3 Conn0 output Conn0 2 Empire server ready
4 Conn0 input user tester
5 Conn0 output Conn0 0 hello tester
7 Conn0 output Conn0 10 country red does not exist
8 Conn0 output Conn0 3 so long...
9 Conn1 output Conn1 2 Empire server ready
10 Conn1 input user tester
11 Conn1 output Conn1 0 hello tester
13 Conn1 output Conn1 0 country name 1
15 Conn1 output Conn1 0 password ok
17 Conn1 login 1 127.0.0.1 tester
18 Play#1 output Play#1 2 2
19 Play#1 output Play#1 1
20 Play#1 output Play#1 1 *** Server configured for testing ***
21 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
22 Play#1 output Play#1 6 0 640
23 Play#1 input navi 2/3/0 i
24 Play#1 command navigate
25 Play#1 output Play#1 1 Flagship is dd destroyer (#2)
26 Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech
27 Play#1 output Play#1 1 2 dd destroyer 1,1 100% 5 0 0 0 0 0 0 127 70
28 Play#1 output Play#1 1 3 ft fishing tra 1,1 100% 5 0 0 0 0 0 0 127 35
29 Play#1 output Play#1 1 0 pt patrol boat 1,1 100% 2 0 0 0 0 0 0 127 40
30 Play#1 output Play#1 1 . =
31 Play#1 output Play#1 1 h h h
32 Play#1 output Play#1 1 c c
33 Play#1 output Play#1 4 <127.0:127.0: 1,1>
35 Play#1 output Play#1 1 Changing flagship to ft fishing trawler (#3)
36 Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech
37 Play#1 output Play#1 1 3 ft fishing tra 1,1 100% 5 0 0 0 0 0 0 127 35
38 Play#1 output Play#1 1 0 pt patrol boat 1,1 100% 2 0 0 0 0 0 0 127 40
39 Play#1 output Play#1 1 2 dd destroyer 1,1 100% 5 0 0 0 0 0 0 127 70
40 Play#1 output Play#1 1 . =
41 Play#1 output Play#1 1 h h h
42 Play#1 output Play#1 1 c c
43 Play#1 output Play#1 4 <127.0:127.0: 1,1>
45 Play#1 output Play#1 1 Legal directions are:
46 Play#1 output Play#1 1 y u
47 Play#1 output Play#1 1 g j
48 Play#1 output Play#1 1 b n
49 Play#1 output Play#1 1 `h' to stop, `v' to view, `i' to list ships, `f' to change flagship,
50 Play#1 output Play#1 1 `r' to radar, `s' to sonar, `l' to look, `M' to map, `B' to bmap,
51 Play#1 output Play#1 1 `d' to drop mines, and `m' to minesweep
52 Play#1 output Play#1 1 . =
53 Play#1 output Play#1 1 h h h
54 Play#1 output Play#1 1 c c
55 Play#1 output Play#1 4 <127.0:127.0: 1,1>
57 Play#1 output Play#1 1 ft fishing trawler (#3) stopped at 1,1
58 Play#1 output Play#1 1 pt patrol boat (#0) stopped at 1,1
59 Play#1 output Play#1 1 dd destroyer (#2) stopped at 1,1
60 Play#1 output Play#1 6 0 639
61 Play#1 input set s 12 500
63 Play#1 output Play#1 1 pt patrol boat #12 (lot #0) price set to $500
64 Play#1 output Play#1 6 0 638
65 Play#1 input navi 12/10/19/11/13
66 Play#1 command navigate
67 Play#1 output Play#1 1 ship #12 inelligible - it's for sale.
68 Play#1 output Play#1 1 pt patrol boat (#13) is crewless & stays in 0,0
69 Play#1 output Play#1 1 Flagship is pt patrol boat (#10)
70 Play#1 output Play#1 1 . i
71 Play#1 output Play#1 1 . . =
72 Play#1 output Play#1 1 h h
73 Play#1 output Play#1 4 <127.0:127.0: 0,0>
75 Play#1 output Play#1 1 pt patrol boat (#10) stopped at -1,-1
76 Play#1 output Play#1 6 0 637
77 Play#1 input navi 20 yh
78 Play#1 command navigate
79 Play#1 output Play#1 1 Flagship is pt patrol boat (#20)
80 Play#1 output Play#1 1 pt patrol boat (#20) stopped at 0,0
81 Play#1 output Play#1 6 0 636
82 Play#1 input navi 21 h
83 Play#1 command navigate
84 Play#1 output Play#1 1 pt patrol boat (#21) is caught in a construction zone & stays in 3,1
85 Play#1 output Play#1 1 No ships
86 Play#1 output Play#1 1 command failed
87 Play#1 output Play#1 6 0 635
88 Play#1 input navi 22 uh
89 Play#1 command navigate
90 Play#1 output Play#1 1 Flagship is pt patrol boat (#22)
91 Play#1 output Play#1 1 pt patrol boat (#22) stopped at 3,-1
92 Play#1 output Play#1 6 0 634
93 Play#1 input navi 23 h
94 Play#1 command navigate
95 Play#1 output Play#1 1 pt patrol boat (#23) is caught in a construction zone & stays in 6,0
96 Play#1 output Play#1 1 No ships
97 Play#1 output Play#1 1 command failed
98 Play#1 output Play#1 6 0 633
99 Play#1 input navi 24/26 yh
100 Play#1 command navigate
101 Play#1 output Play#1 1 cs cargo ship (#26) is landlocked & stays in 2,2
102 Play#1 output Play#1 1 Flagship is pt patrol boat (#24)
103 Play#1 output Play#1 1 pt patrol boat (#24) stopped at 1,1
104 Play#1 output Play#1 6 0 632
105 Play#1 input navi 25 h
106 Play#1 command navigate
107 Play#1 output Play#1 1 pt patrol boat (#25) is caught in a construction zone & stays in 4,2
108 Play#1 output Play#1 1 No ships
109 Play#1 output Play#1 1 command failed
110 Play#1 output Play#1 6 0 631
111 Play#1 input navi 27 h
112 Play#1 command navigate
113 Play#1 output Play#1 1 pt patrol boat (#27) is landlocked & stays in 1,-1
114 Play#1 output Play#1 1 No ships
115 Play#1 output Play#1 1 command failed
116 Play#1 output Play#1 6 0 630
117 Play#1 input nav 28/10 yh
118 Play#1 command navigate
119 Play#1 output Play#1 1 pt patrol boat (#10) is not with the flagship & stays in -1,-1
120 Play#1 output Play#1 1 Flagship is pt patrol boat (#28)
121 Play#1 output Play#1 1 pt patrol boat (#28) stopped at 3,-1
122 Play#1 output Play#1 6 0 629
123 Play#1 input __cmd added 1 1 0
125 Play#1 output Play#1 6 0 630
126 Play#1 input navi 31/30 jX
127 Play#1 command navigate
128 Play#1 output Play#1 1 Flagship is pt patrol boat (#31)
129 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
130 Play#1 output Play#1 1 pt patrol boat (#31) takes 34
131 Play#1 output Play#1 1 pt patrol boat (#31) sunk!
132 Play#1 output Play#1 1 Changing flagship to pt patrol boat (#30)
133 Play#1 output Play#1 1 . .
134 Play#1 output Play#1 1 . X .
135 Play#1 output Play#1 1 . .
136 Play#1 output Play#1 4 <117.8:117.8: 11,-5>
138 Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech
139 Play#1 output Play#1 1 30 pt patrol boat 11,-5 100% 2 0 0 0 0 0 0 117 40
140 Play#1 output Play#1 1 pt patrol boat (#30) stopped at 10,-6
141 Play#1 output Play#1 6 0 629
142 Play#1 input navi 32/33/34/35/36/37/38/39 jiyh
143 Play#1 command navigate
144 Play#1 output Play#1 1 Flagship is pt patrol boat (#32)
145 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
146 Play#1 output Play#1 1 pt patrol boat (#32) takes 25
147 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
148 Play#1 output Play#1 1 pt patrol boat (#33) takes 20
149 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
150 Play#1 output Play#1 1 pt patrol boat (#35) takes 34
151 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
152 Play#1 output Play#1 1 pt patrol boat (#36) takes 20
153 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
154 Play#1 output Play#1 1 pt patrol boat (#37) takes 20
155 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
156 Play#1 output Play#1 1 pt patrol boat (#38) takes 31
157 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
158 Play#1 output Play#1 1 pt patrol boat (#39) takes 36
159 Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech
160 Play#1 output Play#1 1 32 pt patrol boat 11,-5 75% 1 0 0 0 0 0 0 88 40
161 Play#1 output Play#1 1 33 pt patrol boat 11,-5 80% 1 0 0 0 0 0 0 94 40
162 Play#1 output Play#1 1 34 pt patrol boat 11,-5 100% 1 0 0 0 0 0 0 117 40
163 Play#1 output Play#1 1 35 pt patrol boat 11,-5 66% 1 0 0 0 0 0 0 77 40
164 Play#1 output Play#1 1 36 pt patrol boat 11,-5 80% 1 0 0 0 0 0 0 94 40
165 Play#1 output Play#1 1 37 pt patrol boat 11,-5 80% 1 0 0 0 0 0 0 94 40
166 Play#1 output Play#1 1 38 pt patrol boat 11,-5 69% 0 0 0 0 0 0 0 81 40
167 Play#1 output Play#1 1 39 pt patrol boat 11,-5 64% 1 0 0 0 0 0 0 75 40
168 Play#1 output Play#1 1 pt patrol boat (#32) stopped at 10,-6
169 Play#1 output Play#1 1 pt patrol boat (#33) stopped at 10,-6
170 Play#1 output Play#1 1 pt patrol boat (#34) stopped at 10,-6
171 Play#1 output Play#1 1 pt patrol boat (#35) stopped at 10,-6
172 Play#1 output Play#1 1 pt patrol boat (#36) stopped at 10,-6
173 Play#1 output Play#1 1 pt patrol boat (#37) stopped at 10,-6
174 Play#1 output Play#1 1 pt patrol boat (#38) stopped at 10,-6
175 Play#1 output Play#1 1 pt patrol boat (#39) stopped at 10,-6
176 Play#1 output Play#1 6 0 628
177 Play#1 input navi 50 nh
178 Play#1 command navigate
179 Play#1 output Play#1 1 Flagship is pt patrol boat (#50)
180 Play#1 output Play#1 1 pt patrol boat (#50) stopped at 1,1
181 Play#1 output Play#1 6 0 627
182 Play#1 input navi 51 bX
183 Play#1 command navigate
184 Play#1 output Play#1 1 Flagship is pt patrol boat (#51)
185 Play#1 output Play#1 1 can't go to 3,1
186 Play#1 output Play#1 1 . .
187 Play#1 output Play#1 1 = . =
188 Play#1 output Play#1 1 h h
189 Play#1 output Play#1 4 <127.0:127.0: 4,0>
191 Play#1 output Play#1 1 pt patrol boat (#51) stopped at 4,0
192 Play#1 output Play#1 6 0 626
193 Play#1 input navi 52 gh
194 Play#1 command navigate
195 Play#1 output Play#1 1 Flagship is pt patrol boat (#52)
196 Play#1 output Play#1 1 pt patrol boat (#52) stopped at 2,0
197 Play#1 output Play#1 6 0 625
198 Play#1 input navi 53 jX
199 Play#1 command navigate
200 Play#1 output Play#1 1 Flagship is pt patrol boat (#53)
201 Play#1 output Play#1 1 can't go to 6,0
202 Play#1 output Play#1 1 . .
203 Play#1 output Play#1 1 = . =
204 Play#1 output Play#1 1 h h
205 Play#1 output Play#1 4 <127.0:127.0: 4,0>
207 Play#1 output Play#1 1 pt patrol boat (#53) stopped at 4,0
208 Play#1 output Play#1 6 0 624
209 Play#1 input navi 54/55 n
210 Play#1 command navigate
211 Play#1 output Play#1 1 Flagship is pt patrol boat (#54)
212 Play#1 output Play#1 1 cs cargo ship (#55) is too large to fit into the canal system at 2,2 & stays in 1,1
213 Play#1 output Play#1 1 h h
214 Play#1 output Play#1 1 c c c
215 Play#1 output Play#1 1 + +
216 Play#1 output Play#1 4 <117.8:117.8: 2,2>
218 Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech
219 Play#1 output Play#1 1 54 pt patrol boat 2,2 100% 2 0 0 0 0 0 0 117 40
220 Play#1 output Play#1 1 pt patrol boat (#54) stopped at 0,0
221 Play#1 output Play#1 6 0 623
222 Play#1 input navi 57/56 n
223 Play#1 command navigate
224 Play#1 output Play#1 1 Flagship is cs cargo ship (#57)
225 Play#1 output Play#1 1 cs cargo ship (#57) is too large to fit into the canal system at 2,2 & stays in 1,1
226 Play#1 output Play#1 1 Changing flagship to pt patrol boat (#56)
227 Play#1 output Play#1 1 h h
228 Play#1 output Play#1 1 c c c
229 Play#1 output Play#1 1 + +
230 Play#1 output Play#1 4 <117.8:117.8: 2,2>
232 Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech
233 Play#1 output Play#1 1 56 pt patrol boat 2,2 100% 2 0 0 0 0 0 0 117 40
234 Play#1 output Play#1 1 pt patrol boat (#56) stopped at 0,0
235 Play#1 output Play#1 6 0 622
236 Play#1 input navi 58/59 nX
237 Play#1 command navigate
238 Play#1 output Play#1 1 Flagship is cs cargo ship (#58)
239 Play#1 output Play#1 1 is too large to fit into the canal system at 2,2
240 Play#1 output Play#1 1 . =
241 Play#1 output Play#1 1 h h h
242 Play#1 output Play#1 1 c c
243 Play#1 output Play#1 4 <127.0:127.0: 1,1>
245 Play#1 output Play#1 1 cs cargo ship (#58) stopped at 1,1
246 Play#1 output Play#1 1 cs cargo ship (#59) stopped at 1,1
247 Play#1 output Play#1 6 0 621
248 Play#1 input navi 60 bX
249 Play#1 command navigate
250 Play#1 output Play#1 1 Flagship is pt patrol boat (#60)
251 Play#1 output Play#1 1 can't go to 4,2
252 Play#1 output Play#1 1 . =
253 Play#1 output Play#1 1 h h h
254 Play#1 output Play#1 1 c c
255 Play#1 output Play#1 4 <127.0:127.0: 5,1>
257 Play#1 output Play#1 1 pt patrol boat (#60) stopped at 5,1
258 Play#1 output Play#1 6 0 620
259 Play#1 input navi 61 gX
260 Play#1 command navigate
261 Play#1 output Play#1 1 Flagship is pt patrol boat (#61)
262 Play#1 output Play#1 1 can't go to 1,-1
263 Play#1 output Play#1 1 . .
264 Play#1 output Play#1 1 i . .
265 Play#1 output Play#1 1 = .
266 Play#1 output Play#1 4 <127.0:127.0: 3,-1>
268 Play#1 output Play#1 1 pt patrol boat (#61) stopped at 3,-1
269 Play#1 output Play#1 6 0 619
270 Play#1 input navi 62 bh
271 Play#1 command navigate
272 Play#1 output Play#1 1 Flagship is pt patrol boat (#62)
273 Play#1 output Play#1 1 pt patrol boat (#62) stopped at -13,1
274 Play#1 output Play#1 6 0 618
275 Play#1 input navi 63 bh
276 Play#1 command navigate
277 Play#1 output Play#1 1 Flagship is pt patrol boat (#63)
278 Play#1 output Play#1 1 pt patrol boat (#63) stopped at -5,1
279 Play#1 output Play#1 6 0 617
280 Play#1 input navi 64 bX
281 Play#1 command navigate
282 Play#1 output Play#1 1 Flagship is pt patrol boat (#64)
283 Play#1 output Play#1 1 can't go to -9,1
284 Play#1 output Play#1 1 . .
285 Play#1 output Play#1 1 = . =
286 Play#1 output Play#1 1 h h
287 Play#1 output Play#1 4 <127.0:127.0: -8,0>
289 Play#1 output Play#1 1 pt patrol boat (#64) stopped at -8,0
290 Play#1 output Play#1 6 0 616
291 Play#1 input navi 65 bX
292 Play#1 command navigate
293 Play#1 output Play#1 1 Flagship is cs cargo ship (#65)
294 Play#1 output Play#1 1 can't go to -10,2
295 Play#1 output Play#1 1 = .
296 Play#1 output Play#1 1 h h h
297 Play#1 output Play#1 1 c c
298 Play#1 output Play#1 4 <127.0:127.0: -9,1>
300 Play#1 output Play#1 1 cs cargo ship (#65) stopped at -9,1
301 Play#1 output Play#1 6 0 615
302 Play#1 input navi 70 gh
303 Play#1 command navigate
304 Play#1 output Play#1 1 Flagship is pt patrol boat (#70)
305 Play#1 output Play#1 1 pt patrol boat (#70) stopped at -14,0
306 Play#1 output Play#1 6 0 614
307 Play#1 input navi 71 gh
308 Play#1 command navigate
309 Play#1 output Play#1 1 Flagship is pt patrol boat (#71)
310 Play#1 output Play#1 1 pt patrol boat (#71) stopped at -6,0
311 Play#1 output Play#1 6 0 613
312 Play#1 input navi 72 gX
313 Play#1 command navigate
314 Play#1 output Play#1 1 Flagship is pt patrol boat (#72)
315 Play#1 output Play#1 1 can't go to -10,0
316 Play#1 output Play#1 1 . .
317 Play#1 output Play#1 1 = . =
318 Play#1 output Play#1 1 h h
319 Play#1 output Play#1 4 <127.0:127.0: -8,0>
321 Play#1 output Play#1 1 pt patrol boat (#72) stopped at -8,0
322 Play#1 output Play#1 6 0 612
323 Play#1 input navi 84/83/80/81/82
324 Play#1 command navigate
325 Play#1 output Play#1 1 Flagship is cs cargo ship (#84)
326 Play#1 output Play#1 1 . i
327 Play#1 output Play#1 1 . . =
328 Play#1 output Play#1 1 h h
329 Play#1 output Play#1 4 <127.0:0.0: 0,0>
331 Play#1 output Play#1 1 cs cargo ship (#84) is out of mobility & stays in 0,0
332 Play#1 output Play#1 1 cs cargo ship (#83) is out of mobility & stays in -1,-1
333 Play#1 output Play#1 1 cs cargo ship (#82) is out of mobility & stays in -3,-3
334 Play#1 output Play#1 1 Changing flagship to cs cargo ship (#80)
335 Play#1 output Play#1 1 . .
336 Play#1 output Play#1 1 . . .
337 Play#1 output Play#1 1 . .
338 Play#1 output Play#1 4 <68.7:68.7: -4,-4>
340 Play#1 output Play#1 1 cs cargo ship (#80) stopped at -4,-4
341 Play#1 output Play#1 1 cs cargo ship (#81) stopped at -4,-4
342 Play#1 output Play#1 6 0 611
343 Play#1 input navi 90 -3,-3
344 Play#1 command navigate
345 Play#1 output Play#1 1 Flagship is pt patrol boat (#90)
346 Play#1 output Play#1 1 Using path 'yyy'
347 Play#1 output Play#1 1 . .
348 Play#1 output Play#1 1 . . .
349 Play#1 output Play#1 1 . .
350 Play#1 output Play#1 4 <99.4:99.4: -3,-3>
352 Play#1 output Play#1 1 Using path 'uj'
353 Play#1 output Play#1 1 . .
354 Play#1 output Play#1 1 . . .
355 Play#1 output Play#1 1 . i
356 Play#1 output Play#1 4 <81.1:81.1: 0,-4>
358 Play#1 output Play#1 1 Can't get to '1,-1' right now.
359 Play#1 output Play#1 1 pt patrol boat (#90) stopped at 0,-4
360 Play#1 output Play#1 6 0 610
361 Play#1 input navi 90 1,-1
362 Play#1 command navigate
363 Play#1 output Play#1 1 Flagship is pt patrol boat (#90)
364 Play#1 output Play#1 1 Can't get to '1,-1' right now.
365 Play#1 output Play#1 1 . .
366 Play#1 output Play#1 1 . . .
367 Play#1 output Play#1 1 . i
368 Play#1 output Play#1 4 <81.0:81.0: 0,-4>
370 Play#1 output Play#1 1 pt patrol boat (#90) stopped at 0,-4
371 Play#1 output Play#1 6 0 609
372 Play#1 input navi 91 -3,1
373 Play#1 command navigate
374 Play#1 output Play#1 1 Flagship is pt patrol boat (#91)
375 Play#1 output Play#1 1 Using path 'gb'
376 Play#1 output Play#1 1 . .
377 Play#1 output Play#1 1 h h h
378 Play#1 output Play#1 1 c c
379 Play#1 output Play#1 4 <108.6:108.6: -3,1>
381 Play#1 output Play#1 1 pt patrol boat (#91) stopped at -3,1
382 Play#1 output Play#1 6 0 608
383 Play#1 input navi 92 2,2
384 Play#1 command navigate
385 Play#1 output Play#1 1 Flagship is pt patrol boat (#92)
386 Play#1 output Play#1 1 Can't get to '2,2' right now.
387 Play#1 output Play#1 1 . i
388 Play#1 output Play#1 1 . . =
389 Play#1 output Play#1 1 h h
390 Play#1 output Play#1 4 <127.0:127.0: 0,0>
392 Play#1 output Play#1 1 pt patrol boat (#92) stopped at 0,0
393 Play#1 output Play#1 6 0 607
394 Play#1 input navi 102/101/100
395 Play#1 command navigate
396 Play#1 output Play#1 1 Flagship is oe oil exploration boat (#102)
397 Play#1 output Play#1 1 . .
398 Play#1 output Play#1 1 = . =
399 Play#1 output Play#1 1 h h
400 Play#1 output Play#1 4 <127.0:127.0: 8,0>
402 Play#1 output Play#1 1 [oil:0] oe oil exploration boat (#102) @ 8,0 0% sea
403 Play#1 output Play#1 1 [fert:0] ft fishing trawler (#101) @ 8,0 0% sea
404 Play#1 output Play#1 1 dd destroyer (#100) @ 8,0 0% sea
405 Play#1 output Play#1 1 . .
406 Play#1 output Play#1 1 = . =
407 Play#1 output Play#1 1 h h
408 Play#1 output Play#1 4 <127.0:127.0: 8,0>
410 Play#1 output Play#1 1 --0000000000111111111
411 Play#1 output Play#1 1 210123456789012345654
412 Play#1 output Play#1 1 -5 . . . . X . -5
413 Play#1 output Play#1 1 -4 . . . . . . -4
414 Play#1 output Play#1 1 -3 . i -3
415 Play#1 output Play#1 1 -2 . . . . -2
416 Play#1 output Play#1 1 -1 . i . . . . . -1
417 Play#1 output Play#1 1 0 . . = . = O = . . 0
418 Play#1 output Play#1 1 1 h h h h h h ? 1
419 Play#1 output Play#1 1 2 c c c c c ? 2
420 Play#1 output Play#1 1 3 + + 3
421 Play#1 output Play#1 1 4 4
422 Play#1 output Play#1 1 5 5
423 Play#1 output Play#1 1 --0000000000111111111
424 Play#1 output Play#1 1 210123456789012345654
425 Play#1 output Play#1 4 <127.0:127.0: 8,0>
427 Play#1 output Play#1 1 POGO (#0) bridge span 60% efficient with approx 100 civ @ 10,0
428 Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 9,1
429 Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 7,1
430 Play#1 output Play#1 1 Your bridge span 59% efficient with 100 civ @ 6,0
431 Play#1 output Play#1 1 . .
432 Play#1 output Play#1 1 = . =
433 Play#1 output Play#1 1 h h
434 Play#1 output Play#1 4 <127.0:127.0: 8,0>
436 Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 1,1
437 Play#1 output Play#1 1 Your bridge span 60% efficient with 100 civ @ 2,0
438 Play#1 output Play#1 1 Your harbor 1% efficient with 100 civ @ 3,1
439 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 2,2
440 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 0,2
441 Play#1 output Play#1 1 2 (#2) harbor 0% efficient with approx 100 civ @ -1,1
442 Play#1 output Play#1 1 . .
443 Play#1 output Play#1 1 = . =
444 Play#1 output Play#1 1 h h
445 Play#1 output Play#1 4 <127.0:127.0: 8,0>
447 Play#1 output Play#1 1 . .
448 Play#1 output Play#1 1 i . .
449 Play#1 output Play#1 1 = .
450 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
452 Play#1 output Play#1 1 ---------000000000011
453 Play#1 output Play#1 1 987654321012345678901
454 Play#1 output Play#1 1 -4 . . . . . . . -4
455 Play#1 output Play#1 1 -3 . . . i . . . . -3
456 Play#1 output Play#1 1 -2 . . . . . . . . -2
457 Play#1 output Play#1 1 -1 . . . . . i . . . . . -1
458 Play#1 output Play#1 1 0 . = . . . = . = . = 0
459 Play#1 output Play#1 1 1 h h h h h P h h h h 1
460 Play#1 output Play#1 1 2 c ? c c c c c c 2
461 Play#1 output Play#1 1 3 + + 3
462 Play#1 output Play#1 1 4 4
463 Play#1 output Play#1 1 5 5
464 Play#1 output Play#1 1 6 6
465 Play#1 output Play#1 1 ---------000000000011
466 Play#1 output Play#1 1 987654321012345678901
467 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
469 Play#1 output Play#1 1 1111111---------0000000000111111
470 Play#1 output Play#1 1 65432109876543210123456789012345
471 Play#1 output Play#1 1 -8 . . . . . . . . . . -8
472 Play#1 output Play#1 1 -7 . . . . . . . . . -7
473 Play#1 output Play#1 1 -6 . . . . . . . . -6
474 Play#1 output Play#1 1 -5 -5
475 Play#1 output Play#1 1 -4 . . -4
476 Play#1 output Play#1 1 -3 . i . -3
477 Play#1 output Play#1 1 -2 . . . . . . -2
478 Play#1 output Play#1 1 -1 . . i . . . . -1
479 Play#1 output Play#1 1 0 . . = . = . ? 0
480 Play#1 output Play#1 1 1 ? ? h h h h h ? 1
481 Play#1 output Play#1 1 2 ? ? c c c c c ? ? 2
482 Play#1 output Play#1 1 3 ? ? ? + + + + + ? ? 3
483 Play#1 output Play#1 1 4 ? ? ? m + m m m ? ? ? 4
484 Play#1 output Play#1 1 5 ? ? ? m + m m m ? ? ? 5
485 Play#1 output Play#1 1 6 ? ? ? m m m m m ? ? ? 6
486 Play#1 output Play#1 1 7 ? ? ? m m m m m ? ? ? 7
487 Play#1 output Play#1 1 1111111---------0000000000111111
488 Play#1 output Play#1 1 65432109876543210123456789012345
489 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
491 Play#1 output Play#1 1 oe oil exploration boat (#102) at 3,-1 efficiency 100%, max range 1
492 Play#1 output Play#1 1 . .
493 Play#1 output Play#1 1 i 0 .
494 Play#1 output Play#1 1 = .
495 Play#1 output Play#1 1
496 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
498 Play#1 output Play#1 1 dd destroyer (#100) at 3,-1 efficiency 100%, max range 2
499 Play#1 output Play#1 1 i . .
500 Play#1 output Play#1 1 . . . .
501 Play#1 output Play#1 1 C P 0 . .
502 Play#1 output Play#1 1 C P P =
503 Play#1 output Play#1 1 C h h
504 Play#1 output Play#1 1
505 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
507 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
509 Play#1 output Play#1 1 dd destroyer (#100) at 3,-1 efficiency 100%, max range 7
510 Play#1 output Play#1 1 . . . . . .
511 Play#1 output Play#1 1 . . . . . .
512 Play#1 output Play#1 1 . . . . . . .
513 Play#1 output Play#1 1 . . . . . . . . .
514 Play#1 output Play#1 1 . . . . . . . . . .
515 Play#1 output Play#1 1 . i . . . . . . .
516 Play#1 output Play#1 1 . . . . . . . .
517 Play#1 output Play#1 1 i 0 . . . . . . .
518 Play#1 output Play#1 1 = . =
519 Play#1 output Play#1 1 h h
520 Play#1 output Play#1 1
521 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
523 Play#1 output Play#1 1 Changing flagship to ft fishing trawler (#101)
524 Play#1 output Play#1 1 . .
525 Play#1 output Play#1 1 i . .
526 Play#1 output Play#1 1 = .
527 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
529 Play#1 output Play#1 1 ft fishing trawler (#101) at 3,-1 efficiency 100%, max range 1
530 Play#1 output Play#1 1 . .
531 Play#1 output Play#1 1 i 0 .
532 Play#1 output Play#1 1 = .
533 Play#1 output Play#1 1
534 Play#1 output Play#1 4 <108.1:84.7: 3,-1>
536 Play#1 output Play#1 1 ft fishing trawler (#101) stopped at 3,-1
537 Play#1 output Play#1 1 dd destroyer (#100) stopped at 3,-1
538 Play#1 output Play#1 1 oe oil exploration boat (#102) stopped at 3,-1
539 Play#1 output Play#1 6 0 599
540 Play#1 input navi 110/111 d
541 Play#1 command navigate
542 Play#1 output Play#1 1 Flagship is ms minesweeper (#110)
543 Play#1 output Play#1 1 Laying 1 mines from ms minesweeper (#110)
544 Play#1 output Play#1 4 <127.0:127.0: 9,-3>
546 Play#1 output Play#1 1 Laying 12 mines from ms minesweeper (#110)
547 Play#1 output Play#1 4 <127.0:127.0: 9,-3>
548 Play#1 input nd 111/110 3
549 Play#1 output Play#1 1 Laying 3 mines from ms minesweeper (#111)
550 Play#1 output Play#1 1 Laying 3 mines from ms minesweeper (#110)
551 Play#1 output Play#1 4 <113.0:113.0: 10,-2>
553 Play#1 output Play#1 1 ms minesweeper (#110) stopped at 10,-2
554 Play#1 output Play#1 1 ms minesweeper (#111) stopped at 10,-2
555 Play#1 output Play#1 6 0 595
556 Play#1 input navi 0/1 mh
557 Play#1 command navigate
558 Play#1 output Play#1 1 Flagship is pt patrol boat (#0)
559 Play#1 output Play#1 1 No minesweepers!
560 Play#1 output Play#1 1 pt patrol boat (#0) stopped at 1,1
561 Play#1 output Play#1 1 cs cargo ship (#1) stopped at 1,1
562 Play#1 output Play#1 6 0 594
563 Play#1 input navi 5 mh
564 Play#1 command navigate
565 Play#1 output Play#1 1 Flagship is ms minesweeper (#5)
566 Play#1 output Play#1 1 1,1 is a harbor. No seamines there!
567 Play#1 output Play#1 1 ms minesweeper (#5) stopped at 1,1
568 Play#1 output Play#1 6 0 593
569 Play#1 input navi 121/122/128 j
570 Play#1 command navigate
571 Play#1 output Play#1 1 Flagship is ms minesweeper (#121)
572 Play#1 output Play#1 1 Approaching minefield at 11,-3...
573 Play#1 output Play#1 1 Sweep...
574 Play#1 output Play#1 1 Sweep...
575 Play#1 output Play#1 1 Sweep...
576 Play#1 output Play#1 1 Sweep...
577 Play#1 output Play#1 1 Sweep...
578 Play#1 output Play#1 1 Sweep...
579 Play#1 output Play#1 1 Sweep...
580 Play#1 output Play#1 1 Sweep...
581 Play#1 output Play#1 1 Sweep...
582 Play#1 output Play#1 1 . .
583 Play#1 output Play#1 1 X X .
584 Play#1 output Play#1 1 X .
585 Play#1 output Play#1 4 <113.0:-13.0: 11,-3>
587 Play#1 output Play#1 1 shp# ship type x,y fl eff mil sh gun pn he xl ln mob tech
588 Play#1 output Play#1 1 121 ms minesweeper 11,-3 100% 5 1 0 0 0 0 0 113 40
589 Play#1 output Play#1 1 122 ms minesweeper 11,-3 100% 5 3 0 0 0 0 0 113 40
590 Play#1 output Play#1 1 128 ms minesweeper 11,-3 100% 5 5 0 0 0 0 0 -12 40
591 Play#1 output Play#1 1 Approaching minefield at 11,-3...
592 Play#1 output Play#1 1 Sweep...
593 Play#1 output Play#1 1 ms minesweeper (#128) is out of mobility!
594 Play#1 output Play#1 1 ms minesweeper (#128) is out of mobility & stays in 11,-3
595 Play#1 output Play#1 1 ms minesweeper (#121) stopped at 13,-3
596 Play#1 output Play#1 1 ms minesweeper (#122) stopped at 13,-3
597 Play#1 output Play#1 6 0 592
598 Play#1 input __cmd added -1 0 0
600 Play#1 output Play#1 6 0 592
601 Play#1 input navi 129 nmh
602 Play#1 command navigate
603 Play#1 output Play#1 1 Flagship is ms minesweeper (#129)
604 Play#1 output Play#1 1 Approaching minefield at 10,-2...
605 Play#1 output Play#1 1 Sweep...
606 Play#1 output Play#1 1 Sweep...
607 Play#1 output Play#1 1 Sweep...
608 Play#1 output Play#1 1 Sweep...
609 Play#1 output Play#1 1 Approaching minefield at 10,-2...
610 Play#1 output Play#1 1 Sweep...
611 Play#1 output Play#1 1 Sweep...
612 Play#1 output Play#1 1 ms minesweeper (#129) stopped at 10,-2
613 Play#1 output Play#1 6 0 591
614 Play#1 input navi 135/130/131/136/137/138/139
615 Play#1 command navigate
616 Play#1 output Play#1 1 Flagship is pt patrol boat (#135)
617 Play#1 output Play#1 1 . .
618 Play#1 output Play#1 1 . . X
619 Play#1 output Play#1 1 . .
620 Play#1 output Play#1 4 <127.0:127.0: 9,-5>
622 Play#1 output Play#1 1 Approaching minefield at 11,-5...
623 Play#1 output Play#1 1 Sweep...
624 Play#1 output Play#1 1 Sweep...
625 Play#1 output Play#1 1 Sweep...
626 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
627 Play#1 output Play#1 1 ms minesweeper (#130) takes 19
628 Play#1 output Play#1 1 Sweep...
629 Play#1 output Play#1 1 Sweep...
630 Play#1 output Play#1 1 Sweep...
631 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
632 Play#1 output Play#1 1 ms minesweeper (#131) takes 18
633 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
634 Play#1 output Play#1 1 pt patrol boat (#135) takes 30
635 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
636 Play#1 output Play#1 1 ms minesweeper (#130) takes 17
637 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
638 Play#1 output Play#1 1 ms minesweeper (#131) takes 11
639 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
640 Play#1 output Play#1 1 pt patrol boat (#136) takes 31
641 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
642 Play#1 output Play#1 1 pt patrol boat (#138) takes 20
643 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
644 Play#1 output Play#1 1 pt patrol boat (#139) takes 26
645 Play#1 output Play#1 1 . .
646 Play#1 output Play#1 1 . X .
647 Play#1 output Play#1 1 . .
648 Play#1 output Play#1 4 <117.8:76.0: 11,-5>
650 Play#1 output Play#1 1 Approaching minefield at 11,-5...
651 Play#1 output Play#1 1 Sweep...
652 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
653 Play#1 output Play#1 1 ms minesweeper (#130) takes 15
654 Play#1 output Play#1 1 Sweep...
655 Play#1 output Play#1 1 Sweep...
656 Play#1 output Play#1 1 Sweep...
657 Play#1 output Play#1 1 Sweep...
658 Play#1 output Play#1 1 Sweep...
659 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
660 Play#1 output Play#1 1 ms minesweeper (#131) takes 10
661 Play#1 output Play#1 1 Approaching minefield at 11,-5...
662 Play#1 output Play#1 1 Sweep...
663 Play#1 output Play#1 1 Sweep...
664 Play#1 output Play#1 1 Sweep...
665 Play#1 output Play#1 1 Sweep...
666 Play#1 output Play#1 1 Sweep...
667 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
668 Play#1 output Play#1 1 ms minesweeper (#130) takes 17
669 Play#1 output Play#1 1 Sweep...
670 Play#1 output Play#1 1 Sweep...
671 Play#1 output Play#1 1 Sweep...
672 Play#1 output Play#1 1 Sweep...
673 Play#1 output Play#1 1 Sweep...
674 Play#1 output Play#1 1 Approaching minefield at 11,-5...
675 Play#1 output Play#1 1 Sweep...
676 Play#1 output Play#1 1 Sweep...
677 Play#1 output Play#1 1 Sweep...
678 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
679 Play#1 output Play#1 1 ms minesweeper (#130) takes 10
680 Play#1 output Play#1 1 Sweep...
681 Play#1 output Play#1 1 Kawhomp! Mine detected in 11,-5!
682 Play#1 output Play#1 1 ms minesweeper (#131) takes 11
683 Play#1 output Play#1 1 pt patrol boat (#135) stopped at 11,-5
684 Play#1 output Play#1 1 ms minesweeper (#130) stopped at 11,-5
685 Play#1 output Play#1 1 ms minesweeper (#131) stopped at 11,-5
686 Play#1 output Play#1 1 pt patrol boat (#136) stopped at 11,-5
687 Play#1 output Play#1 1 pt patrol boat (#137) stopped at 11,-5
688 Play#1 output Play#1 1 pt patrol boat (#138) stopped at 11,-5
689 Play#1 output Play#1 1 pt patrol boat (#139) stopped at 11,-5
690 Play#1 output Play#1 6 0 590
692 Play#1 output Play#1 1 Bye-bye
694 Play#1 output Play#1 3 so long...
695 Conn2 output Conn2 2 Empire server ready
696 Conn2 input user tester
697 Conn2 output Conn2 0 hello tester
699 Conn2 output Conn2 0 country name 1
701 Conn2 output Conn2 0 password ok
703 Conn2 login 1 127.0.0.1 tester
704 Play#1 output Play#1 2 2
705 Play#1 output Play#1 1
706 Play#1 output Play#1 1 *** Server configured for testing ***
707 Play#1 output Play#1 1 *** If you see this in a game, it is misconfigured! ***
708 Play#1 output Play#1 6 0 590
709 Play#1 input march 2/3/0 i
711 Play#1 output Play#1 1 Leader is spy infiltrator #2
712 Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr
713 Play#1 output Play#1 1 2 spy infiltrator 1,1 100% 0 0 0 0 0 127 40 42%
714 Play#1 output Play#1 1 3 rad radar unit 1,1 100% 5 0 0 0 0 127 270 42%
715 Play#1 output Play#1 1 0 cav cavalry 1,1 100% 5 0 0 0 0 127 30 42%
716 Play#1 output Play#1 1 . =
717 Play#1 output Play#1 1 h h h
718 Play#1 output Play#1 1 c c
719 Play#1 output Play#1 4 <127.0:127.0: 1,1>
721 Play#1 output Play#1 1 Changing leader to rad radar unit #3
722 Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr
723 Play#1 output Play#1 1 3 rad radar unit 1,1 100% 5 0 0 0 0 127 270 42%
724 Play#1 output Play#1 1 0 cav cavalry 1,1 100% 5 0 0 0 0 127 30 42%
725 Play#1 output Play#1 1 2 spy infiltrator 1,1 100% 0 0 0 0 0 127 40 42%
726 Play#1 output Play#1 1 . =
727 Play#1 output Play#1 1 h h h
728 Play#1 output Play#1 1 c c
729 Play#1 output Play#1 4 <127.0:127.0: 1,1>
731 Play#1 output Play#1 1 Legal directions are:
732 Play#1 output Play#1 1 y u
733 Play#1 output Play#1 1 g j
734 Play#1 output Play#1 1 b n
735 Play#1 output Play#1 1 `h' to stop, `v' to view, `i' to list units, `f' to change leader,
736 Play#1 output Play#1 1 `r' to radar, `l' to look, `M' to map, `B' to bmap,
737 Play#1 output Play#1 1 `d' to drop mines, and `m' to minesweep
738 Play#1 output Play#1 1 . =
739 Play#1 output Play#1 1 h h h
740 Play#1 output Play#1 1 c c
741 Play#1 output Play#1 4 <127.0:127.0: 1,1>
743 Play#1 output Play#1 1 rad radar unit #3 stopped at 1,1
744 Play#1 output Play#1 1 cav cavalry #0 stopped at 1,1
745 Play#1 output Play#1 1 spy infiltrator #2 stopped at 1,1
746 Play#1 output Play#1 6 0 589
747 Play#1 input set l 12 500
749 Play#1 output Play#1 1 cav cavalry #12 (lot #1) price set to $500
750 Play#1 output Play#1 6 0 588
751 Play#1 input march 12/10/19/11/13/14/15
753 Play#1 output Play#1 1 unit #12 inelligible - it's for sale.
754 Play#1 output Play#1 1 cav cavalry #13 has no mil on it to guide it & stays in 1,1
755 Play#1 output Play#1 1 cav cavalry #14 is on a ship & stays in 1,1
756 Play#1 output Play#1 1 cav cavalry #15 is on a unit & stays in 1,1
757 Play#1 output Play#1 1 Leader is cav cavalry #10
758 Play#1 output Play#1 1 . =
759 Play#1 output Play#1 1 h h h
760 Play#1 output Play#1 1 c c
761 Play#1 output Play#1 4 <127.0:127.0: 1,1>
763 Play#1 output Play#1 1 cav cavalry #10 stopped at 2,2
764 Play#1 output Play#1 6 0 587
765 Play#1 input march 20/22 jh
767 Play#1 output Play#1 1 tra train #22 is a train and can't march with the leader.
768 Play#1 output Play#1 1 Leader is cav cavalry #20
769 Play#1 output Play#1 1 cav cavalry #20 stopped at 3,3
770 Play#1 output Play#1 6 0 586
771 Play#1 input march 22/21/23 jh
773 Play#1 output Play#1 1 cav cavalry #21 can't rail-march with the leading train.
774 Play#1 output Play#1 1 Leader is tra train #22
775 Play#1 output Play#1 1 tra train #22 stopped at 3,3
776 Play#1 output Play#1 1 tra train #23 stopped at 3,3
777 Play#1 output Play#1 6 0 585
778 Play#1 input march 24 nh
780 Play#1 output Play#1 1 tra train #24 is stuck off the rail system & stays in 2,2
781 Play#1 output Play#1 1 No lands
782 Play#1 output Play#1 1 command failed
783 Play#1 output Play#1 6 0 584
784 Play#1 input march 25 gh
786 Play#1 output Play#1 1 cav cavalry #25 has been kidnapped by 3 & stays in -5,3
787 Play#1 output Play#1 1 No lands
788 Play#1 output Play#1 1 command failed
789 Play#1 output Play#1 6 0 583
790 Play#1 input march 21/10 nh
792 Play#1 output Play#1 1 cav cavalry #10 is not with the leader & stays in 2,2
793 Play#1 output Play#1 1 Leader is cav cavalry #21
794 Play#1 output Play#1 1 cav cavalry #21 stopped at 2,4
795 Play#1 output Play#1 6 0 582
796 Play#1 input __cmd added 1 1 0
798 Play#1 output Play#1 6 0 583
799 Play#1 input march 31/30 jX
801 Play#1 output Play#1 1 Leader is cav cavalry #31
802 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
803 Play#1 output Play#1 1 cav cavalry #31 takes 19
804 Play#1 output Play#1 1 Changing leader to cav cavalry #30
805 Play#1 output Play#1 1 m m
806 Play#1 output Play#1 1 m m m
807 Play#1 output Play#1 1 m m
808 Play#1 output Play#1 4 <104.7:104.7: 8,6>
810 Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr
811 Play#1 output Play#1 1 30 cav cavalry 8,6 100% 5 0 0 0 0 104 30 42%
812 Play#1 output Play#1 1 cav cavalry #30 stopped at 7,5
813 Play#1 output Play#1 6 0 582
814 Play#1 input __cmd added -1 0 0
816 Play#1 output Play#1 6 0 582
817 Play#1 input march 32/33/34/35/36/37/38/39 jiyh
819 Play#1 output Play#1 1 Leader is cav cavalry #32
820 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
821 Play#1 output Play#1 1 cav cavalry #32 takes 13
822 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
823 Play#1 output Play#1 1 cav cavalry #34 takes 14
824 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
825 Play#1 output Play#1 1 cav cavalry #35 takes 13
826 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
827 Play#1 output Play#1 1 cav cavalry #36 takes 22
828 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
829 Play#1 output Play#1 1 cav cavalry #37 takes 10
830 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
831 Play#1 output Play#1 1 cav cavalry #38 takes 22
832 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
833 Play#1 output Play#1 1 cav cavalry #39 takes 16
834 Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr
835 Play#1 output Play#1 1 32 cav cavalry 8,6 87% 1 0 0 0 0 90 30 42%
836 Play#1 output Play#1 1 33 cav cavalry 8,6 100% 1 0 0 0 0 104 30 42%
837 Play#1 output Play#1 1 34 cav cavalry 8,6 86% 1 0 0 0 0 90 30 42%
838 Play#1 output Play#1 1 35 cav cavalry 8,6 87% 1 0 0 0 0 91 30 42%
839 Play#1 output Play#1 1 36 cav cavalry 8,6 78% 0 0 0 0 0 82 30 42%
840 Play#1 output Play#1 1 37 cav cavalry 8,6 90% 1 0 0 0 0 93 30 42%
841 Play#1 output Play#1 1 38 cav cavalry 8,6 78% 1 0 0 0 0 81 30 42%
842 Play#1 output Play#1 1 39 cav cavalry 8,6 84% 1 0 0 0 0 87 30 42%
843 Play#1 output Play#1 1 cav cavalry #32 stopped at 7,5
844 Play#1 output Play#1 1 cav cavalry #33 stopped at 7,5
845 Play#1 output Play#1 1 cav cavalry #34 stopped at 7,5
846 Play#1 output Play#1 1 cav cavalry #35 stopped at 7,5
847 Play#1 output Play#1 1 cav cavalry #36 stopped at 7,5
848 Play#1 output Play#1 1 cav cavalry #37 stopped at 7,5
849 Play#1 output Play#1 1 cav cavalry #38 stopped at 7,5
850 Play#1 output Play#1 1 cav cavalry #39 stopped at 7,5
851 Play#1 output Play#1 6 0 581
852 Play#1 input march 50 jh
854 Play#1 output Play#1 1 Leader is cav cavalry #50
855 Play#1 output Play#1 1 cav cavalry #50 stopped at 11,3
856 Play#1 output Play#1 6 0 580
857 Play#1 input march 51 gh
859 Play#1 output Play#1 1 Leader is cav cavalry #51
860 Play#1 output Play#1 1 cav cavalry #51 stopped at -1,3
861 Play#1 output Play#1 6 0 579
862 Play#1 input march 52/53 g
864 Play#1 output Play#1 1 Leader is cav cavalry #52
865 Play#1 output Play#1 1 cav cavalry #52 can't go to -5,3 & stays in -3,3
866 Play#1 output Play#1 1 Changing leader to spy infiltrator #53
867 Play#1 output Play#1 1 c c
868 Play#1 output Play#1 1 + + +
869 Play#1 output Play#1 1 m m
870 Play#1 output Play#1 4 <106.3:106.3: -5,3>
872 Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr
873 Play#1 output Play#1 1 53 spy infiltrator -5,3 100% 0 0 0 0 0 106 40 42%
874 Play#1 output Play#1 1 spy infiltrator #53 stopped at -1,3
875 Play#1 output Play#1 6 0 578
876 Play#1 input __cmd added -1 0 0
878 Play#1 output Play#1 6 0 578
879 Play#1 input march 55/54 g
881 Play#1 output Play#1 1 Leader is spy infiltrator #55
882 Play#1 output Play#1 1 cav cavalry #54 can't go to -5,3 & stays in -3,3
883 Play#1 output Play#1 1 c c
884 Play#1 output Play#1 1 + + +
885 Play#1 output Play#1 1 m m
886 Play#1 output Play#1 4 <106.3:106.3: -5,3>
888 Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr
889 Play#1 output Play#1 1 55 spy infiltrator -5,3 100% 0 0 0 0 0 106 40 42%
890 Play#1 output Play#1 1 spy infiltrator #55 stopped at -1,3
891 Play#1 output Play#1 6 0 577
892 Play#1 input march 56/57/58/59 jh
894 Play#1 output Play#1 1 Leader is spy infiltrator #56
895 Play#1 output Play#1 1 spy infiltrator #56 stopped at 10,4
896 Play#1 output Play#1 1 spy infiltrator #57 stopped at 10,4
897 Play#1 output Play#1 1 spy infiltrator #58 stopped at 10,4
898 Play#1 output Play#1 1 spy infiltrator #59 stopped at 10,4
899 Play#1 output Play#1 6 0 576
900 Play#1 input march 60 yX
902 Play#1 output Play#1 1 Leader is cav cavalry #60
903 Play#1 output Play#1 1 can't go to 0,0
904 Play#1 output Play#1 1 . =
905 Play#1 output Play#1 1 h h h
906 Play#1 output Play#1 1 c c
907 Play#1 output Play#1 4 <127.0:127.0: 1,1>
909 Play#1 output Play#1 1 cav cavalry #60 stopped at 1,1
910 Play#1 output Play#1 6 0 575
911 Play#1 input march 70 gh
913 Play#1 output Play#1 1 Leader is tra train #70
914 Play#1 output Play#1 1 tra train #70 stopped at 1,3
915 Play#1 output Play#1 6 0 574
916 Play#1 input march 71 bX
918 Play#1 output Play#1 1 Leader is tra train #71
919 Play#1 output Play#1 1 no rail system in 3,5
920 Play#1 output Play#1 1 + +
921 Play#1 output Play#1 1 + m m
922 Play#1 output Play#1 1 + m
923 Play#1 output Play#1 4 <127.0:127.0: 4,4>
925 Play#1 output Play#1 1 tra train #71 stopped at 4,4
926 Play#1 output Play#1 6 0 573
927 Play#1 input march 72 bh
929 Play#1 output Play#1 1 Leader is tra train #72
930 Play#1 output Play#1 1 tra train #72 stopped at 4,4
931 Play#1 output Play#1 6 0 572
932 Play#1 input march 73 nX
934 Play#1 output Play#1 1 Leader is tra train #73
935 Play#1 output Play#1 1 no rail system in 6,4
936 Play#1 output Play#1 1 c c
937 Play#1 output Play#1 1 + + +
938 Play#1 output Play#1 1 m m
939 Play#1 output Play#1 4 <127.0:127.0: 5,3>
941 Play#1 output Play#1 1 tra train #73 stopped at 5,3
942 Play#1 output Play#1 6 0 571
943 Play#1 input march 74 bX
945 Play#1 output Play#1 1 Leader is tra train #74
946 Play#1 output Play#1 1 can't go to -5,5
947 Play#1 output Play#1 1 + +
948 Play#1 output Play#1 1 m m m
949 Play#1 output Play#1 1 m m
950 Play#1 output Play#1 4 <127.0:127.0: -4,4>
952 Play#1 output Play#1 1 tra train #74 stopped at -4,4
953 Play#1 output Play#1 6 0 570
954 Play#1 input march 75 bX
956 Play#1 output Play#1 1 Leader is tra train #75
957 Play#1 output Play#1 1 no rail system in -1,5
958 Play#1 output Play#1 1 + +
959 Play#1 output Play#1 1 m m +
960 Play#1 output Play#1 1 m m
961 Play#1 output Play#1 4 <127.0:127.0: 0,4>
963 Play#1 output Play#1 1 tra train #75 stopped at 0,4
964 Play#1 output Play#1 6 0 569
965 Play#1 input march 76/77 yj
967 Play#1 output Play#1 1 Leader is cav cavalry #76
968 Play#1 output Play#1 4 Do you really want to abandon 1,7 [yn]?
970 Play#1 output Play#1 1 You no longer own 1,7
971 Play#1 output Play#1 1 m +
972 Play#1 output Play#1 1 m m m
973 Play#1 output Play#1 1 m m
974 Play#1 output Play#1 4 <104.7:104.7: 2,6>
976 Play#1 output Play#1 1 cav cavalry #76 stopped at 2,6
977 Play#1 output Play#1 1 cav cavalry #77 stopped at 2,6
978 Play#1 output Play#1 6 0 568
979 Play#1 input march 78/79 yj
981 Play#1 output Play#1 1 Leader is cav cavalry #78
982 Play#1 output Play#1 4 Do you really want to abandon 3,7 [yn]?
984 Play#1 output Play#1 1 command failed
985 Play#1 output Play#1 6 0 567
986 Play#1 input march 84/83/80/81/82
988 Play#1 output Play#1 1 Leader is cav cavalry #84
989 Play#1 output Play#1 1 + m
990 Play#1 output Play#1 1 m + m
991 Play#1 output Play#1 1 m m
992 Play#1 output Play#1 4 <127.0:0.0: 3,5>
994 Play#1 output Play#1 1 cav cavalry #84 is out of mobility & stays in 3,5
995 Play#1 output Play#1 1 cav cavalry #83 is out of mobility & stays in 5,5
996 Play#1 output Play#1 1 cav cavalry #82 is out of mobility & stays in 8,4
997 Play#1 output Play#1 1 Changing leader to cav cavalry #80
998 Play#1 output Play#1 1 m m
999 Play#1 output Play#1 1 m m m
1000 Play#1 output Play#1 1 m m
1001 Play#1 output Play#1 4 <60.2:60.2: 9,5>
1003 Play#1 output Play#1 1 cav cavalry #80 stopped at 9,5
1004 Play#1 output Play#1 1 cav cavalry #81 stopped at 9,5
1005 Play#1 output Play#1 6 0 566
1006 Play#1 input march 90 4,4
1007 Play#1 command march
1008 Play#1 output Play#1 1 Leader is cav cavalry #90
1009 Play#1 output Play#1 1 Using path 'nnnh'
1010 Play#1 output Play#1 1 cav cavalry #90 stopped at 4,4
1011 Play#1 output Play#1 6 0 565
1012 Play#1 input march 90
1013 Play#1 command march
1014 Play#1 output Play#1 1 Leader is cav cavalry #90
1015 Play#1 output Play#1 1 + +
1016 Play#1 output Play#1 1 + m m
1017 Play#1 output Play#1 1 + m
1018 Play#1 output Play#1 4 <68.0:68.0: 4,4>
1020 Play#1 output Play#1 1 Using path 'uyh'
1021 Play#1 output Play#1 1 cav cavalry #90 stopped at 4,2
1022 Play#1 output Play#1 6 0 564
1023 Play#1 input march 90 0,0
1024 Play#1 command march
1025 Play#1 output Play#1 1 Leader is cav cavalry #90
1026 Play#1 output Play#1 1 No owned path from 4,2 to 0,0!
1027 Play#1 output Play#1 1 h h
1028 Play#1 output Play#1 1 c c c
1029 Play#1 output Play#1 1 + +
1030 Play#1 output Play#1 4 <24.0:24.0: 4,2>
1032 Play#1 output Play#1 1 cav cavalry #90 stopped at 4,2
1033 Play#1 output Play#1 6 0 563
1034 Play#1 input march 90
1035 Play#1 command march
1036 Play#1 output Play#1 1 Leader is cav cavalry #90
1037 Play#1 output Play#1 1 h h
1038 Play#1 output Play#1 1 c c c
1039 Play#1 output Play#1 1 + +
1040 Play#1 output Play#1 4 <24.0:24.0: 4,2>
1042 Play#1 output Play#1 1 No owned path from 4,2 to 0,0!
1043 Play#1 output Play#1 1 cav cavalry #90 stopped at 4,2
1044 Play#1 output Play#1 6 0 562
1045 Play#1 input march 91 -2,2
1046 Play#1 command march
1047 Play#1 output Play#1 1 Leader is cav cavalry #91
1048 Play#1 output Play#1 1 No owned path from 1,1 to -2,2!
1049 Play#1 output Play#1 1 . =
1050 Play#1 output Play#1 1 h h h
1051 Play#1 output Play#1 1 c c
1052 Play#1 output Play#1 4 <127.0:127.0: 1,1>
1054 Play#1 output Play#1 1 cav cavalry #91 stopped at 1,1
1055 Play#1 output Play#1 6 0 561
1056 Play#1 input march 101/100
1057 Play#1 command march
1058 Play#1 output Play#1 1 Leader is cav cavalry #101
1059 Play#1 output Play#1 1 . =
1060 Play#1 output Play#1 1 h h h
1061 Play#1 output Play#1 1 c c
1062 Play#1 output Play#1 4 <127.0:127.0: 1,1>
1064 Play#1 output Play#1 1 cav cavalry #101 @ 1,1 2% harbor
1065 Play#1 output Play#1 1 rad radar unit #100 @ 1,1 2% harbor
1066 Play#1 output Play#1 1 . =
1067 Play#1 output Play#1 1 h h h
1068 Play#1 output Play#1 1 c c
1069 Play#1 output Play#1 4 <127.0:127.0: 1,1>
1071 Play#1 output Play#1 1 ---------000000000011
1072 Play#1 output Play#1 1 987654321012345678901
1073 Play#1 output Play#1 1 -4 . . . . . . . . . -4
1074 Play#1 output Play#1 1 -3 . . . i . . . X X -3
1075 Play#1 output Play#1 1 -2 . . . . . . . X -2
1076 Play#1 output Play#1 1 -1 . . . . . i . . . . . -1
1077 Play#1 output Play#1 1 0 . = . . . = . = . = 0
1078 Play#1 output Play#1 1 1 h h h h h C h h h h ? 1
1079 Play#1 output Play#1 1 2 c c c c c c c c c ? 2
1080 Play#1 output Play#1 1 3 + + + + + + + + + ? 3
1081 Play#1 output Play#1 1 4 m m m m + m m m m 4
1082 Play#1 output Play#1 1 5 m m m m + m m m m 5
1083 Play#1 output Play#1 1 6 ? ? ? m m m m m m 6
1084 Play#1 output Play#1 1 ---------000000000011
1085 Play#1 output Play#1 1 987654321012345678901
1086 Play#1 output Play#1 4 <127.0:127.0: 1,1>
1088 Play#1 output Play#1 1 2 (#2) cav cavalry #11 (approx 0 mil) @ 1,1
1089 Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 1,1
1090 Play#1 output Play#1 1 Your bridge span 60% efficient with 100 civ @ 2,0
1091 Play#1 output Play#1 1 Your harbor 1% efficient with 100 civ @ 3,1
1092 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 2,2
1093 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 0,2
1094 Play#1 output Play#1 1 2 (#2) harbor 0% efficient with approx 100 civ @ -1,1
1095 Play#1 output Play#1 1 . =
1096 Play#1 output Play#1 1 h h h
1097 Play#1 output Play#1 1 c c
1098 Play#1 output Play#1 4 <127.0:127.0: 1,1>
1100 Play#1 output Play#1 1 2 (#2) cav cavalry #11 (approx 0 mil) @ 1,1
1101 Play#1 output Play#1 1 Your harbor 2% efficient with 100 civ @ 1,1
1102 Play#1 output Play#1 1 Your bridge span 60% efficient with 100 civ @ 2,0
1103 Play#1 output Play#1 1 Your harbor 1% efficient with 100 civ @ 3,1
1104 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 2,2
1105 Play#1 output Play#1 1 Your city 2% efficient with 100 civ @ 0,2
1106 Play#1 output Play#1 1 2 (#2) harbor 0% efficient with approx 100 civ @ -1,1
1107 Play#1 output Play#1 1 . =
1108 Play#1 output Play#1 1 h h h
1109 Play#1 output Play#1 1 c c
1110 Play#1 output Play#1 4 <127.0:127.0: 1,1>
1112 Play#1 output Play#1 1 + +
1113 Play#1 output Play#1 1 m m m
1114 Play#1 output Play#1 1 m m
1115 Play#1 output Play#1 4 <67.6:50.7: -4,4>
1117 Play#1 output Play#1 1 ---------000000000011
1118 Play#1 output Play#1 1 987654321012345678901
1119 Play#1 output Play#1 1 -4 . . . . . . . . . -4
1120 Play#1 output Play#1 1 -3 . . . i . . . X X -3
1121 Play#1 output Play#1 1 -2 . . . . . . . X -2
1122 Play#1 output Play#1 1 -1 . . . . . i . . . . . -1
1123 Play#1 output Play#1 1 0 . = . . . = . = . = 0
1124 Play#1 output Play#1 1 1 h h h h h C h h h h ? 1
1125 Play#1 output Play#1 1 2 c c c c c c c c c ? 2
1126 Play#1 output Play#1 1 3 + + + + + + + + + ? 3
1127 Play#1 output Play#1 1 4 m m m m + m m m m 4
1128 Play#1 output Play#1 1 5 m m m m + m m m m 5
1129 Play#1 output Play#1 1 6 ? ? ? m m m m m m 6
1130 Play#1 output Play#1 1 ---------000000000011
1131 Play#1 output Play#1 1 987654321012345678901
1132 Play#1 output Play#1 4 <67.6:50.7: -4,4>
1134 Play#1 output Play#1 1 1111111---------0000000000111111
1135 Play#1 output Play#1 1 65432109876543210123456789012345
1136 Play#1 output Play#1 1 -8 . . . . . . . . . . -8
1137 Play#1 output Play#1 1 -7 . . . . . . . . . -7
1138 Play#1 output Play#1 1 -6 . . . . . . . -6
1139 Play#1 output Play#1 1 -5 -5
1140 Play#1 output Play#1 1 -4 . . -4
1141 Play#1 output Play#1 1 -3 . i . -3
1142 Play#1 output Play#1 1 -2 . . . . . . -2
1143 Play#1 output Play#1 1 -1 . . i . . . . -1
1144 Play#1 output Play#1 1 0 . . = . = . ? 0
1145 Play#1 output Play#1 1 1 ? ? h h h h h ? 1
1146 Play#1 output Play#1 1 2 ? ? c c c c c ? ? 2
1147 Play#1 output Play#1 1 3 ? ? ? + + + + + ? ? 3
1148 Play#1 output Play#1 1 4 ? ? ? m + m m m ? ? ? 4
1149 Play#1 output Play#1 1 5 ? ? ? m + m m m ? ? ? 5
1150 Play#1 output Play#1 1 6 ? ? ? m m m m m ? ? ? 6
1151 Play#1 output Play#1 1 7 ? ? ? ? m m m m ? ? ? 7
1152 Play#1 output Play#1 1 1111111---------0000000000111111
1153 Play#1 output Play#1 1 65432109876543210123456789012345
1154 Play#1 output Play#1 4 <67.6:50.7: -4,4>
1156 Play#1 output Play#1 1 cav cavalry #101 can't use radar!
1157 Play#1 output Play#1 4 <67.6:50.7: -4,4>
1159 Play#1 output Play#1 1 rad radar unit #100 at -4,4 efficiency 100%, max range 2
1160 Play#1 output Play#1 1 ? ? ?
1161 Play#1 output Play#1 1 ? ? ? ?
1162 Play#1 output Play#1 1 ? ? 0 ? m
1163 Play#1 output Play#1 1 ? ? ? ?
1164 Play#1 output Play#1 1 ? ? ?
1165 Play#1 output Play#1 1
1166 Play#1 output Play#1 4 <67.6:50.7: -4,4>
1168 Play#1 output Play#1 1 Changing leader to rad radar unit #100
1169 Play#1 output Play#1 1 + +
1170 Play#1 output Play#1 1 m m m
1171 Play#1 output Play#1 1 m m
1172 Play#1 output Play#1 4 <67.6:50.7: -4,4>
1174 Play#1 output Play#1 1 rad radar unit #100 at -4,4 efficiency 100%, max range 2
1175 Play#1 output Play#1 1 ? ? ?
1176 Play#1 output Play#1 1 ? ? ? ?
1177 Play#1 output Play#1 1 ? ? 0 ? m
1178 Play#1 output Play#1 1 ? ? ? ?
1179 Play#1 output Play#1 1 ? ? ?
1180 Play#1 output Play#1 1
1181 Play#1 output Play#1 4 <67.6:50.7: -4,4>
1183 Play#1 output Play#1 1 rad radar unit #100 stopped at -4,4
1184 Play#1 output Play#1 1 cav cavalry #101 stopped at -4,4
1185 Play#1 output Play#1 6 0 555
1186 Play#1 input march 110/111 d
1187 Play#1 command march
1188 Play#1 output Play#1 1 Leader is eng engineer #110
1189 Play#1 output Play#1 1 There are currently 0 mines in 7,7
1190 Play#1 output Play#1 1 eng engineer #110 laid a total of 1 mines in 7,7
1191 Play#1 output Play#1 4 <127.0:127.0: 7,7>
1193 Play#1 output Play#1 1 There are currently 1 mines in 7,7
1194 Play#1 output Play#1 1 eng engineer #110 laid a total of 2 mines in 7,7 but is now out of shells
1195 Play#1 output Play#1 4 <127.0:124.0: 7,7>
1196 Play#1 input yd 111/110 2
1197 Play#1 output Play#1 1 There are currently 0 mines in 6,6
1198 Play#1 output Play#1 1 eng engineer #111 laid a total of 2 mines in 6,6
1199 Play#1 output Play#1 1 There are currently 2 mines in 6,6
1200 Play#1 output Play#1 1 eng engineer #110 ran out of shells before it could finish the job
1201 Play#1 output Play#1 1 Only 0 mines were laid in 6,6
1202 Play#1 output Play#1 4 <112.0:111.6: 6,6>
1204 Play#1 output Play#1 1 eng engineer #110 stopped at 6,6
1205 Play#1 output Play#1 1 eng engineer #111 stopped at 6,6
1206 Play#1 output Play#1 6 0 551
1207 Play#1 input march 0/2 mh
1208 Play#1 command march
1209 Play#1 output Play#1 1 Leader is cav cavalry #0
1210 Play#1 output Play#1 1 No engineers!
1211 Play#1 output Play#1 1 cav cavalry #0 stopped at 1,1
1212 Play#1 output Play#1 1 spy infiltrator #2 stopped at 1,1
1213 Play#1 output Play#1 6 0 550
1214 Play#1 input march 120 mh
1215 Play#1 command march
1216 Play#1 output Play#1 1 Leader is eng engineer #120
1217 Play#1 output Play#1 1 2,0 is a bridge span. No landmines there!
1218 Play#1 output Play#1 1 eng engineer #120 stopped at 2,0
1219 Play#1 output Play#1 6 0 549
1220 Play#1 input march 121/128 j
1221 Play#1 command march
1222 Play#1 output Play#1 1 Leader is eng engineer #121
1223 Play#1 output Play#1 1 Approaching minefield at 9,7...
1224 Play#1 output Play#1 1 Sweep...
1225 Play#1 output Play#1 1 Sweep...
1226 Play#1 output Play#1 1 Sweep...
1227 Play#1 output Play#1 1 m m
1228 Play#1 output Play#1 1 m m m
1229 Play#1 output Play#1 1 . .
1230 Play#1 output Play#1 4 <89.7:-23.8: 9,7>
1232 Play#1 output Play#1 1 Approaching minefield at 9,7...
1233 Play#1 output Play#1 1 Sweep...
1234 Play#1 output Play#1 1 Sweep...
1235 Play#1 output Play#1 1 Sweep...
1236 Play#1 output Play#1 1 eng engineer #128 is out of mobility!
1237 Play#1 output Play#1 1 lnd# land type x,y a eff mil sh gun xl ln mu tech retr
1238 Play#1 output Play#1 1 121 eng engineer 9,7 100% 5 3 0 0 0 77 130 42%
1239 Play#1 output Play#1 1 128 eng engineer 9,7 100% 5 0 0 0 0 -23 130 42%
1240 Play#1 output Play#1 1 m m
1241 Play#1 output Play#1 1 m m m
1242 Play#1 output Play#1 1 . .
1243 Play#1 output Play#1 4 <77.3:-23.8: 9,7>
1245 Play#1 output Play#1 1 eng engineer #128 is out of mobility & stays in 9,7
1246 Play#1 output Play#1 1 m m
1247 Play#1 output Play#1 1 m m m
1248 Play#1 output Play#1 1 . .
1249 Play#1 output Play#1 4 <64.9:64.9: 7,7>
1251 Play#1 output Play#1 1 Approaching minefield at 7,7...
1252 Play#1 output Play#1 1 Sweep...
1253 Play#1 output Play#1 1 Sweep...
1254 Play#1 output Play#1 1 Sweep...
1255 Play#1 output Play#1 1 eng engineer #121 stopped at 7,7
1256 Play#1 output Play#1 6 0 548
1257 Play#1 input march 135/130/131/136/137/138/139
1258 Play#1 command march
1259 Play#1 output Play#1 1 Leader is cav cavalry #135
1260 Play#1 output Play#1 1 m m
1261 Play#1 output Play#1 1 m m m
1262 Play#1 output Play#1 1 m m
1263 Play#1 output Play#1 4 <127.0:127.0: 6,6>
1265 Play#1 output Play#1 1 Approaching minefield at 8,6...
1266 Play#1 output Play#1 1 Sweep...
1267 Play#1 output Play#1 1 Sweep...
1268 Play#1 output Play#1 1 Sweep...
1269 Play#1 output Play#1 1 Sweep...
1270 Play#1 output Play#1 1 Sweep...
1271 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
1272 Play#1 output Play#1 1 eng engineer #131 takes 4
1273 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
1274 Play#1 output Play#1 1 cav cavalry #139 takes 16
1275 Play#1 output Play#1 1 m m
1276 Play#1 output Play#1 1 m m m
1277 Play#1 output Play#1 1 m m
1278 Play#1 output Play#1 4 <104.7:86.0: 8,6>
1280 Play#1 output Play#1 1 Approaching minefield at 8,6...
1281 Play#1 output Play#1 1 Sweep...
1282 Play#1 output Play#1 1 Sweep...
1283 Play#1 output Play#1 1 Sweep...
1284 Play#1 output Play#1 1 Sweep...
1285 Play#1 output Play#1 1 Sweep...
1286 Play#1 output Play#1 1 Sweep...
1287 Play#1 output Play#1 1 Sweep...
1288 Play#1 output Play#1 1 Sweep...
1289 Play#1 output Play#1 1 Approaching minefield at 8,6...
1290 Play#1 output Play#1 1 Sweep...
1291 Play#1 output Play#1 1 Sweep...
1292 Play#1 output Play#1 1 Blammo! Landmines detected in 8,6!
1293 Play#1 output Play#1 1 eng engineer #130 takes 6
1294 Play#1 output Play#1 1 Sweep...
1295 Play#1 output Play#1 1 Sweep...
1296 Play#1 output Play#1 1 Sweep...
1297 Play#1 output Play#1 1 Sweep...
1298 Play#1 output Play#1 1 Approaching minefield at 8,6...
1299 Play#1 output Play#1 1 Sweep...
1300 Play#1 output Play#1 1 Sweep...
1301 Play#1 output Play#1 1 Sweep...
1302 Play#1 output Play#1 1 Sweep...
1303 Play#1 output Play#1 1 Sweep...
1304 Play#1 output Play#1 1 Sweep...
1305 Play#1 output Play#1 1 Sweep...
1306 Play#1 output Play#1 1 Sweep...
1307 Play#1 output Play#1 1 Sweep...
1308 Play#1 output Play#1 1 cav cavalry #135 stopped at 8,6
1309 Play#1 output Play#1 1 eng engineer #130 stopped at 8,6
1310 Play#1 output Play#1 1 eng engineer #131 stopped at 8,6
1311 Play#1 output Play#1 1 cav cavalry #136 stopped at 8,6
1312 Play#1 output Play#1 1 cav cavalry #137 stopped at 8,6
1313 Play#1 output Play#1 1 cav cavalry #138 stopped at 8,6
1314 Play#1 output Play#1 1 cav cavalry #139 stopped at 8,6
1315 Play#1 output Play#1 6 0 547
1317 Play#1 output Play#1 1 Bye-bye
1319 Play#1 output Play#1 3 so long...
1320 Conn3 output Conn3 2 Empire server ready
1321 Conn3 input user tester
1322 Conn3 output Conn3 0 hello tester
1323 Conn3 input coun POGO
1324 Conn3 output Conn3 0 country name POGO
1325 Conn3 input pass peter
1326 Conn3 output Conn3 0 password ok
1328 Conn3 login 0 127.0.0.1 tester
1329 Play#0 output Play#0 2 2
1330 Play#0 output Play#0 1
1331 Play#0 output Play#0 1 *** Server configured for testing ***
1332 Play#0 output Play#0 1 *** If you see this in a game, it is misconfigured! ***
1333 Play#0 output Play#0 6 0 640
1336 Play#0 output Play#0 1 No telegrams for 1 at the moment...
1337 Play#0 output Play#0 6 0 640
1340 Play#0 output Play#0 1 No telegrams for 2 at the moment...
1341 Play#0 output Play#0 6 0 640
1344 Play#0 output Play#0 1 No telegrams for 3 at the moment...
1345 Play#0 output Play#0 6 0 640
1348 Play#0 output Play#0 1
1349 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
1350 Play#0 output Play#0 1 1 pt patrol boat (#62) sighted at -13,1
1351 Play#0 output Play#0 6 0 640
1354 Play#0 output Play#0 1
1355 Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
1356 Play#0 output Play#0 1 1 pt patrol boat (#62) sighted at -13,1
1357 Play#0 output Play#0 6 0 640
1360 Play#0 output Play#0 1 No telegrams for 6 at the moment...
1361 Play#0 output Play#0 6 0 640
1364 Play#0 output Play#0 1 own shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech
1365 Play#0 output Play#0 1 1 0 pt patrol boat 1,1 100% 0 2 0 0 0 0 0 0 127 40
1366 Play#0 output Play#0 1 1 1 cs cargo ship 1,1 100% 0 5 0 0 0 0 0 1 127 20
1367 Play#0 output Play#0 1 1 2 dd destroyer 1,1 100% 0 5 0 0 0 0 0 0 127 70
1368 Play#0 output Play#0 1 1 3 ft fishing tra 1,1 100% 0 5 0 0 0 0 0 0 127 35
1369 Play#0 output Play#0 1 1 4 oe oil explora 1,1 100% 0 5 0 0 0 0 0 0 127 40
1370 Play#0 output Play#0 1 1 5 ms minesweeper 1,1 100% 0 5 0 0 0 0 0 0 127 40
1371 Play#0 output Play#0 1 1 10 pt patrol boat -1,-1 100% 0 2 0 0 0 0 0 0 117 40
1372 Play#0 output Play#0 1 2 11 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 127 40
1373 Play#0 output Play#0 1 1 12 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 127 40
1374 Play#0 output Play#0 1 1 13 pt patrol boat 0,0 100% 0 0 0 0 0 0 0 0 127 40
1375 Play#0 output Play#0 1 1 20 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 117 40
1376 Play#0 output Play#0 1 1 21 pt patrol boat 3,1 100% 0 2 0 0 0 0 0 0 127 40
1377 Play#0 output Play#0 1 1 22 pt patrol boat 3,-1 100% 0 2 0 0 0 0 0 0 117 40
1378 Play#0 output Play#0 1 1 23 pt patrol boat 6,0 100% 0 2 0 0 0 0 0 0 127 40
1379 Play#0 output Play#0 1 1 24 pt patrol boat 1,1 100% 0 2 0 0 0 0 0 0 117 40
1380 Play#0 output Play#0 1 1 25 pt patrol boat 4,2 100% 0 2 0 0 0 0 0 0 127 40
1381 Play#0 output Play#0 1 1 26 cs cargo ship 2,2 100% 0 5 0 0 0 0 0 0 127 20
1382 Play#0 output Play#0 1 1 27 pt patrol boat 1,-1 100% 0 2 0 0 0 0 0 0 127 40
1383 Play#0 output Play#0 1 1 28 pt patrol boat 3,-1 100% 0 2 0 0 0 0 0 0 117 40
1384 Play#0 output Play#0 1 1 30 pt patrol boat 10,-6 100% 0 2 0 0 0 0 0 0 108 40
1385 Play#0 output Play#0 1 1 32 pt patrol boat 10,-6 75% 0 1 0 0 0 0 0 0 105 40
1386 Play#0 output Play#0 1 1 33 pt patrol boat 10,-6 80% 0 1 0 0 0 0 0 0 106 40
1387 Play#0 output Play#0 1 1 34 pt patrol boat 10,-6 100% 0 1 0 0 0 0 0 0 108 40
1388 Play#0 output Play#0 1 1 35 pt patrol boat 10,-6 66% 0 1 0 0 0 0 0 0 103 40
1389 Play#0 output Play#0 1 1 36 pt patrol boat 10,-6 80% 0 1 0 0 0 0 0 0 106 40
1390 Play#0 output Play#0 1 1 37 pt patrol boat 10,-6 80% 0 1 0 0 0 0 0 0 106 40
1391 Play#0 output Play#0 1 1 38 pt patrol boat 10,-6 69% 0 0 0 0 0 0 0 0 104 40
1392 Play#0 output Play#0 1 1 39 pt patrol boat 10,-6 64% 0 1 0 0 0 0 0 0 103 40
1393 Play#0 output Play#0 1 1 50 pt patrol boat 1,1 100% 0 2 0 0 0 0 0 0 117 40
1394 Play#0 output Play#0 1 1 51 pt patrol boat 4,0 100% 0 2 0 0 0 0 0 0 127 40
1395 Play#0 output Play#0 1 1 52 pt patrol boat 2,0 100% 0 2 0 0 0 0 0 0 117 40
1396 Play#0 output Play#0 1 1 53 pt patrol boat 4,0 100% 0 2 0 0 0 0 0 0 127 40
1397 Play#0 output Play#0 1 1 54 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 99 40
1398 Play#0 output Play#0 1 1 55 cs cargo ship 1,1 100% 0 5 0 0 0 0 0 0 127 20
1399 Play#0 output Play#0 1 1 56 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 99 40
1400 Play#0 output Play#0 1 1 57 cs cargo ship 1,1 100% 0 5 0 0 0 0 0 0 127 20
1401 Play#0 output Play#0 1 1 58 cs cargo ship 1,1 100% 0 5 0 0 0 0 0 0 127 20
1402 Play#0 output Play#0 1 1 59 cs cargo ship 1,1 100% 0 5 0 0 0 0 0 0 127 20
1403 Play#0 output Play#0 1 1 60 pt patrol boat 5,1 100% 0 2 0 0 0 0 0 0 127 40
1404 Play#0 output Play#0 1 1 61 pt patrol boat 3,-1 100% 0 2 0 0 0 0 0 0 127 40
1405 Play#0 output Play#0 1 1 62 pt patrol boat -13,1 100% 0 2 0 0 0 0 0 0 117 40
1406 Play#0 output Play#0 1 1 63 pt patrol boat -5,1 100% 0 2 0 0 0 0 0 0 117 40
1407 Play#0 output Play#0 1 1 64 pt patrol boat -8,0 100% 0 2 0 0 0 0 0 0 127 40
1408 Play#0 output Play#0 1 1 65 cs cargo ship -9,1 100% 0 5 0 0 0 0 0 0 127 20
1409 Play#0 output Play#0 1 1 70 pt patrol boat -14,0 100% 0 2 0 0 0 0 0 0 117 40
1410 Play#0 output Play#0 1 1 71 pt patrol boat -6,0 100% 0 2 0 0 0 0 0 0 117 40
1411 Play#0 output Play#0 1 1 72 pt patrol boat -8,0 100% 0 2 0 0 0 0 0 0 127 40
1412 Play#0 output Play#0 1 1 80 cs cargo ship -4,-4 100% 0 5 0 0 0 0 0 0 68 20
1413 Play#0 output Play#0 1 1 81 cs cargo ship -4,-4 100% 0 5 0 0 0 0 0 0 68 20
1414 Play#0 output Play#0 1 1 82 cs cargo ship -3,-3 100% 0 5 0 0 0 0 0 0 -13 20
1415 Play#0 output Play#0 1 1 83 cs cargo ship -1,-1 100% 0 5 0 0 0 0 0 0 -13 20
1416 Play#0 output Play#0 1 1 84 cs cargo ship 0,0 100% 0 5 0 0 0 0 0 0 0 20
1417 Play#0 output Play#0 1 1 90 pt patrol boat 0,-4 100% 0 2 0 0 0 0 0 0 81 40
1418 Play#0 output Play#0 1 1 91 pt patrol boat -3,1 100% 0 2 0 0 0 0 0 0 108 40
1419 Play#0 output Play#0 1 1 92 pt patrol boat 0,0 100% 0 2 0 0 0 0 0 0 127 40
1420 Play#0 output Play#0 1 1 100 dd destroyer 3,-1 100% 0 5 0 0 0 0 0 0 108 200
1421 Play#0 output Play#0 1 1 101 ft fishing tra 3,-1 100% 0 5 0 0 0 0 0 0 84 35
1422 Play#0 output Play#0 1 1 102 oe oil explora 3,-1 100% 0 5 0 0 0 0 0 0 85 40
1423 Play#0 output Play#0 1 1 110 ms minesweeper 10,-2 100% 0 5 0 0 0 0 0 0 113 40
1424 Play#0 output Play#0 1 1 111 ms minesweeper 10,-2 100% 0 5 0 0 0 0 0 0 113 40
1425 Play#0 output Play#0 1 1 121 ms minesweeper 13,-3 100% 0 5 0 0 0 0 0 0 85 40
1426 Play#0 output Play#0 1 1 122 ms minesweeper 13,-3 100% 0 5 0 0 0 0 0 0 85 40
1427 Play#0 output Play#0 1 1 128 ms minesweeper 11,-3 100% 0 5 0 0 0 0 0 0 -12 40
1428 Play#0 output Play#0 1 1 129 ms minesweeper 10,-2 100% 0 5 0 0 0 0 0 0 99 40
1429 Play#0 output Play#0 1 1 130 ms minesweeper 11,-5 43% 0 3 0 0 0 0 0 0 1 40
1430 Play#0 output Play#0 1 1 131 ms minesweeper 11,-5 58% 0 3 0 0 0 0 0 0 20 40
1431 Play#0 output Play#0 1 1 135 pt patrol boat 11,-5 70% 0 1 0 0 0 0 0 0 82 40
1432 Play#0 output Play#0 1 1 136 pt patrol boat 11,-5 69% 0 1 0 0 0 0 0 0 81 40
1433 Play#0 output Play#0 1 1 137 pt patrol boat 11,-5 100% 0 2 0 0 0 0 0 0 117 40
1434 Play#0 output Play#0 1 1 138 pt patrol boat 11,-5 80% 0 1 0 0 0 0 0 0 93 40
1435 Play#0 output Play#0 1 1 139 pt patrol boat 11,-5 74% 0 1 0 0 0 0 0 0 86 40
1436 Play#0 output Play#0 1 71 ships
1437 Play#0 output Play#0 6 0 640
1438 Play#0 input carg * ?shell#0
1439 Play#0 command cargo
1440 Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1441 Play#0 output Play#0 1 110 ms 10,-2 100% 0 5 0 84 0 0 0 0 0 0 0 0 0
1442 Play#0 output Play#0 1 111 ms 10,-2 100% 0 5 0 97 0 0 0 0 0 0 0 0 0
1443 Play#0 output Play#0 1 121 ms 13,-3 100% 0 5 0 2 0 0 0 0 0 0 0 0 0
1444 Play#0 output Play#0 1 122 ms 13,-3 100% 0 5 0 3 0 0 0 0 0 0 0 0 0
1445 Play#0 output Play#0 1 128 ms 11,-3 100% 0 5 0 5 0 0 0 0 0 0 0 0 0
1446 Play#0 output Play#0 1 129 ms 10,-2 100% 0 5 0 100 0 0 0 0 0 0 0 0 0
1447 Play#0 output Play#0 1 130 ms 11,-5 43% 0 3 0 10 0 0 0 0 0 0 0 0 0
1448 Play#0 output Play#0 1 131 ms 11,-5 58% 0 3 0 11 0 0 0 0 0 0 0 0 0
1449 Play#0 output Play#0 1 8 ships
1450 Play#0 output Play#0 6 0 640
1451 Play#0 input retr * ?rflags#0
1452 Play#0 command retreat
1453 Play#0 output Play#0 1 own shp# ship type x,y fl path as flt? flags
1454 Play#0 output Play#0 1 1 4 oe oil explora 1,1 hhhhn b
1455 Play#0 output Play#0 1 2 11 pt patrol boat 0,0 hhhhn b
1456 Play#0 output Play#0 1 1 12 pt patrol boat 0,0 hhhhn b
1457 Play#0 output Play#0 1 3 ships
1458 Play#0 output Play#0 6 0 639
1459 Play#0 input miss s * ?mission#0 q
1460 Play#0 command mission
1461 Play#0 output Play#0 1 Thing x,y op-sect rad mission
1462 Play#0 output Play#0 1 pt patrol boat (#11) 0,0 0,0 0 is on an interdiction mission
1463 Play#0 output Play#0 1 pt patrol boat (#12) 0,0 0,0 0 is on an interdiction mission
1464 Play#0 output Play#0 6 0 637
1467 Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
1468 Play#0 output Play#0 1 1 0 cav cavalry 1,1 100% 5 127 127 0 30 42% 0 0
1469 Play#0 output Play#0 1 1 1 tra train 1,1 100% 5 127 127 0 40 42% 0 1
1470 Play#0 output Play#0 1 1 2 spy infiltrato 1,1 100% 0 127 127 0 40 42% 0 0
1471 Play#0 output Play#0 1 1 3 rad radar unit 1,1 100% 5 127 127 0 270 42% 0 0
1472 Play#0 output Play#0 1 1 4 eng engineer 1,1 100% 5 127 127 0 130 42% 0 0
1473 Play#0 output Play#0 1 1 10 cav cavalry 2,2 100% 5 0 104 0 30 42% 0 0
1474 Play#0 output Play#0 1 2 11 cav cavalry 1,1 100% 5 127 127 0 30 42% 0 0
1475 Play#0 output Play#0 1 1 12 cav cavalry 1,1 100% 5 127 127 0 30 42% 0 0
1476 Play#0 output Play#0 1 1 13 cav cavalry 1,1 100% 0 127 127 0 30 42% 0 0
1477 Play#0 output Play#0 1 1 14 cav cavalry 1,1 100% 2 127 127 0 30 42% 0 0 1S
1478 Play#0 output Play#0 1 1 15 cav cavalry 1,1 100% 2 127 127 0 30 42% 0 0 1L
1479 Play#0 output Play#0 1 1 20 cav cavalry 3,3 100% 5 0 105 0 30 42% 0 0
1480 Play#0 output Play#0 1 1 21 cav cavalry 2,4 100% 5 0 105 0 30 42% 0 0
1481 Play#0 output Play#0 1 1 22 tra train 3,3 100% 5 0 60 0 40 42% 0 0
1482 Play#0 output Play#0 1 1 23 tra train 3,3 50% 5 0 -5 0 40 42% 0 0
1483 Play#0 output Play#0 1 1 24 tra train 2,2 100% 5 127 127 0 40 42% 0 0
1484 Play#0 output Play#0 1 1 25 cav cavalry -5,3 100% 5 127 127 0 30 42% 0 0
1485 Play#0 output Play#0 1 1 30 cav cavalry 7,5 100% 5 0 93 0 30 42% 0 0
1486 Play#0 output Play#0 1 1 32 cav cavalry 7,5 87% 1 0 93 0 30 42% 0 0
1487 Play#0 output Play#0 1 1 33 cav cavalry 7,5 100% 1 0 93 0 30 42% 0 0
1488 Play#0 output Play#0 1 1 34 cav cavalry 7,5 86% 1 0 93 0 30 42% 0 0
1489 Play#0 output Play#0 1 1 35 cav cavalry 7,5 87% 1 0 93 0 30 42% 0 0
1490 Play#0 output Play#0 1 1 36 cav cavalry 7,5 78% 0 0 93 0 30 42% 0 0
1491 Play#0 output Play#0 1 1 37 cav cavalry 7,5 90% 1 0 93 0 30 42% 0 0
1492 Play#0 output Play#0 1 1 38 cav cavalry 7,5 78% 1 0 93 0 30 42% 0 0
1493 Play#0 output Play#0 1 1 39 cav cavalry 7,5 84% 1 0 93 0 30 42% 0 0
1494 Play#0 output Play#0 1 1 50 cav cavalry 11,3 100% 5 0 105 0 30 42% 0 0
1495 Play#0 output Play#0 1 1 51 cav cavalry -1,3 100% 5 0 105 0 30 42% 0 0
1496 Play#0 output Play#0 1 1 52 cav cavalry -3,3 100% 5 127 127 0 30 42% 0 0
1497 Play#0 output Play#0 1 1 53 spy infiltrato -1,3 100% 0 0 64 0 40 42% 0 0
1498 Play#0 output Play#0 1 1 54 cav cavalry -3,3 100% 5 127 127 0 30 42% 0 0
1499 Play#0 output Play#0 1 1 55 spy infiltrato -1,3 100% 0 0 64 0 40 42% 0 0
1500 Play#0 output Play#0 1 1 56 spy infiltrato 10,4 60% 0 0 116 0 40 42% 0 0
1501 Play#0 output Play#0 1 1 57 spy infiltrato 10,4 60% 0 0 116 0 40 42% 0 0
1502 Play#0 output Play#0 1 1 58 spy infiltrato 10,4 60% 0 0 116 0 40 42% 0 0
1503 Play#0 output Play#0 1 1 59 spy infiltrato 10,4 60% 0 0 116 0 40 42% 0 0
1504 Play#0 output Play#0 1 1 60 cav cavalry 1,1 100% 5 127 127 0 30 42% 0 0
1505 Play#0 output Play#0 1 1 70 tra train 1,3 100% 5 0 60 0 40 42% 0 0
1506 Play#0 output Play#0 1 1 71 tra train 4,4 100% 5 127 127 0 40 42% 0 0
1507 Play#0 output Play#0 1 1 72 tra train 4,4 100% 5 0 78 0 40 42% 0 0
1508 Play#0 output Play#0 1 1 73 tra train 5,3 100% 5 127 127 0 40 42% 0 0
1509 Play#0 output Play#0 1 1 74 tra train -4,4 100% 5 127 127 0 40 42% 0 0
1510 Play#0 output Play#0 1 1 75 tra train 0,4 100% 5 127 127 0 40 42% 0 0
1511 Play#0 output Play#0 1 1 76 cav cavalry 2,6 100% 5 0 104 0 30 42% 0 0
1512 Play#0 output Play#0 1 1 77 cav cavalry 2,6 100% 5 0 104 0 30 42% 0 0
1513 Play#0 output Play#0 1 1 78 cav cavalry 3,7 100% 5 127 127 0 30 42% 0 0
1514 Play#0 output Play#0 1 1 79 cav cavalry 3,7 100% 5 127 127 0 30 42% 0 0
1515 Play#0 output Play#0 1 1 80 cav cavalry 9,5 100% 5 0 60 0 30 42% 0 0
1516 Play#0 output Play#0 1 1 81 cav cavalry 9,5 100% 5 0 60 0 30 42% 0 0
1517 Play#0 output Play#0 1 1 82 cav cavalry 8,4 100% 5 0 -14 0 30 42% 0 0
1518 Play#0 output Play#0 1 1 83 cav cavalry 5,5 100% 5 0 -10 0 30 42% 0 0
1519 Play#0 output Play#0 1 1 84 cav cavalry 3,5 100% 5 127 0 0 30 42% 0 0
1520 Play#0 output Play#0 1 1 90 cav cavalry 4,2 100% 5 0 24 0 30 42% 0 0
1521 Play#0 output Play#0 1 1 91 cav cavalry 1,1 100% 5 127 127 0 30 42% 0 0
1522 Play#0 output Play#0 1 1 100 rad radar unit -4,4 100% 5 0 67 0 270 42% 0 0
1523 Play#0 output Play#0 1 1 101 cav cavalry -4,4 100% 5 0 50 0 30 42% 0 0
1524 Play#0 output Play#0 1 1 110 eng engineer 6,6 100% 5 0 111 0 130 42% 0 0
1525 Play#0 output Play#0 1 1 111 eng engineer 6,6 100% 5 0 112 0 130 42% 0 0
1526 Play#0 output Play#0 1 1 120 eng engineer 2,0 100% 5 127 127 0 130 42% 0 0
1527 Play#0 output Play#0 1 1 121 eng engineer 7,7 100% 5 0 52 0 130 42% 0 0
1528 Play#0 output Play#0 1 1 128 eng engineer 9,7 100% 5 0 -23 0 130 42% 0 0
1529 Play#0 output Play#0 1 1 130 eng engineer 8,6 94% 5 0 52 0 130 42% 0 0
1530 Play#0 output Play#0 1 1 131 eng engineer 8,6 96% 5 0 48 0 130 42% 0 0
1531 Play#0 output Play#0 1 1 135 cav cavalry 8,6 100% 5 0 104 0 30 42% 0 0
1532 Play#0 output Play#0 1 1 136 cav cavalry 8,6 100% 5 0 104 0 30 42% 0 0
1533 Play#0 output Play#0 1 1 137 cav cavalry 8,6 100% 5 0 104 0 30 42% 0 0
1534 Play#0 output Play#0 1 1 138 cav cavalry 8,6 100% 5 0 104 0 30 42% 0 0
1535 Play#0 output Play#0 1 1 139 cav cavalry 8,6 84% 4 0 88 0 30 42% 0 0
1536 Play#0 output Play#0 1 68 units
1537 Play#0 output Play#0 6 0 637
1538 Play#0 input lcar * ?shell#0
1539 Play#0 command lcargo
1540 Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
1541 Play#0 output Play#0 1 111 eng 6,6 100% 0 5 0 1 0 0 0 0 0 0 0 0 0
1542 Play#0 output Play#0 1 121 eng 7,7 100% 0 5 0 3 0 0 0 0 0 0 0 0 0
1543 Play#0 output Play#0 1 130 eng 8,6 94% 0 5 0 3 0 0 0 0 0 0 0 0 0
1544 Play#0 output Play#0 1 131 eng 8,6 96% 0 5 0 3 0 0 0 0 0 0 0 0 0
1545 Play#0 output Play#0 1 4 units
1546 Play#0 output Play#0 6 0 637
1547 Play#0 input lret * ?rflags#0
1548 Play#0 command lretreat
1549 Play#0 output Play#0 1 own lnd# unit type x,y ar path as army? flags
1550 Play#0 output Play#0 1 1 1 tra train 1,1 hhhhn b
1551 Play#0 output Play#0 1 1 4 eng engineer 1,1 hhhhn b
1552 Play#0 output Play#0 1 2 11 cav cavalry 1,1 hhhhn b
1553 Play#0 output Play#0 1 1 12 cav cavalry 1,1 hhhhn b
1554 Play#0 output Play#0 1 4 units
1555 Play#0 output Play#0 6 0 636
1556 Play#0 input miss l * ?mission#0 q
1557 Play#0 command mission
1558 Play#0 output Play#0 1 Thing x,y op-sect rad mission
1559 Play#0 output Play#0 1 eng engineer #4 1,1 1,1 1 is on a reserve mission
1560 Play#0 output Play#0 1 cav cavalry #11 1,1 1,1 3 is on a reserve mission
1561 Play#0 output Play#0 1 cav cavalry #12 1,1 1,1 3 is on a reserve mission
1562 Play#0 output Play#0 6 0 634
1564 Play#0 output Play#0 1 Bye-bye
1566 Play#0 output Play#0 3 so long...