3 Conn0 output Conn0 2 Empire server ready
4 Conn0 input user tester
5 Conn0 output Conn0 0 hello tester
7 Conn0 output Conn0 10 country red does not exist
8 Conn0 output Conn0 3 so long...
9 Conn1 output Conn1 2 Empire server ready
10 Conn1 input user tester
11 Conn1 output Conn1 0 hello tester
13 Conn1 output Conn1 0 country name 1
15 Conn1 output Conn1 0 password ok
17 Conn1 login 1 127.0.0.1 tester
18 Play#1 output Play#1 2 2
19 Play#1 output Play#1 1
20 Play#1 output Play#1 1 *** Server configured for testing ***
21 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
22 Play#1 output Play#1 6 0 640
23 Play#1 input cens * ?shell>0
25 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
26 Play#1 output Play#1 1 CENSUS del dst
27 Play#1 output Play#1 1 sect eff prd mob uf uf old civ mil uw food work avail ter fall coa
28 Play#1 output Play#1 1 -4,0 + 100% 127 .. .. 100 5 0 0 0% 0 0 1
29 Play#1 output Play#1 1 -2,0 f 4% 127 .. .. 100 5 0 0 0% 0 0
30 Play#1 output Play#1 1 0,0 f 5% 127 .. .. 100 5 0 0 0% 0 0
31 Play#1 output Play#1 1 2,0 f 100% 127 .. .. 100 5 0 0 0% 0 0
32 Play#1 output Play#1 1 4,0 f 100% 127 .. .. 100 5 0 0 0% 0 0 1
33 Play#1 output Play#1 1 5 sectors
34 Play#1 output Play#1 6 0 640
35 Play#1 input comm * ?shell>0
36 Play#1 command commodity
37 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
38 Play#1 output Play#1 1 COMMODITIES deliver-- distribute
39 Play#1 output Play#1 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
40 Play#1 output Play#1 1 -4,0 + .......... .......... 1 1 0 0 0 0 0 0 0 0
41 Play#1 output Play#1 1 -2,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
42 Play#1 output Play#1 1 0,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
43 Play#1 output Play#1 1 2,0 f .......... .......... 100 1 0 0 0 0 0 0 0 0
44 Play#1 output Play#1 1 4,0 f .......... .......... 100 7 0 0 0 0 0 0 0 0
45 Play#1 output Play#1 1 5 sectors
46 Play#1 output Play#1 6 0 640
47 Play#1 input fire se 1,0 6,0
49 Play#1 output Play#1 6 0 639
50 Play#1 input fire se -4,0 6,0
52 Play#1 output Play#1 6 0 638
53 Play#1 input fire se -2,0 6,0
55 Play#1 output Play#1 1 Fort not efficient enough to fire!
56 Play#1 output Play#1 6 0 637
57 Play#1 input fire se 0,0 0,0
59 Play#1 output Play#1 1 Sector 0,0 ready to fire
60 Play#1 output Play#1 1 You can't fire upon yourself!
61 Play#1 output Play#1 6 0 636
62 Play#1 input fire se 0,0 1,0
64 Play#1 output Play#1 1 Sector 0,0 ready to fire
65 Play#1 output Play#1 1 No such sector exists!
66 Play#1 output Play#1 6 0 635
67 Play#1 input fire se 0,0 666
69 Play#1 output Play#1 1 Sector 0,0 ready to fire
70 Play#1 output Play#1 1 No such ship exists!
71 Play#1 output Play#1 6 0 634
72 Play#1 input move m 0,0 1 nh
74 Play#1 output Play#1 1 No mobility used
75 Play#1 output Play#1 1 127 mob left in 0,0
76 Play#1 output Play#1 6 0 633
77 Play#1 input fire se 0,0 6,0
79 Play#1 output Play#1 1 Not enough military in sector 0,0!
80 Play#1 output Play#1 6 0 632
81 Play#1 input move m 1,1 1 yh
83 Play#1 output Play#1 1 Total movement cost = 1
84 Play#1 output Play#1 1 126 mob left in 1,1
85 Play#1 output Play#1 6 0 631
86 Play#1 input move g 0,0 1 nh
88 Play#1 output Play#1 1 No mobility used
89 Play#1 output Play#1 1 127 mob left in 0,0
90 Play#1 output Play#1 6 0 630
91 Play#1 input fire se 0,0 6,0
93 Play#1 output Play#1 1 Not enough guns in sector 0,0!
94 Play#1 output Play#1 6 0 629
95 Play#1 input move g 1,1 1 yh
97 Play#1 output Play#1 1 Total movement cost = 3
98 Play#1 output Play#1 1 123 mob left in 1,1
99 Play#1 output Play#1 6 0 628
100 Play#1 input move s 0,0 1 nh
102 Play#1 output Play#1 1 No mobility used
103 Play#1 output Play#1 1 127 mob left in 0,0
104 Play#1 output Play#1 6 0 627
105 Play#1 input fire se 0,0 6,0
107 Play#1 output Play#1 1 Not enough shells in sector 0,0!
108 Play#1 output Play#1 6 0 626
109 Play#1 input move s 1,1 1 yh
111 Play#1 output Play#1 1 Total movement cost = 1
112 Play#1 output Play#1 1 122 mob left in 1,1
113 Play#1 output Play#1 6 0 625
114 Play#1 input fire se 4,0 -12,0
116 Play#1 output Play#1 1 Sector 4,0 ready to fire
117 Play#1 output Play#1 1 range is 5.00 (4.50)
118 Play#1 output Play#1 1 Target out of range.
119 Play#1 output Play#1 6 0 624
120 Play#1 input fire se 4,0 0
122 Play#1 output Play#1 1 Sector 4,0 ready to fire
123 Play#1 output Play#1 1 range is 5.00 (4.50)
124 Play#1 output Play#1 1 Target out of range.
125 Play#1 output Play#1 6 0 623
126 Play#1 input fire se 4,0 13
128 Play#1 output Play#1 1 Sector 4,0 ready to fire
129 Play#1 output Play#1 1 range is 4.00 (4.50)
130 Play#1 output Play#1 1 Target out of range.
131 Play#1 output Play#1 6 0 622
132 Play#1 input fire se 4,0 12
134 Play#1 output Play#1 1 Sector 4,0 ready to fire
135 Play#1 output Play#1 1 range is 4.00 (4.50)
136 Play#1 output Play#1 1 Target out of range.
137 Play#1 output Play#1 6 0 621
138 Play#1 input fire se 4,0 14,0
140 Play#1 output Play#1 1 Sector 4,0 ready to fire
141 Play#1 output Play#1 1 range is 4.00 (4.50)
142 Play#1 output Play#1 1 Target out of range.
143 Play#1 output Play#1 6 0 620
144 Play#1 input fire se 4,0 14,0
146 Play#1 output Play#1 1 Sector 4,0 ready to fire
147 Play#1 output Play#1 1 range is 4.00 (4.50)
148 Play#1 output Play#1 1 Target out of range.
149 Play#1 output Play#1 6 0 619
150 Play#1 input fire se 4,0 14,0
152 Play#1 output Play#1 1 Sector 4,0 ready to fire
153 Play#1 output Play#1 1 range is 5.00 (4.50)
154 Play#1 output Play#1 1 \007Kaboom!!!
155 Play#1 output Play#1 1 Shells hit sector 14,0 for 22 damage.
156 Play#1 output Play#1 6 0 618
157 Play#1 input fire se 4,0 14,0
159 Play#1 output Play#1 1 Sector 4,0 ready to fire
160 Play#1 output Play#1 1 range is 4.00 (4.50)
161 Play#1 output Play#1 1 Target out of range.
162 Play#1 output Play#1 6 0 617
163 Play#1 input fire se 4,0 14,0
165 Play#1 output Play#1 1 Sector 4,0 ready to fire
166 Play#1 output Play#1 1 range is 4.00 (4.50)
167 Play#1 output Play#1 1 Target out of range.
168 Play#1 output Play#1 6 0 616
169 Play#1 input fire se 4,0 14,0
171 Play#1 output Play#1 1 Sector 4,0 ready to fire
172 Play#1 output Play#1 1 range is 5.00 (4.50)
173 Play#1 output Play#1 1 \007Kaboom!!!
174 Play#1 output Play#1 1 Shells hit sector 14,0 for 39 damage.
175 Play#1 output Play#1 6 0 615
176 Play#1 input fire se 4,0 2,-2
178 Play#1 output Play#1 1 Sector 4,0 ready to fire
179 Play#1 output Play#1 1 range is 5.00 (4.50)
180 Play#1 output Play#1 1 \007Kaboom!!!
181 Play#1 output Play#1 1 Shells hit sector 2,-2 for 21 damage.
182 Play#1 output Play#1 6 0 614
183 Play#1 input move s 2,0 20 gh
185 Play#1 output Play#1 1 Total movement cost = 7
186 Play#1 output Play#1 1 120 mob left in 2,0
187 Play#1 output Play#1 6 0 613
188 Play#1 input fire se 0,0 -2,-2
190 Play#1 output Play#1 1 Sector 0,0 ready to fire
191 Play#1 output Play#1 1 range is 3.00 (3.50)
192 Play#1 output Play#1 1 \007Kaboom!!!
193 Play#1 output Play#1 1 Shells hit sector -2,-2 for 0 damage.
194 Play#1 output Play#1 6 0 612
195 Play#1 input fire se 2,0 -2,-2
197 Play#1 output Play#1 1 Sector 2,0 ready to fire
198 Play#1 output Play#1 1 range is 5.00 (4.50)
199 Play#1 output Play#1 1 \007Kaboom!!!
200 Play#1 output Play#1 1 Shells hit sector -2,-2 for 5 damage.
201 Play#1 output Play#1 6 0 611
202 Play#1 input fire se 4,0 -2,-2
204 Play#1 output Play#1 1 Sector 4,0 ready to fire
205 Play#1 output Play#1 1 range is 5.00 (4.50)
206 Play#1 output Play#1 1 \007Kaboom!!!
207 Play#1 output Play#1 1 Shells hit sector -2,-2 for 43 damage.
208 Play#1 output Play#1 6 0 610
209 Play#1 input __cmd added -3 -3 0
211 Play#1 output Play#1 6 0 607
212 Play#1 input fire se 0,0 2,2
214 Play#1 output Play#1 1 Sector 0,0 ready to fire
215 Play#1 output Play#1 1 range is 4.00 (3.50)
216 Play#1 output Play#1 1 \007Kaboom!!!
217 Play#1 output Play#1 1 Shells hit sector 2,2 for 0 damage.
218 Play#1 output Play#1 6 0 606
219 Play#1 input fire se 2,0 2,2
221 Play#1 output Play#1 1 Sector 2,0 ready to fire
222 Play#1 output Play#1 1 range is 5.00 (4.50)
223 Play#1 output Play#1 1 \007Kaboom!!!
224 Play#1 output Play#1 1 Shells hit sector 2,2 for 5 damage.
225 Play#1 output Play#1 6 0 605
226 Play#1 input fire se 4,0 2,2
228 Play#1 output Play#1 1 Sector 4,0 ready to fire
229 Play#1 output Play#1 1 range is 4.00 (4.50)
230 Play#1 output Play#1 1 \007Kaboom!!!
231 Play#1 output Play#1 1 Shells hit sector 2,2 for 21 damage.
232 Play#1 output Play#1 6 0 604
233 Play#1 input fire se 0,0 9
235 Play#1 output Play#1 1 Sector 0,0 ready to fire
236 Play#1 output Play#1 1 range is 4.00 (3.50)
237 Play#1 output Play#1 1 \007Kaboom!!!
238 Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 3,1 for 0 damage.
239 Play#1 output Play#1 6 0 603
240 Play#1 input fire se 2,0 9
242 Play#1 output Play#1 1 Sector 2,0 ready to fire
243 Play#1 output Play#1 1 range is 4.00 (4.50)
244 Play#1 output Play#1 1 \007Kaboom!!!
245 Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 3,1 for 3 damage.
246 Play#1 output Play#1 1 cs cargo ship (#9) takes 2
247 Play#1 output Play#1 6 0 602
248 Play#1 input __cmd added 1 1 0
250 Play#1 output Play#1 6 0 603
251 Play#1 input fire se 0,0 23
253 Play#1 output Play#1 1 Sector 0,0 ready to fire
254 Play#1 output Play#1 1 range is 3.00 (3.50)
255 Play#1 output Play#1 1 \007Kaboom!!!
256 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 0 damage.
257 Play#1 output Play#1 6 0 602
258 Play#1 input fire se 2,0 23
260 Play#1 output Play#1 1 Sector 2,0 ready to fire
261 Play#1 output Play#1 1 range is 4.00 (4.50)
262 Play#1 output Play#1 1 \007Kaboom!!!
263 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 2 damage.
264 Play#1 output Play#1 6 0 601
265 Play#1 input fire se 4,0 23
267 Play#1 output Play#1 1 Sector 4,0 ready to fire
268 Play#1 output Play#1 1 range is 4.00 (4.50)
269 Play#1 output Play#1 1 \007Kaboom!!!
270 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 26 damage.
271 Play#1 output Play#1 6 0 600
272 Play#1 input fire se 4,0 21
274 Play#1 output Play#1 1 Sector 4,0 ready to fire
275 Play#1 output Play#1 1 range is 5.00 (4.50)
276 Play#1 output Play#1 1 \007Kaboom!!!
277 Play#1 output Play#1 1 Shells hit cs cargo ship (#21) in 6,0 for 24 damage.
278 Play#1 output Play#1 1 cs cargo ship (#21) sunk!
279 Play#1 output Play#1 6 0 599
280 Play#1 input fire se 0,0 22
282 Play#1 output Play#1 1 Sector 0,0 ready to fire
283 Play#1 output Play#1 1 range is 4.00 (3.50)
284 Play#1 output Play#1 1 \007Kaboom!!!
285 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 0 damage.
286 Play#1 output Play#1 6 0 598
287 Play#1 input fire se 2,0 22
289 Play#1 output Play#1 1 Sector 2,0 ready to fire
290 Play#1 output Play#1 1 range is 5.00 (4.50)
291 Play#1 output Play#1 1 \007Kaboom!!!
292 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 4 damage.
293 Play#1 output Play#1 6 0 597
294 Play#1 input fire se 4,0 22
296 Play#1 output Play#1 1 Sector 4,0 ready to fire
297 Play#1 output Play#1 1 range is 5.00 (4.50)
298 Play#1 output Play#1 1 \007Kaboom!!!
299 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 49 damage.
300 Play#1 output Play#1 6 0 596
301 Play#1 input fire se 4,0 20
303 Play#1 output Play#1 1 Sector 4,0 ready to fire
304 Play#1 output Play#1 1 range is 4.00 (4.50)
305 Play#1 output Play#1 1 \007Kaboom!!!
306 Play#1 output Play#1 1 Shells hit cs cargo ship (#20) in 2,2 for 27 damage.
307 Play#1 output Play#1 1 cs cargo ship (#20) sunk!
308 Play#1 output Play#1 6 0 595
309 Play#1 input comm * ?shell>0
310 Play#1 command commodity
311 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
312 Play#1 output Play#1 1 COMMODITIES deliver-- distribute
313 Play#1 output Play#1 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
314 Play#1 output Play#1 1 -4,0 + .......... .......... 1 1 0 0 0 0 0 0 0 0
315 Play#1 output Play#1 1 -2,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
316 Play#1 output Play#1 1 0,0 f .......... .......... 16 1 0 0 0 0 0 0 0 0
317 Play#1 output Play#1 1 2,0 f .......... .......... 75 1 0 0 0 0 0 0 0 0
318 Play#1 output Play#1 1 4,0 f .......... .......... 83 7 0 0 0 0 0 0 0 0
319 Play#1 output Play#1 1 5 sectors
320 Play#1 output Play#1 6 0 595
322 Play#1 output Play#1 1 Bye-bye
324 Play#1 output Play#1 3 so long...
325 Conn2 output Conn2 2 Empire server ready
326 Conn2 input user tester
327 Conn2 output Conn2 0 hello tester
328 Conn2 input coun POGO
329 Conn2 output Conn2 0 country name POGO
330 Conn2 input pass peter
331 Conn2 output Conn2 0 password ok
333 Conn2 login 0 127.0.0.1 tester
334 Play#0 output Play#0 2 2
335 Play#0 output Play#0 1
336 Play#0 output Play#0 1 *** Server configured for testing ***
337 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
338 Play#0 output Play#0 6 0 640
339 Play#0 input terr * ?terr=2&eff<100 1
340 Play#0 command territory
341 Play#0 output Play#0 6 0 640
342 Play#0 input cens * ?terr=1
343 Play#0 command census
344 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
345 Play#0 output Play#0 1 CENSUS del dst
346 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
347 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
348 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
349 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
350 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
351 Play#0 output Play#0 1 2 0,2 + 100% 127 .. .. 1000 0 0 0 0% 100 0 1
352 Play#0 output Play#0 1 2 2,2 h 86% 0 .. .. 86 0 0 0 0% 87 0 1
353 Play#0 output Play#0 1 6 sectors
354 Play#0 output Play#0 6 0 640
355 Play#0 input comm * ?terr=1
356 Play#0 command commodity
357 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
358 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
359 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
360 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
361 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
362 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
363 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
364 Play#0 output Play#0 1 2 0,2 + .......... .......... 0 0 0 0 0 0 0 100 100 0
365 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
366 Play#0 output Play#0 1 6 sectors
367 Play#0 output Play#0 6 0 640
368 Play#0 input sinf * ?terr=1
369 Play#0 command sinfrastructure
370 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
371 Play#0 output Play#0 1 road rail defense
372 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
373 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
374 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
375 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
376 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
377 Play#0 output Play#0 1 2 0,2 + 100% 100% 0.001 yes 0.020 100% 1.00
378 Play#0 output Play#0 1 2 2,2 h 86% 86% 0.052 yes 0.052 86% 1.43
379 Play#0 output Play#0 1 6 sectors
380 Play#0 output Play#0 6 0 640
381 Play#0 input ship * ?eff<100
383 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
384 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
385 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
386 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
387 Play#0 output Play#0 1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
388 Play#0 output Play#0 1 2 10 sb submarine 2,2 20% 0 0 0 0 0 0 0 0 0 60
389 Play#0 output Play#0 1 2 11 sb submarine 6,0 20% 0 0 0 0 0 0 0 1 0 60
390 Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
391 Play#0 output Play#0 1 2 23 cs cargo ship 6,0 78% 0 4 0 0 0 0 1 1 98 20
392 Play#0 output Play#0 1 8 ships
393 Play#0 output Play#0 6 0 640
394 Play#0 input carg * ?eff<100
396 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
397 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
398 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 200 10 0 0 0 0 0 0 0 0
399 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 200 10 0 0 0 0 0 0 0 0
400 Play#0 output Play#0 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
401 Play#0 output Play#0 1 10 sb 2,2 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
402 Play#0 output Play#0 1 11 sb 6,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
403 Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
404 Play#0 output Play#0 1 23 cs 6,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
405 Play#0 output Play#0 1 8 ships
406 Play#0 output Play#0 6 0 640
407 Play#0 input plane * ?eff<100
409 Play#0 output Play#0 1 *: No plane(s)
410 Play#0 output Play#0 1 command failed
411 Play#0 output Play#0 6 0 640
412 Play#0 input land * ?eff<100
414 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
415 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
416 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
417 Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 42% 1 0 22S
418 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 119 0 40 42% 1 1
419 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 9 0 123 0 270 42% 1 0 32L
420 Play#0 output Play#0 1 5 units
421 Play#0 output Play#0 6 0 640
422 Play#0 input lcarg * ?eff<100
423 Play#0 command lcargo
424 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
425 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
426 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 80 12 0 0 0 0 0 0 0 0
427 Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
428 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
429 Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
430 Play#0 output Play#0 1 5 units
431 Play#0 output Play#0 6 0 640
434 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
435 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
436 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
437 Play#0 output Play#0 1 2 nukes
438 Play#0 output Play#0 6 0 640
439 Play#0 input __cmd added 3 0 0
441 Play#0 output Play#0 6 0 640
443 Play#0 output Play#0 1 Bye-bye
445 Play#0 output Play#0 3 so long...
446 Conn3 output Conn3 2 Empire server ready
447 Conn3 input user tester
448 Conn3 output Conn3 0 hello tester
450 Conn3 output Conn3 0 country name 1
452 Conn3 output Conn3 0 password ok
454 Conn3 login 1 127.0.0.1 tester
455 Play#1 output Play#1 2 2
456 Play#1 output Play#1 1
457 Play#1 output Play#1 1 *** Server configured for testing ***
458 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
459 Play#1 output Play#1 6 0 595
460 Play#1 input ship * ?shell>0
462 Play#1 output Play#1 1 shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
463 Play#1 output Play#1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
464 Play#1 output Play#1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
465 Play#1 output Play#1 1 3 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
466 Play#1 output Play#1 1 5 dd destroyer 8,0 100% 0 5 0 0 0 0 0 0 127 100
467 Play#1 output Play#1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100
468 Play#1 output Play#1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
469 Play#1 output Play#1 1 6 ships
470 Play#1 output Play#1 6 0 595
471 Play#1 input carg * ?shell>0
473 Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
474 Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 200 10 0 0 0 0 0 0 0 0
475 Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 200 10 0 0 0 0 0 0 0 0
476 Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 200 10 0 0 0 0 0 0 0 0
477 Play#1 output Play#1 1 5 dd 8,0 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
478 Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
479 Play#1 output Play#1 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
480 Play#1 output Play#1 1 6 ships
481 Play#1 output Play#1 6 0 595
482 Play#1 input fire sh 666 6,0
484 Play#1 output Play#1 6 0 594
485 Play#1 input fire sh 9 6,0
487 Play#1 output Play#1 1 Ships 9 cannot fire guns!
488 Play#1 output Play#1 6 0 593
489 Play#1 input fire sh 1 6,0
491 Play#1 output Play#1 1 Ship #1 is crippled!
492 Play#1 output Play#1 6 0 592
493 Play#1 input fire sh 2 2
495 Play#1 output Play#1 1 bb battleship (#2) ready to fire
496 Play#1 output Play#1 1 You can't fire upon yourself!
497 Play#1 output Play#1 6 0 591
498 Play#1 input fire sh 2 1,0
500 Play#1 output Play#1 1 bb battleship (#2) ready to fire
501 Play#1 output Play#1 1 No such sector exists!
502 Play#1 output Play#1 6 0 590
503 Play#1 input fire sh 2 666
505 Play#1 output Play#1 1 bb battleship (#2) ready to fire
506 Play#1 output Play#1 1 No such ship exists!
507 Play#1 output Play#1 6 0 589
508 Play#1 input unload m 2 13
509 Play#1 command unload
510 Play#1 output Play#1 1 13 military unloaded from bb battleship (#2) at 3,1
511 Play#1 output Play#1 1 1 ship unloaded
512 Play#1 output Play#1 6 0 588
513 Play#1 input fire sh 2 6,0
515 Play#1 output Play#1 1 Not enough mil on ship #2
516 Play#1 output Play#1 6 0 587
517 Play#1 input load m 2 13
519 Play#1 output Play#1 1 13 military loaded onto bb battleship (#2) at 3,1
520 Play#1 output Play#1 1 1 ship loaded
521 Play#1 output Play#1 6 0 586
522 Play#1 input unload g 2 10
523 Play#1 command unload
524 Play#1 output Play#1 1 10 guns unloaded from bb battleship (#2) at 3,1
525 Play#1 output Play#1 1 1 ship unloaded
526 Play#1 output Play#1 6 0 585
527 Play#1 input fire sh 2 6,0
529 Play#1 output Play#1 1 Not enough guns on ship #2
530 Play#1 output Play#1 6 0 584
531 Play#1 input load g 2 10
533 Play#1 output Play#1 1 10 guns loaded onto bb battleship (#2) at 3,1
534 Play#1 output Play#1 1 1 ship loaded
535 Play#1 output Play#1 6 0 583
536 Play#1 input unload s 2 200
537 Play#1 command unload
538 Play#1 output Play#1 1 200 shells unloaded from bb battleship (#2) at 3,1
539 Play#1 output Play#1 1 1 ship unloaded
540 Play#1 output Play#1 6 0 582
541 Play#1 input fire sh 2 6,0
543 Play#1 output Play#1 1 Not enough shells on ship #2
544 Play#1 output Play#1 6 0 581
545 Play#1 input load s 2 200
547 Play#1 output Play#1 1 200 shells loaded onto bb battleship (#2) at 3,1
548 Play#1 output Play#1 1 1 ship loaded
549 Play#1 output Play#1 6 0 580
550 Play#1 input fire sh 3 -12,0
552 Play#1 output Play#1 1 bb battleship (#3) ready to fire
553 Play#1 output Play#1 1 range is 4.00 (3.71)
554 Play#1 output Play#1 1 Target out of range.
555 Play#1 output Play#1 6 0 579
556 Play#1 input fire sh 3 0
558 Play#1 output Play#1 1 bb battleship (#3) ready to fire
559 Play#1 output Play#1 1 range is 4.00 (3.71)
560 Play#1 output Play#1 1 Target out of range.
561 Play#1 output Play#1 6 0 578
562 Play#1 input fire sh 3 13
564 Play#1 output Play#1 1 bb battleship (#3) ready to fire
565 Play#1 output Play#1 1 range is 4.00 (3.71)
566 Play#1 output Play#1 1 Target out of range.
567 Play#1 output Play#1 6 0 577
568 Play#1 input fire sh 3 12
570 Play#1 output Play#1 1 bb battleship (#3) ready to fire
571 Play#1 output Play#1 1 range is 4.00 (3.71)
572 Play#1 output Play#1 1 Target out of range.
573 Play#1 output Play#1 6 0 576
574 Play#1 input fire sh 3 6,0
576 Play#1 output Play#1 1 bb battleship (#3) ready to fire
577 Play#1 output Play#1 1 range is 3.00 (3.71)
578 Play#1 output Play#1 1 \007Kaboom!!!
579 Play#1 output Play#1 1 Shells hit sector 6,0 for 87 damage.
580 Play#1 output Play#1 6 0 575
581 Play#1 input fire sh 3 2,-2
583 Play#1 output Play#1 1 bb battleship (#3) ready to fire
584 Play#1 output Play#1 1 range is 4.00 (3.71)
585 Play#1 output Play#1 1 \007Kaboom!!!
586 Play#1 output Play#1 1 Shells hit sector 2,-2 for 87 damage.
587 Play#1 output Play#1 6 0 574
588 Play#1 input unload g 3 -1
589 Play#1 command unload
590 Play#1 output Play#1 1 9 guns unloaded from bb battleship (#3) at 3,1
591 Play#1 output Play#1 1 1 ship unloaded
592 Play#1 output Play#1 6 0 573
593 Play#1 input fire sh 3 0,2
595 Play#1 output Play#1 1 bb battleship (#3) ready to fire
596 Play#1 output Play#1 1 range is 4.00 (3.71)
597 Play#1 output Play#1 1 \007Kaboom!!!
598 Play#1 output Play#1 1 Shells hit sector 0,2 for 14 damage.
599 Play#1 output Play#1 6 0 572
600 Play#1 input load g 3 1
602 Play#1 output Play#1 1 1 guns loaded onto bb battleship (#3) at 3,1
603 Play#1 output Play#1 1 1 ship loaded
604 Play#1 output Play#1 6 0 571
605 Play#1 input fire sh 3 0,2
607 Play#1 output Play#1 1 bb battleship (#3) ready to fire
608 Play#1 output Play#1 1 range is 4.00 (3.71)
609 Play#1 output Play#1 1 \007Kaboom!!!
610 Play#1 output Play#1 1 Shells hit sector 0,2 for 25 damage.
611 Play#1 output Play#1 6 0 570
612 Play#1 input load g 3 1
614 Play#1 output Play#1 1 1 guns loaded onto bb battleship (#3) at 3,1
615 Play#1 output Play#1 1 1 ship loaded
616 Play#1 output Play#1 6 0 569
617 Play#1 input fire sh 3 0,2
619 Play#1 output Play#1 1 bb battleship (#3) ready to fire
620 Play#1 output Play#1 1 range is 4.00 (3.71)
621 Play#1 output Play#1 1 \007Kaboom!!!
622 Play#1 output Play#1 1 Shells hit sector 0,2 for 32 damage.
623 Play#1 output Play#1 6 0 568
624 Play#1 input load g 3 7
626 Play#1 output Play#1 1 7 guns loaded onto bb battleship (#3) at 3,1
627 Play#1 output Play#1 1 1 ship loaded
628 Play#1 output Play#1 6 0 567
629 Play#1 input unload s 3 -1
630 Play#1 command unload
631 Play#1 output Play#1 1 171 shells unloaded from bb battleship (#3) at 3,1
632 Play#1 output Play#1 1 1 ship unloaded
633 Play#1 output Play#1 6 0 566
634 Play#1 input navi 3 jh
635 Play#1 command navigate
636 Play#1 output Play#1 1 Flagship is bb battleship (#3)
637 Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1
638 Play#1 output Play#1 6 0 565
639 Play#1 input fire sh 3 0,2
641 Play#1 output Play#1 1 bb battleship (#3) ready to fire
642 Play#1 output Play#1 1 range is 4.00 (3.71)
643 Play#1 output Play#1 1 \007Kaboom!!!
644 Play#1 output Play#1 1 Shells hit sector 0,2 for 21 damage.
645 Play#1 output Play#1 6 0 564
646 Play#1 input navi 3 gh
647 Play#1 command navigate
648 Play#1 output Play#1 1 Flagship is bb battleship (#3)
649 Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1
650 Play#1 output Play#1 6 0 563
651 Play#1 input load s 3 2
653 Play#1 output Play#1 1 2 shells loaded onto bb battleship (#3) at 3,1
654 Play#1 output Play#1 1 1 ship loaded
655 Play#1 output Play#1 6 0 562
656 Play#1 input navi 3 jh
657 Play#1 command navigate
658 Play#1 output Play#1 1 Flagship is bb battleship (#3)
659 Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1
660 Play#1 output Play#1 6 0 561
661 Play#1 input fire sh 3 0,2
663 Play#1 output Play#1 1 bb battleship (#3) ready to fire
664 Play#1 output Play#1 1 range is 3.00 (3.71)
665 Play#1 output Play#1 1 \007Kaboom!!!
666 Play#1 output Play#1 1 Shells hit sector 0,2 for 50 damage.
667 Play#1 output Play#1 6 0 560
668 Play#1 input navi 3 gh
669 Play#1 command navigate
670 Play#1 output Play#1 1 Flagship is bb battleship (#3)
671 Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1
672 Play#1 output Play#1 6 0 559
673 Play#1 input load s 3 169
675 Play#1 output Play#1 1 169 shells loaded onto bb battleship (#3) at 3,1
676 Play#1 output Play#1 1 1 ship loaded
677 Play#1 output Play#1 6 0 558
678 Play#1 input unload m 3 -1
679 Play#1 command unload
680 Play#1 output Play#1 1 12 military unloaded from bb battleship (#3) at 3,1
681 Play#1 output Play#1 1 1 ship unloaded
682 Play#1 output Play#1 6 0 557
683 Play#1 input fire sh 3 0,2
685 Play#1 output Play#1 1 bb battleship (#3) ready to fire
686 Play#1 output Play#1 1 range is 4.00 (3.71)
687 Play#1 output Play#1 1 \007Kaboom!!!
688 Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
689 Play#1 output Play#1 6 0 556
690 Play#1 input load m 3 1
692 Play#1 output Play#1 1 1 military loaded onto bb battleship (#3) at 3,1
693 Play#1 output Play#1 1 1 ship loaded
694 Play#1 output Play#1 6 0 555
695 Play#1 input fire sh 3 0,2
697 Play#1 output Play#1 1 bb battleship (#3) ready to fire
698 Play#1 output Play#1 1 range is 3.00 (3.71)
699 Play#1 output Play#1 1 \007Kaboom!!!
700 Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
701 Play#1 output Play#1 6 0 554
702 Play#1 input load m 3 1
704 Play#1 output Play#1 1 1 military loaded onto bb battleship (#3) at 3,1
705 Play#1 output Play#1 1 1 ship loaded
706 Play#1 output Play#1 6 0 553
707 Play#1 input fire sh 3 0,2
709 Play#1 output Play#1 1 bb battleship (#3) ready to fire
710 Play#1 output Play#1 1 range is 4.00 (3.71)
711 Play#1 output Play#1 1 \007Kaboom!!!
712 Play#1 output Play#1 1 Shells hit sector 0,2 for 23 damage.
713 Play#1 output Play#1 6 0 552
714 Play#1 input load m 3 10
716 Play#1 output Play#1 1 10 military loaded onto bb battleship (#3) at 3,1
717 Play#1 output Play#1 1 1 ship loaded
718 Play#1 output Play#1 6 0 551
719 Play#1 input fire sh 2 0,2
721 Play#1 output Play#1 1 bb battleship (#2) ready to fire
722 Play#1 output Play#1 1 range is 4.00 (3.71)
723 Play#1 output Play#1 1 \007Kaboom!!!
724 Play#1 output Play#1 1 Shells hit sector 0,2 for 49 damage.
725 Play#1 output Play#1 6 0 550
726 Play#1 input fire sh 3 0,2
728 Play#1 output Play#1 1 bb battleship (#3) ready to fire
729 Play#1 output Play#1 1 range is 4.00 (3.71)
730 Play#1 output Play#1 1 \007Kaboom!!!
731 Play#1 output Play#1 1 Shells hit sector 0,2 for 88 damage.
732 Play#1 output Play#1 6 0 549
733 Play#1 input fire sh 5 13
735 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
736 Play#1 output Play#1 1 range is 2.00 (1.50)
737 Play#1 output Play#1 1 \007Kawhomp!!!
738 Play#1 output Play#1 1 Shells hit sub in 6,0 for 35 damage.
739 Play#1 output Play#1 6 0 548
740 Play#1 input fire sh 6 12
742 Play#1 output Play#1 1 dd destroyer (#6) ready to fire
743 Play#1 output Play#1 1 range is 2.00 (1.50)
744 Play#1 output Play#1 1 \007Kawhomp!!!
745 Play#1 output Play#1 1 Shells hit sub in 2,2 for 40 damage.
746 Play#1 output Play#1 6 0 547
747 Play#1 input fire sh 5 11
749 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
750 Play#1 output Play#1 1 range is 2.00 (1.50)
751 Play#1 output Play#1 1 \007Kawhomp!!!
752 Play#1 output Play#1 1 Shells hit sub in 6,0 for 37 damage.
753 Play#1 output Play#1 1 sub sunk!
754 Play#1 output Play#1 6 0 546
755 Play#1 input fire sh 6 10
757 Play#1 output Play#1 1 dd destroyer (#6) ready to fire
758 Play#1 output Play#1 1 range is 2.00 (1.50)
759 Play#1 output Play#1 1 \007Kawhomp!!!
760 Play#1 output Play#1 1 Shells hit sub in 2,2 for 34 damage.
761 Play#1 output Play#1 1 sub sunk!
762 Play#1 output Play#1 6 0 545
763 Play#1 input navi 5 jh
764 Play#1 command navigate
765 Play#1 output Play#1 1 Flagship is dd destroyer (#5)
766 Play#1 output Play#1 1 dd destroyer (#5) stopped at 10,0
767 Play#1 output Play#1 6 0 544
768 Play#1 input fire sh 5 24
770 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
771 Play#1 output Play#1 1 range is 1.00 (1.50)
772 Play#1 output Play#1 1 Target out of range.
773 Play#1 output Play#1 6 0 543
774 Play#1 input fire sh 5 24
776 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
777 Play#1 output Play#1 1 range is 2.00 (1.50)
778 Play#1 output Play#1 1 \007Kaboom!!!
779 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 43 damage.
780 Play#1 output Play#1 6 0 542
781 Play#1 input fire sh 5 24
783 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
784 Play#1 output Play#1 1 range is 1.00 (1.50)
785 Play#1 output Play#1 1 Target out of range.
786 Play#1 output Play#1 6 0 541
787 Play#1 input fire sh 5 24
789 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
790 Play#1 output Play#1 1 range is 2.00 (1.50)
791 Play#1 output Play#1 1 \007Kaboom!!!
792 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 35 damage.
793 Play#1 output Play#1 6 0 540
794 Play#1 input fire sh 5 24
796 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
797 Play#1 output Play#1 1 range is 1.00 (1.50)
798 Play#1 output Play#1 1 Target out of range.
799 Play#1 output Play#1 6 0 539
800 Play#1 input fire sh 5 24
802 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
803 Play#1 output Play#1 1 range is 2.00 (1.50)
804 Play#1 output Play#1 1 \007Kaboom!!!
805 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 38 damage.
806 Play#1 output Play#1 6 0 538
807 Play#1 input carg * ?shell>0
809 Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
810 Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 200 10 0 0 0 0 0 0 0 0
811 Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 196 10 0 0 0 0 0 0 0 0
812 Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 162 10 0 0 0 0 0 0 0 0
813 Play#1 output Play#1 1 5 dd 10,0 100% 0 5 0 24 4 0 0 0 0 0 0 0 0
814 Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0
815 Play#1 output Play#1 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
816 Play#1 output Play#1 1 6 ships
817 Play#1 output Play#1 6 0 538
819 Play#1 output Play#1 1 Bye-bye
821 Play#1 output Play#1 3 so long...
822 Conn4 output Conn4 2 Empire server ready
823 Conn4 input user tester
824 Conn4 output Conn4 0 hello tester
825 Conn4 input coun POGO
826 Conn4 output Conn4 0 country name POGO
827 Conn4 input pass peter
828 Conn4 output Conn4 0 password ok
830 Conn4 login 0 127.0.0.1 tester
831 Play#0 output Play#0 2 2
832 Play#0 output Play#0 1
833 Play#0 output Play#0 1 *** Server configured for testing ***
834 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
835 Play#0 output Play#0 6 0 640
836 Play#0 input terr * ?terr=2&eff<100 1
837 Play#0 command territory
838 Play#0 output Play#0 6 0 640
839 Play#0 input cens * ?terr=1
840 Play#0 command census
841 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
842 Play#0 output Play#0 1 CENSUS del dst
843 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
844 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
845 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
846 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
847 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
848 Play#0 output Play#0 1 2 0,2 + 7% 9 .. .. 72 0 0 0 0% 7 0 1
849 Play#0 output Play#0 1 2 2,2 h 86% 0 .. .. 86 0 0 0 0% 87 0 1
850 Play#0 output Play#0 1 6 sectors
851 Play#0 output Play#0 6 0 640
852 Play#0 input comm * ?terr=1
853 Play#0 command commodity
854 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
855 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
856 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
857 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
858 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
859 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
860 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
861 Play#0 output Play#0 1 2 0,2 + .......... .......... 0 0 0 0 0 0 0 7 7 0
862 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
863 Play#0 output Play#0 1 6 sectors
864 Play#0 output Play#0 6 0 640
865 Play#0 input sinf * ?terr=1
866 Play#0 command sinfrastructure
867 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
868 Play#0 output Play#0 1 road rail defense
869 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
870 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
871 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
872 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
873 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
874 Play#0 output Play#0 1 2 0,2 + 7% 7% 0.349 yes 0.349 7% 1.00
875 Play#0 output Play#0 1 2 2,2 h 86% 86% 0.052 yes 0.052 86% 1.43
876 Play#0 output Play#0 1 6 sectors
877 Play#0 output Play#0 6 0 640
878 Play#0 input ship * ?eff<100
880 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
881 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
882 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
883 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
884 Play#0 output Play#0 1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
885 Play#0 output Play#0 1 2 12 sb submarine 2,2 68% 0 3 0 0 0 0 0 0 86 60
886 Play#0 output Play#0 1 2 13 sb submarine 6,0 72% 0 3 0 0 0 0 0 1 91 60
887 Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
888 Play#0 output Play#0 1 2 23 cs cargo ship 6,0 78% 0 4 0 0 0 0 1 1 98 20
889 Play#0 output Play#0 1 2 24 cs cargo ship 6,0 32% 0 2 0 0 0 0 0 0 40 20
890 Play#0 output Play#0 1 9 ships
891 Play#0 output Play#0 6 0 640
892 Play#0 input carg * ?eff<100
894 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
895 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
896 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 200 10 0 0 0 0 0 0 0 0
897 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 196 10 0 0 0 0 0 0 0 0
898 Play#0 output Play#0 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
899 Play#0 output Play#0 1 12 sb 2,2 68% 0 3 0 0 0 0 0 0 0 0 0 0 0
900 Play#0 output Play#0 1 13 sb 6,0 72% 0 3 0 0 0 0 0 0 0 0 0 0 0
901 Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
902 Play#0 output Play#0 1 23 cs 6,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
903 Play#0 output Play#0 1 24 cs 6,0 32% 0 2 0 0 0 0 0 0 0 0 32 32 0
904 Play#0 output Play#0 1 9 ships
905 Play#0 output Play#0 6 0 640
906 Play#0 input plane * ?eff<100
908 Play#0 output Play#0 1 *: No plane(s)
909 Play#0 output Play#0 1 command failed
910 Play#0 output Play#0 6 0 640
911 Play#0 input land * ?eff<100
913 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
914 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
915 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
916 Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 42% 1 0 22S
917 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 119 0 40 42% 1 1
918 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 9 0 123 0 270 42% 1 0 32L
919 Play#0 output Play#0 1 5 units
920 Play#0 output Play#0 6 0 640
921 Play#0 input lcarg * ?eff<100
922 Play#0 command lcargo
923 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
924 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
925 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 80 12 0 0 0 0 0 0 0 0
926 Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
927 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
928 Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
929 Play#0 output Play#0 1 5 units
930 Play#0 output Play#0 6 0 640
933 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
934 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
935 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
936 Play#0 output Play#0 1 2 nukes
937 Play#0 output Play#0 6 0 640
938 Play#0 input __cmd added 3 0 0
940 Play#0 output Play#0 6 0 640
942 Play#0 output Play#0 1 Bye-bye
944 Play#0 output Play#0 3 so long...
945 Conn5 output Conn5 2 Empire server ready
946 Conn5 input user tester
947 Conn5 output Conn5 0 hello tester
949 Conn5 output Conn5 0 country name 1
951 Conn5 output Conn5 0 password ok
953 Conn5 login 1 127.0.0.1 tester
954 Play#1 output Play#1 2 2
955 Play#1 output Play#1 1
956 Play#1 output Play#1 1 *** Server configured for testing ***
957 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
958 Play#1 output Play#1 6 0 538
959 Play#1 input land * ?shell>0
961 Play#1 output Play#1 1 # unit type x,y a eff mil frt mu fd tch retr xl ln carry
962 Play#1 output Play#1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
963 Play#1 output Play#1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
964 Play#1 output Play#1 1 3 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
965 Play#1 output Play#1 1 9 tra train 3,1 100% 10 0 0 0 40 42% 0 0
966 Play#1 output Play#1 1 4 units
967 Play#1 output Play#1 6 0 538
968 Play#1 input lcarg * ?shell>0
969 Play#1 command lcargo
970 Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
971 Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
972 Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 80 12 0 0 0 0 0 0 0 0
973 Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 80 12 0 0 0 0 0 0 0 0
974 Play#1 output Play#1 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
975 Play#1 output Play#1 1 4 units
976 Play#1 output Play#1 6 0 538
977 Play#1 input fire la 666 6,0
979 Play#1 output Play#1 6 0 537
980 Play#1 input fire la 9 6,0
982 Play#1 output Play#1 1 Unit 9 cannot fire!
983 Play#1 output Play#1 6 0 536
984 Play#1 input fire la 1 6,0
986 Play#1 output Play#1 1 Unit 1 cannot fire because it is less than 40% efficient
987 Play#1 output Play#1 6 0 535
988 Play#1 input fire la 2 3,1
990 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
991 Play#1 output Play#1 1 You can't fire upon yourself!
992 Play#1 output Play#1 6 0 534
993 Play#1 input fire la 2 1,0
995 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
996 Play#1 output Play#1 1 No such sector exists!
997 Play#1 output Play#1 6 0 533
998 Play#1 input fire la 2 666
1000 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1001 Play#1 output Play#1 1 No such ship exists!
1002 Play#1 output Play#1 6 0 532
1003 Play#1 input lunload m 2 10
1004 Play#1 command lunload
1005 Play#1 output Play#1 1 10 military unloaded from hat hvy artillery #2 at 3,1
1006 Play#1 output Play#1 1 1 unit unloaded
1007 Play#1 output Play#1 6 0 531
1008 Play#1 input fire la 2 6,0
1010 Play#1 output Play#1 1 Unit 2 cannot fire because it has no military!
1011 Play#1 output Play#1 6 0 530
1012 Play#1 input lload m 2 10
1013 Play#1 command lload
1014 Play#1 output Play#1 1 10 military loaded onto hat hvy artillery #2 at 3,1
1015 Play#1 output Play#1 1 1 unit loaded
1016 Play#1 output Play#1 6 0 529
1017 Play#1 input lunload g 2 12
1018 Play#1 command lunload
1019 Play#1 output Play#1 1 12 guns unloaded from hat hvy artillery #2 at 3,1
1020 Play#1 output Play#1 1 1 unit unloaded
1021 Play#1 output Play#1 6 0 528
1022 Play#1 input fire la 2 6,0
1024 Play#1 output Play#1 1 hat hvy artillery #2 -- not enough guns
1025 Play#1 output Play#1 6 0 527
1026 Play#1 input lload g 2 12
1027 Play#1 command lload
1028 Play#1 output Play#1 1 12 guns loaded onto hat hvy artillery #2 at 3,1
1029 Play#1 output Play#1 1 1 unit loaded
1030 Play#1 output Play#1 6 0 526
1031 Play#1 input lunload s 2 80
1032 Play#1 command lunload
1033 Play#1 output Play#1 1 80 shells unloaded from hat hvy artillery #2 at 3,1
1034 Play#1 output Play#1 1 1 unit unloaded
1035 Play#1 output Play#1 6 0 525
1036 Play#1 input fire la 2 6,0
1038 Play#1 output Play#1 1 hat hvy artillery #2 -- not enough shells
1039 Play#1 output Play#1 6 0 524
1040 Play#1 input lload s 2 80
1041 Play#1 command lload
1042 Play#1 output Play#1 1 80 shells loaded onto hat hvy artillery #2 at 3,1
1043 Play#1 output Play#1 1 1 unit loaded
1044 Play#1 output Play#1 6 0 523
1045 Play#1 input load land 9 2
1047 Play#1 output Play#1 1 hat hvy artillery #2 loaded onto cs cargo ship (#9) at 3,1.
1048 Play#1 output Play#1 1 1 ship loaded
1049 Play#1 output Play#1 6 0 522
1050 Play#1 input fire la 2 6,0
1052 Play#1 output Play#1 1 Unit 2 cannot fire because it is on a ship!
1053 Play#1 output Play#1 6 0 521
1054 Play#1 input unload land 9 2
1055 Play#1 command unload
1056 Play#1 output Play#1 1 hat hvy artillery #2 unloaded from cs cargo ship (#9) at 3,1.
1057 Play#1 output Play#1 1 1 ship unloaded
1058 Play#1 output Play#1 6 0 520
1059 Play#1 input lload land 9 2
1060 Play#1 command lload
1061 Play#1 output Play#1 1 hat hvy artillery #2 loaded onto tra train #9 at 3,1.
1062 Play#1 output Play#1 1 1 unit loaded
1063 Play#1 output Play#1 6 0 519
1064 Play#1 input fire la 2 6,0
1066 Play#1 output Play#1 1 Unit 2 cannot fire because it is on a land unit!
1067 Play#1 output Play#1 6 0 518
1068 Play#1 input lunload land 9 2
1069 Play#1 command lunload
1070 Play#1 output Play#1 1 hat hvy artillery #2 unloaded from tra train #9 at 3,1.
1071 Play#1 output Play#1 1 1 unit unloaded
1072 Play#1 output Play#1 6 0 517
1073 Play#1 input fire la 3 -12,0
1075 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1076 Play#1 output Play#1 1 range is 4.00 (3.50)
1077 Play#1 output Play#1 1 Target out of range.
1078 Play#1 output Play#1 6 0 516
1079 Play#1 input fire la 3 0
1081 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1082 Play#1 output Play#1 1 range is 4.00 (3.50)
1083 Play#1 output Play#1 1 Target out of range.
1084 Play#1 output Play#1 6 0 515
1085 Play#1 input fire la 3 13
1087 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1088 Play#1 output Play#1 1 range is 3.00 (3.50)
1089 Play#1 output Play#1 1 Target out of range.
1090 Play#1 output Play#1 6 0 514
1091 Play#1 input fire la 3 12
1093 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1094 Play#1 output Play#1 1 range is 3.00 (3.50)
1095 Play#1 output Play#1 1 Target out of range.
1096 Play#1 output Play#1 6 0 513
1097 Play#1 input fire la 3 6,0
1099 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1100 Play#1 output Play#1 1 range is 3.00 (3.50)
1101 Play#1 output Play#1 1 \007Kaboom!!!
1102 Play#1 output Play#1 1 Shells hit sector 6,0 for 61 damage.
1103 Play#1 output Play#1 6 0 512
1104 Play#1 input fire la 3 2,-2
1106 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1107 Play#1 output Play#1 1 range is 3.00 (3.50)
1108 Play#1 output Play#1 1 \007Kaboom!!!
1109 Play#1 output Play#1 1 Shells hit sector 2,-2 for 66 damage.
1110 Play#1 output Play#1 6 0 511
1111 Play#1 input lunload g 3 -1
1112 Play#1 command lunload
1113 Play#1 output Play#1 1 11 guns unloaded from hat hvy artillery #3 at 3,1
1114 Play#1 output Play#1 1 1 unit unloaded
1115 Play#1 output Play#1 6 0 510
1116 Play#1 input fire la 3 0,2
1118 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1119 Play#1 output Play#1 1 range is 4.00 (3.50)
1120 Play#1 output Play#1 1 \007Kaboom!!!
1121 Play#1 output Play#1 1 Shells hit sector 0,2 for 9 damage.
1122 Play#1 output Play#1 6 0 509
1123 Play#1 input lload g 3 11
1124 Play#1 command lload
1125 Play#1 output Play#1 1 11 guns loaded onto hat hvy artillery #3 at 3,1
1126 Play#1 output Play#1 1 1 unit loaded
1127 Play#1 output Play#1 6 0 508
1128 Play#1 input lunload s 3 -1
1129 Play#1 command lunload
1130 Play#1 output Play#1 1 51 shells unloaded from hat hvy artillery #3 at 3,1
1131 Play#1 output Play#1 1 1 unit unloaded
1132 Play#1 output Play#1 6 0 507
1133 Play#1 input march 3 gh
1134 Play#1 command march
1135 Play#1 output Play#1 1 Leader is hat hvy artillery #3
1136 Play#1 output Play#1 1 hat hvy artillery #3 stopped at 1,1
1137 Play#1 output Play#1 6 0 506
1138 Play#1 input fire la 3 0,2
1140 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1141 Play#1 output Play#1 1 range is 3.00 (3.50)
1142 Play#1 output Play#1 1 \007Kaboom!!!
1143 Play#1 output Play#1 1 Shells hit sector 0,2 for 15 damage.
1144 Play#1 output Play#1 6 0 505
1145 Play#1 input march 3 jh
1146 Play#1 command march
1147 Play#1 output Play#1 1 Leader is hat hvy artillery #3
1148 Play#1 output Play#1 1 hat hvy artillery #3 stopped at 3,1
1149 Play#1 output Play#1 6 0 504
1150 Play#1 input lload s 3 51
1151 Play#1 command lload
1152 Play#1 output Play#1 1 51 shells loaded onto hat hvy artillery #3 at 3,1
1153 Play#1 output Play#1 1 1 unit loaded
1154 Play#1 output Play#1 6 0 503
1155 Play#1 input fire la 2 0,2
1157 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1158 Play#1 output Play#1 1 range is 3.00 (3.50)
1159 Play#1 output Play#1 1 \007Kaboom!!!
1160 Play#1 output Play#1 1 Shells hit sector 0,2 for 20 damage.
1161 Play#1 output Play#1 6 0 502
1162 Play#1 input fire la 3 0,2
1164 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1165 Play#1 output Play#1 1 range is 3.00 (3.50)
1166 Play#1 output Play#1 1 \007Kaboom!!!
1167 Play#1 output Play#1 1 Shells hit sector 0,2 for 60 damage.
1168 Play#1 output Play#1 6 0 501
1169 Play#1 input march 3 yyyh
1170 Play#1 command march
1171 Play#1 output Play#1 1 Leader is hat hvy artillery #3
1172 Play#1 output Play#1 1 hat hvy artillery #3 stopped at 0,-2
1173 Play#1 output Play#1 6 0 500
1174 Play#1 input fire la 3 0,2
1176 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1177 Play#1 output Play#1 1 range is 3.00 (3.50)
1178 Play#1 output Play#1 1 Target out of range.
1179 Play#1 output Play#1 6 0 499
1180 Play#1 input fire la 3 0,2
1182 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1183 Play#1 output Play#1 1 range is 4.00 (3.50)
1184 Play#1 output Play#1 1 \007Kaboom!!!
1185 Play#1 output Play#1 1 Shells hit sector 0,2 for 52 damage.
1186 Play#1 output Play#1 6 0 498
1187 Play#1 input fire la 3 0,2
1189 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1190 Play#1 output Play#1 1 range is 3.00 (3.50)
1191 Play#1 output Play#1 1 Target out of range.
1192 Play#1 output Play#1 6 0 497
1193 Play#1 input fire la 3 0,2
1195 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1196 Play#1 output Play#1 1 range is 4.00 (3.50)
1197 Play#1 output Play#1 1 \007Kaboom!!!
1198 Play#1 output Play#1 1 Shells hit sector 0,2 for 62 damage.
1199 Play#1 output Play#1 6 0 496
1200 Play#1 input fire la 3 0,2
1202 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1203 Play#1 output Play#1 1 range is 3.00 (3.50)
1204 Play#1 output Play#1 1 Target out of range.
1205 Play#1 output Play#1 6 0 495
1206 Play#1 input fire la 3 0,2
1208 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1209 Play#1 output Play#1 1 range is 3.00 (3.50)
1210 Play#1 output Play#1 1 Target out of range.
1211 Play#1 output Play#1 6 0 494
1212 Play#1 input lcarg * ?shell>0
1213 Play#1 command lcargo
1214 Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1215 Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
1216 Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 76 12 0 0 0 0 0 0 0 0
1217 Play#1 output Play#1 1 3 hat 0,-2 100% 0 10 0 23 12 0 0 0 0 0 0 0 0
1218 Play#1 output Play#1 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
1219 Play#1 output Play#1 1 4 units
1220 Play#1 output Play#1 6 0 494
1222 Play#1 output Play#1 1 Bye-bye
1224 Play#1 output Play#1 3 so long...
1225 Conn6 output Conn6 2 Empire server ready
1226 Conn6 input user tester
1227 Conn6 output Conn6 0 hello tester
1228 Conn6 input coun POGO
1229 Conn6 output Conn6 0 country name POGO
1230 Conn6 input pass peter
1231 Conn6 output Conn6 0 password ok
1233 Conn6 login 0 127.0.0.1 tester
1234 Play#0 output Play#0 2 2
1235 Play#0 output Play#0 1
1236 Play#0 output Play#0 1 *** Server configured for testing ***
1237 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
1238 Play#0 output Play#0 6 0 640
1239 Play#0 input terr * ?terr=2&eff<100 1
1240 Play#0 command territory
1241 Play#0 output Play#0 6 0 640
1242 Play#0 input cens * ?terr=1
1243 Play#0 command census
1244 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1245 Play#0 output Play#0 1 CENSUS del dst
1246 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
1247 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
1248 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
1249 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
1250 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
1251 Play#0 output Play#0 1 2 0,2 + 1% 1 .. .. 13 0 0 0 0% 2 0 1
1252 Play#0 output Play#0 1 2 2,2 h 86% 0 .. .. 86 0 0 0 0% 87 0 1
1253 Play#0 output Play#0 1 6 sectors
1254 Play#0 output Play#0 6 0 640
1255 Play#0 input comm * ?terr=1
1256 Play#0 command commodity
1257 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1258 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
1259 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
1260 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
1261 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
1262 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
1263 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
1264 Play#0 output Play#0 1 2 0,2 + .......... .......... 0 0 0 0 0 0 0 2 1 0
1265 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
1266 Play#0 output Play#0 1 6 sectors
1267 Play#0 output Play#0 6 0 640
1268 Play#0 input sinf * ?terr=1
1269 Play#0 command sinfrastructure
1270 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1271 Play#0 output Play#0 1 road rail defense
1272 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
1273 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
1274 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
1275 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
1276 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
1277 Play#0 output Play#0 1 2 0,2 + 1% 1% 0.392 no N/A 1% 1.00
1278 Play#0 output Play#0 1 2 2,2 h 86% 86% 0.052 no N/A 86% 1.43
1279 Play#0 output Play#0 1 6 sectors
1280 Play#0 output Play#0 6 0 640
1283 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
1284 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
1285 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
1286 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
1287 Play#0 output Play#0 1 1 3 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 87 150
1288 Play#0 output Play#0 1 1 5 dd destroyer 10,0 100% 0 5 0 0 0 0 0 0 117 100
1289 Play#0 output Play#0 1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100
1290 Play#0 output Play#0 1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
1291 Play#0 output Play#0 1 2 12 sb submarine 2,2 68% 0 3 0 0 0 0 0 0 86 60
1292 Play#0 output Play#0 1 2 13 sb submarine 6,0 72% 0 3 0 0 0 0 0 1 91 60
1293 Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
1294 Play#0 output Play#0 1 2 23 cs cargo ship 6,0 78% 0 4 0 0 0 0 1 1 98 20
1295 Play#0 output Play#0 1 2 24 cs cargo ship 6,0 32% 0 2 0 0 0 0 0 0 40 20
1296 Play#0 output Play#0 1 12 ships
1297 Play#0 output Play#0 6 0 640
1299 Play#0 command cargo
1300 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1301 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
1302 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 200 10 0 0 0 0 0 0 0 0
1303 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 196 10 0 0 0 0 0 0 0 0
1304 Play#0 output Play#0 1 3 bb 3,1 100% 0 13 0 162 10 0 0 0 0 0 0 0 0
1305 Play#0 output Play#0 1 5 dd 10,0 100% 0 5 0 24 4 0 0 0 0 0 0 0 0
1306 Play#0 output Play#0 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0
1307 Play#0 output Play#0 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
1308 Play#0 output Play#0 1 12 sb 2,2 68% 0 3 0 0 0 0 0 0 0 0 0 0 0
1309 Play#0 output Play#0 1 13 sb 6,0 72% 0 3 0 0 0 0 0 0 0 0 0 0 0
1310 Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
1311 Play#0 output Play#0 1 23 cs 6,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
1312 Play#0 output Play#0 1 24 cs 6,0 32% 0 2 0 0 0 0 0 0 0 0 32 32 0
1313 Play#0 output Play#0 1 12 ships
1314 Play#0 output Play#0 6 0 640
1315 Play#0 input plane *
1316 Play#0 command plane
1317 Play#0 output Play#0 1 own # type x,y w eff mu def tech ran hard carry special
1318 Play#0 output Play#0 1 2 0 sam Sea Sparrow 2,2 100% 127 18 180 2 0
1319 Play#0 output Play#0 1 2 1 jhb B-52 Strato-Fo 2,2 100% 127 11 150 35 0 10kt G
1320 Play#0 output Play#0 1 2 22 sam Sea Sparrow 2,2 100% 127 18 180 2 0 22S
1321 Play#0 output Play#0 1 2 23 sam Sea Sparrow 6,0 100% 127 18 180 2 0 23S
1322 Play#0 output Play#0 1 2 27 sam Sea Sparrow 2,2 100% 127 18 180 2 0 22L
1323 Play#0 output Play#0 1 2 28 sam Sea Sparrow 6,0 100% 127 18 180 2 0 23L
1324 Play#0 output Play#0 1 2 32 sam Sea Sparrow 2,2 100% 127 18 180 2 0 32L
1325 Play#0 output Play#0 1 2 33 sam Sea Sparrow 2,2 100% 127 18 180 2 0 33L
1326 Play#0 output Play#0 1 8 planes
1327 Play#0 output Play#0 6 0 640
1330 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
1331 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
1332 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
1333 Play#0 output Play#0 1 1 3 hat hvy artill 0,-2 100% 10 0 51 0 160 42% 0 0
1334 Play#0 output Play#0 1 1 9 tra train 3,1 100% 10 0 0 0 40 42% 0 0
1335 Play#0 output Play#0 1 2 13 spy infiltrato 6,0 100% 0 0 127 0 40 42% 0 0 13S
1336 Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 42% 1 0 22S
1337 Play#0 output Play#0 1 2 23 rad radar unit 6,0 100% 10 0 127 0 270 42% 1 0 23S
1338 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 119 0 40 42% 1 1
1339 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 9 0 123 0 270 42% 1 0 32L
1340 Play#0 output Play#0 1 9 units
1341 Play#0 output Play#0 6 0 640
1342 Play#0 input lcarg *
1343 Play#0 command lcargo
1344 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1345 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
1346 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 76 12 0 0 0 0 0 0 0 0
1347 Play#0 output Play#0 1 3 hat 0,-2 100% 0 10 0 23 12 0 0 0 0 0 0 0 0
1348 Play#0 output Play#0 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
1349 Play#0 output Play#0 1 13 spy 6,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
1350 Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
1351 Play#0 output Play#0 1 23 rad 6,0 100% 0 10 0 0 0 0 0 0 0 0 0 0 0
1352 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
1353 Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
1354 Play#0 output Play#0 1 9 units
1355 Play#0 output Play#0 6 0 640
1358 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
1359 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
1360 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
1361 Play#0 output Play#0 1 2 nukes
1362 Play#0 output Play#0 6 0 640
1363 Play#0 input terr * 0
1364 Play#0 command territory
1365 Play#0 output Play#0 6 0 640
1368 Play#0 output Play#0 1 No telegrams for you at the moment...
1369 Play#0 output Play#0 6 0 640
1372 Play#0 output Play#0 1 No telegrams for 1 at the moment...
1373 Play#0 output Play#0 6 0 640
1376 Play#0 output Play#0 1
1377 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
1378 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 0 damage.
1379 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 5 damage.
1380 Play#0 output Play#0 1 spy infiltrator #0 takes 1
1381 Play#0 output Play#0 1 spy infiltrator #10 takes 1
1382 Play#0 output Play#0 1 spy infiltrator #12 takes 1
1383 Play#0 output Play#0 1 rad radar unit #20 takes 1
1384 Play#0 output Play#0 1 rad radar unit #22 takes 1
1385 Play#0 output Play#0 1 tra train #32 takes 1
1386 Play#0 output Play#0 1 rad radar unit #33 takes 1
1387 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 21 damage.
1388 Play#0 output Play#0 1 rad radar unit #20 takes 2
1389 Play#0 output Play#0 1 rad radar unit #22 takes 2
1390 Play#0 output Play#0 1 tra train #32 takes 5
1391 Play#0 output Play#0 1 rad radar unit #33 takes 2
1392 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 0 damage.
1393 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 2 damage.
1394 Play#0 output Play#0 1 cs cargo ship (#23) takes 1
1395 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 26 damage.
1396 Play#0 output Play#0 1 cs cargo ship (#23) takes 21
1397 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#21) in 6,0 for 24 damage.
1398 Play#0 output Play#0 1 cs cargo ship (#21) takes 20
1399 Play#0 output Play#0 1 cs cargo ship (#21) sunk!
1400 Play#0 output Play#0 1 sam Sea Sparrow #21 lost!
1401 Play#0 output Play#0 1 rad radar unit #21 lost!
1402 Play#0 output Play#0 1 sam Sea Sparrow #26 lost!
1403 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 0 damage.
1404 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 4 damage.
1405 Play#0 output Play#0 1 cs cargo ship (#22) takes 3
1406 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 49 damage.
1407 Play#0 output Play#0 1 cs cargo ship (#22) takes 40
1408 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#20) in 2,2 for 27 damage.
1409 Play#0 output Play#0 1 cs cargo ship (#20) takes 22
1410 Play#0 output Play#0 1 cs cargo ship (#20) sunk!
1411 Play#0 output Play#0 1 sam Sea Sparrow #20 lost!
1412 Play#0 output Play#0 1 rad radar unit #20 lost!
1413 Play#0 output Play#0 1 sam Sea Sparrow #25 lost!
1414 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 14 damage.
1415 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 25 damage.
1416 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 32 damage.
1417 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 21 damage.
1418 Play#0 output Play#0 1 1 bb battleship (#3) sighted at 3,1
1419 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 50 damage.
1420 Play#0 output Play#0 1 1 bb battleship (#3) sighted at 3,1
1421 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 12 damage.
1422 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 12 damage.
1423 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 23 damage.
1424 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 49 damage.
1425 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 88 damage.
1426 Play#0 output Play#0 1 Country #1 shelled sb submarine (#13) in 6,0 for 35 damage.
1427 Play#0 output Play#0 1 sb submarine (#13) takes 28
1428 Play#0 output Play#0 1 Country #1 shelled sb submarine (#12) in 2,2 for 40 damage.
1429 Play#0 output Play#0 1 sb submarine (#12) takes 32
1430 Play#0 output Play#0 1 Country #1 shelled sb submarine (#11) in 6,0 for 37 damage.
1431 Play#0 output Play#0 1 sb submarine (#11) takes 29
1432 Play#0 output Play#0 1 sb submarine (#11) sunk!
1433 Play#0 output Play#0 1 spy infiltrator #11 lost!
1434 Play#0 output Play#0 1 Country #1 shelled sb submarine (#10) in 2,2 for 34 damage.
1435 Play#0 output Play#0 1 sb submarine (#10) takes 27
1436 Play#0 output Play#0 1 sb submarine (#10) sunk!
1437 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 43 damage.
1438 Play#0 output Play#0 1 cs cargo ship (#24) takes 35
1439 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 35 damage.
1440 Play#0 output Play#0 1 cs cargo ship (#24) takes 29
1441 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 38 damage.
1442 Play#0 output Play#0 1 cs cargo ship (#24) takes 31
1443 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 9 damage.
1444 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 15 damage.
1445 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 20 damage.
1446 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 60 damage.
1447 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 52 damage.
1448 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 62 damage.
1449 Play#0 output Play#0 6 0 640
1452 Play#0 output Play#0 1 No telegrams for 3 at the moment...
1453 Play#0 output Play#0 6 0 640
1455 Play#0 output Play#0 1 Bye-bye
1457 Play#0 output Play#0 3 so long...