3 Conn0 output Conn0 2 Empire server ready
4 Conn0 input user tester
5 Conn0 output Conn0 0 hello tester
7 Conn0 output Conn0 10 country red does not exist
8 Conn0 output Conn0 3 so long...
9 Conn1 output Conn1 2 Empire server ready
10 Conn1 input user tester
11 Conn1 output Conn1 0 hello tester
13 Conn1 output Conn1 0 country name 1
15 Conn1 output Conn1 0 password ok
17 Conn1 login 1 127.0.0.1 tester
18 Play#1 output Play#1 2 2
19 Play#1 output Play#1 1
20 Play#1 output Play#1 1 *** Server configured for testing ***
21 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
22 Play#1 output Play#1 1 You have a new telegram waiting ...
23 Play#1 output Play#1 6 0 640
24 Play#1 input cens * ?shell>0
26 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
27 Play#1 output Play#1 1 CENSUS del dst
28 Play#1 output Play#1 1 sect eff prd mob uf uf old civ mil uw food work avail ter fall coa
29 Play#1 output Play#1 1 -4,0 + 100% 127 .. .. 100 5 0 0 0% 0 0 1
30 Play#1 output Play#1 1 -2,0 f 4% 127 .. .. 100 5 0 0 0% 0 0
31 Play#1 output Play#1 1 0,0 f 5% 127 .. .. 100 5 0 0 0% 0 0
32 Play#1 output Play#1 1 2,0 f 100% 127 .. .. 100 5 0 0 0% 0 0
33 Play#1 output Play#1 1 4,0 f 100% 127 .. .. 100 5 0 0 0% 0 0 1
34 Play#1 output Play#1 1 5 sectors
35 Play#1 output Play#1 6 0 640
36 Play#1 input comm * ?shell>0
37 Play#1 command commodity
38 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
39 Play#1 output Play#1 1 COMMODITIES deliver-- distribute
40 Play#1 output Play#1 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
41 Play#1 output Play#1 1 -4,0 + .......... .......... 1 1 0 0 0 0 0 0 0 0
42 Play#1 output Play#1 1 -2,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
43 Play#1 output Play#1 1 0,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
44 Play#1 output Play#1 1 2,0 f .......... .......... 100 1 0 0 0 0 0 0 0 0
45 Play#1 output Play#1 1 4,0 f .......... .......... 100 7 0 0 0 0 0 0 0 0
46 Play#1 output Play#1 1 5 sectors
47 Play#1 output Play#1 6 0 640
48 Play#1 input fire se 1,0 6,0
50 Play#1 output Play#1 6 0 639
51 Play#1 input fire se -4,0 6,0
53 Play#1 output Play#1 6 0 638
54 Play#1 input fire se -2,0 6,0
56 Play#1 output Play#1 1 Fort not efficient enough to fire!
57 Play#1 output Play#1 6 0 637
58 Play#1 input fire se 0,0 0,0
60 Play#1 output Play#1 1
61 Play#1 output Play#1 1 Sector 0,0 firing
62 Play#1 output Play#1 1 You can't fire upon yourself!
63 Play#1 output Play#1 6 0 636
64 Play#1 input fire se 0,0 1,0
66 Play#1 output Play#1 1
67 Play#1 output Play#1 1 Sector 0,0 firing
68 Play#1 output Play#1 1 No such sector exists!
69 Play#1 output Play#1 6 0 635
70 Play#1 input fire se 0,0 666
72 Play#1 output Play#1 1
73 Play#1 output Play#1 1 Sector 0,0 firing
74 Play#1 output Play#1 1 No such ship exists!
75 Play#1 output Play#1 6 0 634
76 Play#1 input move m 0,0 1 nh
78 Play#1 output Play#1 1 No mobility used
79 Play#1 output Play#1 1 127 mob left in 0,0
80 Play#1 output Play#1 6 0 633
81 Play#1 input fire se 0,0 6,0
83 Play#1 output Play#1 1 Not enough military in sector 0,0!
84 Play#1 output Play#1 6 0 632
85 Play#1 input move m 1,1 1 yh
87 Play#1 output Play#1 1 Total movement cost = 1
88 Play#1 output Play#1 1 126 mob left in 1,1
89 Play#1 output Play#1 6 0 631
90 Play#1 input move g 0,0 1 nh
92 Play#1 output Play#1 1 No mobility used
93 Play#1 output Play#1 1 127 mob left in 0,0
94 Play#1 output Play#1 6 0 630
95 Play#1 input fire se 0,0 6,0
97 Play#1 output Play#1 1 Not enough guns in sector 0,0!
98 Play#1 output Play#1 6 0 629
99 Play#1 input move g 1,1 1 yh
101 Play#1 output Play#1 1 Total movement cost = 4
102 Play#1 output Play#1 1 122 mob left in 1,1
103 Play#1 output Play#1 6 0 628
104 Play#1 input move s 0,0 1 nh
106 Play#1 output Play#1 1 No mobility used
107 Play#1 output Play#1 1 127 mob left in 0,0
108 Play#1 output Play#1 6 0 627
109 Play#1 input fire se 0,0 6,0
111 Play#1 output Play#1 1 Not enough shells in sector 0,0!
112 Play#1 output Play#1 6 0 626
113 Play#1 input move s 1,1 1 yh
115 Play#1 output Play#1 1 Total movement cost = 1
116 Play#1 output Play#1 1 121 mob left in 1,1
117 Play#1 output Play#1 6 0 625
118 Play#1 input fire se 4,0 -12,0
120 Play#1 output Play#1 1
121 Play#1 output Play#1 1 Sector 4,0 firing
122 Play#1 output Play#1 1 range is 5.00 (4.50)
123 Play#1 output Play#1 1 Target out of range.
124 Play#1 output Play#1 6 0 624
125 Play#1 input fire se 4,0 0
127 Play#1 output Play#1 1
128 Play#1 output Play#1 1 Sector 4,0 firing
129 Play#1 output Play#1 1 range is 5.00 (4.50)
130 Play#1 output Play#1 1 Target out of range.
131 Play#1 output Play#1 6 0 623
132 Play#1 input fire se 4,0 13
134 Play#1 output Play#1 1
135 Play#1 output Play#1 1 Sector 4,0 firing
136 Play#1 output Play#1 1 range is 4.00 (4.50)
137 Play#1 output Play#1 1 Target out of range.
138 Play#1 output Play#1 6 0 622
139 Play#1 input fire se 4,0 12
141 Play#1 output Play#1 1
142 Play#1 output Play#1 1 Sector 4,0 firing
143 Play#1 output Play#1 1 range is 5.00 (4.50)
144 Play#1 output Play#1 1 Target out of range.
145 Play#1 output Play#1 6 0 621
146 Play#1 input fire se 4,0 14,0
148 Play#1 output Play#1 1
149 Play#1 output Play#1 1 Sector 4,0 firing
150 Play#1 output Play#1 1 range is 4.00 (4.50)
151 Play#1 output Play#1 1 Target out of range.
152 Play#1 output Play#1 6 0 620
153 Play#1 input fire se 4,0 14,0
155 Play#1 output Play#1 1
156 Play#1 output Play#1 1 Sector 4,0 firing
157 Play#1 output Play#1 1 range is 5.00 (4.50)
158 Play#1 output Play#1 1 \007Kaboom!!!
159 Play#1 output Play#1 1 Shells hit sector 14,0 for 40 damage.
160 Play#1 output Play#1 6 0 619
161 Play#1 input fire se 4,0 14,0
163 Play#1 output Play#1 1
164 Play#1 output Play#1 1 Sector 4,0 firing
165 Play#1 output Play#1 1 range is 4.00 (4.50)
166 Play#1 output Play#1 1 Target out of range.
167 Play#1 output Play#1 6 0 618
168 Play#1 input fire se 4,0 14,0
170 Play#1 output Play#1 1
171 Play#1 output Play#1 1 Sector 4,0 firing
172 Play#1 output Play#1 1 range is 5.00 (4.50)
173 Play#1 output Play#1 1 \007Kaboom!!!
174 Play#1 output Play#1 1 Shells hit sector 14,0 for 48 damage.
175 Play#1 output Play#1 6 0 617
176 Play#1 input fire se 4,0 14,0
178 Play#1 output Play#1 1
179 Play#1 output Play#1 1 Sector 4,0 firing
180 Play#1 output Play#1 1 range is 4.00 (4.50)
181 Play#1 output Play#1 1 Target out of range.
182 Play#1 output Play#1 6 0 616
183 Play#1 input fire se 4,0 14,0
185 Play#1 output Play#1 1
186 Play#1 output Play#1 1 Sector 4,0 firing
187 Play#1 output Play#1 1 range is 5.00 (4.50)
188 Play#1 output Play#1 1 \007Kaboom!!!
189 Play#1 output Play#1 1 Shells hit sector 14,0 for 24 damage.
190 Play#1 output Play#1 6 0 615
191 Play#1 input fire se 4,0 2,-2
193 Play#1 output Play#1 1
194 Play#1 output Play#1 1 Sector 4,0 firing
195 Play#1 output Play#1 1 range is 4.00 (4.50)
196 Play#1 output Play#1 1 \007Kaboom!!!
197 Play#1 output Play#1 1 Shells hit sector 2,-2 for 43 damage.
198 Play#1 output Play#1 6 0 614
199 Play#1 input move s 2,0 20 gh
201 Play#1 output Play#1 1 Total movement cost = 8
202 Play#1 output Play#1 1 119 mob left in 2,0
203 Play#1 output Play#1 6 0 613
204 Play#1 input fire se 0,0 -2,-2
206 Play#1 output Play#1 1
207 Play#1 output Play#1 1 Sector 0,0 firing
208 Play#1 output Play#1 1 range is 3.00 (3.50)
209 Play#1 output Play#1 1 \007Kaboom!!!
210 Play#1 output Play#1 1 Shells hit sector -2,-2 for 0 damage.
211 Play#1 output Play#1 6 0 612
212 Play#1 input fire se 2,0 -2,-2
214 Play#1 output Play#1 1
215 Play#1 output Play#1 1 Sector 2,0 firing
216 Play#1 output Play#1 1 range is 4.00 (4.50)
217 Play#1 output Play#1 1 \007Kaboom!!!
218 Play#1 output Play#1 1 Shells hit sector -2,-2 for 4 damage.
219 Play#1 output Play#1 6 0 611
220 Play#1 input fire se 4,0 -2,-2
222 Play#1 output Play#1 1
223 Play#1 output Play#1 1 Sector 4,0 firing
224 Play#1 output Play#1 1 range is 4.00 (4.50)
225 Play#1 output Play#1 1 \007Kaboom!!!
226 Play#1 output Play#1 1 Shells hit sector -2,-2 for 45 damage.
227 Play#1 output Play#1 6 0 610
228 Play#1 input fire se 0,0 4,2
230 Play#1 output Play#1 1
231 Play#1 output Play#1 1 Sector 0,0 firing
232 Play#1 output Play#1 1 range is 4.00 (3.50)
233 Play#1 output Play#1 1 \007Kaboom!!!
234 Play#1 output Play#1 1 Shells hit sector 4,2 for 0 damage.
235 Play#1 output Play#1 6 0 609
236 Play#1 input fire se 2,0 4,2
238 Play#1 output Play#1 1
239 Play#1 output Play#1 1 Sector 2,0 firing
240 Play#1 output Play#1 1 range is 5.00 (4.50)
241 Play#1 output Play#1 1 \007Kaboom!!!
242 Play#1 output Play#1 1 Shells hit sector 4,2 for 3 damage.
243 Play#1 output Play#1 6 0 608
244 Play#1 input fire se 4,0 1,3
246 Play#1 output Play#1 1
247 Play#1 output Play#1 1 Sector 4,0 firing
248 Play#1 output Play#1 1 range is 4.00 (4.50)
249 Play#1 output Play#1 1 \007Kaboom!!!
250 Play#1 output Play#1 1 Shells hit sector 1,3 for 27 damage.
251 Play#1 output Play#1 6 0 607
252 Play#1 input fire se 0,0 2,2
254 Play#1 output Play#1 1
255 Play#1 output Play#1 1 Sector 0,0 firing
256 Play#1 output Play#1 1 range is 3.00 (3.50)
257 Play#1 output Play#1 1 \007Kaboom!!!
258 Play#1 output Play#1 1 Shells hit sector 2,2 for 0 damage.
259 Play#1 output Play#1 6 0 606
260 Play#1 input fire se 2,0 2,2
262 Play#1 output Play#1 1
263 Play#1 output Play#1 1 Sector 2,0 firing
264 Play#1 output Play#1 1 range is 5.00 (4.50)
265 Play#1 output Play#1 1 \007Kaboom!!!
266 Play#1 output Play#1 1 Shells hit sector 2,2 for 5 damage.
267 Play#1 output Play#1 6 0 605
268 Play#1 input fire se 4,0 2,2
270 Play#1 output Play#1 1
271 Play#1 output Play#1 1 Sector 4,0 firing
272 Play#1 output Play#1 1 range is 4.00 (4.50)
273 Play#1 output Play#1 1 \007Kaboom!!!
274 Play#1 output Play#1 1 Shells hit sector 2,2 for 44 damage.
275 Play#1 output Play#1 6 0 604
276 Play#1 input fire se 0,0 9
278 Play#1 output Play#1 1
279 Play#1 output Play#1 1 Sector 0,0 firing
280 Play#1 output Play#1 1 range is 4.00 (3.50)
281 Play#1 output Play#1 1 \007Kaboom!!!
282 Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 3,1 for 0 damage.
283 Play#1 output Play#1 1 You have a new telegram waiting ...
284 Play#1 output Play#1 6 0 603
285 Play#1 input fire se 0,0 23
287 Play#1 output Play#1 1
288 Play#1 output Play#1 1 Sector 0,0 firing
289 Play#1 output Play#1 1 range is 3.00 (3.50)
290 Play#1 output Play#1 1 \007Kaboom!!!
291 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 0 damage.
292 Play#1 output Play#1 6 0 602
293 Play#1 input fire se 2,0 23
295 Play#1 output Play#1 1
296 Play#1 output Play#1 1 Sector 2,0 firing
297 Play#1 output Play#1 1 range is 4.00 (4.50)
298 Play#1 output Play#1 1 \007Kaboom!!!
299 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 6,0 for 3 damage.
300 Play#1 output Play#1 6 0 601
301 Play#1 input fire se 4,0 23
303 Play#1 output Play#1 1
304 Play#1 output Play#1 1 Sector 4,0 firing
305 Play#1 output Play#1 1 range is 4.00 (4.50)
306 Play#1 output Play#1 1 \007Kaboom!!!
307 Play#1 output Play#1 1 Shells hit cs cargo ship (#23) in 8,0 for 40 damage.
308 Play#1 output Play#1 6 0 600
309 Play#1 input fire se 4,0 21
311 Play#1 output Play#1 1
312 Play#1 output Play#1 1 Sector 4,0 firing
313 Play#1 output Play#1 1 range is 5.00 (4.50)
314 Play#1 output Play#1 1 \007Kaboom!!!
315 Play#1 output Play#1 1 Shells hit cs cargo ship (#21) in 6,0 for 48 damage.
316 Play#1 output Play#1 1 cs cargo ship (#21) sunk!
317 Play#1 output Play#1 6 0 599
318 Play#1 input fire se 0,0 22
320 Play#1 output Play#1 1
321 Play#1 output Play#1 1 Sector 0,0 firing
322 Play#1 output Play#1 1 range is 3.00 (3.50)
323 Play#1 output Play#1 1 \007Kaboom!!!
324 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 0 damage.
325 Play#1 output Play#1 6 0 598
326 Play#1 input fire se 2,0 22
328 Play#1 output Play#1 1
329 Play#1 output Play#1 1 Sector 2,0 firing
330 Play#1 output Play#1 1 range is 4.00 (4.50)
331 Play#1 output Play#1 1 \007Kaboom!!!
332 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 4 damage.
333 Play#1 output Play#1 6 0 597
334 Play#1 input fire se 4,0 22
336 Play#1 output Play#1 1
337 Play#1 output Play#1 1 Sector 4,0 firing
338 Play#1 output Play#1 1 range is 5.00 (4.50)
339 Play#1 output Play#1 1 \007Kaboom!!!
340 Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 46 damage.
341 Play#1 output Play#1 6 0 596
342 Play#1 input fire se 4,0 20
344 Play#1 output Play#1 1
345 Play#1 output Play#1 1 Sector 4,0 firing
346 Play#1 output Play#1 1 range is 5.00 (4.50)
347 Play#1 output Play#1 1 \007Kaboom!!!
348 Play#1 output Play#1 1 Shells hit cs cargo ship (#20) in 2,2 for 36 damage.
349 Play#1 output Play#1 1 cs cargo ship (#20) sunk!
350 Play#1 output Play#1 6 0 595
351 Play#1 input comm * ?shell>0
352 Play#1 command commodity
353 Play#1 output Play#1 1 Thu Jan 1 00:00:00 1970
354 Play#1 output Play#1 1 COMMODITIES deliver-- distribute
355 Play#1 output Play#1 1 sect sgpidbolhr sgpidbolhr sh gun pet iron dust bar oil lcm hcm rad
356 Play#1 output Play#1 1 -4,0 + .......... .......... 1 1 0 0 0 0 0 0 0 0
357 Play#1 output Play#1 1 -2,0 f .......... .......... 1 1 0 0 0 0 0 0 0 0
358 Play#1 output Play#1 1 0,0 f .......... .......... 15 1 0 0 0 0 0 0 0 0
359 Play#1 output Play#1 1 2,0 f .......... .......... 75 1 0 0 0 0 0 0 0 0
360 Play#1 output Play#1 1 4,0 f .......... .......... 82 7 0 0 0 0 0 0 0 0
361 Play#1 output Play#1 1 5 sectors
362 Play#1 output Play#1 6 0 595
364 Play#1 output Play#1 1 Bye-bye
366 Play#1 output Play#1 3 so long...
367 Conn2 output Conn2 2 Empire server ready
368 Conn2 input user tester
369 Conn2 output Conn2 0 hello tester
370 Conn2 input coun POGO
371 Conn2 output Conn2 0 country name POGO
372 Conn2 input pass peter
373 Conn2 output Conn2 0 password ok
375 Conn2 login 0 127.0.0.1 tester
376 Play#0 output Play#0 2 2
377 Play#0 output Play#0 1
378 Play#0 output Play#0 1 *** Server configured for testing ***
379 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
380 Play#0 output Play#0 6 0 640
381 Play#0 input xdump sect * ?own#0
383 Play#0 output Play#0 1 XDUMP sect 0
384 Play#0 output Play#0 1 1 0 0 19 5 127 0 0 0 0 0 0 0 2 0 0 0 0 0 19 0 0 0 0 0 1 100 5 15 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
385 Play#0 output Play#0 1 1 2 0 19 100 119 0 0 0 0 0 0 0 2 0 0 0 0 0 19 0 0 0 0 0 1 100 5 75 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
386 Play#0 output Play#0 1 1 4 0 19 100 127 0 0 0 0 0 0 0 4 0 0 0 0 1 19 0 0 0 0 0 1 100 5 82 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
387 Play#0 output Play#0 1 1 -4 0 24 100 127 0 0 0 0 0 0 0 -4 0 0 0 0 1 24 0 0 0 0 0 1 100 5 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
388 Play#0 output Play#0 1 1 -2 0 19 4 127 0 0 0 0 0 0 0 -2 0 0 0 0 0 19 0 0 0 0 0 1 100 5 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
389 Play#0 output Play#0 1 1 1 1 24 100 121 0 0 0 0 0 0 0 1 1 0 0 0 0 24 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
390 Play#0 output Play#0 1 1 3 1 12 100 0 0 0 0 0 0 0 0 3 1 0 0 0 1 12 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
391 Play#0 output Play#0 1 1 -3 1 24 100 127 0 0 0 0 0 0 0 -3 1 0 0 0 1 24 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
392 Play#0 output Play#0 1 1 -1 1 24 100 127 0 0 0 0 0 0 0 -1 1 0 0 0 0 24 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
393 Play#0 output Play#0 1 2 0 2 24 100 127 0 0 0 0 0 0 0 0 2 100 0 0 1 24 0 0 0 0 0 2 100 0 0 0 0 0 0 0 0 0 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 100
394 Play#0 output Play#0 1 2 2 2 12 75 0 0 0 0 0 0 0 0 2 2 76 0 0 1 12 0 0 0 0 0 2 75 0 0 0 0 0 0 0 0 0 76 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 76 76 75
395 Play#0 output Play#0 1 2 4 2 28 98 125 0 0 0 0 0 0 0 4 2 98 0 0 1 28 0 0 0 0 0 2 98 0 0 0 0 0 0 0 0 0 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 98 98 98
396 Play#0 output Play#0 1 2 -2 2 24 100 127 0 0 0 0 0 0 0 -2 2 100 0 0 1 24 0 0 0 0 0 2 100 0 0 0 0 0 0 0 0 0 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 100
397 Play#0 output Play#0 1 1 0 -2 24 100 127 0 0 0 0 0 0 0 0 -2 0 0 0 1 24 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
398 Play#0 output Play#0 1 1 2 -2 2 100 127 0 0 0 0 0 0 0 2 -2 0 0 0 1 2 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
399 Play#0 output Play#0 1 1 -2 -2 24 67 85 0 0 0 0 0 0 0 -2 -2 0 0 0 1 24 0 0 0 0 0 1 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
400 Play#0 output Play#0 1 1 1 -1 5 100 127 0 0 0 0 0 0 0 1 -1 0 0 0 0 5 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
401 Play#0 output Play#0 1 1 3 -1 24 100 127 0 0 0 0 0 0 0 3 -1 0 0 0 1 24 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
402 Play#0 output Play#0 1 1 -3 -1 24 100 127 0 0 0 0 0 0 0 -3 -1 0 0 0 1 24 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
403 Play#0 output Play#0 1 1 -1 -1 24 100 127 0 0 0 0 0 0 0 -1 -1 0 0 0 0 24 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
404 Play#0 output Play#0 1 /20
405 Play#0 output Play#0 6 0 640
406 Play#0 input xdump ship *
408 Play#0 output Play#0 1 XDUMP ship 0
409 Play#0 output Play#0 1 0 2 -12 0 6 20 0 0 0 0 0 0 0 "" 0 0 0 0 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 98 0 ""
410 Play#0 output Play#0 1 1 1 3 1 13 59 127 0 150 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 13 200 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
411 Play#0 output Play#0 1 2 1 3 1 13 60 127 0 150 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 13 200 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
412 Play#0 output Play#0 1 3 1 3 1 13 100 127 0 150 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 13 200 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
413 Play#0 output Play#0 1 5 1 8 0 17 100 127 0 100 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 40 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
414 Play#0 output Play#0 1 6 1 3 3 17 100 127 0 100 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 40 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
415 Play#0 output Play#0 1 9 1 3 1 2 100 127 0 20 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 10 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
416 Play#0 output Play#0 1 10 2 2 2 18 20 0 0 60 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 80 "n"
417 Play#0 output Play#0 1 11 2 6 0 18 20 0 0 60 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 82 "j"
418 Play#0 output Play#0 1 12 2 2 2 18 100 127 0 60 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 80 "n"
419 Play#0 output Play#0 1 13 2 6 0 18 100 127 0 60 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 82 "j"
420 Play#0 output Play#0 1 22 2 2 2 2 60 77 0 20 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 60 60 0 0 0 0 0 0 "" 0 "" 0 0 0 80 "n"
421 Play#0 output Play#0 1 23 2 8 0 2 65 74 0 20 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 66 66 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
422 Play#0 output Play#0 1 24 2 6 0 2 100 127 0 20 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 0 0 0 0 0 0 0 0 100 100 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
423 Play#0 output Play#0 1 /14
424 Play#0 output Play#0 6 0 640
425 Play#0 input xdump plane *
427 Play#0 output Play#0 1 XDUMP plane 0
428 Play#0 output Play#0 1 0 2 2 2 27 99 126 0 180 0 0 0 0 "" 2 0 -1 -1 0 0 0.00000
429 Play#0 output Play#0 1 1 2 2 2 12 99 126 0 150 0 0 0 0 "" 0 0 -1 -1 0 0 0.00000
430 Play#0 output Play#0 1 22 2 2 2 27 100 127 0 180 0 0 0 0 "" 2 0 22 -1 0 0 0.00000
431 Play#0 output Play#0 1 23 2 8 0 27 100 127 0 180 0 0 0 0 "" 2 0 23 -1 0 0 0.00000
432 Play#0 output Play#0 1 32 2 2 2 27 99 126 0 180 0 0 0 0 "" 2 0 -1 32 0 0 0.00000
433 Play#0 output Play#0 1 33 2 2 2 27 99 126 0 180 0 0 0 0 "" 2 0 -1 33 0 0 0.00000
434 Play#0 output Play#0 1 /6
435 Play#0 output Play#0 6 0 640
436 Play#0 input xdump land *
438 Play#0 output Play#0 1 XDUMP land 0
439 Play#0 output Play#0 1 1 1 3 1 13 39 127 0 160 0 0 0 0 "" -1 0 0 0 "" 0 10 80 12 0 0 0 0 0 0 0 0 0 0 0 0 -1 0
440 Play#0 output Play#0 1 2 1 3 1 13 40 127 0 160 0 0 0 0 "" -1 0 0 0 "" 0 10 80 12 0 0 0 0 0 0 0 0 0 0 0 0 -1 0
441 Play#0 output Play#0 1 3 1 3 1 13 100 127 0 160 0 0 0 0 "" -1 0 0 0 "" 0 10 80 12 0 0 0 0 0 0 0 0 0 0 0 0 -1 0
442 Play#0 output Play#0 1 9 1 3 1 7 100 0 0 40 0 0 0 0 "" -1 0 0 0 "" 0 10 10 10 0 0 0 0 0 0 0 0 0 0 0 0 -1 0
443 Play#0 output Play#0 1 11 2 6 0 8 100 127 0 40 0 0 0 0 "" 11 0 42 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0
444 Play#0 output Play#0 1 13 2 6 0 8 100 127 0 40 0 0 0 0 "" 13 0 42 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0
445 Play#0 output Play#0 1 22 2 2 2 21 95 121 0 270 2 2 0 0 "" 22 0 0 0 "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0
446 Play#0 output Play#0 1 23 2 8 0 21 100 127 0 270 8 0 0 0 "" 23 0 0 0 "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0
447 Play#0 output Play#0 1 32 2 2 2 7 90 114 0 40 0 0 0 0 "" -1 0 0 0 "" 0 9 0 0 0 0 0 0 0 0 89 89 0 0 0 0 -1 0
448 Play#0 output Play#0 1 33 2 2 2 21 95 121 0 270 2 2 0 0 "" -1 0 0 0 "" 0 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 32 0
449 Play#0 output Play#0 1 /10
450 Play#0 output Play#0 6 0 640
451 Play#0 input xdump nuke *
453 Play#0 output Play#0 1 XDUMP nuke 0
454 Play#0 output Play#0 1 0 2 2 2 0 100 0 0 400 0 0 0 0 "" -1
455 Play#0 output Play#0 1 1 2 2 2 0 100 0 0 400 0 0 0 0 "" 1
456 Play#0 output Play#0 1 /2
457 Play#0 output Play#0 6 0 640
458 Play#0 input xdump news *
460 Play#0 output Play#0 1 XDUMP news 0
461 Play#0 output Play#0 1 1 10 0 3 0 0
462 Play#0 output Play#0 1 1 10 1 4 0 0
463 Play#0 output Play#0 1 1 10 2 6 0 0
464 Play#0 output Play#0 1 1 11 1 1 0 0
465 Play#0 output Play#0 1 1 11 2 8 0 0
466 Play#0 output Play#0 1 /5
467 Play#0 output Play#0 6 0 640
468 Play#0 input edit c 1 b 640
470 Play#0 output Play#0 1 BTUs of 1 (#1) changed from 595 to 640
471 Play#0 output Play#0 6 0 640
473 Play#0 output Play#0 1 Bye-bye
475 Play#0 output Play#0 3 so long...
476 Conn3 output Conn3 2 Empire server ready
477 Conn3 input user tester
478 Conn3 output Conn3 0 hello tester
480 Conn3 output Conn3 0 country name 1
482 Conn3 output Conn3 0 password ok
484 Conn3 login 1 127.0.0.1 tester
485 Play#1 output Play#1 2 2
486 Play#1 output Play#1 1
487 Play#1 output Play#1 1 *** Server configured for testing ***
488 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
489 Play#1 output Play#1 1 You have a new telegram waiting ...
490 Play#1 output Play#1 6 0 640
491 Play#1 input ship * ?shell>0
493 Play#1 output Play#1 1 shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
494 Play#1 output Play#1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
495 Play#1 output Play#1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
496 Play#1 output Play#1 1 3 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
497 Play#1 output Play#1 1 5 dd destroyer 8,0 100% 0 5 0 0 0 0 0 0 127 100
498 Play#1 output Play#1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100
499 Play#1 output Play#1 1 9 cs cargo ship 3,1 100% 0 10 0 0 0 0 0 0 127 20
500 Play#1 output Play#1 1 6 ships
501 Play#1 output Play#1 6 0 640
502 Play#1 input carg * ?shell>0
504 Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
505 Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 200 10 0 0 0 0 0 0 0 0
506 Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 200 10 0 0 0 0 0 0 0 0
507 Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 200 10 0 0 0 0 0 0 0 0
508 Play#1 output Play#1 1 5 dd 8,0 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
509 Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
510 Play#1 output Play#1 1 9 cs 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
511 Play#1 output Play#1 1 6 ships
512 Play#1 output Play#1 6 0 640
513 Play#1 input fire sh 666 6,0
515 Play#1 output Play#1 6 0 639
516 Play#1 input fire sh 9 6,0
518 Play#1 output Play#1 1 Ships 9 cannot fire guns!
519 Play#1 output Play#1 6 0 638
520 Play#1 input fire sh 1 6,0
522 Play#1 output Play#1 1 Ship #1 is crippled!
523 Play#1 output Play#1 6 0 637
524 Play#1 input fire sh 2 2
526 Play#1 output Play#1 1 You can't fire upon yourself!
527 Play#1 output Play#1 6 0 636
528 Play#1 input fire sh 2 1,0
530 Play#1 output Play#1 1 No such sector exists!
531 Play#1 output Play#1 6 0 635
532 Play#1 input fire sh 2 666
534 Play#1 output Play#1 1 No such ship exists!
535 Play#1 output Play#1 6 0 634
536 Play#1 input unload m 2 13
537 Play#1 command unload
538 Play#1 output Play#1 1 13 military unloaded from bb battleship (#2) at 3,1
539 Play#1 output Play#1 1 1 ship unloaded
540 Play#1 output Play#1 6 0 633
541 Play#1 input fire sh 2 6,0
543 Play#1 output Play#1 1 Not enough mil on ship #2
544 Play#1 output Play#1 6 0 632
545 Play#1 input load m 2 13
547 Play#1 output Play#1 1 13 military loaded onto bb battleship (#2) at 3,1
548 Play#1 output Play#1 1 1 ship loaded
549 Play#1 output Play#1 6 0 631
550 Play#1 input unload g 2 10
551 Play#1 command unload
552 Play#1 output Play#1 1 10 guns unloaded from bb battleship (#2) at 3,1
553 Play#1 output Play#1 1 1 ship unloaded
554 Play#1 output Play#1 6 0 630
555 Play#1 input fire sh 2 6,0
557 Play#1 output Play#1 1 Not enough guns on ship #2
558 Play#1 output Play#1 6 0 629
559 Play#1 input load g 2 10
561 Play#1 output Play#1 1 10 guns loaded onto bb battleship (#2) at 3,1
562 Play#1 output Play#1 1 1 ship loaded
563 Play#1 output Play#1 6 0 628
564 Play#1 input unload s 2 200
565 Play#1 command unload
566 Play#1 output Play#1 1 200 shells unloaded from bb battleship (#2) at 3,1
567 Play#1 output Play#1 1 1 ship unloaded
568 Play#1 output Play#1 6 0 627
569 Play#1 input fire sh 2 6,0
571 Play#1 output Play#1 1 Not enough shells on ship #2
572 Play#1 output Play#1 6 0 626
573 Play#1 input load s 2 200
575 Play#1 output Play#1 1 200 shells loaded onto bb battleship (#2) at 3,1
576 Play#1 output Play#1 1 1 ship loaded
577 Play#1 output Play#1 6 0 625
578 Play#1 input fire sh 3 -12,0
580 Play#1 output Play#1 1 range is 4.00 (3.71)
581 Play#1 output Play#1 1 Target out of range.
582 Play#1 output Play#1 6 0 624
583 Play#1 input fire sh 3 0
585 Play#1 output Play#1 1 range is 4.00 (3.71)
586 Play#1 output Play#1 1 Target out of range.
587 Play#1 output Play#1 6 0 623
588 Play#1 input fire sh 3 13
590 Play#1 output Play#1 1 range is 3.00 (3.71)
591 Play#1 output Play#1 1 Target out of range.
592 Play#1 output Play#1 6 0 622
593 Play#1 input fire sh 3 12
595 Play#1 output Play#1 1 range is 3.00 (3.71)
596 Play#1 output Play#1 1 Target out of range.
597 Play#1 output Play#1 6 0 621
598 Play#1 input fire sh 3 6,0
600 Play#1 output Play#1 1 range is 3.00 (3.71)
601 Play#1 output Play#1 1 \007Kaboom!!!
602 Play#1 output Play#1 1 Shells hit sector 6,0 for 92 damage.
603 Play#1 output Play#1 6 0 620
604 Play#1 input fire sh 3 2,-2
606 Play#1 output Play#1 1 range is 3.00 (3.71)
607 Play#1 output Play#1 1 \007Kaboom!!!
608 Play#1 output Play#1 1 Shells hit sector 2,-2 for 91 damage.
609 Play#1 output Play#1 6 0 619
610 Play#1 input unload g 3 -1
611 Play#1 command unload
612 Play#1 output Play#1 1 9 guns unloaded from bb battleship (#3) at 3,1
613 Play#1 output Play#1 1 1 ship unloaded
614 Play#1 output Play#1 6 0 618
615 Play#1 input fire sh 3 0,2
617 Play#1 output Play#1 1 range is 4.00 (3.71)
618 Play#1 output Play#1 1 \007Kaboom!!!
619 Play#1 output Play#1 1 Shells hit sector 0,2 for 13 damage.
620 Play#1 output Play#1 6 0 617
621 Play#1 input load g 3 1
623 Play#1 output Play#1 1 1 guns loaded onto bb battleship (#3) at 3,1
624 Play#1 output Play#1 1 1 ship loaded
625 Play#1 output Play#1 6 0 616
626 Play#1 input fire sh 3 0,2
628 Play#1 output Play#1 1 range is 4.00 (3.71)
629 Play#1 output Play#1 1 \007Kaboom!!!
630 Play#1 output Play#1 1 Shells hit sector 0,2 for 28 damage.
631 Play#1 output Play#1 6 0 615
632 Play#1 input load g 3 1
634 Play#1 output Play#1 1 1 guns loaded onto bb battleship (#3) at 3,1
635 Play#1 output Play#1 1 1 ship loaded
636 Play#1 output Play#1 6 0 614
637 Play#1 input fire sh 3 0,2
639 Play#1 output Play#1 1 range is 4.00 (3.71)
640 Play#1 output Play#1 1 \007Kaboom!!!
641 Play#1 output Play#1 1 Shells hit sector 0,2 for 31 damage.
642 Play#1 output Play#1 6 0 613
643 Play#1 input load g 3 7
645 Play#1 output Play#1 1 7 guns loaded onto bb battleship (#3) at 3,1
646 Play#1 output Play#1 1 1 ship loaded
647 Play#1 output Play#1 6 0 612
648 Play#1 input unload s 3 -1
649 Play#1 command unload
650 Play#1 output Play#1 1 171 shells unloaded from bb battleship (#3) at 3,1
651 Play#1 output Play#1 1 1 ship unloaded
652 Play#1 output Play#1 6 0 611
653 Play#1 input navi 3 jh
654 Play#1 command navigate
655 Play#1 output Play#1 1 Flagship is bb battleship (#3)
656 Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1
657 Play#1 output Play#1 1 Path taken: j
658 Play#1 output Play#1 6 0 610
659 Play#1 input fire sh 3 0,2
661 Play#1 output Play#1 1 range is 4.00 (3.71)
662 Play#1 output Play#1 1 \007Kaboom!!!
663 Play#1 output Play#1 1 Shells hit sector 0,2 for 22 damage.
664 Play#1 output Play#1 6 0 609
665 Play#1 input navi 3 gh
666 Play#1 command navigate
667 Play#1 output Play#1 1 Flagship is bb battleship (#3)
668 Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1
669 Play#1 output Play#1 1 Path taken: g
670 Play#1 output Play#1 6 0 608
671 Play#1 input load s 3 2
673 Play#1 output Play#1 1 2 shells loaded onto bb battleship (#3) at 3,1
674 Play#1 output Play#1 1 1 ship loaded
675 Play#1 output Play#1 6 0 607
676 Play#1 input navi 3 jh
677 Play#1 command navigate
678 Play#1 output Play#1 1 Flagship is bb battleship (#3)
679 Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1
680 Play#1 output Play#1 1 Path taken: j
681 Play#1 output Play#1 6 0 606
682 Play#1 input fire sh 3 0,2
684 Play#1 output Play#1 1 range is 4.00 (3.71)
685 Play#1 output Play#1 1 \007Kaboom!!!
686 Play#1 output Play#1 1 Shells hit sector 0,2 for 52 damage.
687 Play#1 output Play#1 6 0 605
688 Play#1 input navi 3 gh
689 Play#1 command navigate
690 Play#1 output Play#1 1 Flagship is bb battleship (#3)
691 Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1
692 Play#1 output Play#1 1 Path taken: g
693 Play#1 output Play#1 6 0 604
694 Play#1 input load s 3 169
696 Play#1 output Play#1 1 169 shells loaded onto bb battleship (#3) at 3,1
697 Play#1 output Play#1 1 1 ship loaded
698 Play#1 output Play#1 6 0 603
699 Play#1 input unload m 3 -1
700 Play#1 command unload
701 Play#1 output Play#1 1 12 military unloaded from bb battleship (#3) at 3,1
702 Play#1 output Play#1 1 1 ship unloaded
703 Play#1 output Play#1 6 0 602
704 Play#1 input fire sh 3 0,2
706 Play#1 output Play#1 1 range is 3.00 (3.71)
707 Play#1 output Play#1 1 \007Kaboom!!!
708 Play#1 output Play#1 1 Shells hit sector 0,2 for 10 damage.
709 Play#1 output Play#1 6 0 601
710 Play#1 input load m 3 1
712 Play#1 output Play#1 1 1 military loaded onto bb battleship (#3) at 3,1
713 Play#1 output Play#1 1 1 ship loaded
714 Play#1 output Play#1 6 0 600
715 Play#1 input fire sh 3 0,2
717 Play#1 output Play#1 1 range is 4.00 (3.71)
718 Play#1 output Play#1 1 \007Kaboom!!!
719 Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
720 Play#1 output Play#1 6 0 599
721 Play#1 input load m 3 1
723 Play#1 output Play#1 1 1 military loaded onto bb battleship (#3) at 3,1
724 Play#1 output Play#1 1 1 ship loaded
725 Play#1 output Play#1 6 0 598
726 Play#1 input fire sh 3 0,2
728 Play#1 output Play#1 1 range is 4.00 (3.71)
729 Play#1 output Play#1 1 \007Kaboom!!!
730 Play#1 output Play#1 1 Shells hit sector 0,2 for 24 damage.
731 Play#1 output Play#1 6 0 597
732 Play#1 input load m 3 10
734 Play#1 output Play#1 1 10 military loaded onto bb battleship (#3) at 3,1
735 Play#1 output Play#1 1 1 ship loaded
736 Play#1 output Play#1 6 0 596
737 Play#1 input fire sh 2 0,2
739 Play#1 output Play#1 1 range is 4.00 (3.71)
740 Play#1 output Play#1 1 \007Kaboom!!!
741 Play#1 output Play#1 1 Shells hit sector 0,2 for 48 damage.
742 Play#1 output Play#1 6 0 595
743 Play#1 input fire sh 3 0,2
745 Play#1 output Play#1 1 range is 4.00 (3.71)
746 Play#1 output Play#1 1 \007Kaboom!!!
747 Play#1 output Play#1 1 Shells hit sector 0,2 for 94 damage.
748 Play#1 output Play#1 6 0 594
749 Play#1 input fire sh 5 13
751 Play#1 output Play#1 1 range is 2.00 (1.50)
752 Play#1 output Play#1 1 \007Kawhomp!!!
753 Play#1 output Play#1 1 Shells hit sub in 6,0 for 40 damage.
754 Play#1 output Play#1 6 0 593
755 Play#1 input fire sh 6 12
757 Play#1 output Play#1 1 range is 1.00 (1.50)
758 Play#1 output Play#1 1 \007Kawhomp!!!
759 Play#1 output Play#1 1 Shells hit sub in 2,2 for 37 damage.
760 Play#1 output Play#1 6 0 592
761 Play#1 input fire sh 5 11
763 Play#1 output Play#1 1 range is 1.00 (1.50)
764 Play#1 output Play#1 1 \007Kawhomp!!!
765 Play#1 output Play#1 1 Shells hit sub in 6,0 for 37 damage.
766 Play#1 output Play#1 1 sub sunk!
767 Play#1 output Play#1 6 0 591
768 Play#1 input fire sh 6 10
770 Play#1 output Play#1 1 range is 1.00 (1.50)
771 Play#1 output Play#1 1 \007Kawhomp!!!
772 Play#1 output Play#1 1 Shells hit sub in 2,2 for 40 damage.
773 Play#1 output Play#1 1 sub sunk!
774 Play#1 output Play#1 6 0 590
775 Play#1 input navi 5 jh
776 Play#1 command navigate
777 Play#1 output Play#1 1 Flagship is dd destroyer (#5)
778 Play#1 output Play#1 1 dd destroyer (#5) stopped at 10,0
779 Play#1 output Play#1 1 Path taken: j
780 Play#1 output Play#1 6 0 589
781 Play#1 input fire sh 5 24
783 Play#1 output Play#1 1 range is 1.00 (1.50)
784 Play#1 output Play#1 1 Target out of range.
785 Play#1 output Play#1 6 0 588
786 Play#1 input fire sh 5 24
788 Play#1 output Play#1 1 range is 1.00 (1.50)
789 Play#1 output Play#1 1 Target out of range.
790 Play#1 output Play#1 6 0 587
791 Play#1 input fire sh 5 24
793 Play#1 output Play#1 1 range is 2.00 (1.50)
794 Play#1 output Play#1 1 \007Kaboom!!!
795 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 34 damage.
796 Play#1 output Play#1 6 0 586
797 Play#1 input fire sh 5 24
799 Play#1 output Play#1 1 range is 2.00 (1.50)
800 Play#1 output Play#1 1 \007Kaboom!!!
801 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 39 damage.
802 Play#1 output Play#1 6 0 585
803 Play#1 input fire sh 5 24
805 Play#1 output Play#1 1 range is 2.00 (1.50)
806 Play#1 output Play#1 1 \007Kaboom!!!
807 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 37 damage.
808 Play#1 output Play#1 6 0 584
809 Play#1 input fire sh 5 24
811 Play#1 output Play#1 1 range is 2.00 (1.50)
812 Play#1 output Play#1 1 \007Kaboom!!!
813 Play#1 output Play#1 1 Shells hit cs cargo ship (#24) in 6,0 for 40 damage.
814 Play#1 output Play#1 6 0 583
815 Play#1 input carg * ?shell>0
817 Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
818 Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 200 10 0 0 0 0 0 0 0 0
819 Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 196 10 0 0 0 0 0 0 0 0
820 Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 162 10 0 0 0 0 0 0 0 0
821 Play#1 output Play#1 1 5 dd 10,0 100% 0 5 0 24 4 0 0 0 0 0 0 0 0
822 Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0
823 Play#1 output Play#1 1 9 cs 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
824 Play#1 output Play#1 1 6 ships
825 Play#1 output Play#1 6 0 583
827 Play#1 output Play#1 1 Bye-bye
829 Play#1 output Play#1 3 so long...
830 Conn4 output Conn4 2 Empire server ready
831 Conn4 input user tester
832 Conn4 output Conn4 0 hello tester
833 Conn4 input coun POGO
834 Conn4 output Conn4 0 country name POGO
835 Conn4 input pass peter
836 Conn4 output Conn4 0 password ok
838 Conn4 login 0 127.0.0.1 tester
839 Play#0 output Play#0 2 2
840 Play#0 output Play#0 1
841 Play#0 output Play#0 1 *** Server configured for testing ***
842 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
843 Play#0 output Play#0 6 0 640
844 Play#0 input xdump sect * ?own#0
846 Play#0 output Play#0 1 XDUMP sect 0
847 Play#0 output Play#0 1 1 0 0 19 5 127 0 0 0 0 0 0 0 2 0 0 0 0 0 19 0 0 0 0 0 1 100 5 15 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
848 Play#0 output Play#0 1 1 2 0 19 100 119 0 0 0 0 0 0 0 2 0 0 0 0 0 19 0 0 0 0 0 1 100 5 75 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
849 Play#0 output Play#0 1 1 4 0 19 100 127 0 0 0 0 0 0 0 4 0 0 0 0 1 19 0 0 0 0 0 1 100 5 82 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
850 Play#0 output Play#0 1 1 -4 0 24 100 127 0 0 0 0 0 0 0 -4 0 0 0 0 1 24 0 0 0 0 0 1 100 5 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
851 Play#0 output Play#0 1 1 -2 0 19 4 127 0 0 0 0 0 0 0 -2 0 0 0 0 0 19 0 0 0 0 0 1 100 5 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
852 Play#0 output Play#0 1 1 1 1 24 100 121 0 0 0 0 0 0 0 1 1 0 0 0 0 24 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
853 Play#0 output Play#0 1 1 3 1 12 100 0 0 0 0 0 0 0 0 3 1 0 0 0 1 12 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
854 Play#0 output Play#0 1 1 -3 1 24 100 127 0 0 0 0 0 0 0 -3 1 0 0 0 1 24 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
855 Play#0 output Play#0 1 1 -1 1 24 100 127 0 0 0 0 0 0 0 -1 1 0 0 0 0 24 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
856 Play#0 output Play#0 1 2 0 2 24 6 9 0 0 0 0 0 0 0 0 2 7 0 0 1 24 0 0 0 0 0 2 7 0 0 0 0 0 0 0 0 0 7 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 6 8 7
857 Play#0 output Play#0 1 2 2 2 12 75 0 0 0 0 0 0 0 0 2 2 76 0 0 1 12 0 0 0 0 0 2 75 0 0 0 0 0 0 0 0 0 76 75 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 76 76 75
858 Play#0 output Play#0 1 2 4 2 28 98 125 0 0 0 0 0 0 0 4 2 98 0 0 1 28 0 0 0 0 0 2 98 0 0 0 0 0 0 0 0 0 98 98 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 98 98 98
859 Play#0 output Play#0 1 2 -2 2 24 100 127 0 0 0 0 0 0 0 -2 2 100 0 0 1 24 0 0 0 0 0 2 100 0 0 0 0 0 0 0 0 0 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 100
860 Play#0 output Play#0 1 1 0 -2 24 100 127 0 0 0 0 0 0 0 0 -2 0 0 0 1 24 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
861 Play#0 output Play#0 1 1 2 -2 2 100 127 0 0 0 0 0 0 0 2 -2 0 0 0 1 2 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
862 Play#0 output Play#0 1 1 -2 -2 24 67 85 0 0 0 0 0 0 0 -2 -2 0 0 0 1 24 0 0 0 0 0 1 67 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
863 Play#0 output Play#0 1 1 1 -1 5 100 127 0 0 0 0 0 0 0 1 -1 0 0 0 0 5 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
864 Play#0 output Play#0 1 1 3 -1 24 100 127 0 0 0 0 0 0 0 3 -1 0 0 0 1 24 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
865 Play#0 output Play#0 1 1 -3 -1 24 100 127 0 0 0 0 0 0 0 -3 -1 0 0 0 1 24 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
866 Play#0 output Play#0 1 1 -1 -1 24 100 127 0 0 0 0 0 0 0 -1 -1 0 0 0 0 24 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
867 Play#0 output Play#0 1 /20
868 Play#0 output Play#0 6 0 640
869 Play#0 input xdump ship *
871 Play#0 output Play#0 1 XDUMP ship 0
872 Play#0 output Play#0 1 0 2 -12 0 6 20 0 0 0 0 0 0 0 "" 0 0 0 0 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 98 0 ""
873 Play#0 output Play#0 1 1 1 3 1 13 59 127 0 150 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 13 200 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
874 Play#0 output Play#0 1 2 1 3 1 13 60 127 0 150 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 13 196 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
875 Play#0 output Play#0 1 3 1 3 1 13 100 87 0 150 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 13 162 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
876 Play#0 output Play#0 1 5 1 10 0 17 100 117 0 100 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 24 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
877 Play#0 output Play#0 1 6 1 3 3 17 100 127 0 100 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 5 36 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
878 Play#0 output Play#0 1 9 1 3 1 2 100 127 0 20 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 10 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
879 Play#0 output Play#0 1 12 2 3 3 18 71 66 0 60 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
880 Play#0 output Play#0 1 13 2 8 0 18 68 61 0 60 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
881 Play#0 output Play#0 1 22 2 2 2 2 60 77 0 20 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 60 60 0 0 0 0 0 0 "" 0 "" 0 0 0 80 "n"
882 Play#0 output Play#0 1 23 2 8 0 2 65 74 0 20 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 66 66 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
883 Play#0 output Play#0 1 24 2 6 0 2 24 30 0 20 0 0 0 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 23 23 0 0 0 0 0 0 "" 0 "" 0 0 0 0 ""
884 Play#0 output Play#0 1 /12
885 Play#0 output Play#0 6 0 640
886 Play#0 input xdump plane *
888 Play#0 output Play#0 1 XDUMP plane 0
889 Play#0 output Play#0 1 0 2 2 2 27 99 126 0 180 0 0 0 0 "" 2 0 -1 -1 0 0 0.00000
890 Play#0 output Play#0 1 1 2 2 2 12 99 126 0 150 0 0 0 0 "" 0 0 -1 -1 0 0 0.00000
891 Play#0 output Play#0 1 22 2 2 2 27 100 127 0 180 0 0 0 0 "" 2 0 22 -1 0 0 0.00000
892 Play#0 output Play#0 1 23 2 8 0 27 100 127 0 180 0 0 0 0 "" 2 0 23 -1 0 0 0.00000
893 Play#0 output Play#0 1 32 2 2 2 27 99 126 0 180 0 0 0 0 "" 2 0 -1 32 0 0 0.00000
894 Play#0 output Play#0 1 33 2 2 2 27 99 126 0 180 0 0 0 0 "" 2 0 -1 33 0 0 0.00000
895 Play#0 output Play#0 1 /6
896 Play#0 output Play#0 6 0 640
897 Play#0 input xdump land *
899 Play#0 output Play#0 1 XDUMP land 0
900 Play#0 output Play#0 1 1 1 3 1 13 39 127 0 160 0 0 0 0 "" -1 0 0 0 "" 0 10 80 12 0 0 0 0 0 0 0 0 0 0 0 0 -1 0
901 Play#0 output Play#0 1 2 1 3 1 13 40 127 0 160 0 0 0 0 "" -1 0 0 0 "" 0 10 80 12 0 0 0 0 0 0 0 0 0 0 0 0 -1 0
902 Play#0 output Play#0 1 3 1 3 1 13 100 127 0 160 0 0 0 0 "" -1 0 0 0 "" 0 10 80 12 0 0 0 0 0 0 0 0 0 0 0 0 -1 0
903 Play#0 output Play#0 1 9 1 3 1 7 100 0 0 40 0 0 0 0 "" -1 0 0 0 "" 0 10 10 10 0 0 0 0 0 0 0 0 0 0 0 0 -1 0
904 Play#0 output Play#0 1 13 2 8 0 8 100 127 0 40 0 0 0 0 "" 13 0 42 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0
905 Play#0 output Play#0 1 22 2 2 2 21 95 121 0 270 2 2 0 0 "" 22 0 0 0 "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0
906 Play#0 output Play#0 1 23 2 8 0 21 100 127 0 270 8 0 0 0 "" 23 0 0 0 "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0
907 Play#0 output Play#0 1 32 2 2 2 7 90 114 0 40 0 0 0 0 "" -1 0 0 0 "" 0 9 0 0 0 0 0 0 0 0 89 89 0 0 0 0 -1 0
908 Play#0 output Play#0 1 33 2 2 2 21 95 121 0 270 2 2 0 0 "" -1 0 0 0 "" 0 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 32 0
909 Play#0 output Play#0 1 /9
910 Play#0 output Play#0 6 0 640
911 Play#0 input xdump nuke *
913 Play#0 output Play#0 1 XDUMP nuke 0
914 Play#0 output Play#0 1 0 2 2 2 0 100 0 0 400 0 0 0 0 "" -1
915 Play#0 output Play#0 1 1 2 2 2 0 100 0 0 400 0 0 0 0 "" 1
916 Play#0 output Play#0 1 /2
917 Play#0 output Play#0 6 0 640
918 Play#0 input xdump news *
920 Play#0 output Play#0 1 XDUMP news 0
921 Play#0 output Play#0 1 1 10 0 4 0 0
922 Play#0 output Play#0 1 1 10 1 5 0 0
923 Play#0 output Play#0 1 1 10 2 16 0 0
924 Play#0 output Play#0 1 1 11 1 1 0 0
925 Play#0 output Play#0 1 1 11 2 12 0 0
926 Play#0 output Play#0 1 /5
927 Play#0 output Play#0 6 0 640
928 Play#0 input edit c 1 b 640
930 Play#0 output Play#0 1 BTUs of 1 (#1) changed from 583 to 640
931 Play#0 output Play#0 6 0 640
933 Play#0 output Play#0 1 Bye-bye
935 Play#0 output Play#0 3 so long...
936 Conn5 output Conn5 2 Empire server ready
937 Conn5 input user tester
938 Conn5 output Conn5 0 hello tester
940 Conn5 output Conn5 0 country name 1
942 Conn5 output Conn5 0 password ok
944 Conn5 login 1 127.0.0.1 tester
945 Play#1 output Play#1 2 2
946 Play#1 output Play#1 1
947 Play#1 output Play#1 1 *** Server configured for testing ***
948 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
949 Play#1 output Play#1 1 You have a new telegram waiting ...
950 Play#1 output Play#1 6 0 640
951 Play#1 input land * ?shell>0
953 Play#1 output Play#1 1 # unit type x,y a eff mil frt mu fd tch retr xl ln carry
954 Play#1 output Play#1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 0% 0 0
955 Play#1 output Play#1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 0% 0 0
956 Play#1 output Play#1 1 3 hat hvy artill 3,1 100% 10 0 127 0 160 0% 0 0
957 Play#1 output Play#1 1 9 tra train 3,1 100% 10 0 0 0 40 0% 0 0
958 Play#1 output Play#1 1 4 units
959 Play#1 output Play#1 6 0 640
960 Play#1 input lcarg * ?shell>0
961 Play#1 command lcargo
962 Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
963 Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
964 Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 80 12 0 0 0 0 0 0 0 0
965 Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 80 12 0 0 0 0 0 0 0 0
966 Play#1 output Play#1 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
967 Play#1 output Play#1 1 4 units
968 Play#1 output Play#1 6 0 640
969 Play#1 input fire la 666 6,0
971 Play#1 output Play#1 6 0 639
972 Play#1 input fire la 9 6,0
974 Play#1 output Play#1 1 Unit 9 cannot fire!
975 Play#1 output Play#1 6 0 638
976 Play#1 input fire la 1 6,0
978 Play#1 output Play#1 1 Unit 1 cannot fire because it is less than 40% efficient
979 Play#1 output Play#1 6 0 637
980 Play#1 input fire la 2 3,1
982 Play#1 output Play#1 1 You can't fire upon yourself!
983 Play#1 output Play#1 6 0 636
984 Play#1 input fire la 2 1,0
986 Play#1 output Play#1 1 No such sector exists!
987 Play#1 output Play#1 6 0 635
988 Play#1 input fire la 2 666
990 Play#1 output Play#1 1 No such ship exists!
991 Play#1 output Play#1 6 0 634
992 Play#1 input lunload m 2 10
993 Play#1 command lunload
994 Play#1 output Play#1 1 10 military unloaded from hat hvy artillery #2 at 3,1
995 Play#1 output Play#1 1 1 unit unloaded
996 Play#1 output Play#1 6 0 633
997 Play#1 input fire la 2 6,0
999 Play#1 output Play#1 1 Unit 2 cannot fire because it has no military!
1000 Play#1 output Play#1 6 0 632
1001 Play#1 input lload m 2 10
1002 Play#1 command lload
1003 Play#1 output Play#1 1 10 military loaded onto hat hvy artillery #2 at 3,1
1004 Play#1 output Play#1 1 1 unit loaded
1005 Play#1 output Play#1 6 0 631
1006 Play#1 input lunload g 2 12
1007 Play#1 command lunload
1008 Play#1 output Play#1 1 12 guns unloaded from hat hvy artillery #2 at 3,1
1009 Play#1 output Play#1 1 1 unit unloaded
1010 Play#1 output Play#1 6 0 630
1011 Play#1 input fire la 2 6,0
1013 Play#1 output Play#1 1 hat hvy artillery #2 -- not enough guns
1014 Play#1 output Play#1 6 0 629
1015 Play#1 input lload g 2 12
1016 Play#1 command lload
1017 Play#1 output Play#1 1 12 guns loaded onto hat hvy artillery #2 at 3,1
1018 Play#1 output Play#1 1 1 unit loaded
1019 Play#1 output Play#1 6 0 628
1020 Play#1 input lunload s 2 80
1021 Play#1 command lunload
1022 Play#1 output Play#1 1 80 shells unloaded from hat hvy artillery #2 at 3,1
1023 Play#1 output Play#1 1 1 unit unloaded
1024 Play#1 output Play#1 6 0 627
1025 Play#1 input fire la 2 6,0
1027 Play#1 output Play#1 1 hat hvy artillery #2 -- not enough shells
1028 Play#1 output Play#1 6 0 626
1029 Play#1 input lload s 2 80
1030 Play#1 command lload
1031 Play#1 output Play#1 1 80 shells loaded onto hat hvy artillery #2 at 3,1
1032 Play#1 output Play#1 1 1 unit loaded
1033 Play#1 output Play#1 6 0 625
1034 Play#1 input load land 9 2
1036 Play#1 output Play#1 1 hat hvy artillery #2 loaded onto cs cargo ship (#9) at 3,1.
1037 Play#1 output Play#1 1 1 ship loaded
1038 Play#1 output Play#1 6 0 624
1039 Play#1 input fire la 2 6,0
1041 Play#1 output Play#1 1 Unit 2 cannot fire because it is on a ship!
1042 Play#1 output Play#1 6 0 623
1043 Play#1 input unload land 9 2
1044 Play#1 command unload
1045 Play#1 output Play#1 1 hat hvy artillery #2 unloaded from cs cargo ship (#9) at 3,1.
1046 Play#1 output Play#1 1 1 ship unloaded
1047 Play#1 output Play#1 6 0 622
1048 Play#1 input lload land 9 2
1049 Play#1 command lload
1050 Play#1 output Play#1 1 hat hvy artillery #2 loaded onto tra train #9 at 3,1.
1051 Play#1 output Play#1 1 1 unit loaded
1052 Play#1 output Play#1 6 0 621
1053 Play#1 input fire la 2 6,0
1055 Play#1 output Play#1 1 Unit 2 cannot fire because it is on a land unit!
1056 Play#1 output Play#1 6 0 620
1057 Play#1 input lunload land 9 2
1058 Play#1 command lunload
1059 Play#1 output Play#1 1 hat hvy artillery #2 unloaded from tra train #9 at 3,1.
1060 Play#1 output Play#1 1 1 unit unloaded
1061 Play#1 output Play#1 6 0 619
1062 Play#1 input fire la 3 -12,0
1064 Play#1 output Play#1 1 range is 3.00 (3.50)
1065 Play#1 output Play#1 1 Target out of range.
1066 Play#1 output Play#1 6 0 618
1067 Play#1 input fire la 3 0
1069 Play#1 output Play#1 1 range is 3.00 (3.50)
1070 Play#1 output Play#1 1 Target out of range.
1071 Play#1 output Play#1 6 0 617
1072 Play#1 input fire la 3 13
1074 Play#1 output Play#1 1 range is 3.00 (3.50)
1075 Play#1 output Play#1 1 Target out of range.
1076 Play#1 output Play#1 6 0 616
1077 Play#1 input fire la 3 12
1079 Play#1 output Play#1 1 range is 3.00 (3.50)
1080 Play#1 output Play#1 1 Target out of range.
1081 Play#1 output Play#1 6 0 615
1082 Play#1 input fire la 3 6,0
1084 Play#1 output Play#1 1 range is 3.00 (3.50)
1085 Play#1 output Play#1 1 \007Kaboom!!!
1086 Play#1 output Play#1 1 Shells hit sector 6,0 for 53 damage.
1087 Play#1 output Play#1 6 0 614
1088 Play#1 input fire la 3 2,-2
1090 Play#1 output Play#1 1 range is 3.00 (3.50)
1091 Play#1 output Play#1 1 \007Kaboom!!!
1092 Play#1 output Play#1 1 Shells hit sector 2,-2 for 63 damage.
1093 Play#1 output Play#1 6 0 613
1094 Play#1 input lunload g 3 -1
1095 Play#1 command lunload
1096 Play#1 output Play#1 1 11 guns unloaded from hat hvy artillery #3 at 3,1
1097 Play#1 output Play#1 1 1 unit unloaded
1098 Play#1 output Play#1 6 0 612
1099 Play#1 input fire la 3 0,2
1101 Play#1 output Play#1 1 range is 4.00 (3.50)
1102 Play#1 output Play#1 1 \007Kaboom!!!
1103 Play#1 output Play#1 1 Shells hit sector 0,2 for 7 damage.
1104 Play#1 output Play#1 6 0 611
1105 Play#1 input lload g 3 11
1106 Play#1 command lload
1107 Play#1 output Play#1 1 11 guns loaded onto hat hvy artillery #3 at 3,1
1108 Play#1 output Play#1 1 1 unit loaded
1109 Play#1 output Play#1 6 0 610
1110 Play#1 input lunload s 3 -1
1111 Play#1 command lunload
1112 Play#1 output Play#1 1 51 shells unloaded from hat hvy artillery #3 at 3,1
1113 Play#1 output Play#1 1 1 unit unloaded
1114 Play#1 output Play#1 6 0 609
1115 Play#1 input march 3 gh
1116 Play#1 command march
1117 Play#1 output Play#1 1 Leader is hat hvy artillery #3
1118 Play#1 output Play#1 1 hat hvy artillery #3 stopped at 1,1
1119 Play#1 output Play#1 6 0 608
1120 Play#1 input fire la 3 0,2
1122 Play#1 output Play#1 1 range is 4.00 (3.50)
1123 Play#1 output Play#1 1 \007Kaboom!!!
1124 Play#1 output Play#1 1 Shells hit sector 0,2 for 14 damage.
1125 Play#1 output Play#1 6 0 607
1126 Play#1 input march 3 jh
1127 Play#1 command march
1128 Play#1 output Play#1 1 Leader is hat hvy artillery #3
1129 Play#1 output Play#1 1 hat hvy artillery #3 stopped at 3,1
1130 Play#1 output Play#1 6 0 606
1131 Play#1 input lload s 3 51
1132 Play#1 command lload
1133 Play#1 output Play#1 1 51 shells loaded onto hat hvy artillery #3 at 3,1
1134 Play#1 output Play#1 1 1 unit loaded
1135 Play#1 output Play#1 6 0 605
1136 Play#1 input fire la 2 0,2
1138 Play#1 output Play#1 1 range is 3.00 (3.50)
1139 Play#1 output Play#1 1 \007Kaboom!!!
1140 Play#1 output Play#1 1 Shells hit sector 0,2 for 22 damage.
1141 Play#1 output Play#1 6 0 604
1142 Play#1 input fire la 3 0,2
1144 Play#1 output Play#1 1 range is 3.00 (3.50)
1145 Play#1 output Play#1 1 \007Kaboom!!!
1146 Play#1 output Play#1 1 Shells hit sector 0,2 for 56 damage.
1147 Play#1 output Play#1 6 0 603
1148 Play#1 input march 3 yyyh
1149 Play#1 command march
1150 Play#1 output Play#1 1 Leader is hat hvy artillery #3
1151 Play#1 output Play#1 1 hat hvy artillery #3 stopped at 0,-2
1152 Play#1 output Play#1 6 0 602
1153 Play#1 input fire la 3 0,2
1155 Play#1 output Play#1 1 range is 4.00 (3.50)
1156 Play#1 output Play#1 1 \007Kaboom!!!
1157 Play#1 output Play#1 1 Shells hit sector 0,2 for 53 damage.
1158 Play#1 output Play#1 6 0 601
1159 Play#1 input fire la 3 0,2
1161 Play#1 output Play#1 1 range is 3.00 (3.50)
1162 Play#1 output Play#1 1 Target out of range.
1163 Play#1 output Play#1 6 0 600
1164 Play#1 input fire la 3 0,2
1166 Play#1 output Play#1 1 range is 4.00 (3.50)
1167 Play#1 output Play#1 1 \007Kaboom!!!
1168 Play#1 output Play#1 1 Shells hit sector 0,2 for 58 damage.
1169 Play#1 output Play#1 6 0 599
1170 Play#1 input fire la 3 0,2
1172 Play#1 output Play#1 1 range is 3.00 (3.50)
1173 Play#1 output Play#1 1 Target out of range.
1174 Play#1 output Play#1 6 0 598
1175 Play#1 input fire la 3 0,2
1177 Play#1 output Play#1 1 range is 4.00 (3.50)
1178 Play#1 output Play#1 1 \007Kaboom!!!
1179 Play#1 output Play#1 1 Shells hit sector 0,2 for 60 damage.
1180 Play#1 output Play#1 6 0 597
1181 Play#1 input fire la 3 0,2
1183 Play#1 output Play#1 1 range is 3.00 (3.50)
1184 Play#1 output Play#1 1 Target out of range.
1185 Play#1 output Play#1 6 0 596
1186 Play#1 input lcarg * ?shell>0
1187 Play#1 command lcargo
1188 Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1189 Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
1190 Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 76 12 0 0 0 0 0 0 0 0
1191 Play#1 output Play#1 1 3 hat 0,-2 100% 0 10 0 23 12 0 0 0 0 0 0 0 0
1192 Play#1 output Play#1 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
1193 Play#1 output Play#1 1 4 units
1194 Play#1 output Play#1 6 0 596
1196 Play#1 output Play#1 1 Bye-bye
1198 Play#1 output Play#1 3 so long...
1199 Conn6 output Conn6 2 Empire server ready
1200 Conn6 input user tester
1201 Conn6 output Conn6 0 hello tester
1202 Conn6 input coun POGO
1203 Conn6 output Conn6 0 country name POGO
1204 Conn6 input pass peter
1205 Conn6 output Conn6 0 password ok
1207 Conn6 login 0 127.0.0.1 tester
1208 Play#0 output Play#0 2 2
1209 Play#0 output Play#0 1
1210 Play#0 output Play#0 1 *** Server configured for testing ***
1211 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
1212 Play#0 output Play#0 6 0 640
1215 Play#0 output Play#0 1 No telegrams for you at the moment...
1216 Play#0 output Play#0 6 0 640
1219 Play#0 output Play#0 1
1220 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
1221 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#9) in 3,1 for 0 damage.
1222 Play#0 output Play#0 1 BTUs changed from 595 to 640 by an act of POGO!
1223 Play#0 output Play#0 1 BTUs changed from 583 to 640 by an act of POGO!
1224 Play#0 output Play#0 6 0 640
1227 Play#0 output Play#0 1
1228 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
1229 Play#0 output Play#0 1 Country #1 shelled sector 4,2 for 0 damage.
1230 Play#0 output Play#0 1 Country #1 shelled sector 4,2 for 3 damage.
1231 Play#0 output Play#0 1 Country #1 shelled sector 1,3 for 27 damage.
1232 Play#0 output Play#0 1 Crumble... SCREEEECH! Splash! Bridge falls at 1,3!
1233 Play#0 output Play#0 1 AARGH! tra train #30 tumbles to its doom!
1234 Play#0 output Play#0 1 sam Sea Sparrow #30 lost!
1235 Play#0 output Play#0 1 rad radar unit #31 lost!
1236 Play#0 output Play#0 1 sam Sea Sparrow #31 lost!
1237 Play#0 output Play#0 1 AARGH! jhb B-52 Strato-Fortress #2 tumbles to its doom!
1238 Play#0 output Play#0 1 10kt fission warhead #2 lost!
1239 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 0 damage.
1240 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 5 damage.
1241 Play#0 output Play#0 1 spy infiltrator #0 takes 1
1242 Play#0 output Play#0 1 spy infiltrator #10 takes 1
1243 Play#0 output Play#0 1 spy infiltrator #12 takes 1
1244 Play#0 output Play#0 1 rad radar unit #20 takes 1
1245 Play#0 output Play#0 1 rad radar unit #22 takes 1
1246 Play#0 output Play#0 1 tra train #32 takes 1
1247 Play#0 output Play#0 1 rad radar unit #33 takes 1
1248 Play#0 output Play#0 1 Country #1 shelled sector 2,2 for 44 damage.
1249 Play#0 output Play#0 1 rad radar unit #20 takes 4
1250 Play#0 output Play#0 1 rad radar unit #22 takes 4
1251 Play#0 output Play#0 1 tra train #32 takes 10
1252 Play#0 output Play#0 1 rad radar unit #33 takes 4
1253 Play#0 output Play#0 1 sam Sea Sparrow #0 takes 1
1254 Play#0 output Play#0 1 jhb B-52 Strato-Fortress #1 takes 1
1255 Play#0 output Play#0 1 sam Sea Sparrow #32 takes 1
1256 Play#0 output Play#0 1 sam Sea Sparrow #33 takes 1
1257 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 0 damage.
1258 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 6,0 for 3 damage.
1259 Play#0 output Play#0 1 cs cargo ship (#23) takes 2
1260 Play#0 output Play#0 1 cs cargo ship (#23) was damaged, and retreated to 8,0
1261 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#23) in 8,0 for 40 damage.
1262 Play#0 output Play#0 1 cs cargo ship (#23) takes 33
1263 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#21) in 6,0 for 48 damage.
1264 Play#0 output Play#0 1 cs cargo ship (#21) takes 40
1265 Play#0 output Play#0 1 cs cargo ship (#21) sunk!
1266 Play#0 output Play#0 1 sam Sea Sparrow #21 lost!
1267 Play#0 output Play#0 1 rad radar unit #21 lost!
1268 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 0 damage.
1269 Play#0 output Play#0 1 cs cargo ship (#22) was fired upon with no one able to defend it, and retreated to 3,3
1270 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 4 damage.
1271 Play#0 output Play#0 1 cs cargo ship (#22) takes 3
1272 Play#0 output Play#0 1 cs cargo ship (#22) was fired upon with no one able to defend it, and retreated to 3,3
1273 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 46 damage.
1274 Play#0 output Play#0 1 cs cargo ship (#22) takes 38
1275 Play#0 output Play#0 1 cs cargo ship (#22) was fired upon with no one able to defend it, and retreated to 3,3
1276 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#20) in 2,2 for 36 damage.
1277 Play#0 output Play#0 1 cs cargo ship (#20) takes 30
1278 Play#0 output Play#0 1 cs cargo ship (#20) sunk!
1279 Play#0 output Play#0 1 sam Sea Sparrow #20 lost!
1280 Play#0 output Play#0 1 rad radar unit #20 lost!
1281 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 13 damage.
1282 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 28 damage.
1283 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 31 damage.
1284 Play#0 output Play#0 1 1 bb battleship (#3) sighted at 5,1
1285 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 22 damage.
1286 Play#0 output Play#0 1 1 bb battleship (#3) sighted at 3,1
1287 Play#0 output Play#0 1 1 bb battleship (#3) sighted at 5,1
1288 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 52 damage.
1289 Play#0 output Play#0 1 1 bb battleship (#3) sighted at 3,1
1290 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 10 damage.
1291 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 12 damage.
1292 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 24 damage.
1293 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 48 damage.
1294 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 94 damage.
1295 Play#0 output Play#0 1 Country #1 shelled sb submarine (#13) in 6,0 for 40 damage.
1296 Play#0 output Play#0 1 sb submarine (#13) takes 32
1297 Play#0 output Play#0 1 sb submarine (#13) was damaged, and retreated to 8,0
1298 Play#0 output Play#0 1 Country #1 shelled sb submarine (#12) in 2,2 for 37 damage.
1299 Play#0 output Play#0 1 sb submarine (#12) takes 29
1300 Play#0 output Play#0 1 sb submarine (#12) was depth-charged, and retreated to 3,3
1301 Play#0 output Play#0 1 Country #1 shelled sb submarine (#11) in 6,0 for 37 damage.
1302 Play#0 output Play#0 1 sb submarine (#11) takes 29
1303 Play#0 output Play#0 1 sb submarine (#11) was damaged,
1304 Play#0 output Play#0 1 but it died in the attack, and so couldn't retreat!
1305 Play#0 output Play#0 1 sb submarine (#11) sunk!
1306 Play#0 output Play#0 1 spy infiltrator #11 lost!
1307 Play#0 output Play#0 1 Country #1 shelled sb submarine (#10) in 2,2 for 40 damage.
1308 Play#0 output Play#0 1 sb submarine (#10) takes 32
1309 Play#0 output Play#0 1 sb submarine (#10) sunk!
1310 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 34 damage.
1311 Play#0 output Play#0 1 cs cargo ship (#24) takes 28
1312 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 39 damage.
1313 Play#0 output Play#0 1 cs cargo ship (#24) takes 32
1314 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 37 damage.
1315 Play#0 output Play#0 1 cs cargo ship (#24) takes 30
1316 Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#24) in 6,0 for 40 damage.
1317 Play#0 output Play#0 1 cs cargo ship (#24) takes 33
1318 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 7 damage.
1319 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 14 damage.
1320 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 22 damage.
1321 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 56 damage.
1322 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 53 damage.
1323 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 58 damage.
1324 Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 60 damage.
1325 Play#0 output Play#0 6 0 640
1328 Play#0 output Play#0 1 No telegrams for 3 at the moment...
1329 Play#0 output Play#0 6 0 640
1330 Play#0 input read 98
1332 Play#0 output Play#0 1 No telegrams for 98 at the moment...
1333 Play#0 output Play#0 6 0 640
1335 Play#0 output Play#0 1 Bye-bye
1337 Play#0 output Play#0 3 so long...