/*
* Empire - A multi-player, client/server Internet based war game.
- * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
+ * Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
enum nat_status nat_stat;
char nat_cnam[20]; /* country name */
char nat_pnam[20]; /* representative */
- char nat_hostaddr[32]; /* host addr of last user */
+ char nat_hostaddr[46]; /* host addr of last user */
char nat_hostname[512]; /* hostname of last user, may be empty */
char nat_userid[32]; /* userid of last user, may be empty */
coord nat_xcap, nat_ycap; /* cap location in abs coords */
extern void putcontact(struct natstr *np, natid them, int contact);
extern void agecontact(struct natstr *np);
extern int influx(struct natstr *np);
+extern struct natstr *nat_reset(struct natstr *, natid, char *, char *,
+ enum nat_status);
-extern struct natstr *nat_reset(struct natstr *, natid, enum nat_status);
extern int check_nat_name(char *, natid);
extern int grant_btus(struct natstr *, int);