6 0 601
273 Play#1 input fire se 4,0 23
275 Play#1 output Play#1 1 Sector 4,0 ready to fire
276 Play#1 output Play#1 1 range is 4.00 (4.50)
277 Play#1 output Play#1 1 \007Kaboom!!!
278 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 26 damage.
279 Play#1 output Play#1 6 0 600
280 Play#1 input fire se 4,0 21
282 Play#1 output Play#1 1 Sector 4,0 ready to fire
283 Play#1 output Play#1 1 range is 5.00 (4.50)
284 Play#1 output Play#1 1 \007Kaboom!!!
285 Play#1 output Play#1 1 Shells hit cs cargo ship (#21) in 6,0 for 24 damage.
286 Play#1 output Play#1 1 cs cargo ship (#21) sunk!
287 Play#1 output Play#1 6 0 599
288 Play#1 input fire se 0,0 22
290 Play#1 output Play#1 1 Sector 0,0 ready to fire
291 Play#1 output Play#1 1 range is 4.00 (3.50)
292 Play#1 output Play#1 1 \007Kaboom!!!
293 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 0 damage.
294 Play#1 output Play#1 6 0 598
295 Play#1 input fire se 2,0 22
297 Play#1 output Play#1 1 Sector 2,0 ready to fire
298 Play#1 output Play#1 1 range is 5.00 (4.50)
299 Play#1 output Play#1 1 \007Kaboom!!!
300 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 4 damage.
301 Play#1 output Play#1 6 0 597
302 Play#1 input fire se 4,0 22
304 Play#1 output Play#1 1 Sector 4,0 ready to fire
305 Play#1 output Play#1 1 range is 5.00 (4.50)
306 Play#1 output Play#1 1 \007Kaboom!!!
307 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 49 damage.
308 Play#1 output Play#1 6 0 596
309 Play#1 input fire se 4,0 20
311 Play#1 output Play#1 1 Sector 4,0 ready to fire
312 Play#1 output Play#1 1 range is 4.00 (4.50)
313 Play#1 output Play#1 1 \007Kaboom!!!
314 Play#1 output Play#1 1 Shells hit cs cargo ship (#20) in 2,2 for 27 damage.
315 Play#1 output Play#1 1 cs cargo ship (#20) sunk!
316 Play#1 output Play#1 6 0 595
317 Play#1 input comm * ?shell>0
318 Play#1 command commodity
319 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
320 Play#1 output Play#1 1 COMMODITIES deliver-- distribute
321 Play#1 output Play#1 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
322 Play#1 output Play#1 1 -4,0 + .......... .......... 1 1 0 0 0 0 0 0 0 0
323 Play#1 output Play#1 1 -2,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
324 Play#1 output Play#1 1 0,0 f .......... .......... 16 1 0 0 0 0 0 0 0 0
325 Play#1 output Play#1 1 2,0 f .......... .......... 75 1 0 0 0 0 0 0 0 0
326 Play#1 output Play#1 1 4,0 f .......... .......... 83 7 0 0 0 0 0 0 0 0
327 Play#1 output Play#1 1 5 sectors
328 Play#1 output Play#1 6 0 595
330 Play#1 output Play#1 1 Bye-bye
332 Play#1 output Play#1 3 so long...
333 Conn2 output Conn2 2 Empire server ready
334 Conn2 input user tester
335 Conn2 output Conn2 0 hello tester
336 Conn2 input coun POGO
337 Conn2 output Conn2 0 country name POGO
338 Conn2 input pass peter
339 Conn2 output Conn2 0 password ok
341 Conn2 login 0 127.0.0.1 tester
342 Play#0 output Play#0 2 2
343 Play#0 output Play#0 1
344 Play#0 output Play#0 1 *** Server configured for testing ***
345 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
346 Play#0 output Play#0 6 0 640
347 Play#0 input terr * ?terr=2&eff<100 1
348 Play#0 command territory
349 Play#0 output Play#0 6 0 640
350 Play#0 input cens * ?terr=1
351 Play#0 command census
352 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
353 Play#0 output Play#0 1 CENSUS del dst
354 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
355 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
356 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
357 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
358 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
359 Play#0 output Play#0 1 2 0,2 + 100% 127 .. .. 1000 0 0 0 0% 100 0 1
360 Play#0 output Play#0 1 2 2,2 h 86% 0 .. .. 86 0 0 0 0% 87 0 1
361 Play#0 output Play#0 1 6 sectors
362 Play#0 output Play#0 6 0 640
363 Play#0 input comm * ?terr=1
364 Play#0 command commodity
365 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
366 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
367 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
368 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
369 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
370 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
371 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
372 Play#0 output Play#0 1 2 0,2 + .......... .......... 0 0 0 0 0 0 0 100 100 0
373 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
374 Play#0 output Play#0 1 6 sectors
375 Play#0 output Play#0 6 0 640
376 Play#0 input sinf * ?terr=1
377 Play#0 command sinfrastructure
378 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
379 Play#0 output Play#0 1 road rail defense
380 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
381 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
382 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
383 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
384 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
385 Play#0 output Play#0 1 2 0,2 + 100% 100% 0.001 yes 0.020 100% 1.00
386 Play#0 output Play#0 1 2 2,2 h 86% 86% 0.052 yes 0.052 86% 1.43
387 Play#0 output Play#0 1 6 sectors
388 Play#0 output Play#0 6 0 640
389 Play#0 input ship * ?eff<100
391 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
392 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
393 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
394 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
395 Play#0 output Play#0 1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
396 Play#0 output Play#0 1 2 10 sb submarine 2,2 20% 0 0 0 0 0 0 0 0 0 60
397 Play#0 output Play#0 1 2 11 sb submarine 6,0 20% 0 0 0 0 0 0 0 1 0 60
398 Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
399 Play#0 output Play#0 1 2 23 cs cargo ship 6,0 78% 0 4 0 0 0 0 1 1 98 20
400 Play#0 output Play#0 1 8 ships
401 Play#0 output Play#0 6 0 640
402 Play#0 input carg * ?eff<100
404 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
405 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
406 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
407 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 100 10 0 0 0 0 0 0 0 0
408 Play#0 output Play#0 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
409 Play#0 output Play#0 1 10 sb 2,2 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
410 Play#0 output Play#0 1 11 sb 6,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
411 Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
412 Play#0 output Play#0 1 23 cs 6,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
413 Play#0 output Play#0 1 8 ships
414 Play#0 output Play#0 6 0 640
415 Play#0 input plane * ?eff<100
417 Play#0 output Play#0 1 *: No plane(s)
418 Play#0 output Play#0 1 command failed
419 Play#0 output Play#0 6 0 640
420 Play#0 input land * ?eff<100
422 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
423 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
424 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
425 Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 42% 1 0 22S
426 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 119 0 40 42% 1 1
427 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 9 0 123 0 270 42% 1 0 32L
428 Play#0 output Play#0 1 5 units
429 Play#0 output Play#0 6 0 640
430 Play#0 input lcarg * ?eff<100
431 Play#0 command lcargo
432 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
433 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
434 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 40 12 0 0 0 0 0 0 0 0
435 Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
436 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
437 Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
438 Play#0 output Play#0 1 5 units
439 Play#0 output Play#0 6 0 640
442 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
443 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
444 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
445 Play#0 output Play#0 1 2 nukes
446 Play#0 output Play#0 6 0 640
447 Play#0 input __cmd added 3 0 0
449 Play#0 output Play#0 6 0 640
451 Play#0 output Play#0 1 Bye-bye
453 Play#0 output Play#0 3 so long...
454 Conn3 output Conn3 2 Empire server ready
455 Conn3 input user tester
456 Conn3 output Conn3 0 hello tester
458 Conn3 output Conn3 0 country name 1
460 Conn3 output Conn3 0 password ok
462 Conn3 login 1 127.0.0.1 tester
463 Play#1 output Play#1 2 2
464 Play#1 output Play#1 1
465 Play#1 output Play#1 1 *** Server configured for testing ***
466 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
467 Play#1 output Play#1 6 0 595
468 Play#1 input ship * ?shell>0
470 Play#1 output Play#1 1 shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
471 Play#1 output Play#1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
472 Play#1 output Play#1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
473 Play#1 output Play#1 1 3 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
474 Play#1 output Play#1 1 4 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
475 Play#1 output Play#1 1 5 dd destroyer 8,0 100% 0 5 0 0 0 0 0 0 127 100
476 Play#1 output Play#1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100
477 Play#1 output Play#1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
478 Play#1 output Play#1 1 7 ships
479 Play#1 output Play#1 6 0 595
480 Play#1 input carg * ?shell>0
482 Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
483 Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
484 Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 100 10 0 0 0 0 0 0 0 0
485 Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 100 10 0 0 0 0 0 0 0 0
486 Play#1 output Play#1 1 4 bb 3,1 100% 0 13 0 100 10 0 0 0 0 0 0 0 0
487 Play#1 output Play#1 1 5 dd 8,0 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
488 Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
489 Play#1 output Play#1 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
490 Play#1 output Play#1 1 7 ships
491 Play#1 output Play#1 6 0 595
492 Play#1 input fire sh 666 6,0
494 Play#1 output Play#1 6 0 594
495 Play#1 input fire sh 9 6,0
497 Play#1 output Play#1 1 Ships 9 cannot fire guns!
498 Play#1 output Play#1 6 0 593
499 Play#1 input fire sh 1 6,0
501 Play#1 output Play#1 1 Ship #1 is crippled!
502 Play#1 output Play#1 6 0 592
503 Play#1 input fire sh 2 2
505 Play#1 output Play#1 1 bb battleship (#2) ready to fire
506 Play#1 output Play#1 1 You can't fire upon yourself!
507 Play#1 output Play#1 6 0 591
508 Play#1 input fire sh 2 1,0
510 Play#1 output Play#1 1 bb battleship (#2) ready to fire
511 Play#1 output Play#1 1 No such sector exists!
512 Play#1 output Play#1 6 0 590
513 Play#1 input fire sh 2 666
515 Play#1 output Play#1 1 bb battleship (#2) ready to fire
516 Play#1 output Play#1 1 No such ship exists!
517 Play#1 output Play#1 6 0 589
518 Play#1 input unload m 2 13
519 Play#1 command unload
520 Play#1 output Play#1 1 13 military unloaded from bb battleship (#2) at 3,1
521 Play#1 output Play#1 1 1 ship unloaded
522 Play#1 output Play#1 6 0 588
523 Play#1 input fire sh 2 6,0
525 Play#1 output Play#1 1 Not enough mil on ship #2
526 Play#1 output Play#1 6 0 587
527 Play#1 input load m 2 13
529 Play#1 output Play#1 1 13 military loaded onto bb battleship (#2) at 3,1
530 Play#1 output Play#1 1 1 ship loaded
531 Play#1 output Play#1 6 0 586
532 Play#1 input unload g 2 10
533 Play#1 command unload
534 Play#1 output Play#1 1 10 guns unloaded from bb battleship (#2) at 3,1
535 Play#1 output Play#1 1 1 ship unloaded
536 Play#1 output Play#1 6 0 585
537 Play#1 input fire sh 2 6,0
539 Play#1 output Play#1 1 Not enough guns on ship #2
540 Play#1 output Play#1 6 0 584
541 Play#1 input load g 2 10
543 Play#1 output Play#1 1 10 guns loaded onto bb battleship (#2) at 3,1
544 Play#1 output Play#1 1 1 ship loaded
545 Play#1 output Play#1 6 0 583
546 Play#1 input unload s 2 100
547 Play#1 command unload
548 Play#1 output Play#1 1 100 shells unloaded from bb battleship (#2) at 3,1
549 Play#1 output Play#1 1 1 ship unloaded
550 Play#1 output Play#1 6 0 582
551 Play#1 input fire sh 2 6,0
553 Play#1 output Play#1 1 Not enough shells on ship #2
554 Play#1 output Play#1 6 0 581
555 Play#1 input load s 2 100
557 Play#1 output Play#1 1 100 shells loaded onto bb battleship (#2) at 3,1
558 Play#1 output Play#1 1 1 ship loaded
559 Play#1 output Play#1 6 0 580
560 Play#1 input miss s * ?mission#0 q
561 Play#1 command mission
562 Play#1 output Play#1 1 Thing x,y op-sect rad mission
563 Play#1 output Play#1 1 bb battleship (#1) 3,1 3,1 4 is on an interdiction mission
564 Play#1 output Play#1 1 bb battleship (#2) 3,1 3,1 4 is on an interdiction mission
565 Play#1 output Play#1 1 bb battleship (#3) 3,1 3,1 4 is on an interdiction mission
566 Play#1 output Play#1 1 bb battleship (#4) 3,1 3,1 4 is on an interdiction mission
567 Play#1 output Play#1 1 dd destroyer (#5) 8,0 8,0 2 is on an interdiction mission
568 Play#1 output Play#1 1 dd destroyer (#6) 3,3 3,3 2 is on an interdiction mission
569 Play#1 output Play#1 6 0 578
570 Play#1 input __cmd added 1 2 0
572 Play#1 output Play#1 6 0 580
573 Play#1 input fire sh 3 -12,0
575 Play#1 output Play#1 1 bb battleship (#3) ready to fire
576 Play#1 output Play#1 1 range is 4.00 (3.71)
577 Play#1 output Play#1 1 \007Kaboom!!!
578 Play#1 output Play#1 1 Target out of range.
579 Play#1 output Play#1 6 0 579
580 Play#1 input fire sh 3 0
582 Play#1 output Play#1 1 bb battleship (#3) ready to fire
583 Play#1 output Play#1 1 range is 4.00 (3.71)
584 Play#1 output Play#1 1 \007Kaboom!!!
585 Play#1 output Play#1 1 Target out of range.
586 Play#1 output Play#1 6 0 578
587 Play#1 input fire sh 3 13
589 Play#1 output Play#1 1 bb battleship (#3) ready to fire
590 Play#1 output Play#1 1 range is 4.00 (3.71)
591 Play#1 output Play#1 1 \007Kaboom!!!
592 Play#1 output Play#1 1 Target out of range.
593 Play#1 output Play#1 6 0 577
594 Play#1 input fire sh 3 12
596 Play#1 output Play#1 1 bb battleship (#3) ready to fire
597 Play#1 output Play#1 1 range is 4.00 (3.71)
598 Play#1 output Play#1 1 \007Kaboom!!!
599 Play#1 output Play#1 1 Target out of range.
600 Play#1 output Play#1 6 0 576
601 Play#1 input fire sh 3 6,0
603 Play#1 output Play#1 1 bb battleship (#3) ready to fire
604 Play#1 output Play#1 1 range is 3.00 (3.71)
605 Play#1 output Play#1 1 \007Kaboom!!!
606 Play#1 output Play#1 1 Shells hit sector 6,0 for 87 damage.
607 Play#1 output Play#1 6 0 575
608 Play#1 input fire sh 3 2,-2
610 Play#1 output Play#1 1 bb battleship (#3) ready to fire
611 Play#1 output Play#1 1 range is 4.00 (3.71)
612 Play#1 output Play#1 1 \007Kaboom!!!
613 Play#1 output Play#1 1 Shells hit sector 2,-2 for 87 damage.
614 Play#1 output Play#1 6 0 574
615 Play#1 input unload g 4 -1
616 Play#1 command unload
617 Play#1 output Play#1 1 9 guns unloaded from bb battleship (#4) at 3,1
618 Play#1 output Play#1 1 1 ship unloaded
619 Play#1 output Play#1 6 0 573
620 Play#1 input fire sh 4 0,2
622 Play#1 output Play#1 1 bb battleship (#4) ready to fire
623 Play#1 output Play#1 1 range is 4.00 (3.71)
624 Play#1 output Play#1 1 \007Kaboom!!!
625 Play#1 output Play#1 1 Shells hit sector 0,2 for 14 damage.
626 Play#1 output Play#1 6 0 572
627 Play#1 input load g 4 1
629 Play#1 output Play#1 1 1 guns loaded onto bb battleship (#4) at 3,1
630 Play#1 output Play#1 1 1 ship loaded
631 Play#1 output Play#1 6 0 571
632 Play#1 input fire sh 4 0,2
634 Play#1 output Play#1 1 bb battleship (#4) ready to fire
635 Play#1 output Play#1 1 range is 4.00 (3.71)
636 Play#1 output Play#1 1 \007Kaboom!!!
637 Play#1 output Play#1 1 Shells hit sector 0,2 for 25 damage.
638 Play#1 output Play#1 6 0 570
639 Play#1 input load g 4 1
641 Play#1 output Play#1 1 1 guns loaded onto bb battleship (#4) at 3,1
642 Play#1 output Play#1 1 1 ship loaded
643 Play#1 output Play#1 6 0 569
644 Play#1 input fire sh 4 0,2
646 Play#1 output Play#1 1 bb battleship (#4) ready to fire
647 Play#1 output Play#1 1 range is 4.00 (3.71)
648 Play#1 output Play#1 1 \007Kaboom!!!
649 Play#1 output Play#1 1 Shells hit sector 0,2 for 32 damage.
650 Play#1 output Play#1 6 0 568
651 Play#1 input load g 4 7
653 Play#1 output Play#1 1 7 guns loaded onto bb battleship (#4) at 3,1
654 Play#1 output Play#1 1 1 ship loaded
655 Play#1 output Play#1 6 0 567
656 Play#1 input unload s 4 -1
657 Play#1 command unload
658 Play#1 output Play#1 1 95 shells unloaded from bb battleship (#4) at 3,1
659 Play#1 output Play#1 1 1 ship unloaded
660 Play#1 output Play#1 6 0 566
661 Play#1 input load s 3 100
663 Play#1 output Play#1 1 95 shells loaded onto bb battleship (#3) at 3,1
664 Play#1 output Play#1 1 1 ship loaded
665 Play#1 output Play#1 6 0 565
666 Play#1 input fire sh 4 0,2
668 Play#1 output Play#1 1 bb battleship (#4) ready to fire
669 Play#1 output Play#1 1 range is 4.00 (3.71)
670 Play#1 output Play#1 1 \007Kaboom!!!
671 Play#1 output Play#1 1 Shells hit sector 0,2 for 21 damage.
672 Play#1 output Play#1 6 0 564
673 Play#1 input tend s 3 2 4
675 Play#1 output Play#1 1 2 total shells transferred off of bb battleship (#3)
676 Play#1 output Play#1 6 0 563
677 Play#1 input __cmd added -2 -2 0
679 Play#1 output Play#1 6 0 561
680 Play#1 input fire sh 4 0,2
682 Play#1 output Play#1 1 bb battleship (#4) ready to fire
683 Play#1 output Play#1 1 range is 3.00 (3.71)
684 Play#1 output Play#1 1 \007Kaboom!!!
685 Play#1 output Play#1 1 Shells hit sector 0,2 for 50 damage.
686 Play#1 output Play#1 6 0 560
687 Play#1 input tend s 3 93 4
689 Play#1 output Play#1 1 93 total shells transferred off of bb battleship (#3)
690 Play#1 output Play#1 6 0 559
691 Play#1 input __cmd added -1 -1 0
693 Play#1 output Play#1 6 0 558
694 Play#1 input unload m 4 -1
695 Play#1 command unload
696 Play#1 output Play#1 1 12 military unloaded from bb battleship (#4) at 3,1
697 Play#1 output Play#1 1 1 ship unloaded
698 Play#1 output Play#1 6 0 557
699 Play#1 input fire sh 4 0,2
701 Play#1 output Play#1 1 bb battleship (#4) ready to fire
702 Play#1 output Play#1 1 range is 4.00 (3.71)
703 Play#1 output Play#1 1 \007Kaboom!!!
704 Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
705 Play#1 output Play#1 6 0 556
706 Play#1 input load m 4 1
708 Play#1 output Play#1 1 1 military loaded onto bb battleship (#4) at 3,1
709 Play#1 output Play#1 1 1 ship loaded
710 Play#1 output Play#1 6 0 555
711 Play#1 input fire sh 4 0,2
713 Play#1 output Play#1 1 bb battleship (#4) ready to fire
714 Play#1 output Play#1 1 range is 3.00 (3.71)
715 Play#1 output Play#1 1 \007Kaboom!!!
716 Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
717 Play#1 output Play#1 6 0 554
718 Play#1 input load m 4 1
720 Play#1 output Play#1 1 1 military loaded onto bb battleship (#4) at 3,1
721 Play#1 output Play#1 1 1 ship loaded
722 Play#1 output Play#1 6 0 553
723 Play#1 input fire sh 4 0,2
725 Play#1 output Play#1 1 bb battleship (#4) ready to fire
726 Play#1 output Play#1 1 range is 4.00 (3.71)
727 Play#1 output Play#1 1 \007Kaboom!!!
728 Play#1 output Play#1 1 Shells hit sector 0,2 for 23 damage.
729 Play#1 output Play#1 6 0 552
730 Play#1 input load m 4 10
732 Play#1 output Play#1 1 10 military loaded onto bb battleship (#4) at 3,1
733 Play#1 output Play#1 1 1 ship loaded
734 Play#1 output Play#1 6 0 551
735 Play#1 input fire sh 2 0,2
737 Play#1 output Play#1 1 bb battleship (#2) ready to fire
738 Play#1 output Play#1 1 range is 4.00 (3.71)
739 Play#1 output Play#1 1 \007Kaboom!!!
740 Play#1 output Play#1 1 Shells hit sector 0,2 for 49 damage.
741 Play#1 output Play#1 6 0 550
742 Play#1 input fire sh 3 0,2
744 Play#1 output Play#1 1 bb battleship (#3) ready to fire
745 Play#1 output Play#1 1 range is 4.00 (3.71)
746 Play#1 output Play#1 1 \007Kaboom!!!
747 Play#1 output Play#1 1 Shells hit sector 0,2 for 88 damage.
748 Play#1 output Play#1 6 0 549
749 Play#1 input fire sh 5 13
751 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
752 Play#1 output Play#1 1 range is 2.00 (1.50)
753 Play#1 output Play#1 1 \007Kawhomp!!!
754 Play#1 output Play#1 1 Shells hit sub in 6,0 for 35 damage.
755 Play#1 output Play#1 6 0 548
756 Play#1 input fire sh 6 12
758 Play#1 output Play#1 1 dd destroyer (#6) ready to fire
759 Play#1 output Play#1 1 range is 2.00 (1.50)
760 Play#1 output Play#1 1 \007Kawhomp!!!
761 Play#1 output Play#1 1 Shells hit sub in 2,2 for 40 damage.
762 Play#1 output Play#1 6 0 547
763 Play#1 input fire sh 5 11
765 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
766 Play#1 output Play#1 1 range is 2.00 (1.50)
767 Play#1 output Play#1 1 \007Kawhomp!!!
768 Play#1 output Play#1 1 Shells hit sub in 6,0 for 37 damage.
769 Play#1 output Play#1 1 sub sunk!
770 Play#1 output Play#1 6 0 546
771 Play#1 input fire sh 6 10
773 Play#1 output Play#1 1 dd destroyer (#6) ready to fire
774 Play#1 output Play#1 1 range is 2.00 (1.50)
775 Play#1 output Play#1 1 \007Kawhomp!!!
776 Play#1 output Play#1 1 Shells hit sub in 2,2 for 34 damage.
777 Play#1 output Play#1 1 sub sunk!
778 Play#1 output Play#1 6 0 545
779 Play#1 input navi 5 jh
780 Play#1 command navigate
781 Play#1 output Play#1 1 Flagship is dd destroyer (#5)
782 Play#1 output Play#1 1 dd destroyer (#5) stopped at 10,0
783 Play#1 output Play#1 6 0 544
784 Play#1 input fire sh 5 24
786 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
787 Play#1 output Play#1 1 range is 1.00 (1.50)
788 Play#1 output Play#1 1 \007Kaboom!!!
789 Play#1 output Play#1 1 Target out of range.
790 Play#1 output Play#1 6 0 543
791 Play#1 input fire sh 5 24
793 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
794 Play#1 output Play#1 1 range is 2.00 (1.50)
795 Play#1 output Play#1 1 \007Kaboom!!!
796 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 43 damage.
797 Play#1 output Play#1 6 0 542
798 Play#1 input fire sh 5 24
800 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
801 Play#1 output Play#1 1 range is 1.00 (1.50)
802 Play#1 output Play#1 1 \007Kaboom!!!
803 Play#1 output Play#1 1 Target out of range.
804 Play#1 output Play#1 6 0 541
805 Play#1 input fire sh 5 24
807 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
808 Play#1 output Play#1 1 range is 2.00 (1.50)
809 Play#1 output Play#1 1 \007Kaboom!!!
810 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 35 damage.
811 Play#1 output Play#1 6 0 540
812 Play#1 input fire sh 5 24
814 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
815 Play#1 output Play#1 1 range is 1.00 (1.50)
816 Play#1 output Play#1 1 \007Kaboom!!!
817 Play#1 output Play#1 1 Target out of range.
818 Play#1 output Play#1 6 0 539
819 Play#1 input fire sh 5 24
821 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
822 Play#1 output Play#1 1 range is 2.00 (1.50)
823 Play#1 output Play#1 1 \007Kaboom!!!
824 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 38 damage.
825 Play#1 output Play#1 6 0 538
826 Play#1 input carg * ?shell>0
828 Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
829 Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
830 Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 96 10 0 0 0 0 0 0 0 0
831 Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 72 10 0 0 0 0 0 0 0 0
832 Play#1 output Play#1 1 4 bb 3,1 100% 0 13 0 90 10 0 0 0 0 0 0 0 0
833 Play#1 output Play#1 1 5 dd 10,0 100% 0 5 0 24 4 0 0 0 0 0 0 0 0
834 Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0
835 Play#1 output Play#1 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
836 Play#1 output Play#1 1 7 ships
837 Play#1 output Play#1 6 0 538
839 Play#1 output Play#1 1 Bye-bye
841 Play#1 output Play#1 3 so long...
842 Conn4 output Conn4 2 Empire server ready
843 Conn4 input user tester
844 Conn4 output Conn4 0 hello tester
845 Conn4 input coun POGO
846 Conn4 output Conn4 0 country name POGO
847 Conn4 input pass peter
848 Conn4 output Conn4 0 password ok
850 Conn4 login 0 127.0.0.1 tester
851 Play#0 output Play#0 2 2
852 Play#0 output Play#0 1
853 Play#0 output Play#0 1 *** Server configured for testing ***
854 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
855 Play#0 output Play#0 6 0 640
856 Play#0 input terr * ?terr=2&eff<100 1
857 Play#0 command territory
858 Play#0 output Play#0 6 0 640
859 Play#0 input cens * ?terr=1
860 Play#0 command census
861 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
862 Play#0 output Play#0 1 CENSUS del dst
863 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
864 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
865 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
866 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
867 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
868 Play#0 output Play#0 1 2 0,2 + 7% 9 .. .. 72 0 0 0 0% 7 0 1
869 Play#0 output Play#0 1 2 2,2 h 86% 0 .. .. 86 0 0 0 0% 87 0 1
870 Play#0 output Play#0 1 6 sectors
871 Play#0 output Play#0 6 0 640
872 Play#0 input comm * ?terr=1
873 Play#0 command commodity
874 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
875 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
876 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
877 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
878 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
879 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
880 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
881 Play#0 output Play#0 1 2 0,2 + .......... .......... 0 0 0 0 0 0 0 7 7 0
882 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
883 Play#0 output Play#0 1 6 sectors
884 Play#0 output Play#0 6 0 640
885 Play#0 input sinf * ?terr=1
886 Play#0 command sinfrastructure
887 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
888 Play#0 output Play#0 1 road rail defense
889 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
890 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
891 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
892 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
893 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
894 Play#0 output Play#0 1 2 0,2 + 7% 7% 0.349 yes 0.349 7% 1.00
895 Play#0 output Play#0 1 2 2,2 h 86% 86% 0.052 yes 0.052 86% 1.43
896 Play#0 output Play#0 1 6 sectors
897 Play#0 output Play#0 6 0 640
898 Play#0 input ship * ?eff<100
900 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
901 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
902 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
903 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
904 Play#0 output Play#0 1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
905 Play#0 output Play#0 1 2 12 sb submarine 2,2 68% 0 3 0 0 0 0 0 0 86 60
906 Play#0 output Play#0 1 2 13 sb submarine 6,0 72% 0 3 0 0 0 0 0 1 91 60
907 Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
908 Play#0 output Play#0 1 2 23 cs cargo ship 6,0 78% 0 4 0 0 0 0 1 1 98 20
909 Play#0 output Play#0 1 2 24 cs cargo ship 6,0 32% 0 2 0 0 0 0 0 0 40 20
910 Play#0 output Play#0 1 9 ships
911 Play#0 output Play#0 6 0 640
912 Play#0 input carg * ?eff<100
914 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
915 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
916 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
917 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 96 10 0 0 0 0 0 0 0 0
918 Play#0 output Play#0 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
919 Play#0 output Play#0 1 12 sb 2,2 68% 0 3 0 0 0 0 0 0 0 0 0 0 0
920 Play#0 output Play#0 1 13 sb 6,0 72% 0 3 0 0 0 0 0 0 0 0 0 0 0
921 Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
922 Play#0 output Play#0 1 23 cs 6,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
923 Play#0 output Play#0 1 24 cs 6,0 32% 0 2 0 0 0 0 0 0 0 0 32 32 0
924 Play#0 output Play#0 1 9 ships
925 Play#0 output Play#0 6 0 640
926 Play#0 input plane * ?eff<100
928 Play#0 output Play#0 1 *: No plane(s)
929 Play#0 output Play#0 1 command failed
930 Play#0 output Play#0 6 0 640
931 Play#0 input land * ?eff<100
933 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
934 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
935 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
936 Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 42% 1 0 22S
937 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 119 0 40 42% 1 1
938 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 9 0 123 0 270 42% 1 0 32L
939 Play#0 output Play#0 1 5 units
940 Play#0 output Play#0 6 0 640
941 Play#0 input lcarg * ?eff<100
942 Play#0 command lcargo
943 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
944 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
945 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 40 12 0 0 0 0 0 0 0 0
946 Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
947 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
948 Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
949 Play#0 output Play#0 1 5 units
950 Play#0 output Play#0 6 0 640
953 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
954 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
955 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
956 Play#0 output Play#0 1 2 nukes
957 Play#0 output Play#0 6 0 640
958 Play#0 input __cmd added 3 0 0
960 Play#0 output Play#0 6 0 640
962 Play#0 output Play#0 1 Bye-bye
964 Play#0 output Play#0 3 so long...
965 Conn5 output Conn5 2 Empire server ready
966 Conn5 input user tester
967 Conn5 output Conn5 0 hello tester
969 Conn5 output Conn5 0 country name 1
971 Conn5 output Conn5 0 password ok
973 Conn5 login 1 127.0.0.1 tester
974 Play#1 output Play#1 2 2
975 Play#1 output Play#1 1
976 Play#1 output Play#1 1 *** Server configured for testing ***
977 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
978 Play#1 output Play#1 6 0 538
979 Play#1 input land * ?shell>0
981 Play#1 output Play#1 1 # unit type x,y a eff mil frt mu fd tch retr xl ln carry
982 Play#1 output Play#1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
983 Play#1 output Play#1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
984 Play#1 output Play#1 1 3 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
985 Play#1 output Play#1 1 4 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
986 Play#1 output Play#1 1 5 hat hvy artill 0,-2 100% 10 0 127 0 160 42% 0 0
987 Play#1 output Play#1 1 9 sup supply 1,1 100% 10 0 0 0 50 42% 0 0
988 Play#1 output Play#1 1 6 units
989 Play#1 output Play#1 6 0 538
990 Play#1 input lcarg * ?shell>0
991 Play#1 command lcargo
992 Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
993 Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
994 Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 40 12 0 0 0 0 0 0 0 0
995 Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 40 12 0 0 0 0 0 0 0 0
996 Play#1 output Play#1 1 4 hat 3,1 100% 0 10 0 40 12 0 0 0 0 0 0 0 0
997 Play#1 output Play#1 1 5 hat 0,-2 100% 0 10 0 40 12 0 0 0 0 0 0 0 0
998 Play#1 output Play#1 1 9 sup 1,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
999 Play#1 output Play#1 1 6 units
1000 Play#1 output Play#1 6 0 538
1001 Play#1 input fire la 666 6,0
1003 Play#1 output Play#1 6 0 537
1004 Play#1 input fire la 9 6,0
1006 Play#1 output Play#1 1 Unit 9 cannot fire!
1007 Play#1 output Play#1 6 0 536
1008 Play#1 input fire la 1 6,0
1010 Play#1 output Play#1 1 Unit 1 cannot fire because it is less than 40% efficient
1011 Play#1 output Play#1 6 0 535
1012 Play#1 input fire la 2 3,1
1014 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1015 Play#1 output Play#1 1 You can't fire upon yourself!
1016 Play#1 output Play#1 6 0 534
1017 Play#1 input fire la 2 1,0
1019 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1020 Play#1 output Play#1 1 No such sector exists!
1021 Play#1 output Play#1 6 0 533
1022 Play#1 input fire la 2 666
1024 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1025 Play#1 output Play#1 1 No such ship exists!
1026 Play#1 output Play#1 6 0 532
1027 Play#1 input lunload m 2 10
1028 Play#1 command lunload
1029 Play#1 output Play#1 1 10 military unloaded from hat hvy artillery #2 at 3,1
1030 Play#1 output Play#1 1 1 unit unloaded
1031 Play#1 output Play#1 6 0 531
1032 Play#1 input fire la 2 6,0
1034 Play#1 output Play#1 1 Unit 2 cannot fire because it has no military!
1035 Play#1 output Play#1 6 0 530
1036 Play#1 input lload m 2 10
1037 Play#1 command lload
1038 Play#1 output Play#1 1 10 military loaded onto hat hvy artillery #2 at 3,1
1039 Play#1 output Play#1 1 1 unit loaded
1040 Play#1 output Play#1 6 0 529
1041 Play#1 input lunload g 2 12
1042 Play#1 command lunload
1043 Play#1 output Play#1 1 12 guns unloaded from hat hvy artillery #2 at 3,1
1044 Play#1 output Play#1 1 1 unit unloaded
1045 Play#1 output Play#1 6 0 528
1046 Play#1 input fire la 2 6,0
1048 Play#1 output Play#1 1 hat hvy artillery #2 -- not enough guns
1049 Play#1 output Play#1 6 0 527
1050 Play#1 input lload g 2 12
1051 Play#1 command lload
1052 Play#1 output Play#1 1 12 guns loaded onto hat hvy artillery #2 at 3,1
1053 Play#1 output Play#1 1 1 unit loaded
1054 Play#1 output Play#1 6 0 526
1055 Play#1 input lunload s 2 40
1056 Play#1 command lunload
1057 Play#1 output Play#1 1 40 shells unloaded from hat hvy artillery #2 at 3,1
1058 Play#1 output Play#1 1 1 unit unloaded
1059 Play#1 output Play#1 6 0 525
1060 Play#1 input fire la 2 6,0
1062 Play#1 output Play#1 1 hat hvy artillery #2 -- not enough shells
1063 Play#1 output Play#1 6 0 524
1064 Play#1 input lload s 2 40
1065 Play#1 command lload
1066 Play#1 output Play#1 1 40 shells loaded onto hat hvy artillery #2 at 3,1
1067 Play#1 output Play#1 1 1 unit loaded
1068 Play#1 output Play#1 6 0 523
1069 Play#1 input load land 8 2
1071 Play#1 output Play#1 1 hat hvy artillery #2 loaded onto cs cargo ship (#8) at 3,1.
1072 Play#1 output Play#1 1 1 ship loaded
1073 Play#1 output Play#1 6 0 522
1074 Play#1 input fire la 2 6,0
1076 Play#1 output Play#1 1 Unit 2 cannot fire because it is on a ship!
1077 Play#1 output Play#1 6 0 521
1078 Play#1 input unload land 8 2
1079 Play#1 command unload
1080 Play#1 output Play#1 1 hat hvy artillery #2 unloaded from cs cargo ship (#8) at 3,1.
1081 Play#1 output Play#1 1 1 ship unloaded
1082 Play#1 output Play#1 6 0 520
1083 Play#1 input lload land 8 2
1084 Play#1 command lload
1085 Play#1 output Play#1 1 hat hvy artillery #2 loaded onto tra train #8 at 3,1.
1086 Play#1 output Play#1 1 1 unit loaded
1087 Play#1 output Play#1 6 0 519
1088 Play#1 input fire la 2 6,0
1090 Play#1 output Play#1 1 Unit 2 cannot fire because it is on a land unit!
1091 Play#1 output Play#1 6 0 518
1092 Play#1 input lunload land 8 2
1093 Play#1 command lunload
1094 Play#1 output Play#1 1 hat hvy artillery #2 unloaded from tra train #8 at 3,1.
1095 Play#1 output Play#1 1 1 unit unloaded
1096 Play#1 output Play#1 6 0 517
1097 Play#1 input miss l * ?mission#0 q
1098 Play#1 command mission
1099 Play#1 output Play#1 1 Thing x,y op-sect rad mission
1100 Play#1 output Play#1 1 hat hvy artillery #1 3,1 3,1 4 is on an interdiction mission
1101 Play#1 output Play#1 1 hat hvy artillery #2 3,1 3,1 4 is on an interdiction mission
1102 Play#1 output Play#1 1 hat hvy artillery #3 3,1 3,1 4 is on an interdiction mission
1103 Play#1 output Play#1 1 hat hvy artillery #4 3,1 3,1 4 is on an interdiction mission
1104 Play#1 output Play#1 1 hat hvy artillery #5 0,-2 0,-2 4 is on an interdiction mission
1105 Play#1 output Play#1 6 0 515
1106 Play#1 input __cmd added 1 2 0
1107 Play#1 command __cmd
1108 Play#1 output Play#1 6 0 517
1109 Play#1 input fire la 3 -12,0
1111 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1112 Play#1 output Play#1 1 range is 4.00 (3.50)
1113 Play#1 output Play#1 1 \007Kaboom!!!
1114 Play#1 output Play#1 1 Target out of range.
1115 Play#1 output Play#1 6 0 516
1116 Play#1 input fire la 3 0
1118 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1119 Play#1 output Play#1 1 range is 4.00 (3.50)
1120 Play#1 output Play#1 1 \007Kaboom!!!
1121 Play#1 output Play#1 1 Target out of range.
1122 Play#1 output Play#1 6 0 515
1123 Play#1 input fire la 3 13
1125 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1126 Play#1 output Play#1 1 range is 3.00 (3.50)
1127 Play#1 output Play#1 1 \007Kaboom!!!
1128 Play#1 output Play#1 1 Target out of range.
1129 Play#1 output Play#1 6 0 514
1130 Play#1 input fire la 3 12
1132 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1133 Play#1 output Play#1 1 range is 3.00 (3.50)
1134 Play#1 output Play#1 1 \007Kaboom!!!
1135 Play#1 output Play#1 1 Target out of range.
1136 Play#1 output Play#1 6 0 513
1137 Play#1 input fire la 3 6,0
1139 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1140 Play#1 output Play#1 1 range is 3.00 (3.50)
1141 Play#1 output Play#1 1 \007Kaboom!!!
1142 Play#1 output Play#1 1 Shells hit sector 6,0 for 61 damage.
1143 Play#1 output Play#1 6 0 512
1144 Play#1 input fire la 3 2,-2
1146 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1147 Play#1 output Play#1 1 range is 3.00 (3.50)
1148 Play#1 output Play#1 1 \007Kaboom!!!
1149 Play#1 output Play#1 1 Shells hit sector 2,-2 for 66 damage.
1150 Play#1 output Play#1 6 0 511
1151 Play#1 input lunload g 4 -1
1152 Play#1 command lunload
1153 Play#1 output Play#1 1 11 guns unloaded from hat hvy artillery #4 at 3,1
1154 Play#1 output Play#1 1 1 unit unloaded
1155 Play#1 output Play#1 6 0 510
1156 Play#1 input fire la 4 0,2
1158 Play#1 output Play#1 1 hat hvy artillery #4 ready to fire
1159 Play#1 output Play#1 1 range is 4.00 (3.50)
1160 Play#1 output Play#1 1 \007Kaboom!!!
1161 Play#1 output Play#1 1 Shells hit sector 0,2 for 9 damage.
1162 Play#1 output Play#1 6 0 509
1163 Play#1 input lload g 4 11
1164 Play#1 command lload
1165 Play#1 output Play#1 1 11 guns loaded onto hat hvy artillery #4 at 3,1
1166 Play#1 output Play#1 1 1 unit loaded
1167 Play#1 output Play#1 6 0 508
1168 Play#1 input lunload s 4 -1
1169 Play#1 command lunload
1170 Play#1 output Play#1 1 35 shells unloaded from hat hvy artillery #4 at 3,1
1171 Play#1 output Play#1 1 1 unit unloaded
1172 Play#1 output Play#1 6 0 507
1173 Play#1 input lload s 3 40
1174 Play#1 command lload
1175 Play#1 output Play#1 1 35 shells loaded onto hat hvy artillery #3 at 3,1
1176 Play#1 output Play#1 1 1 unit loaded
1177 Play#1 output Play#1 6 0 506
1178 Play#1 input fire la 4 0,2
1180 Play#1 output Play#1 1 hat hvy artillery #4 ready to fire
1181 Play#1 output Play#1 1 range is 3.00 (3.50)
1182 Play#1 output Play#1 1 \007Kaboom!!!
1183 Play#1 output Play#1 1 Shells hit sector 0,2 for 15 damage.
1184 Play#1 output Play#1 6 0 505
1185 Play#1 input lunload s 3 35
1186 Play#1 command lunload
1187 Play#1 output Play#1 1 35 shells unloaded from hat hvy artillery #3 at 3,1
1188 Play#1 output Play#1 1 1 unit unloaded
1189 Play#1 output Play#1 6 0 504
1190 Play#1 input lload s 4 35
1191 Play#1 command lload
1192 Play#1 output Play#1 1 35 shells loaded onto hat hvy artillery #4 at 3,1
1193 Play#1 output Play#1 1 1 unit loaded
1194 Play#1 output Play#1 6 0 503
1195 Play#1 input fire la 2 0,2
1197 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1198 Play#1 output Play#1 1 range is 3.00 (3.50)
1199 Play#1 output Play#1 1 \007Kaboom!!!
1200 Play#1 output Play#1 1 Shells hit sector 0,2 for 20 damage.
1201 Play#1 output Play#1 6 0 502
1202 Play#1 input fire la 4 0,2
1204 Play#1 output Play#1 1 hat hvy artillery #4 ready to fire
1205 Play#1 output Play#1 1 range is 3.00 (3.50)
1206 Play#1 output Play#1 1 \007Kaboom!!!
1207 Play#1 output Play#1 1 Shells hit sector 0,2 for 60 damage.
1208 Play#1 output Play#1 6 0 501
1209 Play#1 input __cmd added -1 -1 0
1210 Play#1 command __cmd
1211 Play#1 output Play#1 6 0 500
1212 Play#1 input fire la 5 0,2
1214 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1215 Play#1 output Play#1 1 range is 3.00 (3.50)
1216 Play#1 output Play#1 1 \007Kaboom!!!
1217 Play#1 output Play#1 1 Target out of range.
1218 Play#1 output Play#1 6 0 499
1219 Play#1 input fire la 5 0,2
1221 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1222 Play#1 output Play#1 1 range is 4.00 (3.50)
1223 Play#1 output Play#1 1 \007Kaboom!!!
1224 Play#1 output Play#1 1 Shells hit sector 0,2 for 52 damage.
1225 Play#1 output Play#1 6 0 498
1226 Play#1 input fire la 5 0,2
1228 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1229 Play#1 output Play#1 1 range is 3.00 (3.50)
1230 Play#1 output Play#1 1 \007Kaboom!!!
1231 Play#1 output Play#1 1 Target out of range.
1232 Play#1 output Play#1 6 0 497
1233 Play#1 input fire la 5 0,2
1235 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1236 Play#1 output Play#1 1 range is 4.00 (3.50)
1237 Play#1 output Play#1 1 \007Kaboom!!!
1238 Play#1 output Play#1 1 Shells hit sector 0,2 for 62 damage.
1239 Play#1 output Play#1 6 0 496
1240 Play#1 input fire la 5 0,2
1242 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1243 Play#1 output Play#1 1 range is 3.00 (3.50)
1244 Play#1 output Play#1 1 \007Kaboom!!!
1245 Play#1 output Play#1 1 Target out of range.
1246 Play#1 output Play#1 6 0 495
1247 Play#1 input fire la 5 0,2
1249 Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
1250 Play#1 output Play#1 1 range is 3.00 (3.50)
1251 Play#1 output Play#1 1 \007Kaboom!!!
1252 Play#1 output Play#1 1 Target out of range.
1253 Play#1 output Play#1 6 0 494
1254 Play#1 input lcarg * ?shell>0
1255 Play#1 command lcargo
1256 Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1257 Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
1258 Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 36 12 0 0 0 0 0 0 0 0
1259 Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
1260 Play#1 output Play#1 1 4 hat 3,1 100% 0 10 0 31 12 0 0 0 0 0 0 0 0
1261 Play#1 output Play#1 1 5 hat 0,-2 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
1262 Play#1 output Play#1 1 9 sup 1,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
1263 Play#1 output Play#1 1 6 units
1264 Play#1 output Play#1 6 0 494
1266 Play#1 output Play#1 1 Bye-bye
1268 Play#1 output Play#1 3 so long...
1269 Conn6 output Conn6 2 Empire server ready
1270 Conn6 input user tester
1271 Conn6 output Conn6 0 hello tester
1272 Conn6 input coun POGO
1273 Conn6 output Conn6 0 country name POGO
1274 Conn6 input pass peter
1275 Conn6 output Conn6 0 password ok
1277 Conn6 login 0 127.0.0.1 tester
1278 Play#0 output Play#0 2 2
1279 Play#0 output Play#0 1
1280 Play#0 output Play#0 1 *** Server configured for testing ***
1281 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
1282 Play#0 output Play#0 6 0 640
1283 Play#0 input terr * ?terr=2&eff<100 1
1284 Play#0 command territory
1285 Play#0 output Play#0 6 0 640
1286 Play#0 input cens * ?terr=1
1287 Play#0 command census
1288 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1289 Play#0 output Play#0 1 CENSUS del dst
1290 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
1291 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
1292 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
1293 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
1294 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
1295 Play#0 output Play#0 1 2 0,2 + 1% 1 .. .. 13 0 0 0 0% 2 0 1
1296 Play#0 output Play#0 1 2 2,2 h 86% 0 .. .. 86 0 0 0 0% 87 0 1
1297 Play#0 output Play#0 1 6 sectors
1298 Play#0 output Play#0 6 0 640
1299 Play#0 input comm * ?terr=1
1300 Play#0 command commodity
1301 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1302 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
1303 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
1304 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
1305 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
1306 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
1307 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
1308 Play#0 output Play#0 1 2 0,2 + .......... .......... 0 0 0 0 0 0 0 2 1 0
1309 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
1310 Play#0 output Play#0 1 6 sectors
1311 Play#0 output Play#0 6 0 640
1312 Play#0 input sinf * ?terr=1
1313 Play#0 command sinfrastructure
1314 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1315 Play#0 output Play#0 1 road rail defense
1316 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
1317 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
1318 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
1319 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
1320 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
1321 Play#0 output Play#0 1 2 0,2 + 1% 1% 0.392 no N/A 1% 1.00
1322 Play#0 output Play#0 1 2 2,2 h 86% 86% 0.052 no N/A 86% 1.43
1323 Play#0 output Play#0 1 6 sectors
1324 Play#0 output Play#0 6 0 640
1327 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
1328 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
1329 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
1330 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
1331 Play#0 output Play#0 1 1 3 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
1332 Play#0 output Play#0 1 1 4 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
1333 Play#0 output Play#0 1 1 5 dd destroyer 10,0 100% 0 5 0 0 0 0 0 0 117 100
1334 Play#0 output Play#0 1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100
1335 Play#0 output Play#0 1 1 8 cs cargo ship 3,1 100% 0 0 0 0 0 0 0 0 0 20
1336 Play#0 output Play#0 1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
1337 Play#0 output Play#0 1 2 12 sb submarine 2,2 68% 0 3 0 0 0 0 0 0 86 60
1338 Play#0 output Play#0 1 2 13 sb submarine 6,0 72% 0 3 0 0 0 0 0 1 91 60
1339 Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
1340 Play#0 output Play#0 1 2 23 cs cargo ship 6,0 78% 0 4 0 0 0 0 1 1 98 20
1341 Play#0 output Play#0 1 2 24 cs cargo ship 6,0 32% 0 2 0 0 0 0 0 0 40 20
1342 Play#0 output Play#0 1 14 ships
1343 Play#0 output Play#0 6 0 640
1345 Play#0 command cargo
1346 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1347 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
1348 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
1349 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 96 10 0 0 0 0 0 0 0 0
1350 Play#0 output Play#0 1 3 bb 3,1 100% 0 13 0 72 10 0 0 0 0 0 0 0 0
1351 Play#0 output Play#0 1 4 bb 3,1 100% 0 13 0 90 10 0 0 0 0 0 0 0 0
1352 Play#0 output Play#0 1 5 dd 10,0 100% 0 5 0 24 4 0 0 0 0 0 0 0 0
1353 Play#0 output Play#0 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0
1354 Play#0 output Play#0 1 8 cs 3,1 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
1355 Play#0 output Play#0 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
1356 Play#0 output Play#0 1 12 sb 2,2 68% 0 3 0 0 0 0 0 0 0 0 0 0 0
1357 Play#0 output Play#0 1 13 sb 6,0 72% 0 3 0 0 0 0 0 0 0 0 0 0 0
1358 Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
1359 Play#0 output Play#0 1 23 cs 6,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
1360 Play#0 output Play#0 1 24 cs 6,0 32% 0 2 0 0 0 0 0 0 0 0 32 32 0
1361 Play#0 output Play#0 1 14 ships
1362 Play#0 output Play#0 6 0 640
1363 Play#0 input miss s * ?mission#0 q
1364 Play#0 command mission
1365 Play#0 output Play#0 1 Thing x,y op-sect rad mission
1366 Play#0 output Play#0 1 bb battleship (#1) 3,1 3,1 4 is on an interdiction mission
1367 Play#0 output Play#0 6 0 638
1368 Play#0 input plane *
1369 Play#0 command plane
1370 Play#0 output Play#0 1 own # type x,y w eff mu def tech ran hard carry special
1371 Play#0 output Play#0 1 2 0 sam Sea Sparrow 2,2 100% 127 18 180 2 0
1372 Play#0 output Play#0 1 2 1 jhb B-52 Strato-Fo 2,2 100% 127 11 150 35 0 10kt G
1373 Play#0 output Play#0 1 2 22 sam Sea Sparrow 2,2 100% 127 18 180 2 0 22S
1374 Play#0 output Play#0 1 2 23 sam Sea Sparrow 6,0 100% 127 18 180 2 0 23S
1375 Play#0 output Play#0 1 2 27 sam Sea Sparrow 2,2 100% 127 18 180 2 0 22L
1376 Play#0 output Play#0 1 2 28 sam Sea Sparrow 6,0 100% 127 18 180 2 0 23L
1377 Play#0 output Play#0 1 2 32 sam Sea Sparrow 2,2 100% 127 18 180 2 0 32L
1378 Play#0 output Play#0 1 2 33 sam Sea Sparrow 2,2 100% 127 18 180 2 0 33L
1379 Play#0 output Play#0 1 8 planes
1380 Play#0 output Play#0 6 0 638
1383 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
1384 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
1385 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
1386 Play#0 output Play#0 1 1 3 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
1387 Play#0 output Play#0 1 1 4 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
1388 Play#0 output Play#0 1 1 5 hat hvy artill 0,-2 100% 10 0 127 0 160 42% 0 0
1389 Play#0 output Play#0 1 1 8 tra train 3,1 100% 0 0 127 0 40 42% 0 0
1390 Play#0 output Play#0 1 1 9 sup supply 1,1 100% 10 0 0 0 50 42% 0 0
1391 Play#0 output Play#0 1 2 13 spy infiltrato 6,0 100% 0 0 127 0 40 42% 0 0 13S
1392 Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 42% 1 0 22S
1393 Play#0 output Play#0 1 2 23 rad radar unit 6,0 100% 10 0 127 0 270 42% 1 0 23S
1394 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 119 0 40 42% 1 1
1395 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 9 0 123 0 270 42% 1 0 32L
1396 Play#0 output Play#0 1 12 units
1397 Play#0 output Play#0 6 0 638
1398 Play#0 input lcarg *
1399 Play#0 command lcargo
1400 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1401 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
1402 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 36 12 0 0 0 0 0 0 0 0
1403 Play#0 output Play#0 1 3 hat 3,1 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
1404 Play#0 output Play#0 1 4 hat 3,1 100% 0 10 0 31 12 0 0 0 0 0 0 0 0
1405 Play#0 output Play#0 1 5 hat 0,-2 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
1406 Play#0 output Play#0 1 8 tra 3,1 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
1407 Play#0 output Play#0 1 9 sup 1,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
1408 Play#0 output Play#0 1 13 spy 6,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
1409 Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
1410 Play#0 output Play#0 1 23 rad 6,0 100% 0 10 0 0 0 0 0 0 0 0 0 0 0
1411 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
1412 Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
1413 Play#0 output Play#0 1 12 units
1414 Play#0 output Play#0 6 0 638
1415 Play#0 input miss l * ?mission#0 q
1416 Play#0 command mission
1417 Play#0 output Play#0 1 Thing x,y op-sect rad mission
1418 Play#0 output Play#0 1 hat hvy artillery #1 3,1 3,1 4 is on an interdiction mission
1419 Play#0 output Play#0 6 0 636
1422 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
1423 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
1424 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
1425 Play#0 output Play#0 1 2 nukes
1426 Play#0 output Play#0 6 0 636
1427 Play#0 input terr * 0
1428 Play#0 command territory
1429 Play#0 output Play#0 6 0 636
1432 Play#0 output Play#0 1 No telegrams for you at the moment...
1433 Play#0 output Play#0 6 0 636
1436 Play#0 output Play#0 1 No telegrams for 1 at the moment...
1437 Play#0 output Play#0 6 0 636
1440 Play#0 output Play#0 1
1441 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
1442 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 0 damage.
1443 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 5 damage.
1444 Play#0 output Play#0 1 spy infiltrator #0 takes 1
1445 Play#0 output Play#0 1 spy infiltrator #10 takes 1
1446 Play#0 output Play#0 1 spy infiltrator #12 takes 1
1447 Play#0 output Play#0 1 rad radar unit #20 takes 1
1448 Play#0 output Play#0 1 rad radar unit #22 takes 1
1449 Play#0 output Play#0 1 tra train #32 takes 1
1450 Play#0 output Play#0 1 rad radar unit #33 takes 1
1451 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 21 damage.
1452 Play#0 output Play#0 1 rad radar unit #20 takes 2
1453 Play#0 output Play#0 1 rad radar unit #22 takes 2
1454 Play#0 output Play#0 1 tra train #32 takes 5
1455 Play#0 output Play#0 1 rad radar unit #33 takes 2
1456 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 0 damage.
1457 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 2 damage.
1458 Play#0 output Play#0 1 cs cargo ship (#23) takes 1
1459 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 26 damage.
1460 Play#0 output Play#0 1 cs cargo ship (#23) takes 21
1461 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#21) in 6,0 for 24 damage.
1462 Play#0 output Play#0 1 cs cargo ship (#21) takes 20
1463 Play#0 output Play#0 1 cs cargo ship (#21) sunk!
1464 Play#0 output Play#0 1 sam Sea Sparrow #21 lost!
1465 Play#0 output Play#0 1 rad radar unit #21 lost!
1466 Play#0 output Play#0 1 sam Sea Sparrow #26 lost!
1467 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 0 damage.
1468 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 4 damage.
1469 Play#0 output Play#0 1 cs cargo ship (#22) takes 3
1470 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 49 damage.
1471 Play#0 output Play#0 1 cs cargo ship (#22) takes 40
1472 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#20) in 2,2 for 27 damage.
1473 Play#0 output Play#0 1 cs cargo ship (#20) takes 22
1474 Play#0 output Play#0 1 cs cargo ship (#20) sunk!
1475 Play#0 output Play#0 1 sam Sea Sparrow #20 lost!
1476 Play#0 output Play#0 1 rad radar unit #20 lost!
1477 Play#0 output Play#0 1 sam Sea Sparrow #25 lost!
1478 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 14 damage.
1479 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 25 damage.
1480 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 32 damage.
1481 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 21 damage.
1482 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 50 damage.
1483 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 12 damage.
1484 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 12 damage.
1485 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 23 damage.
1486 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 49 damage.
1487 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 88 damage.
1488 Play#0 output Play#0 1 Country #1 shelled sb submarine (#13) in 6,0 for 35 damage.
1489 Play#0 output Play#0 1 sb submarine (#13) takes 28
1490 Play#0 output Play#0 1 Country #1 shelled sb submarine (#12) in 2,2 for 40 damage.
1491 Play#0 output Play#0 1 sb submarine (#12) takes 32
1492 Play#0 output Play#0 1 Country #1 shelled sb submarine (#11) in 6,0 for 37 damage.
1493 Play#0 output Play#0 1 sb submarine (#11) takes 29
1494 Play#0 output Play#0 1 sb submarine (#11) sunk!
1495 Play#0 output Play#0 1 spy infiltrator #11 lost!
1496 Play#0 output Play#0 1 Country #1 shelled sb submarine (#10) in 2,2 for 34 damage.
1497 Play#0 output Play#0 1 sb submarine (#10) takes 27
1498 Play#0 output Play#0 1 sb submarine (#10) sunk!
1499 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 43 damage.
1500 Play#0 output Play#0 1 cs cargo ship (#24) takes 35
1501 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 35 damage.
1502 Play#0 output Play#0 1 cs cargo ship (#24) takes 29
1503 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 38 damage.
1504 Play#0 output Play#0 1 cs cargo ship (#24) takes 31
1505 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 9 damage.
1506 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 15 damage.
1507 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 20 damage.
1508 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 60 damage.
1509 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 52 damage.
1510 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 62 damage.
1511 Play#0 output Play#0 6 0 636
1514 Play#0 output Play#0 1 No telegrams for 3 at the moment...
1515 Play#0 output Play#0 6 0 636
1517 Play#0 output Play#0 1 Bye-bye
1519 Play#0 output Play#0 3 so long...