1 || list, change leader, nonsense
6 || stuck in starting sector
7 | on sale/unremarkable/dead/foreign/crewless in 0,0
11 | in harbor 1,1 2% and 3,1 1%
14 | in bridge 2,0 60% and 6,0 59%
17 | in canal 2,2 2% and 4,2 1%
25 || get stuck on the way
26 | sink, by hitting mine in 11,-5
27 | #31 hits a mine, #30 doesn't
30 | lose crew, by hitting mines in 11,-5
31 | at least one hit must lose crew; use __cmd to force it if necessary
32 navi 32/33/34/35/36/37/38/39 jX
34 | TODO sink ship at navi prompt, changing leader
35 | TODO slap bridge onto ship at navi prompt
37 | enter harbor 1,1 2% and 3,1 1%
41 | enter bridge 2,0 60% and 6,0 59%
45 | enter canal 2,2 2%, not all capable
58 | enter unowned harbor 11,1, friendly -7,1, unfriendly -9,1
63 | enter unfriendly canal -10,2
66 | enter unowned bridge 10,0, friendly -6,0, unfriendly bridge -10,0
71 | run out of mob, change leader
82 | odd: unreachable dest at prompt stops, argument doesn't
89 | BUG: can't find path to / through canal
90 || lookout, mapping, radar, sonar
118 | explicit sweep, out of mob
121 | mess with the dice to avoid hitting one
124 | implicit sweep in dense minefield, not all capable
125 navi 135/130/131/136/137/138/139
127 | implicit sweep, not all capable