8 edit l * ?des#.&xloc>-6&xloc<0 o 1 O 1
10 edit c 1 c -2,0 s 4 b 640 M 25000 T 100
11 | two forts (-2,-2 with return fire, -2,2 without)
16 | ships for testing retreat command
18 | ship to drop depth charges
21 | ship to launch torpedoes
23 edit s 6 T 165 L -1,3 g 1 s 36
25 edit s * ?own#0 E 100 M 127 m 10
26 | p-bombers with 50% hit chance vs. dd in port
28 | marine missiles acc 50
29 edit p 0 U 10 T mi t 160 U 11 U 12 U 13 U 14
30 | p-bombers with 50% hit chance vs. cav
31 edit p 0 U 20 t 400 U 21 U 22 U 23 U 24
32 | very accurate p-bomber
33 edit p 0 U 30 T ac t 400
35 edit p * ?own#0 e 100 m 127
36 | land units for testing retreat command
38 | complete the land units (fortify to reduce unwanted collateral damage)
39 edit u * ?own#0 e 100 M 127 m 10 F 127
42 edit l * ?des#.&own=0 o 2 O 2
43 | mountain, to test "can't retreat into mountain"
45 edit c 2 c 2,0 s 4 b 640 M 25000 T 100
46 | harbors, 0,2 efficient, 2,2 construction zone
49 | ship that can return fire to -2,-2 and -5,-1 weakly
50 edit s 5 U 9 O 2 L -4,-2 E 60
51 | a train to carry land units
52 edit u 0 U 9 O 2 T tra L 0,2
53 | target ships gun fire: injured, helpless, not helpless
54 edit s 0 U 20 O 2 U 10 L 0,2 U 11
58 | target ships that want to retreat, but can't:
65 | in construction zone
71 retr 30/31/32/33/34/35 n i
72 | target ships having difficulties during retreat:
73 edit s 10 U 40 t lc U 41 U 42
74 | runs out of mobility
77 | into construction zone 2,2
79 | into unfriendly -3,1
82 | as group into minefield -6,4
83 edit s 10 U 43 t ms U 44
88 | missions for retreat to clear
90 | target ships depth-charges: injured vs. depth-charged, depth-charged,
91 | helpless, not helpless
92 edit s 10 U 50 t sb L -5,1 U 51 U 52 U 53 L -4,-2
96 | target ships bombs: injured vs. bombed, bombed
97 | five of each, to have a decent chance at getting both a hit and a miss
98 edit s 10 U 60 t dd L -6,2 U 61 U 62 U 63 U 64 U 65 U 66 U 67 U 68 U 69
99 retr 60/61/62/63/64 nn bih
100 retr 65/66/67/68/69 nn bh
101 | target ships missiles: injured (bombed doesn't apply)
102 | five, to have a decent chance at getting both a hit and a miss
103 edit s 60 U 80 L -6,2 U 81 U 82 U 83 U 84
104 retr 80/81/82/83/84 nn bih
105 | target ships torpedoes: torpedoed (injured not implemented)
106 | five, to have a decent chance at getting both a hit and a miss
107 edit s 10 U 100 L 0,4 U 101 U 102 U 103 U 104
108 retr 100/101/102/103/104 nn tih
112 | target ship boarding
115 | target land units bombs: bombed
116 edit u 9 U 10 T cav L 1,1
118 | target land units that want to retreat, but can't:
120 edit u 10 U 30 L 0,2 e 10
122 edit u 10 U 31 L 0,2 S 35
124 edit u 10 U 32 L 0,2 m 0
126 edit u 10 U 33 L -1,1
128 edit u 10 U 34 L 0,2 Y 9
130 edit u 10 U 35 L 0,2 M 0
131 lret 30/31/32/33/34/35 j b
132 | target land units having difficulties during retreat:
133 | runs out of mobility
139 | into foreign sector -1,1
142 | as group into minefield 0,0
143 edit u 10 U 10 U 43 T eng U 44
147 | missions for retreat to clear
148 miss l 40/41/42 res .
149 | target land units bombs: injured vs. bombed
150 | five, to have a decent chance at getting both a hit and a miss
151 edit u 10 U 60 L 0,0 U 61 U 62 U 63 U 64
152 lret 60/61/62/63/64 nj bih
153 || country#3, allied to #2
155 edit l 2:3,-2:-1 o 3 O 3
156 || country#4, friendly to #2
164 edit l * ?des#.&eff=0 e 100 m 127
165 fleet a * ?own=1&uid#2
167 army a * ?own=1&uid#2
173 || show initial state here to help maintainers