/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
- * Ken Stevens, Steve McClure
+ * Copyright (C) 1986-2021, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Ken Stevens, Steve McClure, Markus Armbruster
*
- * This program is free software; you can redistribute it and/or modify
+ * Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
+ * the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ---
*
* ---
*
* journal.h: Log a journal of events to a file
- *
+ *
* Known contributors to this file:
- * Markus Armbruster, 2004-2007
+ * Markus Armbruster, 2004-2011
*/
#ifndef JOURNAL_H
#define JOURNAL_H
+#include "types.h"
+
int journal_startup(void);
void journal_shutdown(void);
int journal_reopen(void);
void journal_login(void);
void journal_logout(void);
+void journal_prng(unsigned);
+void journal_output(struct player *, int, char *);
void journal_input(char *);
+void journal_command(char *);
void journal_update(int);
#endif