3 Conn0 output Conn0 2 Empire server ready
4 Conn0 input user tester
5 Conn0 output Conn0 0 hello tester
7 Conn0 output Conn0 10 country red does not exist
8 Conn0 output Conn0 3 so long...
9 Conn1 output Conn1 2 Empire server ready
10 Conn1 input user tester
11 Conn1 output Conn1 0 hello tester
13 Conn1 output Conn1 0 country name 1
15 Conn1 output Conn1 0 password ok
17 Conn1 login 1 127.0.0.1 tester
18 Play#1 output Play#1 2 2
19 Play#1 output Play#1 1
20 Play#1 output Play#1 1 *** Server configured for testing ***
21 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
22 Play#1 output Play#1 6 0 640
23 Play#1 input cens * ?shell>0
25 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
26 Play#1 output Play#1 1 CENSUS del dst
27 Play#1 output Play#1 1 sect eff prd mob uf uf old civ mil uw food work avail ter fall coa
28 Play#1 output Play#1 1 -4,0 + 100% 127 .. .. 100 5 0 0 0% 0 0 1
29 Play#1 output Play#1 1 -2,0 f 4% 127 .. .. 100 5 0 0 0% 0 0
30 Play#1 output Play#1 1 0,0 f 5% 127 .. .. 100 5 0 0 0% 0 0
31 Play#1 output Play#1 1 2,0 f 100% 127 .. .. 100 5 0 0 0% 0 0
32 Play#1 output Play#1 1 4,0 f 100% 127 .. .. 100 5 0 0 0% 0 0 1
33 Play#1 output Play#1 1 5 sectors
34 Play#1 output Play#1 6 0 640
35 Play#1 input comm * ?shell>0
36 Play#1 command commodity
37 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
38 Play#1 output Play#1 1 COMMODITIES deliver-- distribute
39 Play#1 output Play#1 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
40 Play#1 output Play#1 1 -4,0 + .......... .......... 1 1 0 0 0 0 0 0 0 0
41 Play#1 output Play#1 1 -2,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
42 Play#1 output Play#1 1 0,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
43 Play#1 output Play#1 1 2,0 f .......... .......... 100 1 0 0 0 0 0 0 0 0
44 Play#1 output Play#1 1 4,0 f .......... .......... 100 7 0 0 0 0 0 0 0 0
45 Play#1 output Play#1 1 5 sectors
46 Play#1 output Play#1 6 0 640
47 Play#1 input fire se 1,0 6,0
49 Play#1 output Play#1 6 0 639
50 Play#1 input fire se -4,0 6,0
52 Play#1 output Play#1 6 0 638
53 Play#1 input fire se -2,0 6,0
55 Play#1 output Play#1 1 Fort not efficient enough to fire!
56 Play#1 output Play#1 6 0 637
57 Play#1 input fire se 0,0 0,0
59 Play#1 output Play#1 1 Sector 0,0 ready to fire
60 Play#1 output Play#1 1 You can't fire upon yourself!
61 Play#1 output Play#1 6 0 636
62 Play#1 input fire se 0,0 1,0
64 Play#1 output Play#1 1 Sector 0,0 ready to fire
65 Play#1 output Play#1 1 No such sector exists!
66 Play#1 output Play#1 6 0 635
67 Play#1 input fire se 0,0 666
69 Play#1 output Play#1 1 Sector 0,0 ready to fire
70 Play#1 output Play#1 1 No such ship exists!
71 Play#1 output Play#1 6 0 634
72 Play#1 input move m 0,0 1 nh
74 Play#1 output Play#1 1 No mobility used
75 Play#1 output Play#1 1 127 mob left in 0,0
76 Play#1 output Play#1 6 0 633
77 Play#1 input fire se 0,0 6,0
79 Play#1 output Play#1 1 Not enough military in sector 0,0!
80 Play#1 output Play#1 6 0 632
81 Play#1 input move m 1,1 1 yh
83 Play#1 output Play#1 1 Total movement cost = 1
84 Play#1 output Play#1 1 126 mob left in 1,1
85 Play#1 output Play#1 6 0 631
86 Play#1 input move g 0,0 1 nh
88 Play#1 output Play#1 1 No mobility used
89 Play#1 output Play#1 1 127 mob left in 0,0
90 Play#1 output Play#1 6 0 630
91 Play#1 input fire se 0,0 6,0
93 Play#1 output Play#1 1 Not enough guns in sector 0,0!
94 Play#1 output Play#1 6 0 629
95 Play#1 input move g 1,1 1 yh
97 Play#1 output Play#1 1 Total movement cost = 3
98 Play#1 output Play#1 1 123 mob left in 1,1
99 Play#1 output Play#1 6 0 628
100 Play#1 input move s 0,0 1 nh
102 Play#1 output Play#1 1 No mobility used
103 Play#1 output Play#1 1 127 mob left in 0,0
104 Play#1 output Play#1 6 0 627
105 Play#1 input fire se 0,0 6,0
107 Play#1 output Play#1 1 Not enough shells in sector 0,0!
108 Play#1 output Play#1 6 0 626
109 Play#1 input move s 1,1 1 yh
111 Play#1 output Play#1 1 Total movement cost = 1
112 Play#1 output Play#1 1 122 mob left in 1,1
113 Play#1 output Play#1 6 0 625
114 Play#1 input fire se 4,0 -12,0
116 Play#1 output Play#1 1 Sector 4,0 ready to fire
117 Play#1 output Play#1 1 range is 5.00 (4.50)
118 Play#1 output Play#1 1 Target out of range.
119 Play#1 output Play#1 6 0 624
120 Play#1 input fire se 4,0 0
122 Play#1 output Play#1 1 Sector 4,0 ready to fire
123 Play#1 output Play#1 1 range is 5.00 (4.50)
124 Play#1 output Play#1 1 Target out of range.
125 Play#1 output Play#1 6 0 623
126 Play#1 input fire se 4,0 13
128 Play#1 output Play#1 1 Sector 4,0 ready to fire
129 Play#1 output Play#1 1 range is 4.00 (4.50)
130 Play#1 output Play#1 1 Target out of range.
131 Play#1 output Play#1 6 0 622
132 Play#1 input fire se 4,0 12
134 Play#1 output Play#1 1 Sector 4,0 ready to fire
135 Play#1 output Play#1 1 range is 4.00 (4.50)
136 Play#1 output Play#1 1 Target out of range.
137 Play#1 output Play#1 6 0 621
138 Play#1 input fire se 4,0 14,0
140 Play#1 output Play#1 1 Sector 4,0 ready to fire
141 Play#1 output Play#1 1 range is 4.00 (4.50)
142 Play#1 output Play#1 1 Target out of range.
143 Play#1 output Play#1 6 0 620
144 Play#1 input fire se 4,0 14,0
146 Play#1 output Play#1 1 Sector 4,0 ready to fire
147 Play#1 output Play#1 1 range is 4.00 (4.50)
148 Play#1 output Play#1 1 Target out of range.
149 Play#1 output Play#1 6 0 619
150 Play#1 input fire se 4,0 14,0
152 Play#1 output Play#1 1 Sector 4,0 ready to fire
153 Play#1 output Play#1 1 range is 5.00 (4.50)
154 Play#1 output Play#1 1 \007Kaboom!!!
155 Play#1 output Play#1 1 Shells hit sector 14,0 for 22 damage.
156 Play#1 output Play#1 6 0 618
157 Play#1 input fire se 4,0 14,0
159 Play#1 output Play#1 1 Sector 4,0 ready to fire
160 Play#1 output Play#1 1 range is 4.00 (4.50)
161 Play#1 output Play#1 1 Target out of range.
162 Play#1 output Play#1 6 0 617
163 Play#1 input fire se 4,0 14,0
165 Play#1 output Play#1 1 Sector 4,0 ready to fire
166 Play#1 output Play#1 1 range is 4.00 (4.50)
167 Play#1 output Play#1 1 Target out of range.
168 Play#1 output Play#1 6 0 616
169 Play#1 input fire se 4,0 14,0
171 Play#1 output Play#1 1 Sector 4,0 ready to fire
172 Play#1 output Play#1 1 range is 5.00 (4.50)
173 Play#1 output Play#1 1 \007Kaboom!!!
174 Play#1 output Play#1 1 Shells hit sector 14,0 for 39 damage.
175 Play#1 output Play#1 6 0 615
176 Play#1 input fire se 4,0 2,-2
178 Play#1 output Play#1 1 Sector 4,0 ready to fire
179 Play#1 output Play#1 1 range is 5.00 (4.50)
180 Play#1 output Play#1 1 \007Kaboom!!!
181 Play#1 output Play#1 1 Shells hit sector 2,-2 for 21 damage.
182 Play#1 output Play#1 6 0 614
183 Play#1 input move s 2,0 20 gh
185 Play#1 output Play#1 1 Total movement cost = 7
186 Play#1 output Play#1 1 120 mob left in 2,0
187 Play#1 output Play#1 6 0 613
188 Play#1 input fire se 0,0 -2,-2
190 Play#1 output Play#1 1 Sector 0,0 ready to fire
191 Play#1 output Play#1 1 range is 3.00 (3.50)
192 Play#1 output Play#1 1 \007Kaboom!!!
193 Play#1 output Play#1 1 Shells hit sector -2,-2 for 0 damage.
194 Play#1 output Play#1 6 0 612
195 Play#1 input fire se 2,0 -2,-2
197 Play#1 output Play#1 1 Sector 2,0 ready to fire
198 Play#1 output Play#1 1 range is 5.00 (4.50)
199 Play#1 output Play#1 1 \007Kaboom!!!
200 Play#1 output Play#1 1 Shells hit sector -2,-2 for 5 damage.
201 Play#1 output Play#1 6 0 611
202 Play#1 input fire se 4,0 -2,-2
204 Play#1 output Play#1 1 Sector 4,0 ready to fire
205 Play#1 output Play#1 1 range is 5.00 (4.50)
206 Play#1 output Play#1 1 \007Kaboom!!!
207 Play#1 output Play#1 1 Shells hit sector -2,-2 for 43 damage.
208 Play#1 output Play#1 6 0 610
209 Play#1 input fire se 0,0 4,2
211 Play#1 output Play#1 1 Sector 0,0 ready to fire
212 Play#1 output Play#1 1 range is 3.00 (3.50)
213 Play#1 output Play#1 1 \007Kaboom!!!
214 Play#1 output Play#1 1 Shells hit sector 4,2 for 0 damage.
215 Play#1 output Play#1 6 0 609
216 Play#1 input fire se 2,0 4,2
218 Play#1 output Play#1 1 Sector 2,0 ready to fire
219 Play#1 output Play#1 1 range is 5.00 (4.50)
220 Play#1 output Play#1 1 \007Kaboom!!!
221 Play#1 output Play#1 1 Shells hit sector 4,2 for 3 damage.
222 Play#1 output Play#1 6 0 608
223 Play#1 input fire se 4,0 1,3
225 Play#1 output Play#1 1 Sector 4,0 ready to fire
226 Play#1 output Play#1 1 range is 5.00 (4.50)
227 Play#1 output Play#1 1 \007Kaboom!!!
228 Play#1 output Play#1 1 Shells hit sector 1,3 for 29 damage.
229 Play#1 output Play#1 6 0 607
230 Play#1 input fire se 0,0 2,2
232 Play#1 output Play#1 1 Sector 0,0 ready to fire
233 Play#1 output Play#1 1 range is 4.00 (3.50)
234 Play#1 output Play#1 1 \007Kaboom!!!
235 Play#1 output Play#1 1 Shells hit sector 2,2 for 0 damage.
236 Play#1 output Play#1 6 0 606
237 Play#1 input fire se 2,0 2,2
239 Play#1 output Play#1 1 Sector 2,0 ready to fire
240 Play#1 output Play#1 1 range is 5.00 (4.50)
241 Play#1 output Play#1 1 \007Kaboom!!!
242 Play#1 output Play#1 1 Shells hit sector 2,2 for 5 damage.
243 Play#1 output Play#1 6 0 605
244 Play#1 input fire se 4,0 2,2
246 Play#1 output Play#1 1 Sector 4,0 ready to fire
247 Play#1 output Play#1 1 range is 4.00 (4.50)
248 Play#1 output Play#1 1 \007Kaboom!!!
249 Play#1 output Play#1 1 Shells hit sector 2,2 for 21 damage.
250 Play#1 output Play#1 6 0 604
251 Play#1 input fire se 0,0 9
253 Play#1 output Play#1 1 Sector 0,0 ready to fire
254 Play#1 output Play#1 1 range is 4.00 (3.50)
255 Play#1 output Play#1 1 \007Kaboom!!!
256 Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 3,1 for 0 damage.
257 Play#1 output Play#1 6 0 603
258 Play#1 input fire se 2,0 9
260 Play#1 output Play#1 1 Sector 2,0 ready to fire
261 Play#1 output Play#1 1 range is 4.00 (4.50)
262 Play#1 output Play#1 1 \007Kaboom!!!
263 Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 3,1 for 3 damage.
264 Play#1 output Play#1 1 cs cargo ship (#9) takes 2
265 Play#1 output Play#1 6 0 602
266 Play#1 input __cmd added 1 1 0
268 Play#1 output Play#1 6 0 603
269 Play#1 input fire se 0,0 23
271 Play#1 output Play#1 1 Sector 0,0 ready to fire
272 Play#1 output Play#1 1 range is 3.00 (3.50)
273 Play#1 output Play#1 1 \007Kaboom!!!
274 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 0 damage.
275 Play#1 output Play#1 6 0 602
276 Play#1 input fire se 2,0 23
278 Play#1 output Play#1 1 Sector 2,0 ready to fire
279 Play#1 output Play#1 1 range is 4.00 (4.50)
280 Play#1 output Play#1 1 \007Kaboom!!!
281 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 2 damage.
282 Play#1 output Play#1 6 0 601
283 Play#1 input fire se 4,0 23
285 Play#1 output Play#1 1 Sector 4,0 ready to fire
286 Play#1 output Play#1 1 range is 4.00 (4.50)
287 Play#1 output Play#1 1 \007Kaboom!!!
288 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 8,0 for 26 damage.
289 Play#1 output Play#1 6 0 600
290 Play#1 input fire se 4,0 21
292 Play#1 output Play#1 1 Sector 4,0 ready to fire
293 Play#1 output Play#1 1 range is 5.00 (4.50)
294 Play#1 output Play#1 1 \007Kaboom!!!
295 Play#1 output Play#1 1 Shells hit cs cargo ship (#21) in 6,0 for 24 damage.
296 Play#1 output Play#1 1 cs cargo ship (#21) sunk!
297 Play#1 output Play#1 6 0 599
298 Play#1 input fire se 0,0 22
300 Play#1 output Play#1 1 Sector 0,0 ready to fire
301 Play#1 output Play#1 1 range is 4.00 (3.50)
302 Play#1 output Play#1 1 \007Kaboom!!!
303 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 0 damage.
304 Play#1 output Play#1 6 0 598
305 Play#1 input fire se 2,0 22
307 Play#1 output Play#1 1 Sector 2,0 ready to fire
308 Play#1 output Play#1 1 range is 5.00 (4.50)
309 Play#1 output Play#1 1 \007Kaboom!!!
310 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 3,3 for 4 damage.
311 Play#1 output Play#1 6 0 597
312 Play#1 input fire se 4,0 22
314 Play#1 output Play#1 1 Sector 4,0 ready to fire
315 Play#1 output Play#1 1 range is 5.00 (4.50)
316 Play#1 output Play#1 1 \007Kaboom!!!
317 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 3,3 for 49 damage.
318 Play#1 output Play#1 6 0 596
319 Play#1 input fire se 4,0 20
321 Play#1 output Play#1 1 Sector 4,0 ready to fire
322 Play#1 output Play#1 1 range is 4.00 (4.50)
323 Play#1 output Play#1 1 \007Kaboom!!!
324 Play#1 output Play#1 1 Shells hit cs cargo ship (#20) in 2,2 for 27 damage.
325 Play#1 output Play#1 1 cs cargo ship (#20) sunk!
326 Play#1 output Play#1 6 0 595
327 Play#1 input comm * ?shell>0
328 Play#1 command commodity
329 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
330 Play#1 output Play#1 1 COMMODITIES deliver-- distribute
331 Play#1 output Play#1 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
332 Play#1 output Play#1 1 -4,0 + .......... .......... 1 1 0 0 0 0 0 0 0 0
333 Play#1 output Play#1 1 -2,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
334 Play#1 output Play#1 1 0,0 f .......... .......... 15 1 0 0 0 0 0 0 0 0
335 Play#1 output Play#1 1 2,0 f .......... .......... 74 1 0 0 0 0 0 0 0 0
336 Play#1 output Play#1 1 4,0 f .......... .......... 82 7 0 0 0 0 0 0 0 0
337 Play#1 output Play#1 1 5 sectors
338 Play#1 output Play#1 6 0 595
340 Play#1 output Play#1 1 Bye-bye
342 Play#1 output Play#1 3 so long...
343 Conn2 output Conn2 2 Empire server ready
344 Conn2 input user tester
345 Conn2 output Conn2 0 hello tester
346 Conn2 input coun POGO
347 Conn2 output Conn2 0 country name POGO
348 Conn2 input pass peter
349 Conn2 output Conn2 0 password ok
351 Conn2 login 0 127.0.0.1 tester
352 Play#0 output Play#0 2 2
353 Play#0 output Play#0 1
354 Play#0 output Play#0 1 *** Server configured for testing ***
355 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
356 Play#0 output Play#0 6 0 640
357 Play#0 input terr * ?terr=2&eff<100 1
358 Play#0 command territory
359 Play#0 output Play#0 6 0 640
360 Play#0 input cens * ?terr=1
361 Play#0 command census
362 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
363 Play#0 output Play#0 1 CENSUS del dst
364 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
365 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
366 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
367 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
368 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
369 Play#0 output Play#0 1 2 0,2 + 100% 127 .. .. 100 0 0 0 0% 100 0 1
370 Play#0 output Play#0 1 2 2,2 h 87% 0 .. .. 87 0 0 0 0% 86 0 1
371 Play#0 output Play#0 1 2 4,2 = 98% 124 .. .. 98 0 0 0 0% 98 0 1
372 Play#0 output Play#0 1 0 1,3 . 0% 0 .. .. 0 0 0 0 0% 78 0 1
373 Play#0 output Play#0 1 8 sectors
374 Play#0 output Play#0 6 0 640
375 Play#0 input comm * ?terr=1
376 Play#0 command commodity
377 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
378 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
379 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
380 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
381 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
382 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
383 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
384 Play#0 output Play#0 1 2 0,2 + .......... .......... 0 0 0 0 0 0 0 100 100 0
385 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
386 Play#0 output Play#0 1 2 4,2 = .......... .......... 0 0 0 0 0 0 0 98 98 0
387 Play#0 output Play#0 1 0 1,3 . .......... .......... 0 0 0 0 0 0 0 0 0 0
388 Play#0 output Play#0 1 8 sectors
389 Play#0 output Play#0 6 0 640
390 Play#0 input sinf * ?terr=1
391 Play#0 command sinfrastructure
392 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
393 Play#0 output Play#0 1 road rail defense
394 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
395 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
396 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
397 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
398 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
399 Play#0 output Play#0 1 2 0,2 + 100% 100% 0.001 yes 0.020 100% 1.00
400 Play#0 output Play#0 1 2 2,2 h 87% 86% 0.051 yes 0.051 87% 1.44
401 Play#0 output Play#0 1 2 4,2 = 98% 98% 0.001 yes 0.020 98% 1.00
402 Play#0 output Play#0 1 0 1,3 . 0% 78% N/A no N/A 0% 0.00
403 Play#0 output Play#0 1 8 sectors
404 Play#0 output Play#0 6 0 640
405 Play#0 input ship * ?eff<100
407 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
408 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
409 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
410 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
411 Play#0 output Play#0 1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
412 Play#0 output Play#0 1 2 10 sb submarine 2,2 20% 0 0 0 0 0 0 0 0 0 60
413 Play#0 output Play#0 1 2 11 sb submarine 6,0 20% 0 0 0 0 0 0 0 1 0 60
414 Play#0 output Play#0 1 2 22 cs cargo ship 3,3 58% 0 3 0 0 0 0 1 1 65 20
415 Play#0 output Play#0 1 2 23 cs cargo ship 8,0 78% 0 4 0 0 0 0 1 1 88 20
416 Play#0 output Play#0 1 8 ships
417 Play#0 output Play#0 6 0 640
418 Play#0 input carg * ?eff<100
420 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
421 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
422 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 200 10 0 0 0 0 0 0 0 0
423 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 200 10 0 0 0 0 0 0 0 0
424 Play#0 output Play#0 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
425 Play#0 output Play#0 1 10 sb 2,2 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
426 Play#0 output Play#0 1 11 sb 6,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
427 Play#0 output Play#0 1 22 cs 3,3 58% 0 3 0 0 0 0 0 0 0 0 59 58 0
428 Play#0 output Play#0 1 23 cs 8,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
429 Play#0 output Play#0 1 8 ships
430 Play#0 output Play#0 6 0 640
431 Play#0 input plane * ?eff<100
433 Play#0 output Play#0 1 *: No plane(s)
434 Play#0 output Play#0 1 command failed
435 Play#0 output Play#0 6 0 640
436 Play#0 input land * ?eff<100
438 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
439 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
440 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
441 Play#0 output Play#0 1 2 22 rad radar unit 3,3 97% 10 0 124 0 270 42% 1 0 22S
442 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 120 0 40 42% 1 1
443 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 10 0 123 0 270 42% 1 0 32L
444 Play#0 output Play#0 1 5 units
445 Play#0 output Play#0 6 0 640
446 Play#0 input lcarg * ?eff<100
447 Play#0 command lcargo
448 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
449 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
450 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 80 12 0 0 0 0 0 0 0 0
451 Play#0 output Play#0 1 22 rad 3,3 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
452 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
453 Play#0 output Play#0 1 33 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
454 Play#0 output Play#0 1 5 units
455 Play#0 output Play#0 6 0 640
458 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
459 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
460 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
461 Play#0 output Play#0 1 2 nukes
462 Play#0 output Play#0 6 0 640
463 Play#0 input __cmd added 3 0 0
465 Play#0 output Play#0 6 0 640
467 Play#0 output Play#0 1 Bye-bye
469 Play#0 output Play#0 3 so long...
470 Conn3 output Conn3 2 Empire server ready
471 Conn3 input user tester
472 Conn3 output Conn3 0 hello tester
474 Conn3 output Conn3 0 country name 1
476 Conn3 output Conn3 0 password ok
478 Conn3 login 1 127.0.0.1 tester
479 Play#1 output Play#1 2 2
480 Play#1 output Play#1 1
481 Play#1 output Play#1 1 *** Server configured for testing ***
482 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
483 Play#1 output Play#1 6 0 595
484 Play#1 input ship * ?shell>0
486 Play#1 output Play#1 1 shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
487 Play#1 output Play#1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
488 Play#1 output Play#1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
489 Play#1 output Play#1 1 3 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
490 Play#1 output Play#1 1 5 dd destroyer 8,0 100% 0 5 0 0 0 0 0 0 127 100
491 Play#1 output Play#1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100
492 Play#1 output Play#1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
493 Play#1 output Play#1 1 6 ships
494 Play#1 output Play#1 6 0 595
495 Play#1 input carg * ?shell>0
497 Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
498 Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 200 10 0 0 0 0 0 0 0 0
499 Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 200 10 0 0 0 0 0 0 0 0
500 Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 200 10 0 0 0 0 0 0 0 0
501 Play#1 output Play#1 1 5 dd 8,0 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
502 Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
503 Play#1 output Play#1 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
504 Play#1 output Play#1 1 6 ships
505 Play#1 output Play#1 6 0 595
506 Play#1 input fire sh 666 6,0
508 Play#1 output Play#1 6 0 594
509 Play#1 input fire sh 9 6,0
511 Play#1 output Play#1 1 Ships 9 cannot fire guns!
512 Play#1 output Play#1 6 0 593
513 Play#1 input fire sh 1 6,0
515 Play#1 output Play#1 1 Ship #1 is crippled!
516 Play#1 output Play#1 6 0 592
517 Play#1 input fire sh 2 2
519 Play#1 output Play#1 1 bb battleship (#2) ready to fire
520 Play#1 output Play#1 1 You can't fire upon yourself!
521 Play#1 output Play#1 6 0 591
522 Play#1 input fire sh 2 1,0
524 Play#1 output Play#1 1 bb battleship (#2) ready to fire
525 Play#1 output Play#1 1 No such sector exists!
526 Play#1 output Play#1 6 0 590
527 Play#1 input fire sh 2 666
529 Play#1 output Play#1 1 bb battleship (#2) ready to fire
530 Play#1 output Play#1 1 No such ship exists!
531 Play#1 output Play#1 6 0 589
532 Play#1 input unload m 2 13
533 Play#1 command unload
534 Play#1 output Play#1 1 13 military unloaded from bb battleship (#2) at 3,1
535 Play#1 output Play#1 1 1 ship unloaded
536 Play#1 output Play#1 6 0 588
537 Play#1 input fire sh 2 6,0
539 Play#1 output Play#1 1 Not enough mil on ship #2
540 Play#1 output Play#1 6 0 587
541 Play#1 input load m 2 13
543 Play#1 output Play#1 1 13 military loaded onto bb battleship (#2) at 3,1
544 Play#1 output Play#1 1 1 ship loaded
545 Play#1 output Play#1 6 0 586
546 Play#1 input unload g 2 10
547 Play#1 command unload
548 Play#1 output Play#1 1 10 guns unloaded from bb battleship (#2) at 3,1
549 Play#1 output Play#1 1 1 ship unloaded
550 Play#1 output Play#1 6 0 585
551 Play#1 input fire sh 2 6,0
553 Play#1 output Play#1 1 Not enough guns on ship #2
554 Play#1 output Play#1 6 0 584
555 Play#1 input load g 2 10
557 Play#1 output Play#1 1 10 guns loaded onto bb battleship (#2) at 3,1
558 Play#1 output Play#1 1 1 ship loaded
559 Play#1 output Play#1 6 0 583
560 Play#1 input unload s 2 200
561 Play#1 command unload
562 Play#1 output Play#1 1 200 shells unloaded from bb battleship (#2) at 3,1
563 Play#1 output Play#1 1 1 ship unloaded
564 Play#1 output Play#1 6 0 582
565 Play#1 input fire sh 2 6,0
567 Play#1 output Play#1 1 Not enough shells on ship #2
568 Play#1 output Play#1 6 0 581
569 Play#1 input load s 2 200
571 Play#1 output Play#1 1 200 shells loaded onto bb battleship (#2) at 3,1
572 Play#1 output Play#1 1 1 ship loaded
573 Play#1 output Play#1 6 0 580
574 Play#1 input fire sh 3 -12,0
576 Play#1 output Play#1 1 bb battleship (#3) ready to fire
577 Play#1 output Play#1 1 range is 4.00 (3.71)
578 Play#1 output Play#1 1 Target out of range.
579 Play#1 output Play#1 6 0 579
580 Play#1 input fire sh 3 0
582 Play#1 output Play#1 1 bb battleship (#3) ready to fire
583 Play#1 output Play#1 1 range is 4.00 (3.71)
584 Play#1 output Play#1 1 Target out of range.
585 Play#1 output Play#1 6 0 578
586 Play#1 input fire sh 3 13
588 Play#1 output Play#1 1 bb battleship (#3) ready to fire
589 Play#1 output Play#1 1 range is 4.00 (3.71)
590 Play#1 output Play#1 1 Target out of range.
591 Play#1 output Play#1 6 0 577
592 Play#1 input fire sh 3 12
594 Play#1 output Play#1 1 bb battleship (#3) ready to fire
595 Play#1 output Play#1 1 range is 4.00 (3.71)
596 Play#1 output Play#1 1 Target out of range.
597 Play#1 output Play#1 6 0 576
598 Play#1 input fire sh 3 6,0
600 Play#1 output Play#1 1 bb battleship (#3) ready to fire
601 Play#1 output Play#1 1 range is 3.00 (3.71)
602 Play#1 output Play#1 1 \007Kaboom!!!
603 Play#1 output Play#1 1 Shells hit sector 6,0 for 87 damage.
604 Play#1 output Play#1 6 0 575
605 Play#1 input fire sh 3 2,-2
607 Play#1 output Play#1 1 bb battleship (#3) ready to fire
608 Play#1 output Play#1 1 range is 4.00 (3.71)
609 Play#1 output Play#1 1 \007Kaboom!!!
610 Play#1 output Play#1 1 Shells hit sector 2,-2 for 87 damage.
611 Play#1 output Play#1 6 0 574
612 Play#1 input unload g 3 -1
613 Play#1 command unload
614 Play#1 output Play#1 1 9 guns unloaded from bb battleship (#3) at 3,1
615 Play#1 output Play#1 1 1 ship unloaded
616 Play#1 output Play#1 6 0 573
617 Play#1 input fire sh 3 0,2
619 Play#1 output Play#1 1 bb battleship (#3) ready to fire
620 Play#1 output Play#1 1 range is 4.00 (3.71)
621 Play#1 output Play#1 1 \007Kaboom!!!
622 Play#1 output Play#1 1 Shells hit sector 0,2 for 14 damage.
623 Play#1 output Play#1 6 0 572
624 Play#1 input load g 3 1
626 Play#1 output Play#1 1 1 guns loaded onto bb battleship (#3) at 3,1
627 Play#1 output Play#1 1 1 ship loaded
628 Play#1 output Play#1 6 0 571
629 Play#1 input fire sh 3 0,2
631 Play#1 output Play#1 1 bb battleship (#3) ready to fire
632 Play#1 output Play#1 1 range is 4.00 (3.71)
633 Play#1 output Play#1 1 \007Kaboom!!!
634 Play#1 output Play#1 1 Shells hit sector 0,2 for 25 damage.
635 Play#1 output Play#1 6 0 570
636 Play#1 input load g 3 1
638 Play#1 output Play#1 1 1 guns loaded onto bb battleship (#3) at 3,1
639 Play#1 output Play#1 1 1 ship loaded
640 Play#1 output Play#1 6 0 569
641 Play#1 input fire sh 3 0,2
643 Play#1 output Play#1 1 bb battleship (#3) ready to fire
644 Play#1 output Play#1 1 range is 4.00 (3.71)
645 Play#1 output Play#1 1 \007Kaboom!!!
646 Play#1 output Play#1 1 Shells hit sector 0,2 for 32 damage.
647 Play#1 output Play#1 6 0 568
648 Play#1 input load g 3 7
650 Play#1 output Play#1 1 7 guns loaded onto bb battleship (#3) at 3,1
651 Play#1 output Play#1 1 1 ship loaded
652 Play#1 output Play#1 6 0 567
653 Play#1 input unload s 3 -1
654 Play#1 command unload
655 Play#1 output Play#1 1 171 shells unloaded from bb battleship (#3) at 3,1
656 Play#1 output Play#1 1 1 ship unloaded
657 Play#1 output Play#1 6 0 566
658 Play#1 input navi 3 jh
659 Play#1 command navigate
660 Play#1 output Play#1 1 Flagship is bb battleship (#3)
661 Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1
662 Play#1 output Play#1 1 Path taken: j
663 Play#1 output Play#1 6 0 565
664 Play#1 input fire sh 3 0,2
666 Play#1 output Play#1 1 bb battleship (#3) ready to fire
667 Play#1 output Play#1 1 range is 4.00 (3.71)
668 Play#1 output Play#1 1 \007Kaboom!!!
669 Play#1 output Play#1 1 Shells hit sector 0,2 for 21 damage.
670 Play#1 output Play#1 6 0 564
671 Play#1 input navi 3 gh
672 Play#1 command navigate
673 Play#1 output Play#1 1 Flagship is bb battleship (#3)
674 Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1
675 Play#1 output Play#1 1 Path taken: g
676 Play#1 output Play#1 6 0 563
677 Play#1 input load s 3 2
679 Play#1 output Play#1 1 2 shells loaded onto bb battleship (#3) at 3,1
680 Play#1 output Play#1 1 1 ship loaded
681 Play#1 output Play#1 6 0 562
682 Play#1 input navi 3 jh
683 Play#1 command navigate
684 Play#1 output Play#1 1 Flagship is bb battleship (#3)
685 Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1
686 Play#1 output Play#1 1 Path taken: j
687 Play#1 output Play#1 6 0 561
688 Play#1 input fire sh 3 0,2
690 Play#1 output Play#1 1 bb battleship (#3) ready to fire
691 Play#1 output Play#1 1 range is 3.00 (3.71)
692 Play#1 output Play#1 1 \007Kaboom!!!
693 Play#1 output Play#1 1 Shells hit sector 0,2 for 50 damage.
694 Play#1 output Play#1 6 0 560
695 Play#1 input navi 3 gh
696 Play#1 command navigate
697 Play#1 output Play#1 1 Flagship is bb battleship (#3)
698 Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1
699 Play#1 output Play#1 1 Path taken: g
700 Play#1 output Play#1 6 0 559
701 Play#1 input load s 3 169
703 Play#1 output Play#1 1 169 shells loaded onto bb battleship (#3) at 3,1
704 Play#1 output Play#1 1 1 ship loaded
705 Play#1 output Play#1 6 0 558
706 Play#1 input unload m 3 -1
707 Play#1 command unload
708 Play#1 output Play#1 1 12 military unloaded from bb battleship (#3) at 3,1
709 Play#1 output Play#1 1 1 ship unloaded
710 Play#1 output Play#1 6 0 557
711 Play#1 input fire sh 3 0,2
713 Play#1 output Play#1 1 bb battleship (#3) ready to fire
714 Play#1 output Play#1 1 range is 4.00 (3.71)
715 Play#1 output Play#1 1 \007Kaboom!!!
716 Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
717 Play#1 output Play#1 6 0 556
718 Play#1 input load m 3 1
720 Play#1 output Play#1 1 1 military loaded onto bb battleship (#3) at 3,1
721 Play#1 output Play#1 1 1 ship loaded
722 Play#1 output Play#1 6 0 555
723 Play#1 input fire sh 3 0,2
725 Play#1 output Play#1 1 bb battleship (#3) ready to fire
726 Play#1 output Play#1 1 range is 3.00 (3.71)
727 Play#1 output Play#1 1 \007Kaboom!!!
728 Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
729 Play#1 output Play#1 6 0 554
730 Play#1 input load m 3 1
732 Play#1 output Play#1 1 1 military loaded onto bb battleship (#3) at 3,1
733 Play#1 output Play#1 1 1 ship loaded
734 Play#1 output Play#1 6 0 553
735 Play#1 input fire sh 3 0,2
737 Play#1 output Play#1 1 bb battleship (#3) ready to fire
738 Play#1 output Play#1 1 range is 4.00 (3.71)
739 Play#1 output Play#1 1 \007Kaboom!!!
740 Play#1 output Play#1 1 Shells hit sector 0,2 for 23 damage.
741 Play#1 output Play#1 6 0 552
742 Play#1 input load m 3 10
744 Play#1 output Play#1 1 10 military loaded onto bb battleship (#3) at 3,1
745 Play#1 output Play#1 1 1 ship loaded
746 Play#1 output Play#1 6 0 551
747 Play#1 input fire sh 2 0,2
749 Play#1 output Play#1 1 bb battleship (#2) ready to fire
750 Play#1 output Play#1 1 range is 4.00 (3.71)
751 Play#1 output Play#1 1 \007Kaboom!!!
752 Play#1 output Play#1 1 Shells hit sector 0,2 for 49 damage.
753 Play#1 output Play#1 6 0 550
754 Play#1 input fire sh 3 0,2
756 Play#1 output Play#1 1 bb battleship (#3) ready to fire
757 Play#1 output Play#1 1 range is 4.00 (3.71)
758 Play#1 output Play#1 1 \007Kaboom!!!
759 Play#1 output Play#1 1 Shells hit sector 0,2 for 88 damage.
760 Play#1 output Play#1 6 0 549
761 Play#1 input fire sh 5 13
763 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
764 Play#1 output Play#1 1 range is 2.00 (1.50)
765 Play#1 output Play#1 1 \007Kawhomp!!!
766 Play#1 output Play#1 1 Shells hit sub in 6,0 for 35 damage.
767 Play#1 output Play#1 6 0 548
768 Play#1 input fire sh 6 12
770 Play#1 output Play#1 1 dd destroyer (#6) ready to fire
771 Play#1 output Play#1 1 range is 2.00 (1.50)
772 Play#1 output Play#1 1 \007Kawhomp!!!
773 Play#1 output Play#1 1 Shells hit sub in 2,2 for 40 damage.
774 Play#1 output Play#1 6 0 547
775 Play#1 input fire sh 5 11
777 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
778 Play#1 output Play#1 1 range is 2.00 (1.50)
779 Play#1 output Play#1 1 \007Kawhomp!!!
780 Play#1 output Play#1 1 Shells hit sub in 6,0 for 37 damage.
781 Play#1 output Play#1 1 sub sunk!
782 Play#1 output Play#1 6 0 546
783 Play#1 input fire sh 6 10
785 Play#1 output Play#1 1 dd destroyer (#6) ready to fire
786 Play#1 output Play#1 1 range is 2.00 (1.50)
787 Play#1 output Play#1 1 \007Kawhomp!!!
788 Play#1 output Play#1 1 Shells hit sub in 2,2 for 34 damage.
789 Play#1 output Play#1 1 sub sunk!
790 Play#1 output Play#1 6 0 545
791 Play#1 input navi 5 jh
792 Play#1 command navigate
793 Play#1 output Play#1 1 Flagship is dd destroyer (#5)
794 Play#1 output Play#1 1 dd destroyer (#5) stopped at 10,0
795 Play#1 output Play#1 1 Path taken: j
796 Play#1 output Play#1 6 0 544
797 Play#1 input fire sh 5 24
799 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
800 Play#1 output Play#1 1 range is 1.00 (1.50)
801 Play#1 output Play#1 1 Target out of range.
802 Play#1 output Play#1 6 0 543
803 Play#1 input fire sh 5 24
805 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
806 Play#1 output Play#1 1 range is 2.00 (1.50)
807 Play#1 output Play#1 1 \007Kaboom!!!
808 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 43 damage.
809 Play#1 output Play#1 6 0 542
810 Play#1 input fire sh 5 24
812 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
813 Play#1 output Play#1 1 range is 1.00 (1.50)
814 Play#1 output Play#1 1 Target out of range.
815 Play#1 output Play#1 6 0 541
816 Play#1 input fire sh 5 24
818 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
819 Play#1 output Play#1 1 range is 2.00 (1.50)
820 Play#1 output Play#1 1 \007Kaboom!!!
821 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 35 damage.
822 Play#1 output Play#1 6 0 540
823 Play#1 input fire sh 5 24
825 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
826 Play#1 output Play#1 1 range is 1.00 (1.50)
827 Play#1 output Play#1 1 Target out of range.
828 Play#1 output Play#1 6 0 539
829 Play#1 input fire sh 5 24
831 Play#1 output Play#1 1 dd destroyer (#5) ready to fire
832 Play#1 output Play#1 1 range is 2.00 (1.50)
833 Play#1 output Play#1 1 \007Kaboom!!!
834 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 38 damage.
835 Play#1 output Play#1 6 0 538
836 Play#1 input carg * ?shell>0
838 Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
839 Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 200 10 0 0 0 0 0 0 0 0
840 Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 196 10 0 0 0 0 0 0 0 0
841 Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 162 10 0 0 0 0 0 0 0 0
842 Play#1 output Play#1 1 5 dd 10,0 100% 0 5 0 24 4 0 0 0 0 0 0 0 0
843 Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0
844 Play#1 output Play#1 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
845 Play#1 output Play#1 1 6 ships
846 Play#1 output Play#1 6 0 538
848 Play#1 output Play#1 1 Bye-bye
850 Play#1 output Play#1 3 so long...
851 Conn4 output Conn4 2 Empire server ready
852 Conn4 input user tester
853 Conn4 output Conn4 0 hello tester
854 Conn4 input coun POGO
855 Conn4 output Conn4 0 country name POGO
856 Conn4 input pass peter
857 Conn4 output Conn4 0 password ok
859 Conn4 login 0 127.0.0.1 tester
860 Play#0 output Play#0 2 2
861 Play#0 output Play#0 1
862 Play#0 output Play#0 1 *** Server configured for testing ***
863 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
864 Play#0 output Play#0 6 0 640
865 Play#0 input terr * ?terr=2&eff<100 1
866 Play#0 command territory
867 Play#0 output Play#0 6 0 640
868 Play#0 input cens * ?terr=1
869 Play#0 command census
870 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
871 Play#0 output Play#0 1 CENSUS del dst
872 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
873 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
874 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
875 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
876 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
877 Play#0 output Play#0 1 2 0,2 + 7% 8 .. .. 6 0 0 0 0% 7 0 1
878 Play#0 output Play#0 1 2 2,2 h 87% 0 .. .. 87 0 0 0 0% 86 0 1
879 Play#0 output Play#0 1 2 4,2 = 98% 124 .. .. 98 0 0 0 0% 98 0 1
880 Play#0 output Play#0 1 0 1,3 . 0% 0 .. .. 0 0 0 0 0% 78 0 1
881 Play#0 output Play#0 1 8 sectors
882 Play#0 output Play#0 6 0 640
883 Play#0 input comm * ?terr=1
884 Play#0 command commodity
885 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
886 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
887 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
888 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
889 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
890 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
891 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
892 Play#0 output Play#0 1 2 0,2 + .......... .......... 0 0 0 0 0 0 0 7 7 0
893 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
894 Play#0 output Play#0 1 2 4,2 = .......... .......... 0 0 0 0 0 0 0 98 98 0
895 Play#0 output Play#0 1 0 1,3 . .......... .......... 0 0 0 0 0 0 0 0 0 0
896 Play#0 output Play#0 1 8 sectors
897 Play#0 output Play#0 6 0 640
898 Play#0 input sinf * ?terr=1
899 Play#0 command sinfrastructure
900 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
901 Play#0 output Play#0 1 road rail defense
902 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
903 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
904 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
905 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
906 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
907 Play#0 output Play#0 1 2 0,2 + 7% 7% 0.349 yes 0.349 7% 1.00
908 Play#0 output Play#0 1 2 2,2 h 87% 86% 0.051 yes 0.051 87% 1.44
909 Play#0 output Play#0 1 2 4,2 = 98% 98% 0.001 yes 0.020 98% 1.00
910 Play#0 output Play#0 1 0 1,3 . 0% 78% N/A no N/A 0% 0.00
911 Play#0 output Play#0 1 8 sectors
912 Play#0 output Play#0 6 0 640
913 Play#0 input ship * ?eff<100
915 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
916 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
917 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
918 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
919 Play#0 output Play#0 1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
920 Play#0 output Play#0 1 2 12 sb submarine 3,3 68% 0 4 0 0 0 0 0 0 62 60
921 Play#0 output Play#0 1 2 13 sb submarine 8,0 72% 0 4 0 0 0 0 0 1 67 60
922 Play#0 output Play#0 1 2 22 cs cargo ship 3,3 58% 0 3 0 0 0 0 1 1 65 20
923 Play#0 output Play#0 1 2 23 cs cargo ship 8,0 78% 0 4 0 0 0 0 1 1 88 20
924 Play#0 output Play#0 1 2 24 cs cargo ship 6,0 32% 0 1 0 0 0 0 0 0 40 20
925 Play#0 output Play#0 1 9 ships
926 Play#0 output Play#0 6 0 640
927 Play#0 input carg * ?eff<100
929 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
930 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
931 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 200 10 0 0 0 0 0 0 0 0
932 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 196 10 0 0 0 0 0 0 0 0
933 Play#0 output Play#0 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
934 Play#0 output Play#0 1 12 sb 3,3 68% 0 4 0 0 0 0 0 0 0 0 0 0 0
935 Play#0 output Play#0 1 13 sb 8,0 72% 0 4 0 0 0 0 0 0 0 0 0 0 0
936 Play#0 output Play#0 1 22 cs 3,3 58% 0 3 0 0 0 0 0 0 0 0 59 58 0
937 Play#0 output Play#0 1 23 cs 8,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
938 Play#0 output Play#0 1 24 cs 6,0 32% 0 1 0 0 0 0 0 0 0 0 32 32 0
939 Play#0 output Play#0 1 9 ships
940 Play#0 output Play#0 6 0 640
941 Play#0 input plane * ?eff<100
943 Play#0 output Play#0 1 *: No plane(s)
944 Play#0 output Play#0 1 command failed
945 Play#0 output Play#0 6 0 640
946 Play#0 input land * ?eff<100
948 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
949 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
950 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
951 Play#0 output Play#0 1 2 22 rad radar unit 3,3 97% 10 0 124 0 270 42% 1 0 22S
952 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 120 0 40 42% 1 1
953 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 10 0 123 0 270 42% 1 0 32L
954 Play#0 output Play#0 1 5 units
955 Play#0 output Play#0 6 0 640
956 Play#0 input lcarg * ?eff<100
957 Play#0 command lcargo
958 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
959 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
960 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 80 12 0 0 0 0 0 0 0 0
961 Play#0 output Play#0 1 22 rad 3,3 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
962 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
963 Play#0 output Play#0 1 33 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
964 Play#0 output Play#0 1 5 units
965 Play#0 output Play#0 6 0 640
968 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
969 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
970 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
971 Play#0 output Play#0 1 2 nukes
972 Play#0 output Play#0 6 0 640
973 Play#0 input __cmd added 3 0 0
975 Play#0 output Play#0 6 0 640
977 Play#0 output Play#0 1 Bye-bye
979 Play#0 output Play#0 3 so long...
980 Conn5 output Conn5 2 Empire server ready
981 Conn5 input user tester
982 Conn5 output Conn5 0 hello tester
984 Conn5 output Conn5 0 country name 1
986 Conn5 output Conn5 0 password ok
988 Conn5 login 1 127.0.0.1 tester
989 Play#1 output Play#1 2 2
990 Play#1 output Play#1 1
991 Play#1 output Play#1 1 *** Server configured for testing ***
992 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
993 Play#1 output Play#1 6 0 538
994 Play#1 input land * ?shell>0
996 Play#1 output Play#1 1 # unit type x,y a eff mil frt mu fd tch retr xl ln carry
997 Play#1 output Play#1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
998 Play#1 output Play#1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
999 Play#1 output Play#1 1 3 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
1000 Play#1 output Play#1 1 9 tra train 3,1 100% 10 0 0 0 40 42% 0 0
1001 Play#1 output Play#1 1 4 units
1002 Play#1 output Play#1 6 0 538
1003 Play#1 input lcarg * ?shell>0
1004 Play#1 command lcargo
1005 Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1006 Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
1007 Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 80 12 0 0 0 0 0 0 0 0
1008 Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 80 12 0 0 0 0 0 0 0 0
1009 Play#1 output Play#1 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
1010 Play#1 output Play#1 1 4 units
1011 Play#1 output Play#1 6 0 538
1012 Play#1 input fire la 666 6,0
1014 Play#1 output Play#1 6 0 537
1015 Play#1 input fire la 9 6,0
1017 Play#1 output Play#1 1 Unit 9 cannot fire!
1018 Play#1 output Play#1 6 0 536
1019 Play#1 input fire la 1 6,0
1021 Play#1 output Play#1 1 Unit 1 cannot fire because it is less than 40% efficient
1022 Play#1 output Play#1 6 0 535
1023 Play#1 input fire la 2 3,1
1025 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1026 Play#1 output Play#1 1 You can't fire upon yourself!
1027 Play#1 output Play#1 6 0 534
1028 Play#1 input fire la 2 1,0
1030 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1031 Play#1 output Play#1 1 No such sector exists!
1032 Play#1 output Play#1 6 0 533
1033 Play#1 input fire la 2 666
1035 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1036 Play#1 output Play#1 1 No such ship exists!
1037 Play#1 output Play#1 6 0 532
1038 Play#1 input lunload m 2 10
1039 Play#1 command lunload
1040 Play#1 output Play#1 1 10 military unloaded from hat hvy artillery #2 at 3,1
1041 Play#1 output Play#1 1 1 unit unloaded
1042 Play#1 output Play#1 6 0 531
1043 Play#1 input fire la 2 6,0
1045 Play#1 output Play#1 1 Unit 2 cannot fire because it has no military!
1046 Play#1 output Play#1 6 0 530
1047 Play#1 input lload m 2 10
1048 Play#1 command lload
1049 Play#1 output Play#1 1 10 military loaded onto hat hvy artillery #2 at 3,1
1050 Play#1 output Play#1 1 1 unit loaded
1051 Play#1 output Play#1 6 0 529
1052 Play#1 input lunload g 2 12
1053 Play#1 command lunload
1054 Play#1 output Play#1 1 12 guns unloaded from hat hvy artillery #2 at 3,1
1055 Play#1 output Play#1 1 1 unit unloaded
1056 Play#1 output Play#1 6 0 528
1057 Play#1 input fire la 2 6,0
1059 Play#1 output Play#1 1 hat hvy artillery #2 -- not enough guns
1060 Play#1 output Play#1 6 0 527
1061 Play#1 input lload g 2 12
1062 Play#1 command lload
1063 Play#1 output Play#1 1 12 guns loaded onto hat hvy artillery #2 at 3,1
1064 Play#1 output Play#1 1 1 unit loaded
1065 Play#1 output Play#1 6 0 526
1066 Play#1 input lunload s 2 80
1067 Play#1 command lunload
1068 Play#1 output Play#1 1 80 shells unloaded from hat hvy artillery #2 at 3,1
1069 Play#1 output Play#1 1 1 unit unloaded
1070 Play#1 output Play#1 6 0 525
1071 Play#1 input fire la 2 6,0
1073 Play#1 output Play#1 1 hat hvy artillery #2 -- not enough shells
1074 Play#1 output Play#1 6 0 524
1075 Play#1 input lload s 2 80
1076 Play#1 command lload
1077 Play#1 output Play#1 1 80 shells loaded onto hat hvy artillery #2 at 3,1
1078 Play#1 output Play#1 1 1 unit loaded
1079 Play#1 output Play#1 6 0 523
1080 Play#1 input load land 9 2
1082 Play#1 output Play#1 1 hat hvy artillery #2 loaded onto cs cargo ship (#9) at 3,1.
1083 Play#1 output Play#1 1 1 ship loaded
1084 Play#1 output Play#1 6 0 522
1085 Play#1 input fire la 2 6,0
1087 Play#1 output Play#1 1 Unit 2 cannot fire because it is on a ship!
1088 Play#1 output Play#1 6 0 521
1089 Play#1 input unload land 9 2
1090 Play#1 command unload
1091 Play#1 output Play#1 1 hat hvy artillery #2 unloaded from cs cargo ship (#9) at 3,1.
1092 Play#1 output Play#1 1 1 ship unloaded
1093 Play#1 output Play#1 6 0 520
1094 Play#1 input lload land 9 2
1095 Play#1 command lload
1096 Play#1 output Play#1 1 hat hvy artillery #2 loaded onto tra train #9 at 3,1.
1097 Play#1 output Play#1 1 1 unit loaded
1098 Play#1 output Play#1 6 0 519
1099 Play#1 input fire la 2 6,0
1101 Play#1 output Play#1 1 Unit 2 cannot fire because it is on a land unit!
1102 Play#1 output Play#1 6 0 518
1103 Play#1 input lunload land 9 2
1104 Play#1 command lunload
1105 Play#1 output Play#1 1 hat hvy artillery #2 unloaded from tra train #9 at 3,1.
1106 Play#1 output Play#1 1 1 unit unloaded
1107 Play#1 output Play#1 6 0 517
1108 Play#1 input fire la 3 -12,0
1110 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1111 Play#1 output Play#1 1 range is 4.00 (3.50)
1112 Play#1 output Play#1 1 Target out of range.
1113 Play#1 output Play#1 6 0 516
1114 Play#1 input fire la 3 0
1116 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1117 Play#1 output Play#1 1 range is 4.00 (3.50)
1118 Play#1 output Play#1 1 Target out of range.
1119 Play#1 output Play#1 6 0 515
1120 Play#1 input fire la 3 13
1122 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1123 Play#1 output Play#1 1 range is 3.00 (3.50)
1124 Play#1 output Play#1 1 Target out of range.
1125 Play#1 output Play#1 6 0 514
1126 Play#1 input fire la 3 12
1128 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1129 Play#1 output Play#1 1 range is 3.00 (3.50)
1130 Play#1 output Play#1 1 Target out of range.
1131 Play#1 output Play#1 6 0 513
1132 Play#1 input fire la 3 6,0
1134 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1135 Play#1 output Play#1 1 range is 3.00 (3.50)
1136 Play#1 output Play#1 1 \007Kaboom!!!
1137 Play#1 output Play#1 1 Shells hit sector 6,0 for 61 damage.
1138 Play#1 output Play#1 6 0 512
1139 Play#1 input fire la 3 2,-2
1141 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1142 Play#1 output Play#1 1 range is 3.00 (3.50)
1143 Play#1 output Play#1 1 \007Kaboom!!!
1144 Play#1 output Play#1 1 Shells hit sector 2,-2 for 66 damage.
1145 Play#1 output Play#1 6 0 511
1146 Play#1 input lunload g 3 -1
1147 Play#1 command lunload
1148 Play#1 output Play#1 1 11 guns unloaded from hat hvy artillery #3 at 3,1
1149 Play#1 output Play#1 1 1 unit unloaded
1150 Play#1 output Play#1 6 0 510
1151 Play#1 input fire la 3 0,2
1153 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1154 Play#1 output Play#1 1 range is 4.00 (3.50)
1155 Play#1 output Play#1 1 \007Kaboom!!!
1156 Play#1 output Play#1 1 Shells hit sector 0,2 for 9 damage.
1157 Play#1 output Play#1 6 0 509
1158 Play#1 input lload g 3 11
1159 Play#1 command lload
1160 Play#1 output Play#1 1 11 guns loaded onto hat hvy artillery #3 at 3,1
1161 Play#1 output Play#1 1 1 unit loaded
1162 Play#1 output Play#1 6 0 508
1163 Play#1 input lunload s 3 -1
1164 Play#1 command lunload
1165 Play#1 output Play#1 1 51 shells unloaded from hat hvy artillery #3 at 3,1
1166 Play#1 output Play#1 1 1 unit unloaded
1167 Play#1 output Play#1 6 0 507
1168 Play#1 input march 3 gh
1169 Play#1 command march
1170 Play#1 output Play#1 1 Leader is hat hvy artillery #3
1171 Play#1 output Play#1 1 hat hvy artillery #3 stopped at 1,1
1172 Play#1 output Play#1 6 0 506
1173 Play#1 input fire la 3 0,2
1175 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1176 Play#1 output Play#1 1 range is 3.00 (3.50)
1177 Play#1 output Play#1 1 \007Kaboom!!!
1178 Play#1 output Play#1 1 Shells hit sector 0,2 for 15 damage.
1179 Play#1 output Play#1 6 0 505
1180 Play#1 input march 3 jh
1181 Play#1 command march
1182 Play#1 output Play#1 1 Leader is hat hvy artillery #3
1183 Play#1 output Play#1 1 hat hvy artillery #3 stopped at 3,1
1184 Play#1 output Play#1 6 0 504
1185 Play#1 input lload s 3 51
1186 Play#1 command lload
1187 Play#1 output Play#1 1 51 shells loaded onto hat hvy artillery #3 at 3,1
1188 Play#1 output Play#1 1 1 unit loaded
1189 Play#1 output Play#1 6 0 503
1190 Play#1 input fire la 2 0,2
1192 Play#1 output Play#1 1 hat hvy artillery #2 ready to fire
1193 Play#1 output Play#1 1 range is 3.00 (3.50)
1194 Play#1 output Play#1 1 \007Kaboom!!!
1195 Play#1 output Play#1 1 Shells hit sector 0,2 for 20 damage.
1196 Play#1 output Play#1 6 0 502
1197 Play#1 input fire la 3 0,2
1199 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1200 Play#1 output Play#1 1 range is 3.00 (3.50)
1201 Play#1 output Play#1 1 \007Kaboom!!!
1202 Play#1 output Play#1 1 Shells hit sector 0,2 for 60 damage.
1203 Play#1 output Play#1 6 0 501
1204 Play#1 input march 3 yyyh
1205 Play#1 command march
1206 Play#1 output Play#1 1 Leader is hat hvy artillery #3
1207 Play#1 output Play#1 1 hat hvy artillery #3 stopped at 0,-2
1208 Play#1 output Play#1 6 0 500
1209 Play#1 input fire la 3 0,2
1211 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1212 Play#1 output Play#1 1 range is 3.00 (3.50)
1213 Play#1 output Play#1 1 Target out of range.
1214 Play#1 output Play#1 6 0 499
1215 Play#1 input fire la 3 0,2
1217 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1218 Play#1 output Play#1 1 range is 4.00 (3.50)
1219 Play#1 output Play#1 1 \007Kaboom!!!
1220 Play#1 output Play#1 1 Shells hit sector 0,2 for 52 damage.
1221 Play#1 output Play#1 6 0 498
1222 Play#1 input fire la 3 0,2
1224 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1225 Play#1 output Play#1 1 range is 3.00 (3.50)
1226 Play#1 output Play#1 1 Target out of range.
1227 Play#1 output Play#1 6 0 497
1228 Play#1 input fire la 3 0,2
1230 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1231 Play#1 output Play#1 1 range is 4.00 (3.50)
1232 Play#1 output Play#1 1 \007Kaboom!!!
1233 Play#1 output Play#1 1 Shells hit sector 0,2 for 62 damage.
1234 Play#1 output Play#1 6 0 496
1235 Play#1 input fire la 3 0,2
1237 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1238 Play#1 output Play#1 1 range is 3.00 (3.50)
1239 Play#1 output Play#1 1 Target out of range.
1240 Play#1 output Play#1 6 0 495
1241 Play#1 input fire la 3 0,2
1243 Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
1244 Play#1 output Play#1 1 range is 3.00 (3.50)
1245 Play#1 output Play#1 1 Target out of range.
1246 Play#1 output Play#1 6 0 494
1247 Play#1 input lcarg * ?shell>0
1248 Play#1 command lcargo
1249 Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1250 Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
1251 Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 76 12 0 0 0 0 0 0 0 0
1252 Play#1 output Play#1 1 3 hat 0,-2 100% 0 10 0 23 12 0 0 0 0 0 0 0 0
1253 Play#1 output Play#1 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
1254 Play#1 output Play#1 1 4 units
1255 Play#1 output Play#1 6 0 494
1257 Play#1 output Play#1 1 Bye-bye
1259 Play#1 output Play#1 3 so long...
1260 Conn6 output Conn6 2 Empire server ready
1261 Conn6 input user tester
1262 Conn6 output Conn6 0 hello tester
1263 Conn6 input coun POGO
1264 Conn6 output Conn6 0 country name POGO
1265 Conn6 input pass peter
1266 Conn6 output Conn6 0 password ok
1268 Conn6 login 0 127.0.0.1 tester
1269 Play#0 output Play#0 2 2
1270 Play#0 output Play#0 1
1271 Play#0 output Play#0 1 *** Server configured for testing ***
1272 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
1273 Play#0 output Play#0 6 0 640
1274 Play#0 input terr * ?terr=2&eff<100 1
1275 Play#0 command territory
1276 Play#0 output Play#0 6 0 640
1277 Play#0 input cens * ?terr=1
1278 Play#0 command census
1279 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1280 Play#0 output Play#0 1 CENSUS del dst
1281 Play#0 output Play#0 1 own sect eff prd mob uf uf old civ mil uw food work avail fall coa
1282 Play#0 output Play#0 1 1 -2,-2 + 67% 85 .. .. 67 0 0 0 0% 0 0 1
1283 Play#0 output Play#0 1 1 2,-2 s 100% 127 .. .. 100 0 0 0 0% 0 0 1
1284 Play#0 output Play#0 1 0 6,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
1285 Play#0 output Play#0 1 0 14,0 . 0% 0 .. .. 0 0 0 0 0% 0 0 1
1286 Play#0 output Play#0 1 0 0,2 + 2% 0 .. .. 2 0 0 0 0 100% 1 0 1
1287 Play#0 output Play#0 1 2 2,2 h 87% 0 .. .. 87 0 0 0 0% 86 0 1
1288 Play#0 output Play#0 1 2 4,2 = 98% 124 .. .. 98 0 0 0 0% 98 0 1
1289 Play#0 output Play#0 1 0 1,3 . 0% 0 .. .. 0 0 0 0 0% 78 0 1
1290 Play#0 output Play#0 1 8 sectors
1291 Play#0 output Play#0 6 0 640
1292 Play#0 input comm * ?terr=1
1293 Play#0 command commodity
1294 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1295 Play#0 output Play#0 1 COMMODITIES deliver-- distribute
1296 Play#0 output Play#0 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
1297 Play#0 output Play#0 1 1 -2,-2 + .......... .......... 0 0 0 0 0 0 0 0 0 0
1298 Play#0 output Play#0 1 1 2,-2 s .......... .......... 0 0 0 0 0 0 0 0 0 0
1299 Play#0 output Play#0 1 0 6,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
1300 Play#0 output Play#0 1 0 14,0 . .......... .......... 0 0 0 0 0 0 0 0 0 0
1301 Play#0 output Play#0 1 0 0,2 + .......... .......... 0 0 0 0 0 0 0 1 1 0
1302 Play#0 output Play#0 1 2 2,2 h .......... .......... 0 0 0 0 0 0 0 86 86 0
1303 Play#0 output Play#0 1 2 4,2 = .......... .......... 0 0 0 0 0 0 0 98 98 0
1304 Play#0 output Play#0 1 0 1,3 . .......... .......... 0 0 0 0 0 0 0 0 0 0
1305 Play#0 output Play#0 1 8 sectors
1306 Play#0 output Play#0 6 0 640
1307 Play#0 input sinf * ?terr=1
1308 Play#0 command sinfrastructure
1309 Play#0 output Play#0 1 Thu Jan 1 00:00:00 1970
1310 Play#0 output Play#0 1 road rail defense
1311 Play#0 output Play#0 1 own sect eff eff mcost eff mcost eff fact
1312 Play#0 output Play#0 1 1 -2,-2 + 67% 0% 0.132 yes 0.132 67% 1.00
1313 Play#0 output Play#0 1 1 2,-2 s 100% 0% N/A yes N/A 100% 99.00
1314 Play#0 output Play#0 1 0 6,0 . 0% 0% N/A no N/A 0% 0.00
1315 Play#0 output Play#0 1 0 14,0 . 0% 0% N/A no N/A 0% 0.00
1316 Play#0 output Play#0 1 0 0,2 + 2% 1% 0.388 no N/A 2% 1.00
1317 Play#0 output Play#0 1 2 2,2 h 87% 86% 0.051 yes 0.051 87% 1.44
1318 Play#0 output Play#0 1 2 4,2 = 98% 98% 0.001 yes 0.020 98% 1.00
1319 Play#0 output Play#0 1 0 1,3 . 0% 78% N/A no N/A 0% 0.00
1320 Play#0 output Play#0 1 8 sectors
1321 Play#0 output Play#0 6 0 640
1322 Play#0 input ship * ?eff<100
1324 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
1325 Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
1326 Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
1327 Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
1328 Play#0 output Play#0 1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
1329 Play#0 output Play#0 1 2 12 sb submarine 3,3 68% 0 4 0 0 0 0 0 0 62 60
1330 Play#0 output Play#0 1 2 13 sb submarine 8,0 72% 0 4 0 0 0 0 0 1 67 60
1331 Play#0 output Play#0 1 2 22 cs cargo ship 3,3 58% 0 3 0 0 0 0 1 1 65 20
1332 Play#0 output Play#0 1 2 23 cs cargo ship 8,0 78% 0 4 0 0 0 0 1 1 88 20
1333 Play#0 output Play#0 1 2 24 cs cargo ship 6,0 32% 0 1 0 0 0 0 0 0 40 20
1334 Play#0 output Play#0 1 9 ships
1335 Play#0 output Play#0 6 0 640
1336 Play#0 input carg * ?eff<100
1337 Play#0 command cargo
1338 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1339 Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
1340 Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 200 10 0 0 0 0 0 0 0 0
1341 Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 196 10 0 0 0 0 0 0 0 0
1342 Play#0 output Play#0 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
1343 Play#0 output Play#0 1 12 sb 3,3 68% 0 4 0 0 0 0 0 0 0 0 0 0 0
1344 Play#0 output Play#0 1 13 sb 8,0 72% 0 4 0 0 0 0 0 0 0 0 0 0 0
1345 Play#0 output Play#0 1 22 cs 3,3 58% 0 3 0 0 0 0 0 0 0 0 59 58 0
1346 Play#0 output Play#0 1 23 cs 8,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
1347 Play#0 output Play#0 1 24 cs 6,0 32% 0 1 0 0 0 0 0 0 0 0 32 32 0
1348 Play#0 output Play#0 1 9 ships
1349 Play#0 output Play#0 6 0 640
1350 Play#0 input plane * ?eff<100
1351 Play#0 command plane
1352 Play#0 output Play#0 1 *: No plane(s)
1353 Play#0 output Play#0 1 command failed
1354 Play#0 output Play#0 6 0 640
1355 Play#0 input land * ?eff<100
1357 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
1358 Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
1359 Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
1360 Play#0 output Play#0 1 2 22 rad radar unit 3,3 97% 10 0 124 0 270 42% 1 0 22S
1361 Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 120 0 40 42% 1 1
1362 Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 10 0 123 0 270 42% 1 0 32L
1363 Play#0 output Play#0 1 5 units
1364 Play#0 output Play#0 6 0 640
1365 Play#0 input lcarg * ?eff<100
1366 Play#0 command lcargo
1367 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1368 Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
1369 Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 76 12 0 0 0 0 0 0 0 0
1370 Play#0 output Play#0 1 22 rad 3,3 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
1371 Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
1372 Play#0 output Play#0 1 33 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
1373 Play#0 output Play#0 1 5 units
1374 Play#0 output Play#0 6 0 640
1377 Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
1378 Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
1379 Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
1380 Play#0 output Play#0 1 2 nukes
1381 Play#0 output Play#0 6 0 640
1382 Play#0 input terr * 0
1383 Play#0 command territory
1384 Play#0 output Play#0 6 0 640
1387 Play#0 output Play#0 1 No telegrams for you at the moment...
1388 Play#0 output Play#0 6 0 640
1391 Play#0 output Play#0 1 No telegrams for 1 at the moment...
1392 Play#0 output Play#0 6 0 640
1395 Play#0 output Play#0 1
1396 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
1397 Play#0 output Play#0 1 Country #1 shelled sector 4,2 for 0 damage.
1398 Play#0 output Play#0 1 Country #1 shelled sector 4,2 for 3 damage.
1399 Play#0 output Play#0 1 Country #1 shelled sector 1,3 for 29 damage.
1400 Play#0 output Play#0 1 Crumble... SCREEEECH! Splash! Bridge falls at 1,3!
1401 Play#0 output Play#0 1 AARGH! tra train #30 tumbles to its doom!
1402 Play#0 output Play#0 1 sam Sea Sparrow #30 lost!
1403 Play#0 output Play#0 1 rad radar unit #31 lost!
1404 Play#0 output Play#0 1 sam Sea Sparrow #31 lost!
1405 Play#0 output Play#0 1 AARGH! jhb B-52 Strato-Fortress #2 tumbles to its doom!
1406 Play#0 output Play#0 1 10kt fission warhead #2 lost!
1407 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 0 damage.
1408 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 5 damage.
1409 Play#0 output Play#0 1 spy infiltrator #0 takes 1
1410 Play#0 output Play#0 1 spy infiltrator #10 takes 1
1411 Play#0 output Play#0 1 spy infiltrator #12 takes 1
1412 Play#0 output Play#0 1 rad radar unit #20 takes 1
1413 Play#0 output Play#0 1 rad radar unit #22 takes 1
1414 Play#0 output Play#0 1 tra train #32 takes 1
1415 Play#0 output Play#0 1 rad radar unit #33 takes 1
1416 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 21 damage.
1417 Play#0 output Play#0 1 rad radar unit #20 takes 2
1418 Play#0 output Play#0 1 rad radar unit #22 takes 2
1419 Play#0 output Play#0 1 tra train #32 takes 5
1420 Play#0 output Play#0 1 rad radar unit #33 takes 2
1421 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 0 damage.
1422 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 2 damage.
1423 Play#0 output Play#0 1 cs cargo ship (#23) takes 1
1424 Play#0 output Play#0 1 cs cargo ship (#23) was damaged, and retreated to 8,0
1425 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 8,0 for 26 damage.
1426 Play#0 output Play#0 1 cs cargo ship (#23) takes 21
1427 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#21) in 6,0 for 24 damage.
1428 Play#0 output Play#0 1 cs cargo ship (#21) takes 20
1429 Play#0 output Play#0 1 cs cargo ship (#21) sunk!
1430 Play#0 output Play#0 1 sam Sea Sparrow #21 lost!
1431 Play#0 output Play#0 1 rad radar unit #21 lost!
1432 Play#0 output Play#0 1 sam Sea Sparrow #26 lost!
1433 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 0 damage.
1434 Play#0 output Play#0 1 cs cargo ship (#22) was fired upon with no one able to defend it, and retreated to 3,3
1435 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 3,3 for 4 damage.
1436 Play#0 output Play#0 1 cs cargo ship (#22) takes 3
1437 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 3,3 for 49 damage.
1438 Play#0 output Play#0 1 cs cargo ship (#22) takes 40
1439 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#20) in 2,2 for 27 damage.
1440 Play#0 output Play#0 1 cs cargo ship (#20) takes 22
1441 Play#0 output Play#0 1 cs cargo ship (#20) sunk!
1442 Play#0 output Play#0 1 sam Sea Sparrow #20 lost!
1443 Play#0 output Play#0 1 rad radar unit #20 lost!
1444 Play#0 output Play#0 1 sam Sea Sparrow #25 lost!
1445 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 14 damage.
1446 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 25 damage.
1447 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 32 damage.
1448 Play#0 output Play#0 1 1 bb battleship (#3) sighted at 5,1
1449 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 21 damage.
1450 Play#0 output Play#0 1 1 bb battleship (#3) sighted at 3,1
1451 Play#0 output Play#0 1 1 bb battleship (#3) sighted at 5,1
1452 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 50 damage.
1453 Play#0 output Play#0 1 1 bb battleship (#3) sighted at 3,1
1454 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 12 damage.
1455 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 12 damage.
1456 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 23 damage.
1457 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 49 damage.
1458 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 88 damage.
1459 Play#0 output Play#0 1 Country #1 shelled sb submarine (#13) in 6,0 for 35 damage.
1460 Play#0 output Play#0 1 sb submarine (#13) takes 28
1461 Play#0 output Play#0 1 sb submarine (#13) was damaged, and retreated to 8,0
1462 Play#0 output Play#0 1 Country #1 shelled sb submarine (#12) in 2,2 for 40 damage.
1463 Play#0 output Play#0 1 sb submarine (#12) takes 32
1464 Play#0 output Play#0 1 sb submarine (#12) was depth-charged, and retreated to 3,3
1465 Play#0 output Play#0 1 Country #1 shelled sb submarine (#11) in 6,0 for 37 damage.
1466 Play#0 output Play#0 1 sb submarine (#11) takes 29
1467 Play#0 output Play#0 1 sb submarine (#11) was damaged,
1468 Play#0 output Play#0 1 but it died in the attack, and so couldn't retreat!
1469 Play#0 output Play#0 1 sb submarine (#11) sunk!
1470 Play#0 output Play#0 1 spy infiltrator #11 lost!
1471 Play#0 output Play#0 1 Country #1 shelled sb submarine (#10) in 2,2 for 34 damage.
1472 Play#0 output Play#0 1 sb submarine (#10) takes 27
1473 Play#0 output Play#0 1 sb submarine (#10) sunk!
1474 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 43 damage.
1475 Play#0 output Play#0 1 cs cargo ship (#24) takes 35
1476 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 35 damage.
1477 Play#0 output Play#0 1 cs cargo ship (#24) takes 29
1478 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 38 damage.
1479 Play#0 output Play#0 1 cs cargo ship (#24) takes 31
1480 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 9 damage.
1481 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 15 damage.
1482 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 20 damage.
1483 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 60 damage.
1484 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 52 damage.
1485 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 62 damage.
1486 Play#0 output Play#0 6 0 640
1489 Play#0 output Play#0 1 No telegrams for 3 at the moment...
1490 Play#0 output Play#0 6 0 640
1492 Play#0 output Play#0 1 Bye-bye
1494 Play#0 output Play#0 3 so long...